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CHAPTER I
DISSERTATION OVERVIEW
1.1 Introduction
There are various stakeholders that play a critical role in an organization’s success. Although
success is considered subjective and can be perceived in many ways, an enterprise’s main goal is
to be profitable and sustainable. Some important components of an enterprise organization’s
success are achieving and maintaining high quality and safety performance. These performance
measures are defined by the front-line workforce in a variety of industries. System safety
performance within an organization can help assist workers with comfortability and efficiency
and in-return result in positive organizational success.
There are certain business sectors in which there is high hazard work. In the construction and
manufacturing industries specifically, fatalities and serious injuries are affecting organizations
across the globe. Tasks that need to be completed are typically human-centered, which puts the
employee at risk of injury. Although federal safety standards such as OSHA and ANSI are
evolving, there still appears to be high incident rates among these sectors.
Wearable technology is an evolving trend among these business sectors. Wearable technology in
general is used to monitor human performance, identify potential precursors to injury, and can
assist enterprise organizations in finding the root cause of safety and quality-related concerns.
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However, many of these wearable devices do not prevent the human from the risk of injury. One
wearable technology that has been used widely in these sectors is a wearable exoskeleton due to
its durability and its ability to assist with tasks that push the threshold of human physical
capabilities. When referring to NIOSH’s hierarchy of controls, engineering controls play a
critical factor in creating a barrier between the employee and their work environment. A
wearable exoskeleton can create a barrier that limits an employee’s ability to bend into awkward
postures and can prevent overexertion injuries from occurring. Therefore, this device has been
more effective in preventing injuries than examples such as wearable IMUs.
There are many types of wearable exoskeletons, with some examples being, but not limited to:
•Full body exoskeletons
•Passive back exoskeletons
•Upper limb exoskeletons
•Lower limb exoskeletons
•Knee assistive exoskeletons
These exoskeletons can be used in wide range of human-centered tasks that require overexertion,
or awkward postures. For example, back exoskeletons have been used to assist in manual
material handling and lifting tasks, and knee exoskeletons have assisted in kneeling tasks. While
these devices have been proven to be effective across these industries, there is often pushback
from various stakeholders of an enterprise organization. There are 3 critical stakeholders within
an enterprise organization:
•Front line workforce – user of the device and field management staff
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• Human Resources (HR)
• Upper management
• Subject matter experts (SMEs)
To influence an organization, there must be a combination of buy-in and willingness from the
stakeholders listed above. The front-line workforce must accept the device because if they don’t,
it can negatively impact morale. There is also pushback from this stakeholder as humans in
general are used to routine tasks and do not like change. Especially within a business sector in
which there is long tenure, employees have been working the same way for a long time with
many of them never suffering an injury. However, by receiving feedback from this stakeholder
researchers can identify the main reasons why this stakeholder won’t accept the device even with
high incident rates and being exposed to serious injuries daily.
Human resources (HR) play a critical role in organizations. With high turnover rates within these
business sectors, human resources must develop trust with employees and put out strong
employee ethics practices to retain a strong quality workforce. Human resources also play a
critical role in employee wellness programs and other programs to increase employee morale.
Human resources must approve of adopting wearable technology in the workforce due to
negative employee implications such as privacy and ethics. Human resources are a stakeholder
that has not been studied often when it comes to wearable technology acceptance and identifying
gaps and disconnects between this stakeholder can help organizations push towards utilizing
these devices to its greatest potential.
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Although upper management can be difficult to influence, they are the stakeholders that can
make big picture financial decisions which can lead to either positive or negative impacts.
However, with buy-in from multiple stakeholders and evidence of data that demonstrates that
wearable technology can assist in best practice implementation from a quality and safety
standpoint, there is an ability to influence this stakeholder.
Subject matter experts (SMEs) can play a critical role in the technical aspects of adopting the
wearable device, as they understand the current benefits and barriers of adoption. In addition,
this stakeholder understands the importance of collecting human factors related data in a variety
of different techniques. This data helps organizations determine the financial return on
investment (ROI) on the device. To incorporate these concepts, the dissertation is broken down
into 3 main studies:
Table 1.1 Overview of Research Studies
1. “A Comparison of Technology
Acceptance of a Wearable
Exoskeleton in the Construction and
Manufacturing Industries”
Compare technology acceptance between the
construction and manufacturing industries by
collecting questionnaire data on the front-line
workforce
2. “Understanding and Incorporating
Wearable Technology into an
Enterprise Organization: From a
Human Resources (HR) Perspective”
Identify current shortcomings and challenges
of wearable technology adoption from the
human resources (HR) perspective by
collecting questionnaire data within these
industry sectors
3. “Evaluating Subject Matter Expert’s
Perception of Wearable Exoskeleton
Adoption in an Industrial Setting”
Evaluate current benefits and limitations of
wearable exoskeleton adoption through the
lens of a subject matter expert (SME), and to
identify current best practices in data
collection among industry sectors for
participants that have attempted to, or have
deployed exoskeletons within industry sectors
that are human centered
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1.2 Dissertation Research Aims
The goal of this dissertation is to evaluate the various stakeholders involved with the adoption
and acceptance of wearable technology such as exoskeletons within the construction and
manufacturing industries. The research objectives are to identify the key organizational
keyholders perception, motivation, and willingness to utilize devices such as wearable
exoskeletons in these industries. By understanding this information, practitioners and researchers
can consider these variables that are currently creating a barrier and develop interventions or
practices that incorporate these perceptions.
1.2.1 Study 1: “A Comparison of Technology Acceptance of a Wearable Exoskeleton in
the Construction and Manufacturing Industries”
There are two different potential stakeholders of wearable technology implementation and
acceptance, which are the front-line workforce and the organization to financially invest in these
products. The front-line worker must be bought into the process, as they are the individuals that
must wear the device and perform their typical job tasks. Management can provide the resources
necessary, however, the front-line worker is the stakeholder that must wear the device. It is also
important for organizations to develop a strong culture to receive buy-in from their front-line
workers. Without both critical components, there is a strong disconnect that will negatively
impact wearable technology acceptance.
Study 1 is geared towards the front-line workforce. A technology acceptance model
methodology will be used utilizing a questionnaire design method considering:
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• Current organization – compare different sizes of organizations to see if there is a
correlation of responses based on this demographic
• Currently employed, part time/full time, or retired
• Job title
• Age and overall experience
• Tenure within the organization
• Experience with wearable technology
• Union or Non-Union
Additionally, the Perceived Usefulness (PU) and Perceived Ease-of-Use (PEU) from Davis, 1989
will be added along with subjective norm and behavioral intention-related questions such as
Lewis, 2019 and Buabeng-Andoh, 2017 as these are critical components of technology
acceptance models in previous studies.
