IT5
Continental AG, headquartered in Hanover, Germany, is a global auto and truck parts
manufacturing company, with 164,000 employees in 46 countries. It is also the
world’s fourth largest tire manufacturer and one of the top five automotive suppliers
in the world.
One of the factories for Continental’s Tire Division is located in Sarreguemines, France.
This facility produces 1,000 different kinds of tires and encompasses nearly 1.5 million
square feet. The production process requires large wheeled carts loaded with sheets of
rubber or other components to be transported from storage to workstations as tires are
being built. Until recently, if a carrier was not in its expected location, a worker had to look
for it manually. Manual tracking was time-consuming and inaccurate, and the plant often
lost track of tire components altogether.
Missing materials created bottlenecks and production delays at a time when business
was growing and the company needed to increase production capacity. Continental found a
solution in a new real-time location system based on a Wi-Fi wireless network using radio
frequency identification (RFID) tags, AeroScout MobileView software, mobile computers,
and Global Data Sciences’ material inventory tracking system software.
The Sarreguemines plant mounted AeroScout T2-EB Industrial RFID tags on the sides
of 1,100 of its carriers. As the carriers move from one manufacturing or storage station to
another, location information about the cart is transmitted to nearby nodes of a Cisco Wi-Fi
wireless network. AeroScout’s MobileView software picks up the location and represents
the carrier as an icon on a map of the facility displayed on computer screens. Fifteen
Honeywell Dolphin 6500 and Motorola Solutions MC9190 handheld computers are used
to confirm that a carrier has been loaded with components or has arrived at a specific
workstation.
Seven of the plant’s tuggers, which are small trucks for hauling the carriers around the
plant, are equipped with DLOG mobile vehicle-mounted computers. When a tugger driver
is looking for a specific component, he or she can use the mobile device to access the
MobileView system, pull up a map of the facility, and see an icon indicating where that
component’s carrier is located. The location tracking system provides a real-time snapshot
of all the components used in the factory.
A bar code label is attached to each component and carrier, and the system starts tracking
that component as soon as it is placed in a carrier. Plant workers use one of the Motorola or
Honeywell handhelds and the MobileView software to scan the bar code labels on both
the component and its carrier, which is associated with the ID number transmitted by an RFID tag mounted on the carrier. The scanned bar code data are stored in a material inventory tracking system.
The MobileView software tracks the carrier’s location as it is being transported to a storage area, and also the location where it is placed in storage.
When components are needed for manufacturing, a tugger driver uses the
DLOG mobile computer to identify the location of the carrier with those specific
components, and then goes to that location. After the carrier has been
retrieved and taken to a workstation, its bar code is scanned by an employee
at that station using one of the handheld computers. This updates the system
to show that the required components have been received.
By enabling tugger drivers to quickly locate components, the new system
has increased productivity and ensures that materials are not overlooked
or misplaced. Fewer materials are thrown away because they expired and
were not used when they were needed. The system is able to send alerts of
materials that have been sitting too long in one spot.
When AeroScout and the new material inventory tracking system were
implemented in September 2011, Continental made sure all production
employees, including truckers, tire builders, and management, received
training in the new system functions. The company also provided workers
with instruction cards with detailed descriptions of system functions that
they could use for reference.
Thanks to the new system, the Sarreguemines tire factory has increased
production from 33,000 to 38,000 tires per day. Wastage of tire components
has been reduced by 20 percent.
Continental Tires’s experience illustrates some of the powerful capabilities
and opportunities provided by contemporary networking technology.
The company uses wireless networking, radio frequency identification (RFID)
technology, mobile computers, and materials inventory management software
to automate tracking of components as they move through the production
process.
The chapter-opening diagram calls attention to important points raised by
this case and this chapter. Continental Tires’ production environment extends
over a very large area, and requires intensive oversight and coordination to
make sure that components are available when and where they are needed
in the production process. Tracking components manually was very slow and
cumbersome, increasing the possibility that components would be overlooked
or lost.
Management decided that wireless technology and RFID tagging provided
a solution and arranged for the deployment of a wireless RFID network
throughout the entire Sarreguemines production facility. The network
made it much easier to track components and to optimize tugger truck
movements. Continental Tires had to redesign its production and other
work processes and train employees in the new system to take advantage of
the new technology.
Here are some questions to think about: How did Continental’s real-time
location system transform operations? Why was training so important?
Chapter 7.1
If you run or work in a business, you can’t do without networks. You need
to communicate rapidly with your customers, suppliers, and employees.
Until about 1990, businesses used the postal system or telephone system
with voice or fax for communication. Today, however, you and your
employees use computers, e-mail and messaging, the Internet, cell phones, and
mobile computers connected to wireless networks for this purpose. Networking
and the Internet are now nearly synonymous with doing business.
