Choose 5 of the articles below and write a case study for each.

profileAlbertino
89627379.pdf

Preschool Children Fail Primate Prosocial Game Because of Attentional Task Demands Judith Maria Burkart*, Katja Rueth

Anthropological Institute and Museum, University of Zurich, Zurich, Switzerland

Abstract

Various nonhuman primate species have been tested with prosocial games (i.e. derivates from dictator games) in order to better understand the evolutionary origin of proactive prosociality in humans. Results of these efforts are mixed, and it is difficult to disentangle true species differences from methodological artifacts. We tested 2- to 5-year-old children with a costly and a cost-free version of a prosocial game that differ with regard to the payoff distribution and are widely used with nonhuman primates. Simultaneously, we assessed the subjects’ level of Theory of Mind understanding. Prosocial behavior was demonstrated with the prosocial game, and did not increase with more advanced Theory of Mind understanding. However, prosocial behavior could only be detected with the costly version of the game, whereas the children failed the cost-free version that is most commonly used with nonhuman primates. A detailed comparison of the children’s behavior in the two versions of the game indicates that the failure was due to higher attentional demands of the cost-free version, rather than to a lack of prosociality per se. Our results thus show (i) that subtle differences in prosociality tasks can substantially bias the outcome and thus prevent meaningful species comparisons, and (ii) that like in nonhuman primates, prosocial behavior in human children does not require advanced Theory of Mind understanding in the present context. However, both developmental and comparative psychology accumulate increasing evidence for the multidimensionality of prosocial behaviors, suggesting that different forms of prosociality are also regulated differentially. For future efforts to understand the evolutionary origin of prosociality it is thus crucial to take this heterogeneity into account.

Citation: Burkart JM, Rueth K (2013) Preschool Children Fail Primate Prosocial Game Because of Attentional Task Demands. PLoS ONE 8(7): e68440. doi:10.1371/ journal.pone.0068440

Editor: Roscoe Stanyon, University of Florence, Italy

Received March 14, 2013; Accepted May 30, 2013; Published July 3, 2013

Copyright: � 2013 Burkart, Rueth. This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.

Funding: The authors have no support or funding to report.

Competing Interests: The authors have declared that no competing interests exist.

* E-mail: [email protected]

Introduction

Humans stand out among primates with regard to their

prosocial behavior, and recent years have seen major efforts to

better understand the evolutionary origin of proactive prosociality

through comparative assessment of that trait across species.

Proactive prosociality (i.e., the economists’ other-regarding pref-

erences [1]) refers to intrinsically motivated prosocial behaviors

that occur spontaneously and are not solicited by the recipients

through direct requests or signaling of need. It has been

documented in several primate species, based on experiments

derived from the economic games typically played with human

subjects. Interestingly, the primate species that are most closely

related to humans are not the ones which score highest in such

games (reviewed in [2,3,4]) which suggests that phylogenetic

proximity to humans is not an important explanatory variable for

variation in primate proactive prosociality. Rather, convergent

selection pressures must be at work, such as the impact of extensive

allomaternal care [5].

However, valid inferences about the evolutionary origin of any

trait, including proactive prosociality, that are based on the

comparative approach critically require accurate measurement of

the trait across species. The use of identical paradigms and

procedures is an important first step in doing so. If such paradigms

reveal similar prosocial responses in different species, including

humans, it then becomes informative to have a close look at the

psychological regulation, for instance with regard to the motiva-

tions underlying the prosocial behavior or the necessity of Theory

of Mind understanding. Unfortunately, it is currently difficult to

disentangle true species differences in prosociality from method-

ological artifacts, because different versions of the predominant

paradigm to assess proactive prosociality, also referred to as

prosocial games [6], have been used for different species. Here, we

investigate how young human children perform in two commonly

used versions of the prosocial game when tested under conditions

identical to nonhuman primates (i.e. non-verbally, without

instructions, same procedures), and compare the psychological

regulation involved in their responses to other primate species that

behave prosocially in such games.

In humans, proactive prosociality is mostly assessed with

dictator games, i.e. anonymous one-shot interactions in which a

player receives an amount of money and has the opportunity to

share any portion of it with a recipient. Players often choose non-

zero contributions for the recipient, and thus show proactive

prosociality (e.g. [7]). Anonymous one-shot interactions are

thought to remove the possibility that players decide to give some

of the money to the recipient based on motives other than

proactive prosociality. Anonymity ensures that players are not

responding to solicitation by the recipient (signs or signals of need,

or even harrassement) and thus show reactive prosociality. The

experiments are one-shot, so players will not expect the recipient

to reciprocate the favor in the future.

PLOS ONE | www.plosone.org 1 July 2013 | Volume 8 | Issue 7 | e68440

Nonhuman primate adaptations of the dictator game, the

prosocial games, typically give subjects the choice between

different payoff distributions (e.g. one piece of food for ego and

one for the partner [1,1] vs. one piece for ego and none for the

partner [1,0], Table 1). Importantly, the choices of the subject are

then compared to its choices in a control condition when the

partner is absent, to control for a simple preference for choosing a

larger amount of food (i.e. [1,1]) even if in the end, they only get

part of it. A prosocial effect is detected if subjects choose the

prosocial option (in this case, [1,1]) more often when a partner is

present than when it is absent. The distributions are typically

offered physically and the subjects can chose by instrumentally

pulling a tray within reach, but token-exchange versions have been

successfully implemented too [8,9,10].

Since it is not possible to test nonhuman primates in anonymous

one-shot interactions, further analyses have been added to

distinguish between proactive and reactive prosocial responses.

To qualify as proactive, prosocial responses must not be prompted

by recipients and thus also (even though not exclusively) occur in

the absence of any solicitation and signaling of need, such as

begging or reaching attempts [11]. The possibility for reciproca-

tion is removed by testing dyads in only one direction and by

observing the participants’ behavior immediately after the

experiment. In both human and nonhuman studies, it remains

difficult to fully exclude this possibility since in humans, the subject

may have a hardwired disposition to always expect repeated

interactions [12] or in nonhuman primates, reciprocation may go

unnoticed because it occurs after post-experimental observations.

However, at least the latter scenario is rather unlikely in

nonhumans because delayed reciprocation is supposed to be

cognitively demanding [13,14]. Indeed, it has been shown that in

tamarins, prosocial behavior emerges independently of reciprocity

[15], and explicitly offering the possibility to reciprocate does

usually not lead to systematically more prosocial choices in

chimpanzees [16,17,18] and also not in children younger than 4.5

years [6].

The first aim of this study was to assess the validity of different

versions of prosocial games by presenting them to young human

children at an age when a broad range of prosocial behaviors,

including proactive prosociality, is already established (reviewed in

[19,20,21]). Nonhuman primates have been tested with cost-free

and costly versions of the game, most commonly instantiated with

the payoff distributions [1,0/1,1] or [0,0/0,1], or variations of

them that include more vs less preferred foods (Table 1). Crucially,

in [1,0/1,1] or cost-free settings, the donor always receives a

reward but can opt, as a no-cost side effect, to also provide a

reward to the recipient. In contrast, in [0,0/0,1] or costly versions,

the donor never receives anything for itself, but can provide food

at some small cost, e.g. by pulling a tray representing the [0,1]

reward distribution within the recipient’s reach. It has been argued

that motivationally, the costly choice should be more demanding,

as it requires a higher degree of prosociality. Cognitively, however,

the cost-free option should be more demanding because the

subject has to focus attention on more than one piece of food

simultaneously [11], which may potentially lead to false negative

results.

If subjects pass the costly version, but fail the cost-free one, they

are prosocial but are confused by some aspect of the second

version (e.g. the presence of multiple pieces of food). If they pass

the cost-free, but fail the costly test, they are prosocial, but only if it

has no costs. Thus, if payoff distributions don’t matter, as implicitly

assumed by current comparative approaches, the children should

show correlated performance in both tasks, provided they have a

prosocial tendency. If the children show a stronger prosocial effect

in the costly version, this would reflect their young age (possibly

compromising attentional demands) and the strong prosocial

tendencies of children in general.