The following are the main research questions for this study:
1. What are the most important factors for wearable exoskeleton adoption in the
construction and manufacturing industries from the front-line workforce’s perspective?
2. Is there statistical significance between construction and manufacturing participant
groups when it comes to wearable exoskeleton acceptance and adoption?
3. Is the front-line workforce generally in favor of wearable exoskeleton adoption within
their industry?
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1.2.2 Study 2: “Understanding and Incorporating Wearable Technology into an
Enterprise Organization: From a Human Resources (HR) Perspective”
Another key stakeholder involved with technology acceptance is Human Resources (HR). This is
a stakeholder that must approve the devices considering potential negative implications such as
employee ethics and privacy. There have not been many studies that have focused on this
specific demographic. Like study 1, a questionnaire design has been developed based on these
parameters:
• Current industry
• Current tenure within the organization
• Has the organization adopted wearable technology
• Level of knowledge of wearable technology – i.e what wearables have they heard of
• What is seen as the main positives of wearables
• What is seen as critical roadblocks of wearables
The following are the main research questions of the study:
1. What does human resources (HR) see as the main benefits of wearable technology
adoption?
2. What are the critical roadblocks of wearable technology adoption from an HR
perspective?
3. Does it appear that HR within the construction and manufacturing industries would be
open to wearable technology adoption within their organization?
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1.2.3 Study 3:” “Evaluating Subject Matter Expert’s Perception of Wearable
Exoskeleton Adoption in an Industrial Setting”
Subject matter experts (SMEs) play a critical role in the acceptance of the device from multiple
stakeholders such as the front-line workforce, human resources (HR), and additional
management positions to influence change. These experts are human factors engineers, research
scientists, consultants, and more, who are hired to collect technical data on wearable exoskeleton
functionality. This is typically broken down into two main categories, being physical human
performance, and attitude and perception through psychosocial data collection.
By collecting this data, this helps the overall organization make the decision of adopting
wearable exoskeletons within industry settings. To better study these experts’ perception of their
experience deploying and working with the device, the following questions will be asked through
a structured interview process:
• Current industry
• Job title
• Years of experience using wearable exoskeletons
• Data currently collected using the device
• Data preference to obtain the best output
• Main benefits of wearable exoskeleton adoption
• Critical roadblocks of wearable exoskeleton adoption
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The following are the research questions for this study:
1. What types of exoskeletons have subject matter experts attempted to deploy within
industry or work settings?
2. What types of data have subject matter experts collected from front-line employees, and
what is their preference for best output?
3. What are the main benefits of wearable exoskeleton adoption from a subject matter
experts’ perspective?
4. What are the current critical roadblocks and limitations of wearable exoskeleton adoption
from a subject matter experts’ perspective?
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CHAPTER II
A COMPARISON OF TECHNOLOGY ACCEPTANCE OF A WEARABLE EXOSKELETON
IN THE CONSTRUCTION AND MANUFACTURING INDUSTRIES
2.1 Introduction
The construction industry is the largest industry in the United States, accounting for 10% of the
gross domestic product or GDP (Helander, 1980). While this industry has a tremendous amount
of growth and offers a wide range of job opportunities for individuals, the industry has been
negatively affected by workplace accidents (Haupt and Pillay, 2016). Root causes of these
instances occurring are in areas such as safety awareness, lack of corporate commitment to safety
lack of training, lack of strict safety rules, lack of personal protective equipment (PPE), lack of
skillset, and equipment-related issues (Ammad et al. 2020). The annual cost of accidents in this
industry is $12 billion (Helander, 1980). This statistic has remained consistent for many decades.
For example, the total cost of fatal and non-fatal injuries in the construction industry was $11.5
billion in 2002 (Waehrer et al. 2007).
In efforts to improve this statistic, Congress passed the Occupational Safety and Health Act
(OSHA) in 1970 (Hinze et al 2013). While OSHA has been passed, there is evidence that shows
that documentation such as report information cannot be collected readily following the time of
accidents (Hinze et al. 1998).
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Besides the fatal four, many construction laborers suffer injuries such as musculoskeletal
disorders or soft tissue injuries. Some examples of these types of injuries is sprains, strains, and
low back pain (Buter et al. 1996). Data from Workers Compensation claims show that strains
and sprains are the leading compensable injury for the construction industry (Welch et al. 1999).
Evidence shows that construction workers’ risk of developing these injuries is much higher than
those with less intensive labor work, which is about 50% higher than those workers (Schneider,
2001). If employees do suffer these types of injuries, there have been attempts for modified work
programs, which are meant to ease employees back to work following a work-related injury
(Brooker et al. 2001).
The industry has attempted to promote safe workplaces. A safe workplace is when safety
indicators are inspected and evaluated and that have positive outcomes (Mikkelsen et al. 2010).
The size of the organization can play a major factor on injuries in the workplace. For example,
large construction firms have consistently lower frequency of lost time injuries compared to
smaller firms (McVittie et al. 1997).
The purpose of this study is to identify the barriers of acceptance of wearable technology such as
exoskeletons, as this technology has been proven to work in a variety of studies involving human
participants.
Overall health and safety within industries that are human centered as vitally important. There
are many components that can cause injury or death within the manufacturing industry. Over the
past few years, the manufacturing industry has suffered the highest injury and illness rates of any
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other industry (Grindle et al. 2000). Caught in-between injuries have served as the leading cause
of accidents in the manufacturing industry (Jeong, 1999). Injuries that have occurred during
night shifts were also a leading cause of injury and illness (Jeong, 1999). This is prevalent due to
many manufacturing sectors working during mornings, afternoons, and nights to meet business
productivity needs.
When looking at injuries in depth, there are many variables that effect the overall statistics. For
example, results have shown that younger workers tend to encounter more non-fatal injuries and
death has occurred more in the older workforce demographic in this industry (Jeong, 1999). In
another study conducted by Chi et. al 2004, a high-risk group for the manufacturing industry was
workers who had 1-15 years of experience and were working for larger manufacturing
organizations in Taiwan. A study conducted by Jeong, 1997 found that more than half of
manufacturing injuries occurred with employees that had a tenure of less than a year in South
Korea.
The manufacturing industry is constantly adapting, especially in areas such as industry 4.0, there
is a need to make safety advancements as part of this overall process (Reniers, 2017). To
improve these statistics, there are many components of an overall safety program that should be
implemented in the manufacturing industry. Like many industries that have intensive labor and
human centered tasks, the quality of training, employee turnover rates, experience, current
jobsite conditions, gender, and parameters play critical roles in mitigating hazards and risks
(Subramanian et al. 2006).
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The research team has identified the following research questions:
1. What are the most important factors for wearable exoskeleton adoption in the
construction and manufacturing industries from the front-line workforce’s perspective?
