Computer science homework

profilesias7r196
archive.zip

package.bluej

#BlueJ package file objectbench.height=76 objectbench.width=657 package.editor.height=427 package.editor.width=559 package.editor.x=39 package.editor.y=155 package.numDependencies=0 package.numTargets=1 package.showExtends=true package.showUses=true project.charset=UTF-8 target1.editor.height=700 target1.editor.width=1075 target1.editor.x=175 target1.editor.y=86 target1.height=50 target1.name=SportsTeam target1.naviview.expanded=true target1.showInterface=false target1.type=ClassTarget target1.typeParameters= target1.width=90 target1.x=70 target1.y=10

__MACOSX/._package.bluej

README.TXT

------------------------------------------------------------------------ This is the project README file. Here, you should describe your project. Tell the reader (someone who does not know anything about this project) all he/she needs to know. The comments should usually include at least: ------------------------------------------------------------------------ PROJECT TITLE: PURPOSE OF PROJECT: VERSION or DATE: HOW TO START THIS PROJECT: AUTHORS: USER INSTRUCTIONS:

__MACOSX/._README.TXT

SportsTeam.class

                public 
                synchronized 
                class SportsTeam {
    
                private java.util.Vector 
                opponent;
    
                private java.util.Vector 
                home;
    
                private java.util.Vector 
                teamPoints;
    
                private java.util.Vector 
                oppPoints;
    
                private String 
                teamName;
    
                private String 
                sportName;
    
                public void SportsTeam();
    
                public void 
                changeSport(String);
    
                public void 
                changeName(String);
    
                public void 
                addGame(String, boolean, int, int);
    
                public void 
                updateGame(int, String, boolean, int, int);
    
                public double 
                getWinLoss(boolean);
    
                public void 
                displayRecord();
    
                public void 
                addRandomGames(int, int);
}

            

__MACOSX/._SportsTeam.class

SportsTeam.ctxt

#BlueJ class context comment0.params= comment0.target=SportsTeam() comment0.text=\r\n\ Constructor\ for\ objects\ of\ class\ SportsTeam\r\n comment1.params=newSport comment1.target=void\ changeSport(java.lang.String) comment1.text=\r\n\ Method\ to\ change\ sport.\ \r\n comment2.params=newName comment2.target=void\ changeName(java.lang.String) comment2.text=\r\n\ Method\ to\ change\ team\ name.\ \r\n comment3.params=otherTeam\ homeGame\ ourPoints\ theirPoints comment3.target=void\ addGame(java.lang.String,\ boolean,\ int,\ int) comment3.text=\r\n\ Method\ to\ add\ a\ new\ game.\ Attempts\ to\ add\ a\ game\ with\ either\ score\ negative\r\n\ should\ be\ rejected\ with\ an\ error\ message\ in\ the\ terminal\ wondow.\r\n comment4.params=position\ otherTeam\ homeGame\ ourPoints\ theirPoints comment4.target=void\ updateGame(int,\ java.lang.String,\ boolean,\ int,\ int) comment4.text=\r\n\ Method\ to\ update\ data\ for\ a\ game\ that\ wwas\ entered\ in\ error.\ The\ game\ data\ at\ the\ position\r\n\ provided\ will\ be\ replaced\ with\ the\ data\ provided.\ Aagin,\ negative\ scores\ should\ be\ rjected\ \r\n\ with\ an\ error\ message,\ as\ should\ any\ invalid\ position.\r\n comment5.params=printRequested comment5.target=double\ getWinLoss(boolean) comment5.text=\r\n\ When\ this\ method\ is\ called,\ the\ win/loss\ poercentage\ for\ the\ team\ will\ always\ be\ computed\ \r\n\ and\ returned.\r\n\ \r\n\ In\ addition,\ if\ the\ printRequested\ parameter\ is\ true,\ team's\ overall\ win-loss\ record\ \r\n\ should\ be\ displayed\ in\ the\ terminal\ window\ in\ the\ following\ format\:\ \r\n\ \ \ \ \ \ \ Win-Loss\ Record\:\ games_won-games_lost\ (%\ won)\r\n\ \ \ \ \ \ \ \r\n\ \ Example\:\r\n\ \ \ \ \ \ \ Win-Loss\ Record\:\ 38-26\ (59.375%)\r\n comment6.params= comment6.target=void\ displayRecord() comment6.text=\r\n\ Dpisplay\ the\ team's\ current\ record,\ one\ line\ per\ game.\ Each\ line\ should\ begin\ with\ four\r\n\ spaces,\ then\ display\ the\ following\:\ the\ game\ number\ followed\ by\ a\ colon,\ the\ opposing\ \r\n\ team\ name\ (with\ "@"\ proceeding\ the\ name\ for\ away\ games),\ "W"\ or\ "L"\ indicating\ win\ or\ \r\n\ loss,\ and\ the\ score\ of\ each\ team,\ separated\ by\ a\ hyphen.\ NOTE\:\ The\ home\ team\ score\ is\ \r\n\ always\ dosplayed\ last.\ After\ all\ games\ are\ displayed,\ the\ win-loss\ record\ should\ be\ \r\n\ displayed.\ (Call\ the\ method\ above\ to\ include\ this.)\r\n\ \r\n\ Here\ is\ an\ example\:\r\n\ \r\n\ Record\ for\ the\ Greens\ baseball\ team\:\r\n\ \ \ \ \ 0\:\ @Flyers\ L\ 5-7\r\n\ \ \ \ \ 1\:\ Raiders\ W\ 2-7\r\n\ \ \ \ \ 2\:\ Vikings\ W\ 5-6\r\n\ \ \ \ \ 3\:\ @Cardinals\ W\ 5-3\r\n\ \ \ \ \ Win-loss\ Record\:\ 3-1\ (75.0%)\r\n\ \r\n comment7.params=numGames\ maxScore comment7.target=void\ addRandomGames(int,\ int) comment7.text=\r\n\ Create\ ramdom\ simulated\ game\ data\ for\ the\ team.\ Parameters\ are\ used\ to\ specify\ the\ nuimber\r\n\ of\ games\ to\ generate\ and\ the\ maximum\ score\ expected\ in\ each\ game\ (as\ this\ would\ vary\ by\r\n\ sport.\r\n numComments=8

