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discussion_board_3_workbook.xlsx

Summary

This is a summary of all the worksheets in this workbook. You can click on a number and it will take you to the specific tab. There will be a "Go to Summary" link on each tab that will bring you back to this page if you would like to browse the various statistics.
Table Genre Specifics Table Genre Specifics
1 Fashion Ralph Lauren 18 Sports NFL Attendance
2 Fashion Nike 19 Sports Superbowl
3 Film Highest Grossing All time 20 Music Consumer Spending
4 Film Biggest Weekends 21 Music Music Tours
5 Film Successful Movies 22 Music Grammy's
6 Film Expensive Budgets 23 Music Digital Revenues
7 Gaming Revenues for Gaming 24 Music Sales YoY
8 Gaming WoW Characters 25 TV MTV Awards
9 Gaming Kickstarter 26 TV Superbowl
10 Satisfaction McDonalds 27 TV Superbowl
11 Satisfaction Starbucks 28 Social Media Regional Usage
12 Satisfaction Full Service Restaurants 29 Social Media Instagram by Income Level
13 Millenials Social Network Preference 30 Social Media Branding
14 Millenials Travel habits 31 Social Media Branding Twitter
15 Millenials Shopping Habits 32 Social Media FB Frequency
16 Sports NFL Attendance per Game 33 Social Media Twitter
17 Sports NFL Attendance by Team 34 Social Media FB Mobile
35 Social Media Worldwide

T1 Fashion

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Income of Polo Ralph Lauren worldwide 2012-2016, by business segment
Income of Polo Ralph Lauren worldwide from 2012 to 2016, by business segment (in million U.S. dollars)
Year Wholesale Retail Licensing Total
2012 654.3m 553.1m 129.0m 1,336.4m
2013 903.0m 615.0m 152.0m 1,670.0m
2014 963.0m 572.0m 150.0m 1,685.0m
2015 943.0m 527.0m 152.0m 1,622.0m
2016 822.0m 359.0m 155.0m 1,336.0m

http://www.statista.com/statistics/268525/income-of-polo-ralph-lauren-worldwide-by-business-segment/

T2 Fashion

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Nike's North American revenue 2012-2016, by segment
Nike's North American revenue from 2012 to 2016, by segment (in million U.S. dollars)
Year Footwear Apparel Equipment
2012 $5,941m $2,993m $604m
2013 $6,751m $3,591m $816m
2014 $7,495m $3,937m $867m
2015 $8,506m $4,410m $824m
2016 $9,299m $4,746m $719m

http://www.statista.com/statistics/241692/nikes-sales-by-region-since-2007/

T3 Film

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Highest grossing movies at the North American box office in 2016
Box office revenue* of the highest grossing movies in North America in 2016 (in million U.S. dollars)
Title Revenues
Finding Dory $486m
Rogue One: A Star Wars Story $447m
Captain America: Civil War $408m
The Secret Life of Pets $368m
The Jungle Book (2016) $364m
Deadpool $363m
Zootopia $341m
Batman v Superman: Dawn of Justice $330m
Suicide Squad $325m
Doctor Strange $230m

https://www.statista.com/statistics/187407/box-office-revenue-of-the-top-grossing-movies-in-north-america-2004/

T4 Film

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Biggest opening weekends at the North American box office
Biggest opening weekends at the North American box office by revenue (in million U.S. dollars) (as of January 2017)
Title Revenues
Star Wars: The Force Awakens $248m
Jurassic World $209m
Marvel's The Avengers $207m
Avengers: Age of Ultron $191m
Captain America: Civil War $179m
Iron Man 3 $174m
Harry Potter and the Deathly Hallows Part 2 $169m
Batman v Superman: Dawn of Justice $166m
The Dark Knight Rises $161m
The Dark Knight $158m
The Hunger Games: Catching Fire $158m
Rogue One: A Star Wars Story $155m
The Hunger Games $153m
Spider-Man 3 $151m
Furious 7 $147m

http://www.statista.com/statistics/188498/biggest-opening-weekends-at-the-north-american-box-office/ *Not adjusted for inflation