2. Is there statistical significance between construction and manufacturing participant
groups when it comes to wearable exoskeleton acceptance and adoption?
3. Is the front-line workforce generally in favor of wearable exoskeleton adoption within
their industry?
2.2 Overview of Wearable Technology in Industry Applications
Wearable technology is electronics and computers that are integrated into accessories or clothing
that can be worn comfortably on the body (Wright and Keith, 2014). Wearable devices can be
placed on glasses, watches, hardhats or headbands, or jewelry (Wright and Keith, 2014). These
sensors can track, analyze, and guide the user’s behavior (Schull, 2016). Due to this reason, there
is much room for growth and innovation for businesses in many different sectors (Raj and Ha-
Brookshire, 2016).
Wearable technology has been used in a wide range of market sectors. Some examples of
industry sectors where wearable technology has been seen is within the healthcare, construction,
manufacturing, automotive, mining, and more. Essentially any industry that has tasks that are
human-centered can utilize this technology. Wearable technology is even being used for human-
centered intelligent robots (He et al. 2017).
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2.2.1 Wearable Devices in the Construction Industry
To promote safety in the construction industry in particular, wearable technology applications
have been adopted. These technologies typically break down into two main categories which are
motion sensors and physiological sensors (Ahn et al. 2019). Examples of motion sensors that
have been used are wearable inertial measurement units (IMUs), EMGs and 3D motion capture.
Physiological sensors that have been used in the industry have been heart-rate sensors,
electrodermal-activity sensors, skin temperature sensors, eye trackers, and brainwave monitors
(Ahn et al. 2019). The goal of these technologies is to continuously monitor the workers’ health
on the jobsite and to promote jobsite safety (Ahn et al. 2019).
Wearable devices can be used as a solution for enhancing worker efficiency, improving worker
health, and creating positive interaction between the user and their work environment (Stefana et
al. 2021). Wearable technologies in general have been proven to be effective across many
different industry sectors. For example, wearable IMUs can be used to gather quantitative data
during a task such as material handling (Kim and Nussbaum, 2014). Wearable IMUs have also
been used to analyze the biomechanics of construction workers during brick laying activities
(Valero et al. 2017). These sensors are being used more widely in industries that are human-
centered such as construction because of its ability to capture data without effecting day-to-day
operations (Yan et al. 2017).
Wearable IMUs can be used effectively in the workplace for risk assessment of work-related
musculoskeletal disorders or MSD’s (Huang et al. 2020). In these types of studies, these types of
wearable devices can be used to categorize tasks into low and high-risk categories (Ranavolo et
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al. 2018). Wearable IMUs have been popular in these types of studies as these applications can
be low cost and can accurately measure workplace demands (Cao et al. 2019).
These sensors can collect data 24/7, without the need for intervention or maintenance
(Williamson et al. 2015). Researchers have taken advantage of this enhancement. For example, a
research team monitored physical activity using wearable accelerometers for construction
workers (Arias et al. 2015). The participants wore these devices for 7 days straight, and the
researchers found that over 2/3 of physical activity was from their job during the typical week
(Arias et al 2015). Using these devices, the data from the accelerometers helped the research
team categorize rigorous versus moderate exercise (Arias et al. 2015).
There are opportunities to combine multiple wearable devices for industry applications. For
example, combining motion capture with 2-D video can track multiple people simultaneously
(Malleson et al. 2019). This method has been used widely in athlete applications, such as using
these devices to analyze biomechanics in pitching athletes in baseball (DeFroda at al. 2016).
Wearable technology can be used to collect and deliver data for inspection tasks in a wide range
of different industries in real time (Pray and McSweeney, 2018).
There is also the potential of utilizing wearable technology for accident re-construction and
investigation. Wearable technology has been used in crime scene investigation (Baber et al.
2005). Radio frequency identification tags were used for evidence bags in this investigation to
capture images of scenes and objects (Baber et al. 2005). The wearable technology was able to
identify the time and location of the recovery utilizing a GPS system (Baber et al. 2005).
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Table 2.1 Overview of Motion and Physiological Sensors
Motion Sensors
• Inertial Measurement Units (IMUs)
• Surface Electromyography (EMGs)
• 3D Motion Capture Physiological Sensors
• Heart-rate sensors
• Electrodermal-activity sensors
• Skin temperature sensors
• Eye tracking
• Brainwave monitors
While there is room for this growth and potential, there are many barriers that organizations
encounter that negatively impacts their ability to adopt the technology (Page, 2015). There is a
constant challenge to meet the demands of people who want to access the technology, and it is
unknown to this point how developers can collaborate with external stakeholders in this fast-
changing industry (Raj and Ha-Brookshire, 2015).
2.2.2 Overview of Wearable Acceptance
Table 2.2 Human Factors to Acceptability of Wearable Devices: “Six human factors to
acceptability of wearable computers”
Behavior Factors
Physical Factors
Demographic
Characteristics
Cognitive Attitude
Perceived Usefulness
Perceived Ease of Use
Social Aspects
Personal Privacy
Physical Comfort and Safety
Aesthetic and Appearance
Mobility
Age and Gender
Technical Expertise
International Journal of Multimedia and Ubiquitous Engineering, 8(3), 103-144 Gimhae, 2013.
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When it comes to wearable acceptance models, there is a lack of questionnaires that identify and
measure the user’s acceptance of solutions or interventions (Fensli et al. 2008). The evaluation of
the use of wearable sensors is important for consumer buy-in (Fensli et al. 2008). One of the
main issues associated with wearable devices in general is creating buy-in from the user.
Acceptance of the wearable device itself is the main barrier of many technology applications in
the industry (De Looze et al. 2017). Organizations must promote a company culture that can
motivate their employees in this sense. Examples of this include their motivation to enhance
workplace safety, drive a stronger safety culture, display evidence on how the wearable can help
the user, and involving the employees from start to finish in the process of choosing wearables
that would fit them (Jacobs et al. 2019).
2.2.3 About Exoskeletons
Exoskeletons are a structural device that links to certain areas of the human body (Perry et a.
2007). Exoskeletons are designed to enhance human strength and performance measures such as
endurance and speed while also being comfortable (Pratt et al. 2004). This can be completed by
integrating sensing, control, and technology to evaluate the user’s task (Shi et al. 2019). For the
exoskeleton to be valuable, the device must apply forces when it is appropriate to the user’s task
(Pratt et al. 2004). The device can assist in enhancing human body motion (Kong and Jeon,
2006). The design process of the exoskeleton is critical as there must be physical connections
between the device and specific human limb (Jarrasse and Morel, 2011). Along with this, the
wearable exoskeleton should be lightweight and easy to use from a usability standpoint while
also being compact (In et al. 2011).