__MACOSX/._SportsTeam.ctxt

SportsTeam.java

SportsTeam.java

import  java . util . * ;
/**
 * A SportsTeam object will track the record of a sports team, using several "paralell
 * vectors". For each of these vectors, position i will contain the information for
 * the ith game played by the team. Those vectors are:
 * 
 *    opponent - Contains the name of the opposing team. 
 *    home - Is true if the game is a home game, false if the game is an away game.
 *    teamPoints - The number of points acored by the team.
 *    oppPoints - The number of points scored by the opposing team.
 * 
 *  @author  (your name) 
 *  @version  (a version number or a date)
 */
public   class   SportsTeam
{
     // These vectors will be used to track games. For each, position i will contain
     // the information for game i;
     private   Vector < String >  opponent ;
     private   Vector < Boolean >  home ;
     private   Vector < Integer >  teamPoints ;
     private   Vector < Integer >  oppPoints ;
    
     // Fields to hold name of team and sport.
     private   String  teamName ;
     private   String  sportName ;

     /**
     * Constructor for objects of class SportsTeam
     */
     public   SportsTeam ()
     {
         // Create all the vectors. 
        opponent  =   new   Vector < String > ();
        home  =   new   Vector < Boolean > ();
        teamPoints  =   new   Vector < Integer > ();
        oppPoints  =   new   Vector < Integer > ();
        
         // Default team name and sport.
        teamName  =   "Greens" ;
        sportName  =   "baseball" ;
     }

     /**
     * Method to change sport. 
     */
     public   void  changeSport ( String  newSport )
     {
         // Your code goes here.
     }

     /**
     * Method to change team name. 
     */
     public   void  changeName ( String  newName )
     {
         // Your code goes here.
     }
    
     /**
     * Method to add a new game. Attempts to add a game with either score negative
     * should be rejected with an error message in the terminal wondow.
     */
     public   void  addGame ( String  otherTeam ,   boolean  homeGame ,   int  ourPoints ,   int  theirPoints )
     {
         // Your code goes here.
     }
    
     /**
     * Method to update data for a game that wwas entered in error. The game data at the position
     * provided will be replaced with the data provided. Aagin, negative scores should be rjected 
     * with an error message, as should any invalid position.
     */
     public   void  updateGame ( int  position ,   String  otherTeam ,   boolean  homeGame ,   int  ourPoints ,   int  theirPoints )
     {
         // Your code goes here.
     }

     /**
     * When this method is called, the win/loss poercentage for the team will always be computed 
     * and returned.
     * 
     * In addition, if the printRequested parameter is true, team's overall win-loss record 
     * should be displayed in the terminal window in the following format: 
     *       Win-Loss Record: games_won-games_lost (% won)
     *       
     *  Example:
     *       Win-Loss Record: 38-26 (59.375%)
     */
     public   double  getWinLoss ( boolean  printRequested )
     {
         // Your code goes here. (The line below will be replaced.)
         return   0.0 ;
     }
    
     /*
     * Dpisplay the team's current record, one line per game. Each line should begin with four
     * spaces, then display the following: the game number followed by a colon, the opposing 
     * team name (with "@" proceeding the name for away games), "W" or "L" indicating win or 
     * loss, and the score of each team, separated by a hyphen. NOTE: The home team score is 
     * always dosplayed last. After all games are displayed, the win-loss record should be 
     * displayed. (Call the method above to include this.)
     * 
     * Here is an example:
     * 
     * Record for the Greens baseball team:
     *     0: @Flyers L 5-7
     *     1: Raiders W 2-7
     *     2: Vikings W 5-6
     *     3: @Cardinals W 5-3
     *     Win-loss Record: 3-1 (75.0%)
     * 
     */
     public   void  displayRecord ()
     {
         // Display heading.
         System . out . println ( "Record for the " + teamName + " " + sportName + " team:" );
         // Your code goes here.
     }
    
     /**
     * Create ramdom simulated game data for the team. Parameters are used to specify the nuimber
     * of games to generate and the maximum score expected in each game (as this would vary by
     * sport.
     */
     public   void  addRandomGames ( int  numGames ,   int  maxScore )
     {
         String []  teams  =   { "Flyers" ,   "Raiders" ,   "Vikings" ,   "Cardinals" };
         boolean []  trueFalse  =   { true ,   false };
         int  i ,  pos1 ,  pos2 ,  score1 ,  score2 ;
        
         System . out . println ( "Adding the following games:" );
         for   ( i = 0 ;  i < numGames ;  i ++ )
         {
            pos1  =   ( int )( Math . random () * 4 );
            pos2  =   ( int )( Math . random () * 2 );
            score1  =   ( int )( Math . random () * ( maxScore + 1 ));
            score2  =  score1 ;
             while   ( score2  ==  score1 )
                score2  =   ( int )( Math . random () * ( maxScore + 1 ));
             System . out . println ( "    " + teams [ pos1 ] + " " + trueFalse [ pos2 ] + " " + score1 + " " + score2 );
            addGame ( teams [ pos1 ],  trueFalse [ pos2 ],  score1 ,  score2 );
         }
        
     }
}

__MACOSX/._SportsTeam.java