T5 Film

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Global box office revenue of the most successful movies of all time
Global box office revenue of the most successful movies of all time (in billion U.S. dollars) (as of January 2017)
Title Revenues
Avatar $2.79B
Titanic $2.19B
Star Wars: The Force Awakens $2.07B
Jurassic World $1.67B
Marvel's The Avengers $1.52B
Furious 7 $1.52B
Avengers : Age of Ultron $1.41B
Harry Potter andthe Deathly Hallows (Part II) $1.34B
Frozen $1.28B
Iron Man 3 $1.21B
Minions $1.16B
Captain America: Civil War $1.15B
Transformers: Dark of the Moon $1.12B
Lord of the Rings Return of the King $1.12B
James Bond-Skyfall $1.11B
Transformers 4Age of Extinction $1.10B
The Dark Knight Rises $1.08B
Toy Story 3 $1.07B
Pirates of the Caribbean Dead Man's Chest $1.07B
Pirates of the CaribbeanOn Stranger Tides $1.05B

https://www.statista.com/statistics/262926/box-office-revenue-of-the-most-successful-movies-of-all-time/

T6 Film

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Most expensive film productions worldwide 2017
The world's most expensive film productions as of January 2017 (in million U.S. dollars)
Title Budget
Pirates of the Caribbean: On Stranger Tides $379m
Pirates of the Caribbean: At World's End $300m
Avengers: Age of Ultron $280m
John Carter $264m
Tangled $260m
Spider-Man 3 $258m
Harry Potter and the Half-Blood Prince $250m
The Hobbit: The Battle of the Five Armies $250m
Batman v Superman: Dawn of Justice $250m
Captain America: Civil War $250m
Spectre $245m
Avatar $237m
The Dark Knight Rises $230m
The Chronicles of Narnia: Prince Caspian $225m
The Lone Ranger $225m
Pirates of the Caribbean: Dead Man's Chest $225m
Man of Steel $225m
The Hobbit: The Desolation of Smaug $225m
The Avengers $220m
Men in Black 3 $215m
Oz the Great and Powerful $215m

https://www.statista.com/statistics/273416/most-expensive-film-productions-worldwide/

T7 Gaming

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Revenue of the U.S. video game industry 2014-2016
Retail revenue of the U.S. video game industry from November 2014 to November 2016 (in billion U.S. dollars)
Month Revenues
Nov '14 $2.42b
Dec '14 $3.26b
Jan '15 $0.63b
Feb '15 $0.96b
Mar '15 $0.97b
Apr '15 $0.60b
May '15 $0.51b
Jun'15 $0.88b
Jul '15 $0.56b
Aug '15 $0.57b
Sept '15 $1.09b
Oct '15 $0.83b
Nov '15 $2.60b
Dec '15 $3.22b
Jan '16 $0.61b
Feb '16 $0.84b
Mar '16 $0.96b
Apr '16 $0.51b
May '16 $0.53b
Jun '16 $0.65b
Jul '16 $0.48b
Aug '16 $0.57b
Sept '16 $0.84b
Oct '16 $0.86b
Nov '16 $1.97b

http://www.statista.com/statistics/201093/revenue-of-the-us-video-game-industry/

T8 Gaming

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Distribution of World of Warcraft characters in 2017, by class
Distribution of World of Warcraft characters in U.S. and EU realms as of January 2017, by class
Class EU realms U.S. realms
Hunter 11.0% 11.6%
Death Knight 9.7% 10.0%
Druid 10.0% 9.8%
Paladin 9.4% 9.6%
Warrior 10.0% 9.5%
Priest 8.5% 8.5%
Mage 8.5% 8.4%
Rogue 8.1% 8.1%
Warlock 7.6% 7.6%
Shaman 7.7% 7.3%
Monk 6.6% 6.7%
Deamon Hunter 2.9% 2.9%

https://www.statista.com/statistics/276318/distribution-of-world-of-warcraft-characters-by-class/

T9 Gaming

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Kickstarter: most funded gaming projects as of January 2017
Most popular funded gaming projects on Kickstarter as of January 2017
Year Title Revenues
2017 Kingdom Death: Monster 1.5 $12,393,140
2015 Exploding Kittens $8,782,570
2012 OUYA: A New Kind of Video Game Console $8,596,470
2015 Shenmue 3 $6,333,300
2015 Bloodstained: Ritual of the Night $5,545,990
2016 Dark Souls - The Board Game $4,995,110
2013 Torment: Tides of Numenera $4,188,930
2015 Zombicide: Black Plague $4,079,210
2012 Pillars of Eternity $3,986,930
2013 Mighty No. 9 $3,845,170

https://www.statista.com/statistics/283843/crowdfunding-most-funded-gaming-projects/