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Exoskeletons can provide benefits to both healthy and disabled populations (Rosen and Perry,
2007). Exoskeletons have been mainly used in rehabilitation and virtual reality simulation
applications (Perry et al. 2007). Exoskeletons can be used in virtual environments by recording
the movements of human body parts (Bergamasco et al. 1994). These devices have been used
widely in the healthcare and rehabilitation industry. For example, exoskeletons have been used in
enhancing paraplegics ability to stand and walk (Wang et al. 2014). These devices that assist in
these tasks are typically robotic ankle exoskeletons or a lower limb exoskeleton (Gordon and
Ferris, 2007). This can be done by minimizing joint activity during walking activities (Van Dijk
et al. 2011). These devices have helped the elderly, as this demographic tends to have reduced
physical capabilities and requires a lot of effort to walk (Galle et al. 2017).
The healthcare industry in general Is struggling with providing rehabilitation to patients who
have suffered a stroke (Lo et al. 2012). Exoskeletons have been used in arm therapy for stroke
patients (Nef et al. 2007). Stroke survivors can be left with poor function in their hand, in which
a exoskeleton has been used in rehabilitation therapy to gain functionality back (Schabowsky et
al. 2010). The technology has also shown benefits for wheelchair users overall health and
mobility (Wolff et al. 2014).
Exoskeletons have been used in human-centered tasks that require material transporting (Chu et
al. 2005). These tasks are done mostly through manual labor which causes a burden to the
individual (Chu et al. 2005). For example, exoskeletons have been an innovative technology in
the manufacturing industry for risk and quality assessment (Spada et al. 2017).
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2.2.4 Exoskeletons in the Construction Industry
There is a demand for the construction industry in general to improve its efficiency (Bogue,
2018). Exoskeletons can be used in the workplace in construction, as there are environments in
which unstructured and complex work tasks occur (Bock and Ikeda, 2012). Exoskeleton
applications have been proven to be useful in the workplace to mitigate the risk of injury. This is
possible because the exoskeleton itself physically prevents the worker from having unsafe
posture during high risk working tasks (Cho et al. 2018). There is also different sets of data that
can be collected using an exoskeleton. For example, researchers can focus on the posture of the
user, the mass of the object that is being lifted or manipulated, or a combination of the two
(Toxiri et al. 2018).
However, there have been few studies that use wearable exoskeletons with a high number of
human participants (Howard et al. 2020). At this point in time, the use of exoskeletons in the
construction industry is rare (Linner at al. 2018). In studies involving human participants, muscle
activity reductions have been as high as 80% utilizing this wearable device (De Looze et al.
2016). These devices have also been used to lower back muscle activity by 35-38% during
assembly work, with the workers endurance being 3x higher while utilizing the device (Bosch et
al. 2016). One potential limitation in this study was reports of back discomfort, and chest
discomfort (Bosch et al. 2016).
Exoskeletons have been used in manual handling tasks specifically. Wearing exoskeletons can
reduce physical fatigue and muscle activity in the workplace during manual handling tasks (Zhu
et al. 2021). During a study with human participants, results indicated that discomfort was
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lowered significantly, and task completion time increased by 20% (Ogunseiju et al. 2021). In a
similar study, the researchers used an exoskeleton system as an ergonomic intervention tool for
evaluating spine biomechanics (Antwi-Afari et al. 2021). Some of the results of this study
showed that the exoskeleton had acceptable usability, reduced discomfort, and a significant
reduction of muscle tension in the shoulder, lower back, and leg body parts (Antwi-Afari et al.
2021). The exoskeleton can be used to reduce muscle and spine force, along with extensor
movements in construction workers (Antwi-Afari et al. 2021).
Passive back exoskeletons can be used to determine muscle activity, energy expenditure and risk
assessment during human-centered tasks such as repetitive lifting (Alemi et al. 2020). In many of
these studies, endurance during lifting and static bending improved utilizing the device
(Kermavnar et al. 2021). Researchers have used passive back-support exoskeletons to evaluate
the risk factors associated with flooring work (Ogunseiju et al. 2021). Along with this, back-
support exoskeletons have been used to relieve stress on the lower back during the physical
demands of rebar work (Gonsalves et al. 2021).
Arm-support exoskeletons have also been used in the construction industry, which has been used
mainly in studies involving single postures or movements such as overhead work (de Vries et al.
2021). In these situations, muscle activity is reduced, upper arm velocity increases, and task
effort is reduced (Otten et al. 2018). The effectiveness of an arm support skeleton was tested
during plastering activities, which requires multiple arm movements (de Vries et al. 2021).
Results of the study showed that muscle activity and perceived exertion was reduced using this
technology (de Vries et al. 2021).
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In a similar study, an adjustable shoulder support exoskeleton was used for static and dynamic
overhead tasks (Van Engelhoven et al. 2018). The wearable technology reduced muscle activity
in the shoulder, along with creating a more balanced pattern of shoulder activation which can be
considered potential precursors to injury (Van Engelhoven et al. 2018). These types of studies
can be used more frequently, as overhead tasks are a continuous exposure to injury.
Along with this, upper limb exoskeletons have been used to assist refractory construction
workers in furnace operations (Yu et al. 2018). This device was able to withstand 50 kg worth of
force, which is very useful in this industry (Yu et al. 2018). There are many scenarios in which
construction workers would have to handle heavy loads, so this type of technology can be used
in future studies. There are also lightweight and less expensive exoskeletons that can assist
construction workers during load lifting and carrying tasks (Jain et al. 2021). This type of device
supports the elbow and wrist joints and can support 8 kg worth of weight (Jain et al. 2021). This
type of device may be more useful for contractors that do not have to manually handle as much
material.
Lower limb exoskeletons are wearable devices that are used to support the action and movement
of human lower limbs (Ren et al. 2021). Lower limb exoskeletons have been used in
rehabilitation of disabled people that require the motion of lower limbs to heal and improve
(Stopforth, 2012). Lower leg support exoskeletons have been used for below hip height panel
work in the construction industry (Pillai et al. 2020). In this study significant reduction of the
rectus femoris was observed with the wearable device which can reduce pain and discomfort
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associated with tasks that require squatting (Pillai et al. 2020). Lower limb exoskeletons have
also been used in this industry to assist workers in shotcrete projection (Capitani et al. 2021).
Knee assistive exoskeletons have been used to evaluate construction workers knee flexors,
muscle activity, and stiffness by combining an exoskeleton with wearable sensors (Yu et al.
2008). These types of wearable devices have also been used for researchers to analyze kneeling
tasks in the construction industry (Chen et al. 2018). This device can be used to analyze tasks
such as awkward kneeling postures, kneeling, and crawling for long periods which can result in
musculoskeletal disorders or MSDs over time (Chen et al. 2018). Future studies can also utilize
this type of technology to prevent hazards while walking, along with slip and fall incidents in
this industry.