NETWORKING AND COMMUNICATION TRENDS
Firms in the past used two fundamentally different types of networks:
telephone networks and computer networks. Telephone networks historically
handled voice communication, and computer networks handled data traffic.
Telephone networks were built by telephone companies throughout the twentieth
century using voice transmission technologies (hardware and software), and
these companies almost always operated as regulated monopolies throughout
the world. Computer networks were originally built by computer companies
seeking to transmit data between computers in different locations.
Thanks to continuing telecommunications deregulation and information
technology innovation, telephone and computer networks are converging
into a single digital network using shared Internet-based standards and
equipment. Telecommunications providers today, such as AT&T and Verizon,
offer data transmission, Internet access, cellular telephone service, and
television programming as well as voice service. Cable companies, such as
Cablevision and Comcast, offer voice service and Internet access. Computer
networks have expanded to include Internet telephone and video services.
Increasingly, all of these voice, video, and data communications are based on
Internet technology.
Both voice and data communication networks have also become more powerful
(faster), more portable (smaller and mobile), and less expensive. For instance, the
typical Internet connection speed in 2000 was 56 kilobits per second, but today
more than 68 percent of the 239 million U.S. Internet users have high-speed
broadband connections provided by telephone and cable TV companies running
at 1 to 15 million bits per second. The cost for this service has fallen exponentially,
from 25 cents per kilobit in 2000 to a tiny fraction of a cent today.
Increasingly, voice and data communication, as well as Internet access, are
taking place over broadband wireless platforms, such as cell phones, mobile
handheld devices, and PCs in wireless networks. In a few years, more than half
the Internet users in the United States will use smartphones and mobile netbooks
to access the Internet. In 2012, 122 million Americans (50% of all Internet users)
accessed the Internet through mobile devices, and this number is expected to
grow to 135 million by 2015 (eMarketer, 2012).
WHAT IS A COMPUTER NETWORK?
If you had to connect the computers for two or more employees together
in the same office, you would need a computer network. Exactly what is a
network? In its simplest form, a network consists of two or more connected
computers. Figure 7.1 illustrates the major hardware, software, and transmission
components used in a simple network: a client computer and a dedicated
server computer, network interfaces, a connection medium, network operating
system software, and either a hub or a switch.
Each computer on the network contains a network interface device to link
the computer to the network. The connection medium for linking network
components can be a telephone wire, coaxial cable, or radio signal in the case of
cell phone and wireless local area networks (Wi-Fi networks).
The network operating system (NOS) routes and manages communications
on the network and coordinates network resources. It can reside on
every computer in the network, or it can reside primarily on a dedicated
server computer for all the applications on the network. A server computer is
a computer on a network that performs important network functions for client
computers, such as serving up Web pages, storing data, and storing the network
operating system (and hence controlling the network). Server software such as
Microsoft Windows Server, Linux, and Novell Open Enterprise Server are the
most widely used network operating systems.
Most networks also contain a switch or a hub acting as a connection point
between the computers. Hubs are very simple devices that connect network
components, sending a packet of data to all other connected devices. A switch
has more intelligence than a hub and can filter and forward data to a specified
destination on the network.
What if you want to communicate with another network, such as the
Internet? You would need a router. A router is a communications processor
used to route packets of data through different networks, ensuring that the data
sent gets to the correct address.
Network switches and routers have proprietary software built into their
hardware for directing the movement of data on the network. This can create
network bottlenecks and makes the process of configuring a network more
complicated and time-consuming. Software-defined networking (SDN) is a
new networking approach in which many of these control functions are managed
by one central program, which can run on inexpensive commodity servers
that are separate from the network devices themselves. This is especially helpful
in a cloud computing environment with many different pieces of hardware
because it allows a network administrator to manage traffic loads in a flexible and
more efficient manner.
Networks in Large Companies
The network we’ve just described might be suitable for a small business. But what
about large companies with many different locations and thousands of employees?
As a firm grows, and collects hundreds of small local area networks, these
networks can be tied together into a corporate-wide networking infrastructure.
The network infrastructure for a large corporation consists of a large number
of these small local area networks linked to other local area networks and to
firmwide corporate networks. A number of powerful servers support a corporate
Web site, a corporate intranet, and perhaps an extranet. Some of these servers
link to other large computers supporting back-end systems.
Figure 7.2 provides an illustration of these more complex, larger scale
corporate-wide networks. Here you can see that the corporate network infrastructure
supports a mobile sales force using cell phones and smartphones,
mobile employees linking to the company Web site, internal company networks
using mobile wireless local area networks (Wi-Fi networks), and a videoconferencing
system to support managers across the world. In addition to these computer
networks, the firm’s infrastructure usually includes a separate telephone
network that handles most voice data. Many firms are dispensing with their
traditional telephone networks and using Internet telephones that run on their
existing data networks (described later).
