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outline_2.docx

Name: Abdullah Alshammari

Professor: Michelle Pina

Date: Feberuary 18,2014

Course: WRC 1023

Sample Claim:

Violent video games have a negative effect on the behavior of children and young people because children spen too much time on them, they encarage fighting and they lead to poor performance in school.

Most teens and children love the video games and it has a big effect in their life.

Sample Argumentative Outlines:

Point by Point Organizational Approach:

I. Intro

A. Attention getter

B. Claim and reasons

II. Body

A. Violent video games encourage violence in children and teens because they play the games everyday. Video games is very important in children’s lifes and they want to spend their free time by playing video games.

1. Argument: Children and teens become violent from the video games.

2. Counter-argument: Not all children who play the violent games are involved in fights.

3. Rebuttal: Seeing how the violent always get away makes it look cool, and someday, the child or teen will want to try it.

B. Teens and children who love playing the violent video games will once in a while be involved in fights with friends.

1. Argument: violent video games attract children and teens, children and teens would like to try the violent video games in their real life.

2. Counter-argument: there is no research proof said that all children and teens who always involved in fights love playing violent video games.

3. Rebuttal: From the video games, children and teens learn that violence is a good way to solve problems, and soon children will try it with their friends.

C. Many teens and children who play the violent video games tend to display poor performances in school.

1. Argument: 90% of children who spend a lot of time playing the video games record poor performances in school.

2. Counter-argument: The games enhance critical thinking skills because the children and teens are involved actively, and this makes them to use their brain in good things..

3. Rebuttal: children and teens tend to spend a lot of their free time playing the video games. children should spend their time by doing their homework or by sitting with their families.

III. Conclusion

A. A. support the claims and reasons listed above in brief.

B. violent video games affect behavior of children and teens negatively.