Business HW

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chapter4.pptx

Chapter 4 Decision-making Skills

McGraw-Hill/Irwin

Copyright © 2013 by The McGraw-Hill Companies, Inc. All rights reserved.

Learning Objectives

Explain the difference between decision making and problem solving

Distinguish between programmed and nonprogrammed decisions

Explain the intuitive approach to decision making

Discuss two rational approaches to decision making

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Learning Objectives

List the different conditions under which managers make decisions

Explain the role values play in making decisions

Summarize the positive and negative aspects of group decision making

Define creativity and innovation, and outline the basic stages in the creative process

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Learning Objectives

Identify several specific tools and techniques used to foster creative decisions

List the six stages in creative decision making

Explain the role of a management information system (MIS)

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Stages in the Decision Process

Intelligence

Searching the environment for conditions requiring decisions

Design

Inventing, developing and analyzing possible courses of action

Choice

Actual selection of a course of action

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Decision Making versus Problem Solving

Decision making

The process of choosing from among various alternatives

Problem solving

Determination of the appropriate responses or actions necessary to alleviate a problem

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Programmed Versus Nonprogrammed Decisions

Programmed decisions

Decisions that are reached by following an established or systematic procedure

Nonprogrammed decisions

Decisions that have little or no precedent

They are relatively unstructured and generally require a creative approach by the decision maker

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Intuitive Approach to Decision Making

Decisions are made solely on hunches or intuition

There are chances of managers ignoring facts and relying on feelings alone

Managers tend to become emotionally attached to certain positions

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Rational Approaches to Decision Making

Rational approaches to decision making attempt to evaluate factual information through the use of some type of deductive reasoning

Two types of rational approaches are:

The optimizing approach

The Satisficing Approach

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The Optimizing Approach: Steps

Recognize the need for a decision

Establish, rank, and weigh the decision criteria

Gather available information and data

Identify possible alternatives

Evaluate each alternative with respect to all criteria

Select the best alternative

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Limitations of the Optimizing Approach

Optimizing approach is based on the concept of “economic man” which assumes:

People have clearly defined criteria, and the relative weights they assign to these criteria are stable

People have knowledge of all relevant alternatives

People have the ability to evaluate each alternative with respect to all the criteria and arrive at an overall rating for each alternative

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Limitations of the Optimizing Approach

People have the self-discipline to choose the alternative that rates the highest (they will not manipulate the system)

These assumptions are unrealistic

Many decisions are based on limited knowledge of the possible alternatives

There is always a temptation to manipulate or ignore the gathered information and choose a favored alternative

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The Satisficing Approach: Assumptions

Principle of bounded rationality: Assumes people have the time and cognitive ability to process only a limited amount of information on which to base decisions

A person’s knowledge of alternatives and criteria is limited

People act on the basis of a simplified abstraction of the real world

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The Satisficing Approach: Assumptions

People do not attempt to optimize but will take the first alternative that satisfies their current level of aspiration - satisficing

Individual aspirations concerning a decision fluctuate upward and downward, depending on the values of the most recently identified alternatives

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Rational Approaches to Decision Making

Optimizing

Selecting the best possible alternative

Satisficing

Selecting the first alternative that meets the decision maker’s minimum standard of satisfaction

Level of aspiration

Level of performance a person expects to attain; determined by a person’s prior successes and failures

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Figure 4.1 - Model of the Satisficing Approach

Source: Adapted from James G. March and Herbert A. Simon, Organizations, 1958, John Wiley & Sons.

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Figure 4.2 - Environmental Factors Influencing Decision Making in an Organization

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Conditions for Making Decisions

Situation of certainty

When a decision maker knows exactly what will happen and can calculate the precise outcome for each alternative

Situation of risk

When certain reliable but incomplete information is available, the decision maker is in a risky situation

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Conditions for Making Decisions

Situation of uncertainty

Situation that occurs when a decision maker has very little or no reliable information on which to evaluate the different possible outcomes

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Figure 4.4 - Possible Approaches to Making Decisions under Uncertainty

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Timing the Decision

The need for a decision must be recognized to time the decision well

Knowing when to make a decision is complicated because different decisions have different time frames

No magic formula exists to tell managers when a decision should be made or how long it should take to make it

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Role of Values/Ethics in Decision Making

Value

Conception, explicit or implicit, defining what an individual or group regards as desirable

It impacts the decision process through:

Selection of performance measures

Alternatives

Choice criteria

Ethics

Set of moral principles or values that govern behavior

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Pragmatic mode

Ethical/moral mode

Affect, or feeling, mode

Suggests that an individual has an evaluative framework that is guided primarily by success–failure considerations

Implies an evaluative framework consisting of ethical considerations influencing behavior toward actions and decisions that are judged to be right and away from those judged to be wrong

