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ProjectCompilers.pdf

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Project: Construction of a Simple Parser    

INSTRUCTIONS:  

You will illustrate the basic phases of the compilation process (lexical, syntax, and semantic analysis) through a simple compiler for a programming language model “NEWLANG”.

  The programming language “NEWLANG” is very simple.

  A. Lexical Conventions of NEWLANG

   

1. The keywords of the language are the following:  

declare read write  

All keywords are reserved, and must be written in lower case.  

   

2. Special symbols are the following:  

{ } ( ) = + - ;  

3. Other tokens are NAME that represents a string of letters and numbers, starting with a letter, and NUMBER that represents a sequence of digits.

  Lower and upper case letters are distinct.

  4. White space consists of blanks, newlines, and tabs. White space is ignored except it

must separate NAME’s, NUMBER’s, and keywords.

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B. Syntax and Semantics of NEWLANG    

The syntax of “NEWLANG” is described by the grammar rules defined as follows:   program : { statement_list }

;

statement_list : statement ; statement_list | ε ;

  statement : declaration

| assignment | read_statement | write_statement ;

  declaration : declare var

;   assignment : var = expression

;   read_statement : read var

;   write_statement : write expression

;   expression : term

| term + term | term - term ;

  term : NUMBER

| var | ( expression ) ;

  var : NAME

;    

The semantics of ‘NEWLANG” should be clear: a “NEWLANG” program consists of a

sequence o f read/write or assignment st ate men ts. There are integer-valued v a r i a b l e s

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(which need to be declared before they are used), and expressions are restricted to

addition and subtraction.     C. Example of NEWLANG source program

   

A simple NEWLANG program is shown below: f

{ declare xyz; xyz = (33+3)-35; write xyz; }   The output of the above program is, of course, 1.

 

   

D. Project Implementation  

The project consists of three phases:

Phase I: Lexical Analysis

With the aid of the lexical analysis generator tool Flex, you will construct the lexical

analyzer, in order to transform a sequence of input characters into a sequence of tokens.  

   

Phase II: Syntax Analysis  

With the aid of the syntax analysis generator tool Bison, you will construct the syntax

analyzer, the parser, in order to check whether the sequence of tokens is grammatically

correct, according to the grammar rules that define the syntax of the source language.    

Looking at the grammar rules for “NEWLANG” (see section B, above) it seems clear

that a program is syntactically correct if the structure of the tokens matches the structure

of a <program> as defined by these rules.    

Phase III: Semantic Analysis  

Having established that the source text is syntactically correct, the compiler must now

perform additional checks such as determining the type of expressions and checking that

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all statements are correct with respect to the typing rules, that variables have been

properly declared before they are used, etc.    

This phase is carried out using information from the parse tree and the symbol table.  

   

In our project, very little needs to be checked, due to the extreme simplicity of the

language. The only checks that are performed verify that a variable has been declared

before it is used, and whether a variable has been re-declared.    

E. Project Implementation Hints  

   

Some important notes follow to help you in the implementation of the project.  

   

1. In the Yacc/Bison specification, you need to specify the types of the attributes the

grammar symbols can hold. For example: %union { char *str; int val; }

 

. . .  

%type <str> NAME var %type <val> NUMBER

 

. . .     2. For the symbol table implementation, you need to define a data structure (e.g., NODE)

with the appropriate members. For example, you may need to have a member of type

string to hold the name of the identifier, a member of type integer to hold the

kind of the identifier (e.g., READ, WRITE, or NAME), and a member of type

integer to mark a symbol in the table as declared.    

Further, you may declare an array of type NODE, with a maximum size, say 100, or

you may create a dynamic linked list (the latter is considered a more effective

solution than the former one).

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Also, for the symbol table management, you need to define two important operations:

The insert and lookup (find) operations.

The insert function will create a new entry in the symbol table, whenever a new  

identifier is declared.  

The lookup (find) operation will search for a specific identifier in the symbol

table and return whether it has found it or not.    

Moreover, you may need to insert the keywords read, write, and declare in the

symbol table, before the parsing begins (before the call of the yyparse() function

in the main()), in order not to be used as normal variables (identifiers).        

F. Error Messages  

    A simple “NEWLANG” program with errors is shown below: f

{ read x; x = x+2; y = x+3; write y; declare z; z = 3- 2; declare z; }

    When you run your compiler, the following messages should appear:

 

$ ./out test-errors.nl  

error no 1: Variable "x" not declared (line 2)

error no 2: Variable "x" not declared (line 3)

error no 3: Variable "x" not declared (line 3)

error no 4: Variable "x" not declared (line 4)

error no 5: Variable "y" not declared (line 4)

error no 6: Variable "y" not declared (line 5)

error no 7: Variable "z" already declared (line 8)

README.txt

> bison -vd project.y > flex project.fl > gcc -o out project.tab.c lex.yy.c -lfl > ./out myprog.nl

test.nl

{ declare a; declare b; declare c; declare d; read a; read b; c = (a+3)-2; d=c; write (b+d); }

test-errors.nl

{ read x; x = x+2; y = x+3; write y; declare z; z = 3- 2; declare z; }