PAPER
Con’s of using Virtual reality
People who do not have access virtual reality or cannot afford this technology will be left out. As the world is developing very fast in the area of Virtual Reality and online worlds, there is a lack of laws regarding these worlds. People may misuse this technology. Users can say and do things in these worlds that is illegal in reality. Also, users may be less inhibited than in real life due to a sense of anonymity, and may act in a way that is socially unacceptable. Communication using this technology would be susceptible to deception. Many people may become addicted to living in these virtual worlds, and as a result forget or neglect their responsibilities in real life. Technology is still developing and there are still many flaws to be worked to. Arising health issues due to usage of this technology. Like, some people have been known to have motion sickness due to using the Virtual Reality headset.
Future of virtual reality:
Virtual reality development has slowed down in recent years because of public expectations created by media sensationalisation. Today mostly cars and aeronautics companies are using VR technology. They use this technology to test the product designs and to simulate the user interaction. VR technology is also useful in medical training, and in addition to helping patients recover. There will be more advances for VR in urban design, manufacturing, games, medical therapy, and music.
Virtual reality makes its breakthrough as a mainstream technology. Facebook sees virtual technology as the next big computing platform, but that would be possible only when VR will be considered as a mainstream device. In the future most of the people will have computers with high-end graphics cards with good virtual experience computers. YouTube has introduced 360-degree videos in March and followed up in November with a format called VR video, which has to be watched with Google cardboard headset. The first and foremost barrier for this technology success is getting VR hardware into people’s hand.
Virtual reality in education projects are already disclose. How VR could help its operators practice using robotic arms on the international space station. VR education application based on the Apollo 11 moon landing by Irish, the British Museum use of VR to transport visitors back to the bronze age are the experimental projects in education using VR technology (Dredge, S. 2016, January 07). VR films is a fascinating area for experimentation mainly on journalism. Many of these filmmakers see VR as a way for viewers to actively become a participant and experience how terrible wars or disasters can be using virtual reality.
Virtual reality in healthcare is still in its early days in terms of treatment, widespread clinical adoption and its usage. Innovators are continuously inspect evidence for clinical use through properly designed and accurate clinical trials. Later in future the technology will get interesting with implementation of VR with sensors, big data analytics and increased computer power. With the smart, accurate and adaptive virtual technology patient-focused care can change the way healthcare is delivered.
Google Cardboard, Oculus Rift, Samsung Gear VR, and the HTC Vive are some of the mind-blowing immersive VR experiences devices launched till now. Here's are some VR that will change the world and also your everyday life in the next 5 years.
Travel to universal destinations like Mars from your living room
The technology that allows visiting the tourist hotspots in the world using a headset like the Oculus Rift is already there. But with the new technologies we will not only travel the world hotspots or destination places but also can travel the universe like traveling to Mars. With the help of VR we will be able to get an intuitive sense of presence in the universe without any special respirator or suit constraints. VR will feel so real that it will successfully make impression on our memory that we actually visited there.
Attending sports game or concert with a VR ticket
VR is also on pathway to change the method we are familiar with live events, concerts and sports. In sports games we can really sense like we are one of the players, and can see all the other players too. In January, I Heart Radio and Universal Music Group announced that they are planning to bring "immersive VR experiences" to the concerts at this year only. Also Live Nation and Next VR presently got a contract to broadcast 100s of concerts and programs in VR. This will offer so many people who cannot afford ticket to the show. With the help of VR front-row seats won't be the finest seat in the show for long. Visualize it as you are on the stage with your favorite singer or actor, standing next to him/her and performing together, you can also watch the crowd and experience that rush of adrenaline that arrives from being at the front of so many people.
No travel for work ever again
VR will take video conferencing to the next point where as an alternative of writing on a white board or furiously scribbling down notes to memorize main details, we will be able to queue up and replay exacting minute from meetings on-demand. It will be a huge chance and it would get rid of a lot of that require for travel.
Recover from medical problems and horrible injuries by retraining brain
Studies have revealed that VR will be used to reprogram our brains, reigniting neuroplasticity and retraining our synapses to regulate to new situations. There are enormous suggestion for how people will be treated with chronic situations and debilitating injuries. VR is already being used to care for stroke patients and people with Parkinson’s; it is helping a lot to take back control of mobility. VR has a great result on the effective pain management tool where morphine isn't sufficient.
Virtual reality is being used in a number of ways by the business community which include:
Virtual tours of a business environment
Training of new employees
A 360 view of a product
Many businesses have embraced virtual reality as a cost effective way of developing a product or service. For example it enables them to test a prototype without having to develop several versions of this which can be time consuming and expensive.
Plus it is a good way of detecting design problems at an early stage which can then be dealt with sooner rather than later.
Business benefits
For some businesses, fully immersive virtual reality a la CAVE system is the way forward. They like the fact that they can use this to test drive a product in the early stages of development but without any additional costs (or risks) to themselves.
This is particularly useful for companies who produce dangerous or potentially harmful products which need to be evaluated before use. They can test their product within a virtual environment but at no risk to themselves or their employees. And virtual reality technology has advanced to the stage where it has a high degree of realism and efficiency.
Some companies use virtual reality to help with data analysis and forecasting trends in order to gain an edge over their competitors. One example of this is a system developed by researchers at the University of Warwick which is designed to help businesses gain a greater understanding of their data.
References
Kingsley, J. (2015, September 09). Future of virtual reality lies in the hands of developers. Retrieved from http://www.theguardian.com/media-network/2015/sep/09/virtual-reality-developers-games-hollywood
Dredge, S. (2016, January 07). Three really real questions about the future of virtual reality. Retrieved from https://www.theguardian.com/technology/2016/jan/07/virtual-reality-future-oculus-rift-vr