Whenever the children choose the prosocial option more often

when a partner is present in either version, the psychological

regulation of this behavior can also be addressed. Following the

logic applied in nonhuman primate studies, assessing the role of

solicitation by recipients (signs and signals of need, in human

subjects including verbal requests, verbal negotiation of recipro-

cation) will help disentangle reactive from proactive forms of

prosociality.

The second aim of our study was to assess whether the

performance of human children in the prosocial game is related to

their ability to understand others’ mental states, i.e. level of explicit

Theory of Mind (ToM) understanding. Intuitively, an intricate link

between prosociality and ToM-abilities exists: our decisions

whether and how to help others often include explicit consider-

ation of their needs, desires or beliefs. Indeed, empirical data from

human children suggests that such a link may indeed exist, e.g.

between mirror self-recognition and reactive comforting behavior

[22,23,24], and between the understanding of mind and emotions

and prosociality in preschoolers, with prosociality being assessed

by teacher ratings [24,25] or verbally with regard to future-

oriented prosocial choices [26].

However, prosociality is far from being a unitary phenomenon:

different kinds of prosocial behaviors follow different developmen-

Table 1. Prosocial games played with nonhuman primates.

Species Payoff- distribution Costly?

Prosocial effect?

Chimpanzee 1,0/1,1 no no1

Chimpanzee 1,(1)/1,1 a

no no 2

Chimpanzee 0,(1)/0,1 a

no no 2

Chimpanzee 1,0+0,1b yes no3

Common marmoset 0,0/0,1 yes yes 4

Capuchin monkey 1,1/1,1 c

no yes 5,d

Capuchin monkey 1,1/1,1 c no yes5,d

Capuchin monkey 1,1/1,1 c

no yes/no 6,e

Capuchin monkey 1,1/1,1 c

no yes/no 6,e

Cottontop tamarin 1,0/1,1 no no7

Cottontop tamarin 0,1/0,0 yes no 7

Cottontop tamarin 1,(3)/1,3 a

no no 8

Cottontop tamarin 0,(3)/0,3a yes no8

Long-tailed macaque 1,(1)/1,1 a

no yes/no 9,f

Studies differ with regard to payoff distribution, and whether help is costly. Included are studies only in which subjects have to choose between physically presented payoff distributions by pulling an apparatus within reach. Ref.:

1 Silk et al. 2005,

2 Jensen et al. 2006,

3 Vonk et al. 2008,

4 Burkart et al. 2007,

5 Lakshminarayanan and Santos 2008,

6 Takimoto et al. 2010,

7 Cronin et al. 2009,

8Stevens 2010, 9Massen et al. 2010. a reward written in ’’()‘‘ goes to an empty compartment and is therefore out of reach for both subjects. bdonor is allowed to choose both distributions during one trial. c 1 = favored reward; 1 = less favored reward; 1 = non-favored reward. dtested one-tailed t-test; but not statistically significant if tested two-tailed like other studies did. e yes for subdominant recipient, no for dominant recipient; no for subdominant if invisible, neg. for dominant if invisible. f yes for kin partner; no for non-kin partner; under both conditions prosocial tendency declined with increasing rank number. doi:10.1371/journal.pone.0068440.t001

Preschool Children Fail Primate Prosocial Game

PLOS ONE | www.plosone.org 2 July 2013 | Volume 8 | Issue 7 | e68440

tal trajectories without being correlated to each other [27,28], and

are also supported by different neural substrates [29]. Accordingly,

the role of ToM-understanding has to be addressed for each

separately. Our particular focus on proactive prosociality is based

on evidence suggesting that phylogenetically, this trait may have

arisen in humans non-cognitively. The overrepresentation of

cooperatively breeding primates among species that show proac-

tive prosociality both in prosocial games and also under

naturalistic conditions [4] suggests that in humans too, proactive

prosociality may have arisen as a side effect of cooperative

offspring care, rather than resulted from highly advanced,

uniquely human socio-cognitive abilities [30,31]. If so, many of

our unique socio-cognitive capacities can more parsimoniously be

understood as a consequence of proactive prosociality, rather than

vice versa [5,32,33].

Proactive prosocial behavior in nonhuman primates, assessed

via social games, are highly unlikely to require explicit ToM-

abilities as a prerequisite since to date, there is no evidence that

nonhuman primates fully possess this ability. However, some more

basic ToM-related abilities have been reported for some nonhu-

man primate species. Nevertheless, the distribution of prosociality

measured in prosocial games among non-human primates (see

Table 1), though confusing, does not support the idea that such

more basic abilities linked to ToM are a limiting factor: The most

reliable evidence for prosocial choices in such games come from

capuchin and callitrichid monkeys (marmosets and tamarins),

rather than from chimpanzees, who have more powerful ToM-

abilities compared to the first two species, e.g. with regard to

mirror self-recognition, which is present in chimpanzees [34] but

not in cotton-top tamarins [35], marmosets [36] or capuchin

monkeys [37], or with regard to visual perspective taking, which

shows the same pattern of positive results in chimpanzees [38], and

negative results in capuchin [39] and marmoset monkeys [40].

Thus, across nonhuman primates, there is no link between ToM-

related abilities and the outcome of prosocial games.

Given these species differences, if in human children, explicit

ToM-reasoning turns out to be a precondition for behaving

prosocially in the prosocial games, this would suggest that we

measure a trait that is only superficially similar to nonhuman

primates. Furthermore, this outcome would be consistent with the

idea that prosociality is the result of our derived socio-cognitive

abilities [30,31]. Alternatively, explicit ToM-reasoning may not be

a precondition for and not promote proactive prosocial behavior.

Together with the nonhuman primate data, this would be

consistent with the idea that proactive prosociality rather enabled

the emergence of uniquely human social cognition, both

ontogenetically and phylogenetically [5,32,41].

Methods

Subjects 46 children (23 males, 23 females) were tested in three day-care

centers located in Zurich, Switzerland. The children were between

1.5 and 5 years old (mean = 3.47, sd = 0.73). 31 dyads were

composed and tested in one direction only to exclude reciprocity

effects. The children knew each other and dyads were composed of

same-age (median age difference in dyads: 3.7 months) and same-

sex partners whenever possible. The older subject within each

dyad played the donor role [42]. We included participants as

donors from an age of 2 years, which resulted in a mean age of

donors of 3.8 years (girls, sd = 0.54, n = 13) and 3.4 years (boys,

sd = 0.57, n = 18), respectively. Thus, 70% of the donors were

between 3 and 4 years old, an age range for which we expected

high variation in ToM understanding [43]. Children who

participated both as donor and recipient, did so first as donors,

to avoid carry-over effects.

The relationship quality of the dyads was rated by nursery

teachers as neutral (21 dyads), positive (9 dyads) or negative (1

dyad). The parents filled out questionnaires that allowed us to

calculate the socio-economic status (SES) (assessed according to

[44]) and gave information about the presence of siblings and

sibling position. The experiments were approved by the Ethik-

Kommission of the Kinderspital Zürich, Unterkommission SPUK.

The parents gave written informed consent for the childrens’

participation.

Prosociality Tasks Setup and apparatus. The experimental setup and proce-

dure were directly modeled after that used for marmoset monkeys

[11]. Two identical playpens were used as house-like compart-

ments, one for the donor and one for the recipient (Figure 1). The

compartments were separated by an opaque divider with a

window that allowed visual contact between donors and recipients.