T10 Satisfaction

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American customer satisfaction index: McDonald's restaurants in the U.S. 2000-2016
American customer satisfaction index scores of McDonald's restaurants in the United States from 2000 to 2016*
Year Satisfaction
2000 59
2001 62
2002 61
2003 64
2005 62
2006 63
2007 64
2008 69
2009 70
2010 67
2011 72
2012 73
2013 73
2014 71
2015 67
2016 69
* The American Customer Satisfaction Index (ACSI) scores on a 0-100 scale at the national level with 100 being the highest and best possible score. The ACSI is an economic indicator based on modeling of customer evaluations of the quality of goods and services purchased in the United States and produced by both domestic and foreign firms with substantial U.S. market shares. Subjects of investigation are 10 economic sectors, 47 industries (including e-commerce and e-business), more than 225 companies, and over 200 federal or local government services.

https://www.statista.com/statistics/216696/mcdonalds--customer-satisfaction-in-the-us/

T11 Satisfaction

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American customer satisfaction index: Starbucks in the U.S. 2006-2016
American customer satisfaction index scores of Starbucks in the United States from 2006 to 2016*
Year Satisfaction
2006 77
2007 78
2008 77
2009 76
2010 78
2011 80
2012 76
2013 80
2014 76
2015 74
2016 75
* The American Customer Satisfaction Index (ACSI) scores on a 0-100 scale at the national level with 100 being the highest and best possible score. The ACSI is an economic indicator based on modeling of customer evaluations of the quality of goods and services purchased in the United States and produced by both domestic and foreign firms with substantial U.S. market shares. Subjects of investigation are 10 economic sectors, 47 industries (including e-commerce and e-business), more than 225 companies, and over 200 federal or local government services. Limited Service Restaurant - Establishments whose patrons generally order or select items and pay before eating. Food and drink may be consumed on premises, taken out, or delivered to customers' locations.

https://www.statista.com/statistics/216719/starbucks--customer-satisfaction-in-the-us/

T12 Satisfaction

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American customer satisfaction index: full-service restaurants in the U.S. 2007-2016
American customer satisfaction index scores for full-service restaurants in the United States from 2007 to 2016*
Year Satisfaction
2007 81
2008 80
2009 84
2010 81
2011 82
2012 80
2013 81
2014 82
2015 82
2016 81
* The American Customer Satisfaction Index (ACSI) scores on a 0-100 scale at the national level with 100 being the highest and best possible score. The ACSI is an economic indicator based on modeling of customer evaluations of the quality of goods and services purchased in the United States and produced by both domestic and foreign firms with substantial U.S. market shares. Subjects of investigation are 10 economic sectors, 47 industries (including e-commerce and e-business), more than 225 companies, and over 200 federal or local government services.

https://www.statista.com/statistics/194632/customer-satisfaction-with-us-full-service-restaurants-since-2007/

T13 Millenials

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U.S. Millennials: most popular social network 2016, by age group
Most popular social network among Millennials in the United States as of August 2016, by age group
Reason 18-24 25-29 30-34
Facebook 36% 41% 50%
Instagram 24% 17% 13%
YouTube 12% 14% 11%
LinkedIn 7% 10% 10%
Pinterest 9% 8% 8%
Snapchat 9% 9% 5%
Twitter 3% 1% 2%

https://www.statista.com/statistics/604467/most-popular-social-network-by-age-group-us-millennials/

T14 Millenials

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Profile of Millennial travelers in the U.S. as of July 2016
Profile of Millennial travelers in the United States as of July 2016
Reason Level
Cultural interest 70.3
Exploration hungry 69.5
Food and cuisine driven traveler 68.5
Wants the real destination not commercial tourism product 65.2
Connected during leisure travel and its planning 65.1
Intensively plans leisure travel 60.5
Nature lovers 58.8
Activity seekers 57
Price sensitivity 55.4
Special characteristics
traveled at least once and at least 50 miles away from home in the last 12 months for leisure or personal reasons
Note
* The source measures the intensity of a traveler's feelings toward certain apsects of travel using a set of seven-point scale quations. Each survey respondent is given a score of one to 100 (with a score of 100 indicating the highest level of intensity or importance) for each category.

http://www.statista.com/statistics/318096/profile-of-millennial-travelers-in-the-us/

T15 Millenials

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U.S. online retailer purchase rate 2016, by age group
Share of online users in the United States who have purchased from online merchants within the past 12 months as of December 2016, by age group
Age Group Rate
Millennials 78%
Generation X 86%
Baby Boomers 89%
Retirees 82%

https://www.statista.com/statistics/614035/online-shopping-at-online-retailers-usa/

