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bdt6e_ch15_instructor_ppt.pdf

Business Driven Technology

Unit 4

Building Innovation

Copyright © 2015 McGraw-Hill Education. All rights reserved. No reproduction or distribution without the prior written consent of McGraw-Hill Education.

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Unit Four

O Chapter Thirteen - Creating Innovative Organization

O Chapter Fourteen - EBusiness

O Chapter Fifteen - Creating Collaborative Partnerships

O Chapter Sixteen - Integrating Wireless Technology in Business

Chapter 15

Creating Collaborative Partnerships

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LEARNING OUTCOMES

1. Explain Web 2.0 and identify its four characteristics

2. Explain how Business 2.0 is helping communities

network and collaborate

3. Describe the three Business 2.0 tools for

collaborating

4. Explain the three challenges associated with

Business 2.0

5. Describe Web 3.0 and the next generation of online

business

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WEB 2.0: ADVANTAGES OF BUSINESS 2.0

O Web 2.0 – The next generation of Internet use

– a more mature, distinctive communications

platform characterized by three qualities

O Collaboration

O Sharing

O Free

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WEB 2.0: ADVANTAGES OF BUSINESS 2.0

Characteristics of Business 2.0

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Content Sharing Through Open Sourcing

O Open system – Nonproprietary

hardware and software based on

publicly known standards that allows

third parties to create add-on

products to plug into or interoperate

with the system

O Source code

O Open source

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User-Contributed Content O User-contributed content – Created

and updated by many users for many

users

O Reputation system – Where buyers post

feedback on sellers

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Collaboration Inside the Organization

O Collaboration system – Set of tools that supports the

work of teams or groups by facilitating the sharing and

flow of information

O Collective intelligence – Collaborating and tapping into

the core knowledge of all employees, partners, and

customers

O Knowledge management - Involves capturing,

classifying, evaluating, retrieving, and sharing

information assets in a way that provides context for

effective decisions and actions

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Collaboration Inside the Organization

O Knowledge-based assets fall into

two categories

O Explicit knowledge – Consists of

anything that can be documented,

achieved, and codified, often with

the help of IT

O Tacit knowledge – Knowledge

contained in people’s heads

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Collaboration Outside the Organization

O Crowdsourcing – the wisdom

of the crowd

O Asynchronous communication

O Synchronous communication

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NETWORKING COMMUNITIES WITH BUSINESS 2.0

O Social media – Websites that rely on user

participation and user-contributed content

O Social network – An application that connects people

by matching profile information

O Social networking – The practice of expanding your

business and/or social contacts by a personal

network

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Social Tagging

O Tags – Specific keywords or phrases

incorporated into website content for

means of classification or taxonomy

O Social tagging

O Folksonomy

O Website bookmark

O Social bookmarking

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Social Tagging

Folksonomy for Cellular Phones

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BUSINESS 2.0 TOOLS FOR COLLABORATING

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Blogs

O Blog – Online journal that allows users

to post their own comments, graphics,

and video

O Microblogging

O Real simple syndication

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Wikis

O Wiki – Collaborative Web page that

allows users to add, remove, and

change content, which can be easily

organization and reorganized as

required

O Network effect

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Mashups O Mashup – Website or Web

application that uses content from

more than one source to create a

completely new product or service

O Application programming interface

O Mashup editor

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THE CHALLENGES OF BUSINESS 2.0

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WEB 3.0 O Web 3.0 – Based on “intelligent” Web

applications using natural language processing,

machine-based learning and reasoning, and

intelligence applications

O Semantic Web – A component of Web 2.0 that

describes things in a way that computers can

understand

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Egovernment: The Government Moves Online

O Egovernment - Involves the use of strategies

and technologies to transform government(s)

by improving the delivery of services and

enhancing the quality of interaction between

the citizen-consumer within all branches of

government

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Egovernment: The Government Moves Online

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Mbusiness: Supporting Anywhere Business

O Mobile business - The

ability to purchase goods

and services through a

wireless Internet-

enabled device

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LEARNING OUTCOME REVIEW

O Now that you have finished the

chapter please review the learning

outcomes in your text