Payoff-distributions were presented on a movable apparatus with

two stacked trays. On each tray two dishes were attached, one at

the donor- and one at the recipient side. The donor, but not the

recipient, could pull the trays within reach of both participants

because handles extended from the trays into the donor

compartment. In each trial, the donor could only pull one tray,

because pulling one tray automatically blocked the other one. A

curtain was placed in front of the playpens at a distance of circa

1.5 m and the entire apparatus could be moved forward to the

playpens and backward behind the curtain. This allowed the

experimenters to bait the apparatus out of view of the subjects

between trials. As reward we used fruits in the training phase and

sweets (Smarties) or salty snacks during the experiment, according

to individual preferences of both dyad partners.

Procedure. A trial started with an experimenter (E) saying

‘‘ta ta ta taaa’’ and opening the curtain. The apparatus was moved

towards to the compartments, which gave the donor the

opportunity to access the handles. After the participant had pulled

one handle or after a delay of 15 sec, a bell signaled the end of the

trail. The apparatus was moved back behind the curtain and the

curtain closed.

The experiment started with a warm-up phase, where

participants had the opportunity to get used to the presence of

the apparatus. They were allowed to freely explore especially the

house –like compartments for 10 min and shown that they could

be separated with the help of a partition. Next, we conducted a

demonstration phase where the experimenter was in the donor

compartment, and run a trial that was presented by a second

experimenter. The demonstration consisted in the experimenter

pulling a reward on its own side within reach and taking this

reward. The demonstration phase was necessary because pilot

trials revealed that unlike the marmoset monkeys, many children

were reluctant to enter the playpens. Following the demonstration,

we tested whether the child liked the reward. A plate with rewards

was offered and the experimenter asked if she liked the reward and

wanted a piece. The test was passed if the child took a reward, and

followed by the training phase after which the children had to be

able to handle the apparatus, and understand the consequences of

pulling the trays. During the training phase, the partition between

the compartments was removed and the subjects thus had access

to both compartments. For the costly payoff distribution (see

below) a reward was placed on one of the four dishes and by

pulling the correct handle the children could make the reward

available for themselves, either in the donor compartment, or in

the recipient compartment. If participants did not pull the correct

Preschool Children Fail Primate Prosocial Game

PLOS ONE | www.plosone.org 3 July 2013 | Volume 8 | Issue 7 | e68440

tray in each position at least twice in a row in 20 trials they were

excluded from the study or were assigned to be recipients only.

Once they had passed this criterion, the partition was placed

between the compartments. Now the subject could experience that

she could no longer reach the reward if it was placed on the

recipient side of the trays and that even if pulling the tray with the

reward, they would not be able to obtain it. The procedure was

identical for the cost-free payoff distribution, with the exception

that during the training phase, the participants had to learn to

maximize their reward. Thus, three pieces of food were placed,

two on either board on the donor side and one on one board on

the recipient side and the participants had to pull the [1,1]

distribution rather than the [1,0].

During the experiment, the compartments were separated by

the partition. In the experimental condition, a partner was present

in the recipient compartment, but in the control condition, the

recipient compartment was empty. Each test and control condition

had 9 trials. Half of the dyads were first tested with the test

condition, the other half with the control condition. All training

and experimental phases were videotaped. Importantly, nursery

teachers were absent during testing, to minimize the possibility

that the children behaved prosocially to fulfill the expectations of

these authority figures.

Payoff distributions. Each dyad was tested with two

versions of the game. In the costly version, a reward was placed

in one of the four dishes, alternately on the upper or lower tray.

The reward was on the recipient side during the test trials, and the

subjects could choose to pull the board with the reward within

reach of the recipient, pull the empty board, or not pull at all.

During the first, the fifth, and the ninth trial, the reward was

placed on the donor side (as motivation trials), to keep the donors

engaged in the task as had previously been done for nonhuman

primates. In the cost-free version, the subjects could choose

between a tray baited with a reward for themselves but nothing for

the recipient, or one containing both a reward for themselves and

the recipient. Half of the dyads were first tested with the first

distribution, the other half with the other one.

Data coding. We recorded the response of the donor (pulling

the baited tray, the empty tray, or not pulling) during the

experiments and verified the coding twice afterwards by analyzing

the video tapes. Additionally, we coded the latency until the donor

child had pulled, and whether or not he had looked at the

partner’s plate before pulling. Furthermore, we coded the

recipient’s behavioral (looking at the reward, reaching for the

reward) and verbal (requests for help) signs and signals of interest

in the reward before pulling by the donor. We only recorded those

signs and signals that could be perceived by the donor. These

signals were coded per trial as present or absent. After the

recipient had taken the reward provided by the donor, we also

coded reactions by donors: the donor could not attend to the

recipient taking the reward, neutrally observe the recipient, or

observe her taking the reward with a positive emotional reaction

Figure 1. Experimental setting. Two playpens serve as compartment for the donor (D) and the recipient child (R). The handles (H) of the apparatus can be manipulated from the donor compartment only, and allow to pull the boards (U: upper board; L: lower board) with the dishes within reach. Between trials, the curtains are drawn. doi:10.1371/journal.pone.0068440.g001

Preschool Children Fail Primate Prosocial Game

PLOS ONE | www.plosone.org 4 July 2013 | Volume 8 | Issue 7 | e68440

(smiling, verbal comments). Negative emotional reactions did not

occur. 10% of all trials were coded by a second rater. Reliability of

the response of the donor was complete (Cohen’s Kappa = 1).

Latencies where highly correlated between the raters with 93% of

the variation explained (n = 53, p,0.001), and the reliability for

the behavioral coding (signaling by the recipient and reactions by

the donors) was Cohne’s Kappa = 0.8.

Theory of Mind Tasks Materials and procedure. We used a test battery of four

socio-cognitive tasks originally developed by Wellman and Lu [45]

to assess the extent to which the children were aware of the fact

that desires, beliefs or knowledge of others can differ from their

own. A German version of these tests had been developed and

validated by Hofer and Aschersleben [46]. The tests consist of

illustrated short stories and could be ranked by increasing difficulty

on a Guttman scale (diverse desire, diverse belief, knowledge

access, content false belief) by Wellman and Lu [2004] and Hofer

and Aschersleben [2007]. A Guttman scale assumes that if one

passes a particular task, she also passes the lower ranked tasks.

Four tasks were presented in a single session for each child, in a

separate room at the day-care centers. Each of the tasks was coded

as passed or failed.

To validate that the performance in the ToM tasks can indeed

be ranked with increasing difficulty in our sample, we first used

Rasch analyses to validate the order of item difficulty calculated

with the Guttman Scale, as previously done by Wellman and Liu

[45] and Kristen et al. [47]. The dichotomous Rasch Model is a

probabilistic approach which estimates a person’s ability and item

difficulty. If a person’s ability is equal to item difficulty, then the

person passes this task with a probability of 0.5. If a person’s ability

exceeds the item difficulty, she passes this task with a probability

higher than 0.5, relative to the difference in levels and vice versa.

We calculated parameter estimates and fit statistics using the open-

source statistical language R following the protocol described by

Yuelin [48].

Results

Prosocial Behavior in the Costly v s. Cost-free Version In the costly version, the children pulled the prosocial tray more

often in the test condition when a partner was present than in the

control condition when the recipient compartment was empty, by

a margin of 30.1% (SEM = 6.5; one sample t-test on the difference

of prosocial pulling in test minus control conditions,

t(30) = 4.57 p,0.001). In contrast, no prosocial effect, i.e. no

significant difference between test and control condition (mean

difference: 6.77%, SEM = 4.78) was found in the cost-free version

(t(30) = 1.4, p = 0.167; Figure 2). The prosocial effect was bigger in

the costly version (t(30) = 2.75, p = 0.01), and due to more

prosocial choices in the costly version in the partner present

condition t(30) = 3.07 p = 0.004, whereas prosocial choices in the

partner absent condition (control) did not differ between the

versions (t(30) = 20.31 p = 0.76).