T16 Sports

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Average attendance in the National Football League 2016
National Football League average per game attendance from 2008 to 2016
Year Attendance
2008 68,245
2009 67,506
2010 66,957
2011 67,419
2012 67,632
2013 68,397
2014 68,331
2015 68,216
2016 69,487

https://www.statista.com/statistics/249372/average-regular-season-attendance-in-the-nfl/

T17 Sports

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Total attendance National Football League regular season games 2008-2016
National Football League total attendance at regular season games 2008 to 2016 (in millions)
Team Attendance
Dallas Cowboys 92,539
Los Angeles Rams 83,164
New York Giants 78,789
Washington Redskins 78,304
Green Bay Packers 78,215
New York Jets 78,160
Denver Broncos 76,774
Carolina Panthers 73,792
Kansas City Chiefs 73,328
New Orleans Saints 73,109
Houston Texans 71,868
Baltimore Ravens 71,102
San Francisco 49ers 70,178
Atlanta Falcons 69,999
Philadelphia Eagles 69,596
Seattle Seahawks 69,073
Buffalo Bills 68,509
New England Patriots 66,829
Minnesota Vikings 66,786
Indianapolis Colts 65,549
Miami Dolphins 65,512
Arizona Cardinals 64,831
Tennessee Titans 64,659
Jacksonville Jaguars 64,646
Pittsburgh Steelers 64,312
Cleveland Browns 64,311
Cincinnati Bengals 63,509
Detroit Lions 60,792
Tampa Bay Buccaneers 60,624
Chicago Bears 60,368
Oakland Raiders 57,320
San Diego Chargers 57,024

https://www.statista.com/statistics/283897/national-football-league-teams-ranked-by-average-attendance-2013/

T18 Sports

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Total attendance National Football League regular season games 2008-2016
National Football League total attendance at regular season games 2008 to 2016 (in millions)
Year Attendance
2008 17.33m
2009 17.15m
2010 17.01m
2011 17.12m
2012 17.18m
2013 17.30m
2014 17.36m
2015 17.26m
2016 17.79m

http://www.statista.com/statistics/193420/regular-season-attendance-in-the-nfl-since-2006/

T19 Sports

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National Football League teams by the number of Super Bowls won 2016
Number of Super Bowls won by NFL team from 1967 to 2016*
Team SuperBowls
Pittsburgh Steelers 6
San Francisco 49ers 5
Dallas Cowboys 5
New England Patriots 4
New York Giants 4
Green Bay Packers 4
Los Angeles / Oakland Raiders 3
Washington Redskins 3
Denver Broncos 3
Baltimore / Indianapolis Colts 2
Miami Dolphins 2
Baltimore Ravens 2
New York Jets 1
Tampa Bay Buccaneers 1
New Orleans Saints 1
Kansas City Chiefs 1
Los Angeles / St. Louis Rams 1
Chicago Bears 1
Seattle Seahawks 1

http://www.statista.com/statistics/266516/number-of-super-bowl-wins-by-nfl-team/

T20 Music

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Country ranking by digital share of consumer spending on music in 2016
Country ranking by digital share of consumer spending on music in 2016
Country Share
United States 69%
South Korea 64%
United Kingdom 63%
Australia 63%
Greece 60%
Canada 58%
Denmark 55%
Sweden 55%
Norway 51%
Ireland 51%

https://www.statista.com/statistics/253663/country-ranking-by-digital-share-of-consumer-spending-on-music/

T21 Music

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The most successful music tours worldwide 2016
The most successful music tours worldwide in 2016, based on gross revenue (in million U.S. dollars)
Artist / Band US Dollars
Bruce Springsteen & The E Street Band $268.3 M
Beyonce $256.4 M
Coldplay $241.0 M
Guns 'N' Roses $188.4 M
Adele $167.7 M
Justin Bieber $163.3 M
Paul McCartney $110.6 M
Garth Brooks $97.0 M
The Rolling Stones $90.9 M
Celine Dion $85.5 M
Drake $84.3 M
Luke Bryan $84.1 M
Madonna $82.2 M
Billy Joel $76.6 M
Black Sabbath $73.9 M

https://www.statista.com/statistics/278378/the-most-successful-music-tours-worldwide/