As you can see from this figure, a large corporate network infrastructure uses
a wide variety of technologies—everything from ordinary telephone service and
corporate data networks to Internet service, wireless Internet, and cell phones.
One of the major problems facing corporations today is how to integrate all
the different communication networks and channels into a coherent system
that enables information to flow from one part of the corporation to another,
and from one system to another. As more and more communication networks
become digital, and based on Internet technologies, it will become easier to
integrate them.
KEY DIGITAL NETWORKING TECHNOLOGIES
Contemporary digital networks and the Internet are based on three key
technologies: client/server computing, the use of packet switching, and the
development of widely used communications standards (the most important
of which is Transmission Control Protocol/Internet Protocol, or TCP/IP) for
linking disparate networks and computers.
Client/Server Computing
Client/server computing, introduced in Chapter 5, is a distributed computing
model in which some of the processing power is located within small,
inexpensive client computers, and resides literally on desktops, laptops, or in
handheld devices. These powerful clients are linked to one another through
a network that is controlled by a network server computer. The server sets
the rules of communication for the network and provides every client with an
address so others can find it on the network.
FIGURE 7.2 CORPORATE NETWORK INFRASTRUCTURE
Today’s corporate network infrastructure is a collection of many different networks from the public
switched telephone network, to the Internet, to corporate local area networks linking workgroups,
departments, or office floors.
Client/server computing has largely replaced centralized mainframe
computing in which nearly all of the processing takes place on a central large
mainframe computer. Client/server computing has extended computing to
departments, workgroups, factory floors, and other parts of the business that
could not be served by a centralized architecture. The Internet is the largest
implementation of client/server computing.
Packet Switching
Packet switching is a method of slicing digital messages into parcels called
packets, sending the packets along different communication paths as they
become available, and then reassembling the packets once they arrive
at their destinations (see Figure 7.3). Prior to the development of packet
switching, computer networks used leased, dedicated telephone circuits to
communicate with other computers in remote locations. In circuit-switched
networks, such as the telephone system, a complete point-to-point circuit is
assembled, and then communication can proceed. These dedicated circuitswitching
techniques were expensive and wasted available communications
capacity—the circuit was maintained regardless of whether any data were
being sent.
Packet switching makes much more efficient use of the communications
capacity of a network. In packet-switched networks, messages are first
broken down into small fixed bundles of data called packets. The packets
include information for directing the packet to the right address and for
checking transmission errors along with the data. The packets are transmitted
over various communications channels using routers, each packet traveling
independently. Packets of data originating at one source will be routed through
many different paths and networks before being reassembled into the original
message when they reach their destinations
TCP/IP and Connectivity
In a typical telecommunications network, diverse hardware and software
components need to work together to transmit information. Different
components in a network communicate with each other only by adhering to
a common set of rules called protocols. A protocol is a set of rules and procedures
governing transmission of information between two points in a network.
In the past, many diverse proprietary and incompatible protocols often forced
business firms to purchase computing and communications equipment from
a single vendor. But today, corporate networks are increasingly using a single,
common, worldwide standard called Transmission Control Protocol/Internet
Protocol (TCP/IP). TCP/IP was developed during the early 1970s to support
U.S. Department of Defense Advanced Research Projects Agency (DARPA)
efforts to help scientists transmit data among different types of computers over
long distances.
TCP/IP uses a suite of protocols, the main ones being TCP and IP. TCP refers
to the Transmission Control Protocol, which handles the movement of data
between computers. TCP establishes a connection between the computers,
sequences the transfer of packets, and acknowledges the packets sent. IP refers
to the Internet Protocol (IP), which is responsible for the delivery of packets and
includes the disassembling and reassembling of packets during transmission.
Figure 7.4 illustrates the four-layered Department of Defense reference model
for TCP/IP, and the layers are described as follows:
1. Application layer. The Application layer enables client application programs to
access the other layers and defines the protocols that applications use to
exchange data. One of these application protocols is the Hypertext Transfer
Protocol (HTTP), which is used to transfer Web page files.
2. Transport layer. The Transport layer is responsible for providing the Application
layer with communication and packet services. This layer includes TCP and
other protocols.
3. Internet layer. The Internet layer is responsible for addressing, routing, and
packaging data packets called IP datagrams. The Internet Protocol is one of the
protocols used in this layer.
Network Interface layer. At the bottom of the reference model, the Network
Interface layer is responsible for placing packets on and receiving them from
the network medium, which could be any networking technology.
Two computers using TCP/IP are able to communicate even if they are
based on different hardware and software platforms. Data sent from one
computer to the other passes downward through all four layers, starting with
the sending computer’s Application layer and passing through the Network
Interface layer. After the data reach the recipient host computer, they travel
up the layers and are reassembled into a format the receiving computer can
use. If the receiving computer finds a damaged packet, it asks the sending
computer to retransmit it. This process is reversed when the receiving
computer responds.