Prosocial behavior (difference of pulling the prosocial tray in test

minus control condition) did not increase with the children’s age in

both versions of the game (costly: Spearman’s Rho = 0.088, n = 31,

p = 0.97; cost-free: Spearman’s Rho = 0.198, n = 31, p = 0.282).

Furthermore, we analyzed the influence of additional factors on

prosocial behavior with Generalized Linear Models (GLM), with

the presence of a prosocial effect as response variable (i.e. subjects

pulling significantly more often in test compared to control

condition vs. subjects who did not discriminate), separately for

each version of the game. We found no sex differences (costly

version: z = 21.30, p = 0.19; cost-free version: z = 20.07,

p = 0.94), no effect of whether dyads were composed of same- or

different sex partners (costly version: z = 0.13, p = 0.90; cost-free

version: z = 0.82, p = 0.41), relationship quality of the dyad as

rated by the nursery teachers (costly version: z = 0.93, p = 0.35;

cost-free version: z = 20.36, p = 0.72), whether the donor child

had siblings (costly version: z = 0.01, p = 1.00; cost-free version:

z = 0.01, p = 1.00), older siblings (costly version: z = 20.01,

p = 0.99; cost-free version: z = 0.01, p = 1.00) or the sibling

position (costly version: z = 20.01, p = 1.00; cost-free version:

z = 0.01, p = 1.00). We found no effect of socio-economic status

(costly version: z = 0.55, p = 0.59; cost-free version: z = 1.11,

p = 0.27) and no order effects, neither for whether the experiment

started with test or control session (costly version: z = 21.04,

p = 0.30; cost-free version: z = 20.69, p = 0.49) nor for version

order (costly version: z = 0.27, p = 0.79; cost-free version:

z = 21.31, p = 0.19).

Attentional, not Motivational Processes Prevent Prosocial Responding in the Cost-free Version A possible explanation for the contrasting results in the two

versions of the game may be that in the cost-free version, the

donors simply did not pay attention to the recipient child’s payoff

because they were focusing on their own reward. If such

attentional limitations are responsible for the lack of prosocial

responding in this version, we should see that (i) donors pay less

attention to the recipients’ reward dish in the cost-free version

compared to the costly version, and thus (ii) pull more impulsively,

i.e. with shorter latencies. Furthermore, they should (iii) show less

interest in the consequences of their prosocial pulling because this

would often result as an unintended, and thus unnoticed,

byproduct of getting their own reward.

First, as shown in Figure 3, donors looked more often at the

partner’s plate before pulling when there was no reward on their

own side of the apparatus [0,1] than when there was a reward on

both sides [1,1], or during motivation trials when there was only a

reward on the donor’s side [1,0] (chi 2 test, x

2 = 285.62, df = 2,

p,0.001). Indeed, the presence or absence of a reward on the

donor’s side was a good predictor of looking at the recipient’s

reward position (Generalized Linear Mixed Model, random effect:

child, fixed effect: reward, Estimate = 26.127, Std. Error = 0.824,

z value = 27.433, p,0.001).

Figure 2. Prosocial effect. Donors’ (n = 31) pulling of the prosocial distribution ([0,1], or [1,1], respectively) in the presence (test condition, dark bar) or absence (control condition, light bar) of a recipient, for both versions of the dictator game. A prosocial effect was present only in the costly version of the game. ***: p,0.001. doi:10.1371/journal.pone.0068440.g002

Preschool Children Fail Primate Prosocial Game

PLOS ONE | www.plosone.org 5 July 2013 | Volume 8 | Issue 7 | e68440

Second, as shown in Figure 4, the donors pulled with longer

latencies when only a reward for the recipient was present (test

trials of costly version) than when a reward was also present for the

subject herself (test trials of cost-free version, permutation test on

an one sample t-test statistic, p,0.001, n = 26) or exclusively for

the subject herself (motivational trials, permutation test on a one

sample t-test statistic, p,0.001, n = 26). Furthermore, the latencies

of the test trials of the cost-free version and the motivational trials

of the costly version did not differ significantly (permutation test on

a one sample t-test statistic, p = 0.184, n = 26). This suggests that

whenever the donors could get a reward for themselves, they

pulled with short latencies, regardless of what this meant for the

potential recipient.

Third, as shown in Figure 5, donors also varied in their

reactions when the recipient took a reward that had been pulled by

the donor for her (146 cases in the costly version, 108 cases in the

cost-free version). In the cost-free compared to the costly version,

the donors were more likely not to attend at all to the recipient

taking the reward (43.5% versus 13% of all cases, respectively),

and less likely to attend neutrally without observable emotional

reaction (43% versus 58%) and also less likely to attend and show a

positive emotional reaction (13% versus 29%; chi 2 test, x

2 = 31.85,

df = 2, p-value ,0.001).

Signs of Interest and Requests for Help Signs of interest (looking at and/or reaching for the reward) and

requests for help were not necessary to release prosocial choices

since in the costly version, 70.5% of all prosocial pulls occurred in

the absence of such signs and signals of need. Indeed, both signs of

interest (looking at the reward, reaching for the reward) and

requests for help did not increase prosocial pulls (Figure 6;

Generalized Linear Model on trial level with prosocial pulling as

response variables, and looking at reward (z = 21.085, p = 0.278),

reaching for the reward (z = 20.888, p = 0.375) and request for

help (z = 0.571, p = 0.568) as fixed factors). When we only examine

the first test trial per dyad, when any previous influence by

recipients can be excluded, 50% of all prosocial pulls occurred in

the absence of any sign or signal of need. In these first trials,

reaching (z = 21.278, p = 0.2) or requests for help 0.791, p = 0.43)

had no effect on prosocial pulling, but looking at the reward

(z = 22.139, p = 0.032) had a negative effect. In the cost-free

version, where we found no overall prosocial effect, the pattern of

results was the same.

Theory of Mind and Prosociality 30 of the 31 donor children attended the four socio-cognitive

tests (the youngest donor child [2.14 years] did not want to attend).

Each child passed at least one test. The maximum score reached

was 4 (cumulative numbers of tests passed). The average child

passed 2.17 tests (n = 24). 8 tests had to be excluded for 6 children,

Figure 3. Attention of donors to the partner’s plate before pulling. Percentage of trials when donors looked at the partner’s plate in test sessions of the costly version (reward on partner’s side), the cost- free version (reward on both sides) and during motivation trials (one reward on donor’s side). The presence of a reward for the partner in addition to a reward to the subject herself does not increase attention to the partner’s plate. doi:10.1371/journal.pone.0068440.g003

Figure 4. Pulling latencies. Latency to pull the prosocial tray during test trials in the costly version, the cost-free version, and to pull the board baited for oneself during motivation trials. The presence of a reward for the partner in addition to a reward to the subject herself does not increase the latency to pull. doi:10.1371/journal.pone.0068440.g004

Figure 5. Reactions of the donor children to recipients taking the provisioned reward. The children could either not attend to the recipient at all, attend with a neutral emotional expression, or attend with a positive emotional expression. doi:10.1371/journal.pone.0068440.g005

Preschool Children Fail Primate Prosocial Game

PLOS ONE | www.plosone.org 6 July 2013 | Volume 8 | Issue 7 | e68440

because of experimenter’s mistakes or inconclusive answers by the

participants.

We validated the ToM measure in two ways. First, we used the

Rasch model to validate whether the results from our sample fit a

Guttman scale. While the first task, the diverse desire task, was

passed by most of the participants (26/30), the number of children

who passed the following tasks decreased continuously, with only 2

children (out of 30) passing the final one. The fit statistics (Table 2)

indicate that our data correspond to the pattern described in the

much larger samples from Wellman and Liu [45] and Kristen

et al. [47]. Thus, as in the previous studies, performance in the

ToM tasks could be meaningfully ranked according to their

difficulty.