Determining whether exoskeletons can be a type of personal protective equipment has been a gap
in the health and safety industry (Howard et al. 2020). Exoskeletons have been used as personal
protective equipment (PPE) on construction projects by utilizing a passive exoskeleton safety
jacket (Rosman and Mahmud, 2021). Some components of this jacket were the exoskeleton
device, heart beating sensors and global positioning systems (GPS) to analyze potential risk
factors in the workplace (Rosman and Mahmud, 2021).
Exoskeletons have the potential to be used in smart textiles in a wide range of industries. For
example, soft exoskeletons have been used for knee-sensing in the healthcare industry
(Bottenberg at al. 2018). The XOSoft lower limb exoskeleton has assisted people with mobility
issues (Ortiz et al. 2018). Soft arm exoskeletons have aided in elbow joint motions (Cappello et
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al. 2015), which can be used in future studies as this is a prevalent risk factor in the construction
industry.
There has also been an interest in developing smart anklets which can serve as a smart
exoskeleton for patients with limb deficiencies (Petrella, 2018). These types of devices have the
potential to give feedback around human performance data with tasks such as abnormal walking
or postures (Petrella, 2018). Future studies can integrate smart exoskeletons in any industry that
requires human-centered tasks. For example, there is a push to incorporate this in the mining
industry, as there are emerging ergonomic issues and opportunities (Dempsey et al. 2018).
Overall, there is an opportunity to incorporate soft exoskeletons and smart textiles involving this
technology in the construction industry, however there is very few studies that demonstrate these
practices. There is evidence in the healthcare and mining industry and should be quickly adopted
into the construction industry as research shows it can be effective in preventing soft tissues
injuries.
2.2.5 Exoskeletons in the Manufacturing Industry
The main goal of utilizing an exoskeleton in the manufacturing industry is to eliminate risk of
injury through manual material handling tasks, and to strive to keep employee turnover low
(Constantinescu et al. 2016). This can be done through reinforcing posture of the individual
using the device for support mainly in the lower back and upper extremity during these tasks
(Howard et al. 2019). Looking at individual worker demographic, workers from larger
24
organizations had more of an interest to using an exoskeleton versus smaller organizations
(Schwerha et al. 2021).
Organizations will need to see the positive effects of occupational exoskeletons through field
studies which can be conducted by field management personnel such as field supervisors, safety
professionals, and ergonomists (Crea et al. 2021). Using exoskeletons can lead to in-depth
conversations between stakeholders such as project management, research and development,
ergonomics practitioners, and workers (Toxiri et al. 2019).
In the automotive manufacturing industry, arm-support exoskeletons resulted in a major decrease
in self-reported discomfort in the neck and shoulders (Smets, 2019). Passive back exoskeletons
have assisted in physical workload in measurements such as posture analysis, usability testing,
and cardiac cost for workers completing arm-elevated finishing tasks (Moyon et al. 2019).
There is an opportunity to combine wearable exoskeletons with other wearable technology
devices. For example, an ergonomic risk assessment of an upper body passive exoskeleton was
used on-site to determine muscle fatigue during tasks such as cab and hydraulic assembly,
painting, hanging, and welding tasks with and without an exoskeleton (Gilette, 2019). The
researchers found that the EMG device helped measure threshold limit values for overhead job
tasks (Gilette, 2019). Through this study, the researchers received feedback from the participants
mentioning that an exoskeleton would be difficult to use in confined spaces and during bending
tasks which can serve as a limitation. In a similar study, the research team used three passive
25
back exoskeletons in a mock overhead drilling task and found that even with increased muscle
activation, there was deteriorated quality using the devices (Alabdulkarim et al. 2019).
Passive back and passive-shoulder assist exoskeletons were used in the wholesale and retail
environment to prevent risk of injury (Marino, 2019). 14 participants were involved in the study,
and overall found these exoskeleton devices useful. However, as a limitation, workers
complained about movement, task performance, and comfort issues (Marino, 2019).
While there are limitations as far as design and usage, The National Institute of Standards and
Technology (NIST) has been forming standards and committees based on exoskeleton research
in hopes to further develop standards (Bostelman et al. 2019). Many of these experiments consist
of trying to alleviate discomfort by considering variables such as overall fit, anthropometry, and
gender (Bostelman et al. 2019).
2.2.6 Limitations of Exoskeletons and Other Wearable Technologies in Industry
Perceived risk and compatibility appear to be some of the issues associated with wearable
devices (Nasir and Yurder, 2015). Interviews have been conducted with workplace employees
based on perceived privacy concerns, acceptance of wearables, and protection motivation
(Sergueeva and Shaw, 2016). If organizations can address these issues first-hand, this can result
in the user being more comfortable using the device (Sergueeva and Shaw, 2016).
If organizations can have these discussions with employees, this can result in the increase of
productivity and culture. Organizations can use themes to determine the potential gaps of
wearable technologies, since there is currently push-back in a variety of different industries.
26
Some of these are comfort level of their employees, goal setting, purpose of the data tracking,
and the future of wearable technology being utilized in the industry (Mercer et al. 2016).
This exoskeleton technology is evolving very quickly in industries, however there is research
that still needs to be conducted in areas such as kinematic capability and effective human-robot
interaction (Gull et al. 2020). There is a lack of product standards which can create a barrier for
exoskeleton development in the industry (Lowe et al. 2019). Most of the back-support
exoskeletons are heavy and bulky which tend to be less comfortable than soft exoskeletons
(Toxiri et al. 2019). There is a lack of soft exoskeletons developed now, which can be worn
under clothing or smart textiles, and are more comfortable for the user (Toxiri et al. 2019).
There is an importance of analyzing task demands of tasks such as working posture when
determining which exoskeleton to use (de Vries et al. 2019). For back-support exoskeletons,
performance tends to decline with tasks that required increased agility (Kermavnar et al. 2021).