T22 Music

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Most Grammy-winning individuals of all time
Most Grammy Award-winning individuals of all time as of February 2016
Name # of Grammies
Sir Georg Solti 31
Quincy Jones, Alison Krauss 27
Pierre Boulez 26
Vladimir Horowitz 25
U2, Stevie Wonder, John Williams, Chick Cora 22
Kanye West, Jay-Z 21
Vince Gill, Henry Mancini, Pat Metheny, Bruce Springsteen, Al Schmitt, Beyoncé 20
Sir Paul McCartney, Aretha Franklin, Jimmy Sturr, Tonny Bennett 18
Ray Charles, Eric Clapton, Yo-Yo Ma 17

http://www.statista.com/statistics/260194/most-grammy-winning-individuals/

T23 Music

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Digital music revenue in the U.S. from 2010 to 2015, by type
Digital music revenue in the United States from 2010 to 2015 by type (in million U.S. dollars)
Year Digital kiosk sales Music video downloads Ringtones & ringbacks* Subscription and streaming** Album downloads Single downloads
2010 $6.4m $36.6m $448.0m - $872.4m $1,317.4m
2011 $2.7m $32.4m $276.2m $651.2m $1,070.8m $1,522.4m
2012 $3.7m $20.8m $166.9m $1,032.8m $1,204.8m $1,623.6m
2013 $6.2m $16.7m $98.0m $1,449.6m $1,232.1m $1,567.6m
2014 $2.6m $13.6m $66.3m $1,868.3m $1,150.9m $1,407.8m
2015 $3.7m $6.4m $54.6m $2,406.6m $1,090.7m $1,226.9m

http://www.statista.com/statistics/186710/digital-music-revenue-in-the-us-since-2008/

T24 Music

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Year-over-year change of music sales in the United States from 2012 to 2016
Year-over-year change of music sales in the United States from 2012 to 2016, by category
Category 2013 vs. 2012 2014 vs. 2013 2015 vs. 2014 2016 vs. 2015
Overall Music Sales -6% - - 3%
Total album sales -8% -11% -6% -17%
Digital album sales 0% -9% -3% -20%
Digital track sales -6% -13% -13% -25%
LP / vinyl album sales 33% 52% 30% 10%

https://www.statista.com/statistics/188836/year-over-year-change-of-music-sales-in-the-united-states-2010/

T25 TV

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MTV Video Music Awards - number of viewers 2000-2016
Number of MTV Video Music Awards viewers from 2000 to 2016 (in millions)
Year # of Viewers
2000 9.85m
2001 10.76m
2002 11.95m
2003 10.71m
2004 10.32m
2005 8.01m
2006 5.77m
2007 7.08m
2008 8.43m
2009 8.97m
2010 11.40m
2011 12.45m
2012 6.10m
2013 10.10m
2014 8.30m
2015 9.80m
2016 6.50m
*Note, as of 2015, the numbers account for all Viacom cable channels

http://www.statista.com/statistics/266768/mtv-video-music-awards--number-of-viewers/

T26 TV

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Super Bowl TV viewership in the U.S. 2016
TV viewership of the Super Bowl in the United States from 2000 to 2016 (in millions)
Year Viewers
'00 88.47m
'01 84.34m
'02 86.80m
'03 88.64m
'04 89.79m
'05 86.07m
'06 90.75m
'07 93.18m
'08 97.45m
'09 98.73m
'10 106.48m
'11 111.00m
'12 111.30m
'13 108.40m
'14 111.50m
'15 114.40m
'16 111.90m

http://www.statista.com/statistics/216526/super-bowl-us-tv-viewership/

T27 TV

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Super Bowl TV coverage: importance of various parts in 2016
When you watch the Super Bowl, what is the most important part for you?
Category Share
The game 45%
The Commercials 23%
Getting together with friends 16%
The Half Time Show 11%
Fun food that is prepared for the game 6%
The respondents were allowed to pick only one answer.

http://www.statista.com/statistics/286316/super-bowl-tv-coverage-importance-of-various-parts/

T28 Social

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Regional distribution of social network users worldwide 2016
Distribution of worldwide social media users as of January 2016, by region
Region Share
North America 9%
Central America 4%
South America 9%
Western Europe 9%
Eastern Erurope 8%
Middle East 3%
Africa 6%
Central Asia 1%
East Asia 33%
South Asia 8%
Southeast Asia 10%
Oceania 1%

http://www.statista.com/statistics/295619/regional-distribution-of-social-media-users-worldwide/