Second, ToM scores showed a weak sex difference with girls

outperforming boys (Mann-Whitney U = 37.5, p = 0.047), as

expected. However, due to the narrow range of ages tested,

ToM scores were not positively linked with age to a significant

degree (all subjects: Rho = 0.335, p = 0.109, n = 24; girls:

Rho = 0.311, p = 0.352, n = 11; boys: Rho = 0.251, p = 0.408,

n = 13).

Having validated our ToM scores, we asked whether they were

correlated with prosocial behavior, i.e. the difference of pulls in

test vs control sessions. This was not the case, either in the costly

(Rho = 20.028, p = 0.895, n = 24) or the cost-free version

(Rho = 20.101, p = 0.64, p = 24). Since mentalizing ability has

been hypothesized to impact reactive, rather than proactive

prosociality, we also analyzed proactive and reactive prosocial

behavior separately. For each donor, we calculated an index of

proactive prosociality, i.e. the proportion of all trials without

signaling in which donors pulled the prosocial option (where

signaled trials were those in which reaching for reward, looking at

reward, and requesting help by recipients occurred; signaling was

only included if it occurred prior to pulling and was perceived by

the donors). Likewise, we calculated the proportion of all trials

with signaling in which donors pulled the prosocial distribution.

Since part of these pulls may have been motivated by proactive

prosociality despite the presence of signaling, we calculated the

difference between the two proportions as index for reactive

prosociality (i.e. proportion of prosocial pulling in signaled trials

minus the proportion of pulling in non-signaled trials). Again,

ToM scores were not related to either proactive or reactive

prosociality, in the costly (proactive: Rho = -.242, p = 0.254,

n = 24; reactive: Rho = 0.021, p = 0.936, n = 18) as well as in the

cost-free version (proactive: Rho = 0.305, p = 0.148, n = 24;

reactive: Rho = 20.146, p = 0.650, n = 12; the higher sample sizes

for proactive pulling are due to the fact that the majority of all food

deliveries (70.5%) occurred in the absence of signaling).

Discussion

We assessed the validity of different versions of prosocial games

commonly used with nonhuman primates by presenting them to 2-

Figure 6. Effect of signs and signals of need on prosocial pulling. Percentage of trials in which prosocial pulling occurred following different kinds of signaling (dark bars) or without signaling (light bars). Figures inside the bars represent numbers of trials. For instance, prosocial pulling occurred in 85% of 121 trials in which no signaling of any kind occurred (total). Looking = recipient looks at reward; reaching = recipient tries to access reward with arm, request = recipient verbally asks for reward. doi:10.1371/journal.pone.0068440.g006

Table 2. Rasch analyses.

Items Children who passed (%) Item difficulty Standardized infit Standardized outfit

Content false belief 0.04 3.95 1.26 3.43

Knowledge access 0.42 0.02 1.02 1.18

Diverse belief 0.63 21.27 0.71 0.56

Diverse desire 0.83 22.71 1.00 0.78

The higher the ‘‘item difficulty’’ - score, the higher the difficulty level of the item. Fit statistics (standardized infit and outfit values) have an expected value of 0. Values .2.0 indicate a misfit [77]. doi:10.1371/journal.pone.0068440.t002

Preschool Children Fail Primate Prosocial Game

PLOS ONE | www.plosone.org 7 July 2013 | Volume 8 | Issue 7 | e68440

to 5-year old human children, i.e. at an age when prosocial

behavior can be expected. We used an identical experimental

setup and procedure as previously used to assess proactive

prosociality in marmoset monkeys [11] and implemented two

versions of the game, a costly and a cost-free one. Like the

monkeys, the children were tested with group members as

partners, had to pass pretest criteria to make sure that they had

understood the consequences of their choices, and were not

verbally instructed to behave prosocially. At the same time, we

assessed their level of ToM development with a set of standardized

tests [45,47].

Some Payoff Distributions Prevent Prosocial Responses Due to Attentional Demands As expected based on their age (reviewed in [19,20,21]), the

children behaved prosocially in the costly version of the game,

where the donor children could either provide a reward to the

partner or not, without ever obtaining anything for themselves.

However, prosocial behavior could not be demonstrated statisti-

cally with the cost-free payoff-distribution, despite a bigger sample

size than in typical nonhuman primate studies that mostly include

less than 20 subjects, often less than 10 (for references, see Table 1).

The absence of prosocial behavior in the cost-free version is

likely to be a false negative result, because the children did show

prosocial behavior in the motivationally even more demanding

costly version, where they incur a small cost (pulling the tray),

whereas in the cost-free version, they can provide food as a side

effect of pulling the tray for themselves. Detailed behavioral

analyses suggest that the false negatives occurred because the

donor children were oblivious to the donor dish as soon as their

own dish was baited: In the cognitively demanding but cost-free

version of the game, they were distracted by the opportunity to get

their own payoff, and did not pay attention to the recipients’

payoff. Indeed, their overall behavior in the cost-free version of the

game was the same as when they could pull food only for

themselves (i.e. in motivation trials) with regard to their attentional

focus and response latencies. When they nevertheless did provide a

reward in the cognitively demanding version, they likely more

often did so inadvertently, since they paid less attention to the

recipient actually taking the reward, and less often showed a

positive emotional reaction to the partner taking the reward

compared to the costly version.

The absence of prosocial behavior in the costly version of the

game is consistent with a recent result by House et al. [49], who

tested 3- to 8-year-old human children in a costly version of a

prosocial game previously used with chimpanzees [31]. The

children did not choose the prosocial option more often when a

partner was present (although a prosocial effect became apparent

after statistically controlling for trials that were accompanied by

laughter).

Our finding that payoff distributions critically matter whether a

prosocial effect can be found is highly relevant, because being able

to reliably assess prosociality across species is the crucial

precondition for properly identifying the socio-ecological factors

that favor the evolution of this trait. The costly payoff-distribution

or variations of it based on more or less desirable food, is popular

with researchers because it demands only minimal levels of

prosociality. Our results, however, suggest that it is exactly this

version of the game that this prone to false-negative results, and

this may arguably be the case in other species too. Indeed, for

some species, negative evidence for prosociality in instrumental

pulling taks contrasts with positive evidence from token exchange

paradigms [8,9], and one explanation may be that the latter

removes the attentional demands that may prevent prosocial

responding in instrumental pulling tasks.

The fact that seemingly trivial differences in experimental

design can have far-reaching consequences for our conclusions is

not unique to prosociality tasks but has been noticed repeatedly in

comparative cognition research in a broad range of domains, as

reflected in controversies surrounding visual-perspective taking

[50,51,52], object-choice tasks (reviewed in [53]) or causality

understanding [54,55,56,57]. In each of these cases, similar to the

present study, small methodological differences demonstrably lead

to fundamentally different conclusions about the presence or

absence of an ability; thus, whenever such methodological

modifications are confounded with species identity, it becomes

impossible to draw conclusions about species differences regarding

a specific ability.

Contemporary comparative cognition research thus faces a

serious challenge, and the recent recommendation by Silk &

House [3] that we urgently need standardized tasks that allow for

species comparisons, including humans, not only applies to

prosociality tasks. However, the situation may be particularly

precarious in tasks that not only involve an experimenter, the

subject, and the stimulus material, but in addition also a social

conspecific partner, as is the case in prosociality tasks. In such

situations, on top of having to manipulate a cognitively demanding

apparatus, subjects are involved in two social relationships

simultaneously, the one with the experimenter (who tries to be

as neutral as possible, but nevertheless will be perceived as a

intentional agent, even by small-brained monkeys [58,59]) and the

one with the conspecific social partner. That the simultaneous

integration of all these requirements is cognitively demanding is

evident from capuchin monkeys, who failed to show targeted

helping even though they separately understood the instrumental

task and showed a motivation to help in cognitively more simple

situations [60].