27
2.2.7 Summary of Evidence
Table 2.3 Summary of Evidence – Wearable Exoskeletons
Exoskeletons
• Can be used as an ergonomic tool to analyze biomechanics and complex movement
related to construction activities
• Can assist in non-traditional movements and complex tasks
• Physically prevents awkward postures and movements
• Studies show acceptable usability, reduced discomfort, and significant decreases in
muscle tension
• Researchers can focus on the posture of the individual, the mass of the load, or both
simultaneously
Passive Back Exoskeletons
• Can be used to determine muscle activity, energy expenditure, and risk assessment
during human-centered tasks such as repetitive or manual lifting
• Endurance during lifting and static bending are improved
• Used as a risk assessment tool to relieve stress in the lower back during rebar and
flooring work
Upper Limb Exoskeletons
• Shoulder support exoskeletons have been used for overhead tasks, specifically
evaluating static and dynamic movements
• Shoulder support exoskeletons can reduce muscle activity in the shoulder, and create
more balanced patterns of shoulder movement
• Upper limb exoskeletons have been used to assist refractory construction workers by
assisting them with heavy lifting
• Less expensive and lightweight devices are available which can assist construction
workers in load lifting and carrying
• Small devices can handle 8 kg loads, more complex systems can handle as high as
50kg
Lower Limb Exoskeletons
• Support the action and movement of lower limbs
• Has been used in rehabilitation fields to assist disabled people
• Lower leg exoskeletons have been used for below hip height panel work in the
construction industry
• Has assisted in reduced pain in comfort in tasks that require squatting
• Has been used in the construction industry to assist workers in shotcrete projection
28
Table 2.3 (Continued)
Knee Assistive Exoskeletons
• Can be used to evaluate construction workers knee flexors, muscle activity, and
stiffness when combined with wearable sensors such as IMUs
• Have been used to analyze kneeling tasks in the construction industry
• Can be used to analyze tasks such as awkward kneeling postures, kneeling in general,
or crawling for long periods of time
• There is an opportunity for future studies to use this technology to prevent hazards
while walking, and for slip and fall mitigation
Exoskeletons as Personal Protective Equipment (PPE)
• Passive exoskeleton safety jacket in the construction industry
• Exoskeletons can be combined with heart beating sensors and global positioning
systems (GPS) for real time risk assessment of tasks in the construction industry
• Small and soft exoskeletons have to opportunity to be used as smart PPE
Limitations
• Perceived risk and compatibility are some of the main issues associated with these
devices
• Privacy concerns, acceptance of the technology, and protection motivation play crucial
factors
• Exoskeleton technology is emerging, however there is a lack of research in areas such
as kinematic capability and effective human interaction with the device
• Lack of product standards which can hinder exoskeleton development
• Most of these devices are bulky and heavy which effect comfort for the user
• Lack of soft exoskeletons which promote more comfortability for the user
• Performance can decline with tasks that require increased agility for back-support
exoskeletons
Future Studies
• There is an opportunity to incorporate soft exoskeletons and smart textiles more often
in studies, which has been used in healthcare and mining studies
• Smart anklets have been used in other industries in which researchers in the
construction industry can have similar studies for slip and fall prevention for example
• Future studies should incorporate a higher number of human participants in studies, as
this is currently lacking
29
2.3 Questionnaire Design
To receive the best feedback from the user, the design of the questionnaires will play a major
factor of how the user will answer questions. Questionnaire content can allow workers to answer
more questions freely and honestly, which can result in more information or a wider range of
results (Villalobos et al. 2013). Based on the results of the questionnaire, intervention may be
needed. If an intervention is needed, resilience and perceived social support play a role in
increasing morale (Rodriguez-Fernandez et al. 2016). Management can initiate a changing work
environment, along with increasing social support from management and other workers.
One example of a type of questionnaire that has been used widely in studies is a psychosocial
questionnaire. These are surveys that are designed to reach out to front-line workers or users to
receive feedback based on their work environment (Nistor et al. 2012). Psychosocial
questionnaires can be used a risk assessment tool for supervisors in a variety of different
industries (Nistor et al. 2012). For example, the Copenhagen questionnaire is a popular
questionnaire in which organizations have used since it is free of charge (Kristensen and Borg,
2003). For work-related questionnaires, the National Institute of Occupational Safety and Health
(NIOSH) has questionnaires that are specific to the workplace and hazards (Kristensen and Borg,
2003).
There are limitations to these questionnaires. Workers must self-report these questionnaires
which can imply biases (Useche et al. 2019). Worker attitude can also negatively impact data and
results if the worker is not fully truthful (Brenner and DeLamater, 2016). Since this data can be
30
perceived as subjective, there are other external factors that should be evaluated to gather more
accurate data.
2.3.1 Questionnaires in the Construction Industry
In the construction industry, there is an importance to enhance safety through innovative
strategies (Gao et al. 2015). For example, wearable technology can be utilized to collect
psychological data to evaluate behavior-based safety (Guo et al. 2017). Along with this, there are
opportunities to collect physiological data and physical data simultaneously through on-site
experiments by identifying correlations in the data (Guo et al. 2017). Wearable technology
studies involving human participants have been successful in trial studies (Gao et al. 2015).
The Copenhagen questionnaire has been used in the construction industry to identify
environmental factors (Kristensen, 2001). Looking at an industry such as the construction
industry, there are many occupational stressors that can lead to injury (Ikuma and Aghazadeh,
2011). External factors such as the work environment and mental health factors can result in
physical injury in this industry (Molen et al. 2013). The psychosocial questionnaire has also been
used to determine workers willingness to work past 65 years of age (Blatter et al. 2012).
In an online survey reaching out to 4385 construction workers, results showed that the worker
would be open to sharing and utilizing data collecting on them if it could help identify personal
risks and promote safety (Häikiö et al. 2020). Based on this research, there are opportunities to
reach out to individual workers utilizing questionnaire surveys.
31
A pilot study questionnaire was conducted to reach out to project managers that worked for
general contractors in the United States and the results showed that trialability, useful features,
and the availability of qualified staff were the most important factors for wearable technology
(Gao et al. 2015). Results from questionnaires outline that educating and training workers,
promoting wearable devices, and conducting detailed assessments are key strategies to improve
the implementation of these devices regardless of subjective perception (Nnaji and Awolusi,
2021).
Questionnaire surveys have been used in Malaysia which reached out to 133 construction
practitioners, which found that the most important technology in the industry is Building
Information Modeling (BIM) and wearable safety technologies such as robotics and automation
(Yap et al. 2021). The practitioners believed that these technologies are best suited for pre-
planning, safety monitoring and hazard identification (Yap et al. 2021).
There have also been questionnaire surveys reaching out to older construction workers on smart
wearable technology use to understand their perception of the device (Callejas and Kwon, 2019).
The research team reached out to 15 construction workers utilizing a survey and identified that
perceived risk was the main factor in their decision making (Callejas and Kwon, 2019). Other
results of this study had more even data in reasons such as perceived cost, perceived trust, lack of
knowledge, perceived usefulness, facilitating conditions, and more (Callejas and Kwon, 2019).
Social influence was the least important factor in most of their responses (Callejas and Kwon,
2019).