Suggests an evaluative framework that is guided by hedonism: One behaves in ways that increase pleasure and decrease pain

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George England’s Major Categories of Values

Pragmatic mode Suggests that an individual has an evaluative framework that is guided primarily by success–failure considerations
Ethical/moral mode Implies an evaluative framework consisting of ethical considerations influencing behavior toward actions and decisions that are judged to be right and away from those judged to be wrong
Affect, or feeling, mode Suggests an evaluative framework that is guided by hedonism: One behaves in ways that increase pleasure and decrease pain

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Figure 4.5 - Positive and Negative Aspects of Group (Team) Decision Making

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Figure 4.6 - Basic Guidelines for Encouraging Employee Participation in Making Decisions

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Barriers to Effective Decision Making

Daniel Wheeler and Irving Janis identified four basic barriers to effective decision making:

Complacency

Defensive avoidance

Panic

Deciding to decide

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Making Creative Decisions

Several techniques can be used to foster creative decision-making within an organization

Creativity

Coming up with an idea that is new, original, useful, or satisfying to its creator or to someone else

Innovation

Applying a new and creative idea to a product, service, or method of operation

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The Creative Process

Preparation – Investigate to fully understand the problem and identify all relevant facts and ideas pertaining to the problem

Concentration – Commit to solving the problem in a timely manner

Incubation of ideas and information – Allow creative sparks to catch fire

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The Creative Process

Illumination/ Eureka connection – Connect the problem with an acceptable solution

Verification – Test the solution and accept the results

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Establishing a Creative Environment

Instill trust

Develop effective internal and external communication

Seek a mix of talent within the organization

Reward useful ideas and solutions

Allow for flexibility in the organization’s structure

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Tools to Foster Creativity

Brainstorming: Presenting a problem to a group of people and allowing them to present ideas for a solution to the problem

Phase 1:

No criticism of ideas is allowed

No praise of ideas is allowed

No questions or discussion of ideas is allowed

Combinations of and improvements on ideas that have been previously presented are encouraged

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Tools to Foster Creativity

Phase 2

Merits of each idea are reviewed; leading to additional alternatives

Alternatives with little merit are eliminated

Phase 3

One of the alternatives is selected, frequently through group consensus

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Tools to Foster Creativity

Drawback

The more vocal members participating may dominate while the more reticent may never be heard

Nominal group technique

Highly structured technique for solving group tasks

Minimizes personal interactions to encourage activity and reduce pressures toward conformity

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Tools to Foster Creativity

Listing

Recording

Voting

Discussion

Final voting

No verbal interaction is allowed during the first three steps

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Tools to Foster Creativity

Brainwriting

A group is presented with a problem situation

Members anonymously write down ideas, then exchange papers with others, who build on the ideas and pass them on until all members have participated

Involves four basic steps:

Write

Read

Review

Select

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Tools to Foster Creativity

Synectics

Creative problem solving technique that uses metaphorical thinking to “make the familiar strange and the strange familiar”

Personal analogies - Place yourself in the role of the object

Direct analogies - Make direct comparisons

Symbolic analogies - Look at the problem in terms of symbols

Fantasy analogies - Imagine the most perfect solution

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Tools to Foster Creativity

Mind mapping

Simple thinking tool

Aids people in extracting ideas from their brains and creating relationships between all the bits and pieces

Traditional approach involves:

Noting the central topic and then adding branches for subtopics as they are discussed

Branches can be identified with ideas using a single word or with short and distinct phrases

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Tools to Foster Creativity

This technique improves concentration and recall

Free and commercially produced software programs are available to create mind maps

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Figure 4.7 - Model for Creative Decision Making

Source: Bruce Meyers, unpublished paper, Western Illinois University, 1987.

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Decision Making With Computers/Management Information Systems

Management information system (MIS)

An information system used by managers to support the day-to-day operational and tactical decision-making needs of managers

MIS is not the same as data processing

Data processing is the capture, processing, and storage of data

Data processing provides the database of MIS

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Decision Making With Computers/Management Information Systems

Transaction-processing systems

Substitute computer processing for manual recordkeeping procedures

Examples - payroll, billing, and inventory record systems

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Figure 4.8 - Characteristics of an MIS

Source: From Information Technology in Business, 2nd edition, by J. A. Senn. Copyright © 1998 by Pearson Education, Inc. Reprinted by permission of Pearson Education, Inc., Upper Saddle River, NJ.

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Decision Making With Computers/Management Information Systems

MISs have been developed for use by specific organizational subunits:

Operational information systems

Marketing information systems

Financial information systems

Human resource information systems

Computer-aided innovation (CAI), a relatively recent development, has emerged as a very helpful MIS

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