Ideally, such a standardized approach to assess proactive

prosociality relies on very simple, intuitive setup and not only

shows whether it is present in a species (for instance, in very

specific dyads under highly artificial dyadic experimental situa-

tions), but should also provide information about its distribution

across age and sex-classes and, most importantly, how prevalent it

is under naturalistic situations in the whole-group context (cf. [4]).

The recently developed group-service paradigm aims at providing

exactly this kind of information, by applying a single experimental

setup and procedure to assess proactive prosociality to a wide

range of species, testing them in their natural groups and over

extended periods of time [61].

Proactive and Reactive Prosociality Prosocial responses did not require explicit requests or even the

perception of signs or signals of interest in the food by recipients.

At least a part of the prosocial responses thus reflect proactive,

rather than reactive prosociality [4], as was the case in common

marmosets in the same test paradigm.

Signaling of need by recipients decreased, rather than increased,

prosocial choices. This is surprising in the context of the child

literature, where reactive sharing has been described to be more

robust and emerge earlier (e.g. [62]). It is less surprising, however,

in the context of the nonhuman primate literature. Signals of

interest such as begging and reaching attempts either had no, or

even a negative, effect in prosocial games in chimpanzees [8,63],

tamarins [64], and marmosets [11], and arguably only a positive

one in capuchin monkeys ([65] decline of prosociality when no

visual contact was possible]). This mostly negative influence of

signaling need may indicate species differences, but also, and more

Preschool Children Fail Primate Prosocial Game

PLOS ONE | www.plosone.org 8 July 2013 | Volume 8 | Issue 7 | e68440

likely so, that behavioral categories used in these studies lump

together functionally highly heterogeneous signals. For instance,

unsuccessful reaching attempts may be understood as sign of need

and thus elicit prosocial behavior, but may also be perceived as

independent solution of the task. Thus, subjects observing the

recipient reaching for the food may automatically process this

event as ‘‘the recipient is accessing the food independently,

removing the need for my assistance.’’ This may also explain the

contradictory finding that in another recent study, signaling

promoted prosocial responses in human children [62], whereas in

the present study, it decreased them. Alternatively, this discrep-

ancy may reflect a more strategic decision to respond to an adult

authority figure rather than to a peer (see also below).

Disentangling different signs and signals, and whether and how

they are perceived by partners, is an important next step for future

research and possibly also key to understanding the distribution of

prosocial behaviors across nonhuman primates.

Under natural conditions, proactive prosociality of simple acts

such as food offering is more prevalent in monkeys, in particular in

cooperatively breeding ones with shared infant care, whereas

reactive prosociality is more prevalent in great apes, in particular

in the form of targeted, instrumental helping (reviewed in [3,4]).

An important factor contributing to this dissociation is likely to be

a cognitive one: targeted, instrumental helping arguably both

requires an understanding of the partner’s goals and a situational,

causal understanding of which behavioral means are most likely to

achieve these goals (see also [66,67]) as well as the ability to

integrate such representations in a helping motivation [60]. On

the other hand, proactive prosociality, typically measured in food

offering contexts may well rely on much simpler cognitive

regulation. Under naturalistic conditions, all individuals always

need food, and a representation of conspecifics as food-motivated

entities may thus be developmentally canalized. Thus, the current

pattern suggests that nonhuman primates vary with regard to an

intrinsic, proactive helping motivation expressed in cognitively

simple contexts, and also that some species such as chimpanzees

may be able to behave prosocially in more complex situations due

to more powerful cognitive capacities. Notably, these are not

necessarily the same species that show particularly high proactive

prosociality in the first place, but rather behave prosocially when

prompted to do so, by begging or even harassment. At the same

time, more general cognitive constraints may prevent other species

from showing instrumental helping despite high proactive helping

motivation.

Prosociality and Theory of Mind Higher levels of explicit ToM understanding did not increase

prosocial behavior in the prosocial game, in both versions of the

task. Likewise, ToM did not bias children towards more proactive

(i.e. the probability to pull prosocially in the absence of signs and

signals of need by recipients) or reactive prosocial tendencies (i.e.

the probability to pull prosocially as a response to signaling minus

proactive prosociality).

One might argue that our sample was too small to conclude that

no relationship exists between the level of ToM development and

performance in prosocial games. However, the ToM measure

employed was valid. In the present study, we were able to replicate

the findings by Kristen et al. [47] and Wellman and Liu [45]

regarding the increasing difficulty of the tasks. Further consistent

with other studies (e.g. [68,69]), girls slightly outperformed boys.

However, we found no significant age effect, presumably due to

the narrow age range of the participants which was chosen to

minimize the confounding effect of age when investigating the

relationship between ToM and prosociality. Because the measure

was valid, the absence of any correlation indicates that this

relationship, if present, could not have been strong.

Therefore, our results instead indicate that ToM reasoning is

not the key factor in eliciting proactive prosociality in young

children. This finding is consistent with the result by Sally and Hill

[70] who show that prosocial choices in the ultimatum game but

not in the dictator game are influenced by false belief

understanding. Dictator games are used by economists to assess

other-regarding preferences or proactive prosociality, whereas the

veto option in ultimatum games adds a strategic dimension [7].

Together, these results are in favor of scenarios that imply a very

early, rather indiscriminate onset of (proactive) prosociality during

human ontogeny, which is later constrained by strategic decisions

based on ToM reasoning (see also [6,71]). Thus, importantly,

ToM reasoning may not only drive decisions towards more

prosocial behavior, but also result in decisions when to inhibit a

prosocial impulse.

One possible caveat is that this conclusion is based on the use of

an explicit ToM measure. ToM development can be traced back

to much younger ages [72], and it can therefore be argued that it is

such earlier levels that are relevant for the emergence of

prosociality. Indeed, mirror self-recognition, for instance, as an

early manifestation of self-other differentiation has been linked to

the emergence of comforting behavior [22,23,73], i.e. one form of

reactive prosocial behavior. However, since comforting, helping,

and sharing are dissociated developmentally [27,28] and neuro-

biologically [29], these must be rather separate phenomena and

thus likely be regulated differently. Our experiment arguably

assesses sharing behavior (but note that subjects don’t give up any

of their own food), and the lack of a relationship is thus not

inconsistent with the above mentioned studies.

Whether earlier and more implicit forms of ToM play a role in

prosocial game performance cannot be answered based on the

present study. However, comparative data suggests it does not,

since those early ToM-related abilities evidenced by some species

do not predict prosocial game performance across nonhuman

primates. Some of these abilities are likely to be present in most

nonhuman primates (reviewed in [58,59,74]) whereas others, such

as mirror self-recognition, can only be found in great apes, but not

monkeys [34], including callitrichids [36]. Nevertheless, callitri-

chids, but not chimpanzees show proactive prosociality in

prosocial games. The socio-cognitive abilities that enable mirror

self-recognition may thus be relevant for the observed distribution

of reactive, instrumental helping across primates, as argued above,

but not involved in the regulation of proactive prosociality.

Conclusion This study leads to two important conclusions. First, seemingly

trivial differences in experimental design of prosociality studies can

have far-reaching consequences on our conclusions, including

differences regarding payoff distributions as in the present study,

but also the nature of the task (instrumental pulling vs. token

exchanges), the amount of time provided to respond, or competing

demands of attention and affect [75]. Any further advancement in

understanding the origin of prosocial behavior critically requires

unified approaches that yield comparable data, both at the

construct level and at the level of experimental design and

procedure.