32
Studies have also been completed on entry-level construction workers to identify general fatigue
status and identify early interventions that can be used to mitigate fatigue during tasks such as
manual material handling (Lee et al. 2021). One main goal of this study was to identify a
wearable sensor that can actively measure risk factors such as fatigue (Lee et al. 2021). There is
an opportunity to incorporate questionnaires in a study like this to understand the user’s
perception of the device. Results may differ based on the change of age demographic compared
to many different studies that reach out to older construction workers.
There are opportunities to implement smart personal protective equipment (PPE) to minimize
work injuries on construction sites (Lee et al. 2020). For example, a research team reached out to
Malaysian construction workers, and findings show that respondents understand that smart
personal protective equipment (PPE) can be better to reduce injuries than standard personal
protective equipment (PPE) (Lee et al. 2020). In a similar study, the researchers reached out to
413 construction workers based on their acceptance of personal protective equipment (PPE) in
Hong Kong (Man et al. 2021). The researchers were able to develop a technology acceptance
model and used this questionnaire to identify risk perception for construction workers (Man et al
2021).
A research model was also conducted for smart vests and wristbands in the construction industry,
reaching out to 120 construction workers on their perception of these potential devices (Choi et
al. 2017). Results of this study showed that perceived usefulness, social influence, and perceived
privacy risk were the main factors associated with workers incentive to use the device (Choi et
33
al. 2017). Workers experience with devices can positively impact the use of using the smart vest
(Choi et al. 2017).
There have also been questionnaires that have reached out to consumers accepting wearable
technology within solar-powered clothing (Hwang, 2014). In this study, a pretest design was
completed to evaluate the conciseness of the questionnaire (Hwang, 2014). Future studies can
utilize these types of questionnaires, as smart textiles and smart clothing can be used widely
across many industries due to its accessibility. Future studies can also utilize a pretest design, as
this will give the researcher more immediate feedback on the questionnaire design itself.
There are also questionnaires available that have been completed in other industries for the user’s
preference of what is being tracked on them (Koo et al. 2017). By gaining results during a
baseline pre-test design, research teams can identify what data can be collected that workers
would be comfortable with.
A questionnaire was sent out to Indian construction companies identifying the gaps of business
growth (Bhattacharya et al. 2021). Results of this study showed that anticipation of new demands
and capabilities was one of the leading factors of enabling growth in the construction industry
(Bhattacharya et al. 2021). An example of a new capability would be wearable technology. There
is an importance to understand why there is a gap in perception and motivation to utilize these
unique capabilities to enhance worker safety.
34
Studies have also shown that participants participating in these questionnaires that work for
smaller companies have a lower perception and motivation to use the wearable devices in general
versus participants working for medium to larger companies (Nnaji et al. 2019). In this study in
particular, the research team was evaluating influence in technology can influence decision
making in the construction industry (Nnaji et al. 2019). The most influential factors were
reliability of the technology, effectiveness, and durability (Nnaji et al. 2019). Evidence shows
that questionnaires of wearable technologies should be geared towards employees at bigger
organizations, as they are more likely to have a higher baseline understanding of the technology
itself.
There are opportunities for researchers to reach out to major organizations via questionnaires.
For example, a questionnaire was sent out to the North American Association of Transportation
about wearable technology that can be used to protect bridge maintenance workers from fall
protection exposures (Santa, 2018). Future studies can adopt this technique as these public
organizations have outreach that can reach out to many different employees of different business
sectors.
2.3.2 Questionnaires in the Manufacturing Industry
The technology acceptance model (TAM) can be used when implementing a new technology
within the manufacturing environment (Gresham, 2020). While this model has been used within
a wide range of industries, there are still gaps from a demographic standpoint. For example, there
is little evidence of technology acceptance modeling being used in the South Africa
manufacturing industry (Taherdoost, 2018). Along with this, technology can be considered
35
complicated for the user and mass sampling can be difficult to obtain (Lee et al. 2011). As a
result, there can be mistaken conclusions of the data set (Lee et al. 2011).
Questionnaires have been geared to both management and front-line employees. When looking
at the organization’s perspective on technology acceptance, there is a need to look at the overall
system and processes of the organization. One area where this can be done is by collecting
meaningful data. For example, a technology acceptance model was used to collect big data
analytics (Verma et al. 2018).
For example, a survey was adopted to an audience of management for shop floor advanced
manufacturing technologies (Scannell et al. 2011). Results of this study found that supplier
support did not have significant influence on the behavioral control of the technology being used
by the front-line employees (Scannell et al. 2011).
In the automation manufacturing industry in China, results of a technology acceptance model
found that perceived norms significantly influence the overall organization’s intention to use the
automation technology applications for both perceived usefulness and intention to use (Cao et al.
2018). In a similar study in the food manufacturing sector in Kenya, found that ease of use,
usefulness, and intentions to use significantly impacted food innovations (Okumua and Faith,
2018).
In another study geared towards management, green manufacturing technology was looked at
further in the manufacturing industry in China (Ivan et al. 2010). Results of this study found that
36
current jobsite conditions, social implications, government regulations were driving factors of
accepting this technology (Ivan et al. 2010). Results of this study also found that performance,
social influence, and effort expectancy did not play a significant role in the overall results.
For front-line employees, user perspective was studied in the Indonesian manufacturing sector
(Chin and Lin, 2015). 258 questionnaires were sent to front-line employees and found that
compatibility and technology complexity were the biggest influencers to the employees’
intention to use technology (Chin and Lin, 2015). In a similar study, a technology acceptance
model was used to evaluate the user’s behavioral intention of a new plasma technology (Lee et
al. 2010). Results of this study found that perceived ease of use, subjective norm, and experience
were the biggest driving factors of accepting the technology (Lee et al. 2010).
Technology acceptance models have also been used to identify the relationship between
technology acceptance and organizational agility in Malaysia to identify an organization’s value
as a competitor in the marketplace (Zain et al. 2005). Organizational structure and culture play
critical roles in technology being utilized and accepted in the industry. For example,
organizational structure will play a role as financial stability and management personnel able to
collect and analyze data will be important. Culture is important, as it is important to have front-
line workers understand the value of the technology itself.
2.3.3 Questionnaires for One Specific Device
To utilize wearable technologies, the consumer must approve the technology itself. In research, it
is known that researchers use survey questionnaires, hypothesis testing, and modeling to collect
37
data (Liao et al. 2020). Organizations can utilize questionnaire surveys to reach out to this
audience to understand their perspective. For example, a survey was used to identify factors
influencing wearable technology adoption in the healthcare industry (Zhang et al. 2017). The
main results of this study showed that technology attributes, health, and consumer attributes
influenced the adoption of this technology the most (Zhang et al. 2017).