T29 Social

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Share of U.S. internet users who use Instagram in 2016, by household income
Percentage of U.S. internet users who use Instagram in April 2016, by annual household income
Income Share
< $30,000 38%
$30,000-$49,999 32%
$50,000-$74,999 32%
> $75,000 31%

https://www.statista.com/statistics/246204/share-of-us-internet-users-who-use-instagram-by-household-income/

T30 Social

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Most-shared social video brands 2016
Leading social video brands in 2016, based on number of shares (in millions)
Brand # of Shares
Red Bull 27.05m
Samsung 12.48m
McDonald's 8.62m
Australian Tourist Board 6.42m
Asus 5.28m
Nike 5.00m
Almarai 4.56m
Adidas 4.51m
Shell 4.14m
Cadbury 4.08m

https://www.statista.com/statistics/186805/brands-social-shared-video/

T31 Social

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Most-followed apparel brands on Twitter 2017
Leading fashion brands on Twitter as of January 2017, by followers (in millions)
Brand Followers
Chanel 12.63m
Victoria's Secret 10.45m
H&M 8.30m
Marc Jacobs 7.71m
Burberry 7.54m
Dior 7.19m
Louis Vuitton 5.94m
Dolce & Gabbana 4.38m
Gucci 4.02m
Yves Saint Laurent 3.84m
Adidas Originals 3.58m
Michael Kors 3.43m
Versace 3.37m
Calvin Klein 3.33m
Armani 3.05m
Christian Louboutin 2.44m
Forever 21 2.28m
Toms 2.15m
Ralph Lauren 1.94m
Pushers Co. 1.89m

https://www.statista.com/statistics/242143/twitter-number-of-followers-of-popular-apparel-brands/

T32 Social

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Facebook usage frequency in the United States 2016, by age group
Frequency of Facebook use in the United States as of December 2016, by age group
Frequency Under 30 years 30-44 years 45-64 years 65+ years
Several times a day 52% 50% 41% 31%
Once a day 13% 17% 12% 20%
4-6 times a week 8% 5% 5% 2%
2-3 times a week 5% 4% 7% 8%
Once a week 1% 4% 4% 3%
Less often than once a week 4% 4% 10% 12%
Never 10% 15% 19% 23%
Don't know 5% 2% 1% 1%

https://www.statista.com/statistics/470730/millennials-app-user-concentration/

T33 Social

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Twitter: number of monthly active U.S. users 2010-2016
Number of monthly active Twitter users in the United States from 1st quarter 2010 to 3rd quarter 2016 (in millions)
Quarter Users
Q1 '10 10 M
Q2 '10 12 M
Q3 '10 14 M
Q4 '10 15 M
Q1 '11 19 M
Q2 '11 23 M
Q3 '11 27 M
Q4 '11 30 M
Q1 '12 34 M
Q2 '12 37 M
Q3 '12 40 M
Q4 '12 45 M
Q1 '13 48 M
Q2 '13 49 M
Q3 '13 53 M
Q4 '13 54 M
Q1 '14 57 M
Q2 '14 60 M
Q3 '14 63 M
Q4 '14 63 M
Q1 '15 65 M
Q2 '15 65 M
Q3 '15 66 M
Q4 '15 65 M
Q1 '16 65 M
Q2 '16 66 M
Q3 '16 67 M

https://www.statista.com/statistics/274564/monthly-active-twitter-users-in-the-united-states/

T34 Social

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Facebook: number of mobile daily active users worldwide 2012-2016
Number of mobile daily active Facebook users worldwide from 1st quarter 2012 to 3rd quarter 2016 (in millions)
Quarter Users
Q1 '12 266 M
Q2 '12 293 M
Q3 '12 329 M
Q4 '12 374 M
Q1 '13 425 M
Q2 '13 469 M
Q3 '13 507 M
Q4 '13 556 M
Q1 '14 609 M
Q2 '14 654 M
Q3 '14 703 M
Q4 '14 745 M
Q1 '15 798 M
Q2 '15 844 M
Q3 '15 894 M
Q4 '15 934 M
Q1 '16 989 M
Q2 '16 1,033 M
Q3 '16 1,091 M

https://www.statista.com/statistics/346195/facebook-global-mobile-dau/

T35 Social

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Number of global social network users 2010-2015
Number of social network users worldwide from 2010 to 2015 (in billions)
Year Users
2010 0.97b
2011 1.22b
2012 1.40b
2013 1.59b
2014 1.91b
2015 2.14b

http://www.statista.com/statistics/278414/number-of-worldwide-social-network-users/