C++

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Random.h

#ifndef _RANDOM_H_ #define _RANDOM_H_ // File: Random.h // Version: 1.4 // class declaration class Random { public: Random(int low, int high); //constructor int get(void) const; private: int low; int diff; static void seed(void); static int seedcount; }; #endif

Random.cpp

Random.cpp

// File:  Random.cpp
// Version: 1.4

#include   < iostream >
#include   < cstdlib >
#include   < cstddef >
#include   < ctime >


#include   "Random.h"
// class definition

int   Random :: seedcount = 0 ;

void   Random :: seed ( void )
{
   if ( seedcount )   return ;   //we only want to seed once
  seedcount = 1 ;
  srand (( int ) time ( 0 ));   //seeds the random number generator
}

Random :: Random ( int  l ,   int  h )   :  low ( l ),  diff ( abs ( h - l ) + 1 )
{
  seed ();
}

int   Random :: get ( void )   const
{
   return   int (( float ) rand () / RAND_MAX * diff + low );
}