Second, an emerging pattern of findings in both developmental

and comparative psychology is that prosociality is a multidimen-

sional phenomenon. In developmental psychology, different forms

prosocial behaviors have been shown to follow separate, non-

correlated developmental trajectories [27,28], to be supported by

different neural substrates [29], and to be regulated differently,

Preschool Children Fail Primate Prosocial Game

PLOS ONE | www.plosone.org 9 July 2013 | Volume 8 | Issue 7 | e68440

with ToM, for instance, playing a role in some forms but not in

others ([22,23,24,26,70,76]; this study). Comparative data now

likewise points to the necessity to distinguish different kinds of

prosocial behavior, a key distinction being that between proactive

and reactive forms of prosociality, as reflected in the role of

understanding signs and signals of need for eliciting prosocial

behaviors, and the dissociation between performance in prosocial

games and targeted helping across species [3,4]. Merging the

findings from the two fields seems an obvious next step, and it is a

valid working hypothesis to assume that the distinct forms of

human prosocial behaviors may have different phylogenetic

histories. Once the evolutionary roots have been identified, we

can more easily examine the adaptive function of each kind of

prosocial motivation.

Acknowledgments

We would like to thank all the children for participating in this study, the

parents for their consent and filling out the questionnaires, and the staff of

the daycare centers for their support and the possibility to carry out the

experiments in their facilities. We are grateful for the highly valuable

comments and inputs by Trix Cacchione, Sonja Koski, Carel van Schaik,

Ellen Meulman and Joe Henrich on earlier versions of the manuscript.

Author Contributions

Conceived and designed the experiments: JB. Performed the experiments:

JB KR. Analyzed the data: JB KR. Wrote the paper: JB KR.

References

1. Fehr E, Fischbacher U (2003) The nature of human altruism. Nature 423: 785–

791.

2. Cronin KA (2012) Prosocial behaviour in animals: the influence of social

relationships, communication and rewards. Animal Behaviour.

3. Silk JB, House BR (2011) Evolutionary foundations of human prosocial

sentiments. Proceedings of the National Academy of Sciences 108: 10910–

10917.

4. Jaeggi A, Burkart JM, van Schaik CP (2010) On the psychology of cooperation

in humans and other primates: The natural history of food sharing and

experimental evidence of prosociality. Philosophical Transactions of the Royal

Society B: Biological Sciences 12: 2723–2735.

5. Burkart JM, Hrdy SB, van Schaik CP (2009) Cooperative breeding and human

cognitive evolution. Evolutionary Anthropology 18: 175–186.

6. House BR, Henrich J, Sarnecka B, Silk JB (2013) The development of

contingent reciprocity in children. Evolution and Human Behavior 34: 86–93.

7. Camerer C (2011) Behavioral game theory: Experiments in strategic interaction.

Princeton: Princeton University Press.

8. Horner V, Carter JD, Suchak M, de Waal FBM (2011) Spontaneous prosocial

choice by chimpanzees. Proceeding National Academy of Sciences USA 108:

13847–13851.

9. de Waal FBM, Leimgruber K, Greenberg AR (2008) Giving is self-rewarding for

monkeys. Proceedings of the National Academy of Sciences (USA) 105: 13685–

13689.

10. Suchak M, de Waal FBM (2012) Monkeys benefit from reciprocity without the

cognitive burden. Proceedings of the National Academy of Sciences 109: 15191–

15196.

11. Burkart JM, Fehr E, Efferson C, van Schaik CP (2007) Other-regarding

preferences in a non-human primate, the common marmoset (Callithrix jacchus).

Proceedings of the National Academy of Sciences (USA) 104: 19762–19766.

12. Trivers R (2006) Reciprocal altruism: 30 years later. In: Kappeler PM, Van

Schaik CP, editors. Cooperation in Primates and Humans: Mechanisms and

Evolution. Berlin: Springer. 67–83.

13. Stevens JR, Hauser MD (2005) Cooperative Brains: Psychological Constraints

on the Evolution of altruism. In: Dehaene S, Duhamel J-R, Rizzalotti G, Hauser

MD, editors. From Monkey Brain to Human Brain. Cambridge, Mass.: MIT

Press. 159–187.

14. Ramseyer A, Pelé M, Dufour V, Chauvin C, Thierry B (2006) Accepting loss:

the temporal limits of reciprocity in brown capuchin monkeys. Proc R Soc B

273: 179–184.

15. Cronin KA, Schroeder KKE, Snowdon CT (2010) Prosocial behaviour emerges

independent of reciprocity in cottontop tamarins. Proceedings of the Royal

Society B: Biological Sciences 277: 3845–3851.

16. Yamamoto S, Tanaka M (2009) Do chimpanzees (Pan troglodytes) spontane-

ously take turns in a reciprocal cooperation task? Journal of Comparative

Psychology; Journal of Comparative Psychology 123: 242.

17. Yamamoto S, Tanaka M (2010) The influence of kin relationship and reciprocal

context on chimpanzees’ other-regarding preferences. Animal Behaviour 79:

595–602.

18. Brosnan SF, Silk JB, Henrich J, Mareno MC, Lambeth SP, et al. (2009)

Chimpanzees (Pan troglodytes) do not develop contingent reciprocity in an

experimental task. Animal Cognition 12: 587–597.

19. Brownell CA (2013) Early Development of Prosocial Behavior: Current

Perspectives. Infancy 18: 1–9.

20. Vaish A, Warneken F (2012) Social-cognitive contributors to young children’s

empathic and prosocial behavior. Empathy: From Bench to Bedside: 131–146.

21. Hepach R, Vaish A, Tomasello M (2012) A New Look at Children’s Prosocial

Motivation. Infancy.

22. Johnson DB (1982) Altruistic behavior and the development of the self in infants.

Merrill-Palmer Quarterly-Journal of Developmental Psychology 28: 379–388.

23. Zahn-Waxler C, Radke-Yarrow M, Wagner E, Chapman M (1992) Develop-

ment of concerns for others. Developmental Psychology 28: 126–136.

24. Bischof-Köhler D (1989) Spiegelbild und Empathie - Die Anfänge der sozialen Kognition.

Bern: Hans Huber.

25. Cassidy KW, Werner RS, Rourke M, Zubernis LS (2003) The relationship

between psychological understanding and positive social behaviors. Social

Development 12: 198–221.

26. Moore C, Barresi J, Thompson C (1998) The cognitive basis of future-oriented

prosocial behavior. Social Development 7: 198–218.

27. Dunfield K, Kuhlmeier VA, O’Connell L, Kelley E (2010) Examining the

diversity of prosocial behavior: Helping, sharing, and comforting in infancy.

Infancy 16: 227–247.

28. Dunfield KA, Kuhlmeier VA (2013) Classifying prosocial behavior: Children’s

responses to instrumental need, emotional distress, and material desire. Child

Development.

29. Paulus M, Kühn-Popp N, Licata M, Sodian B, Meinhardt J (2012) Neural

correlates of prosocial behavior in infancy: Different neurophysiological

mechanisms support the emergence of helping and comforting. NeuroImage.

30. Lukas D, Clutton-Brock T (2012) Cooperative breeding and monogamy in

mammalian societies. Proceedings of the Royal Society B: Biological Sciences

279: 2151–2156.

31. Silk JB, Brosnan SF, Vonk J, Henrich J, Povinelli DJ, et al. (2005) Chimpanzees

are indifferent to the welfare of unrelated group members. Nature 437: 1357–

1359.

32. Hrdy S (2009) Mothers & Others: The Evolutionary Origins of Mutual

Understanding. Cambridge: Harvard University Press.

33. Burkart JM, van Schaik CP (2010) Cognitive consequences of cooperative

breeding in primates? Animal Cognition 13: 1–19.

34. Gallup GG, Anderson JR, Shillito DJ (2002) The mirror test. In: M. Beckoff CA,

G Burghardt editor. The Cognitive Animal. Cambridge: MIT Press.

35. Hauser MD, Miller CT, Liu K, Gupta R (2001) Cotton-top tamarins fail to show

mirror-guided self-exploration. American Journal of Primatology 53: 131–137.

36. Heschl A, Burkart JM (2006) A new mark test for mirror self-recognition in non-

human primates. Primates 47: 187–198.

37. Anderson J, Roeder JJ (1989) Responses of capuchin monkeys (Cebus apella) to

different conditions of mirror-image stimulation. Primates 30: 581–587.

38. Call J (2007) Social knowledge in primates. In: Dunbar RIM, Barrett L, editors.

Handbook of Evolutionary Psychology. New York: Oxford University Press. 71–

81.

39. Hare B, Addessi E, Call J, Tomasello M, Visalberghi E (2003) Do capuchin

monkeys, Cebus apella, know what conspecifics do and do not see?. Animal

Behaviour 65: 131–142.

40. Burkart JM, Heschl A (2007) Perspective taking or behaviour reading?

Understanding of visual access in common marmosets (Callithrix jacchus). Animal

Behavior 73: 457–469.

41. van Schaik CP, Burkart JM (2011) Social learning and evolution: the cultural

intelligence hypothesis. Philosophical Transactions of the Royal Society B:

Biological Sciences 366: 1008–1016.

42. Ashley J, Tomasello M (1998) Cooperative problem-solving and teaching in

preschoolers. Social Development 7: 143–163.

43. Wellman HM, Cross D, Watson J (2001) Meta-Analysis of Theory-of-Mind

development: The truth about false belief. Child Development 72: 655–684.

44. Largo RH, Caflisch JA, Hug F, Muggli K, Morlnar AA, et al. (2001)

Neuromotor development from 5 to 18 years. Part 1: timed performance.

Developmental Medicine & Child Neurology 43: 436–443.

45. Wellman HM, Liu D (2004) Scaling of theory-of-mind tasks. Child Development

75: 523–541.

46. Hofer T, Aschersleben G (2007) ‘‘Theory of Mind’’-Skala für 3- bis 5-jährige

Kinder. München: Max-Plank-Institut für Kognitions- und Neurowissenschaf-

ten.

47. Kristen S, Thoermer C, Hofer T, Aschersleben G, Sodian B (2006) Validation of

the "Theory of Mind" Scale. Zeitschrift Fur Entwicklungspsychologie Und

Padagogische Psychologie 38: 190–199.

Preschool Children Fail Primate Prosocial Game

PLOS ONE | www.plosone.org 10 July 2013 | Volume 8 | Issue 7 | e68440

48. Yuelin L (2006) Using the open-source statistical language R to analyze the

dichotomous Rasch model. Behavior Research Methods 38: 532–541. 49. House BR, Henrich J, Brosnan SF, Silk JB (2012) The ontogeny of human

prosociality: behavioral experiments with children aged 3 to 8. Evolution and

Human Behavior. 50. Hare B, Call J, Agnetta B, Tomasello M (2000) Chimpanzees know what

conspecifics do and do not see. Animal Behaviour 59: 771–185. 51. Karin-D’Arcy RM, Povinelli DJ (2002) Do chimpanzees know what each other

see? A closer look. International Journal of Comparative Psychology 15: 853–

865. 52. Bräuer J, Call J, Tomasello M (2007) Chimpanzees really know what other can

see in a competitive situation. Animal Cognition 10: 439–448. 53. Mulcahy NJ, Hedge V (2012) Are great apes tested with an abject object-choice

task? Animal Behaviour 83: 313–321. 54. Visalberghi E, Limongelli L (1994) Lack of comprehension of cause-effect

relations in tool-using capuchin monkeys (Cebus apella). Journal of Comparative

Psychology 108: 15–22. 55. Limongelli L, Boysen ST, Visalberghi E (1995) Comprehension of cause-effect

relations in a tool-using task by chimpanzees (Pan troglodytes). J Comp Psych 109: 18–26.

56. Tebbich S, Bshary R (2004) Cognitive ablities related to tool use in the

woodpecker finch, Cactospiza pallida. Animal Behaviour 67: 689–697. 57. Mulcahy NJ, Call J (2006) How great apes perform on a modified trap-tube task.

Animal Cognition 9: 193–199. 58. Burkart J, Kupferberg A, Glasauer S, van Schaik C (2012) Even simple forms of

social learning rely on intention attribution in marmoset monkeys (Callithrix jacchus). Journal of Comparative Psychology 126: 129.

59. Kupferberg A, Glasauer S, Burkart JM (2013) Do robots have goals? How agent

cues influence action understanding in non-human primates. Behavioural Brain Research.

60. Skerry AE, Sheskin M, Santos LR (2011) Capuchins are not prosocial in an instrumental helping task. Animal Cognition 14: 647–654.

61. Burkart JM, van Schaik CP (2012) Group service in macaques (Macaca fuscata),

capuchins (Cebus apella) and marmosets (Callithrix jacchus): A comparative approach to identifying proactive prosocial motivations. Journal of Comparative

Psychology. 62. Brownell CA, Svetlova M, Nichols S (2009) To share or not to share: When do

toddlers respond to another’s needs? Infancy 14: 117–130. 63. Vonk J, Brosnan SF, Silk JB, Henrich J, Richardson AS, et al. (2008)

Chimpanzees do not take advantage of very low cost opportunities to deliver

food to unrelated group members. Animal Behaviour 75: 1757–1770.

64. Cronin KA, Schroeder KKE, Rothewell ES, Silk JB, Snowdon CT (2009)

Cooperatively breeding cottontop tamarins (Saguinus oedipus) do not donate

rewards to their long-term mates. Journal of Comparative Psychology 123: 231–

241.

65. Takimoto A, Kuroshima H, Fujita K (2009) Capuchin monkeys (Cebus apella)

are sensitive to others’ reward: an experimental analysis of food-choice for

conspecifics. Animal Cognition 13: 249–261.

66. Yamamoto S, Humle T, Tanaka M (2012) Chimpanzees’ flexible targeted

helping based on an understanding of conspecifics’ goals. Proceeding National

Academy of Sciences USA 109: 3588–3592.

67. Barnes JL, Hill T, Langer M, Martinez M, Santos LR (2008) Helping behaviour

and regard for others in capuchin monkeys (Cebus apella). Biology Letters 4:

638–640.

68. Charman T, Ruffman T, Clements W (2002) Is there a gender difference in false

belief development? Social Development 11: 1–10.

69. Walker S (2005) Gender differences in the relationship between young children’s

peer-related social competence and individual differences in theory of mind. The

Journal of Genetic Psychology 166: 297–312.

70. Sally D, Hill E (2006) The development of interpersonal strategy: Autism,

theory-of-mind, cooperation and fairness. Journal of economic psychology 27:

73–97.

71. Tomasello M (2009) Why we cooperate. Cambridge MA: MIT Press.

72. Thoermer C, Sodian B, Vuori M, Perst H (2012) Continuity from an implicit to

an explicit understanding of false belief from infancy to preschool age. British

Journal of Developmental Psychology 30: 172–187.

73. Bischof-Köhler D (1994) Selbstobjektivierung und fremdbezogene Emotionen.

Identifikation des eigenen Spiegelbildes, Empathie und prosoziales Verhalten im

2. Lebensjahr. Zeitschrift für Psychologie 202: 349–377.

74. Wellman HM, Brandone AC (2009) Early intention understandings that are

common to primates predict children’s later theory of mind. Current Opinion in

Neurobiology 19: 57–62.

75. Thompson RA, Newton EK (2013) Baby altruists? Examining the complexity of

prosocial motivation in young children. Infancy 18: 120–133.

76. Cassidy KW, Werner RS, Rourke M, Zubernis LS, Balaraman G (2003) The

relationship between psychological understanding and positive social behaviors.

Social Development 12: 198–221.

77. Wright BD, Masters GN (1982) Rating Scale Analysis; Rasch Measurement.

Chicago, IL: Mesa.

Preschool Children Fail Primate Prosocial Game

PLOS ONE | www.plosone.org 11 July 2013 | Volume 8 | Issue 7 | e68440

Copyright of PLoS ONE is the property of Public Library of Science and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use.