Many questionnaires have been pointed towards the consumer. A questionnaire survey in the
healthcare industry reached out to physiotherapists on their perspective on healthcare technology
such as mHealth (Blumenthal at al. 2018). Results of this study showed that perceived usefulness
and perceived ease of use were the most influenced factors (Bluementhal et al. 2018). Along
with this, the researchers found no evidence of age, gender, or experience playing a factor on
their perspectives of the device (Bluementhal et al 2018). In a similar study, a questionnaire
reached out to nurse practitioners as they will have a major responsibility on how patients will
use devices (Wilson, 2017). Results showed that nurses had a lot of experience in the latest
technologies such as electronic records and simulation experiences, and wearable technology
will be the next step in technology applications in this field (Wilson, 2017). More research is
needed to coach patients and caregivers on the benefits of these devices (Wilson, 2017).
There have been studies reaching out to audiences for specific devices. For example, a research
team reached out to 1412 consumers in Turkey on the acceptance of wearable technology such as
smart T-shirts and undershirts (Turhan, 2013). Results of this study found that subjective norms
and attitude behaviors are direct influences to the consumer buying the product, but perceived
usefulness was not a significant factor (Turhan, 2013).
38
Along with this, there are questionnaires that reach out to consumers for activity trackers. For
example, a research team reached out to 150 middle-aged and elderly adults around using a
health tracking device (Ku et al. 2020). The results of this study showed that attitude, perceived
normal, enjoyment, and concentration have positive effects on consistently using the device (Ku
et al. 2020). Results of this study also showed that perceived control did not affect this audience
(Ku et al. 2020). In a similar study, the researchers wanted to understand the underlying factors
affected consistent use with smartwatches (Dehghani et al 2018). The research team reached out
to 383 smartwatch users to find out the main reasons why the user would not consistently use the
device (Dehghani et al. 2018).
There have also been survey questionnaires that reached out to runners regarding user experience
since wearable technologies can be used for injury prevention (Clermont et al. 2020). The results
of the study showed that basic metrics were helpful for injury prevention, whereas the more
advanced metrics weren’t as helpful for the consumer (Clermont et al. 2020).
Perceived usefulness of smart wearable devices in disaster situations has been studied and
evaluated in Japan (Cheng et al. 2017). The research team was able to reach out to 647
respondents and found that if the user can appreciate the functions of smart wearable devices,
they would see how it would be useful in these disaster situations (Cheng et al. 2017). Like many
results, privacy issues were the main concerns with the respondents (Cheng et al. 2017). There
are many scenarios in which wearable technology can be used in disaster situations, such as
workplace emergencies or natural disasters. Questionnaires can be used to identify the gaps of
acceptance for the user.
39
The following are the main research questions that are looking to be identified through this
study:
1. What are the most important factors for wearable exoskeleton adoption in the
construction and manufacturing industries from the front-line workforce’s perspective?
2. Is there statistical significance between construction and manufacturing participant
groups when it comes to wearable exoskeleton acceptance and adoption?
3. Is the front-line workforce generally in favor of wearable exoskeleton adoption within
their industry?
2.4 Methodology
2.4.1 Participants
All respondents will have to be employees working within the construction and manufacturing
industries. These participants must be 18 years of age or older. These participants can range from
0 years of experience to retired professionals. To identify participants, a survey panel was used.
Participants were reached via social media and email, so they had access to a computer or smart
phone during the time of the survey.
Participants had to accept to have their anonymous data recorded by answering “Yes” to the
voluntary survey. After this, participants were asked what industry they currently work in.
Respondents who answered “Other” rather than construction or manufacturing were
automatically removed from the survey and were not able to answer any further questions.
40
2.4.1.1 Estimation of Sample Size
A minimum sample size was calculated considering the margin of error and confidence interval
for this study. A literature review was also conducted to determine the minimum number of
participants for the study, as these examples are outlined as industry standard best practices.
• 5% margin of error – this can remain low because there are few questions that are open-
ended
• 95% confidence interval
To identify the minimum number of participants needed for the study, a literature review was
conducted that involved data collection via questionnaires. More specifically, these studies
involved both specifically the technology acceptance model for exoskeleton acceptance. These
studies range from 24 to 60 participants. These studies focused specifically within exoskeletons
and technology acceptance models.
For example, Shore et al. 2022 used 24 participants to develop a technology acceptance model of
a robotic assistive device for an older adult population. Additionally, Siedl and Mara, 2021 used
31 participants to identify exoskeleton acceptance by utilizing two questionnaires. Goffredo et al.
2019 utilized a TAM model for a wearable powered exoskeleton with 46 participants. For studies
in this specific area, best practices for sample size have been established based on these study
results.
41
The participant count exceeded the minimum acceptable participant count. This study had 110
total participants within the construction and manufacturing sectors across a wide variety of roles
within their organization.
2.4.1.2 Tools
A minimum number of tools were used in this study as the purpose of this study is to gather
information via an online survey. Qualtrics was used to collect data. The internet machine
generated the results, and then the numerical data was exported to Microsoft Excel. This data
was then transferred to IMB SPSS Statistics to run a Chi Square test.
2.4.1.3 Procedure
The survey was generated through Qualtrics and was electronically recorded. Respondents were
reached out to by a survey panel in which a wide net of different job titles and experiences were
yielded. More specifically, there was an emphasis on gaining enough participants who perform
the task (i.e labor, floor worker, etc), and management roles that can help influence change
within an organization.
A survey panel was used to recruit participants. An initial trial collection was collected to ensure
that quality data was being collected in terms of the participant audience and responses.
42
2.4.1.4 Demographic Information
While there were no “set” boundaries for ruling out individuals within the study, there was an
importance to receive diversified responses. This questionnaire was geared towards the front-line
workforce, however, receiving responses from management to gain their perspective was useful
to the overall data results. The questionnaire was broken down to answer questions such as, but
not limited to:
• Current organization – which will help me compare different sizes of organizations to see
if there is a correlation of responses based on this demographic
• Job title
• Age and overall experience
• Experience with wearable technology
Exclusion Criteria:
• At least 18 years of age
• Able to read and write
• Access to computer and internet
None of these questions ruled out an individual as part of this study, however, there was an
opportunity to look at trends in the data such as:
• One industry may be more susceptible to using wearable exoskeletons in the workplace
• Younger individuals are inepter with wearable technology; older demographic and larger
tenure may want to do things the way they always have
• People with more experience utilizing technology may understand its value more
43
2.4.1.5 Data Analysis
IBM SPSS Statistics was used to analyze data for this study. As mentioned above, given the level
of variability expected from using a survey for the purpose of collecting data, a confidence level
of 95% with a 5% margin of error was used to evaluate significance in the data collected. In
addition, a descriptive summary was provided for each question.
A Chi-Square test was used to compare the two different population groups. This method was
used to compare the role of the organization versus the questions answered within the survey.
These results are mentioned mainly within the Likert scale questions, along with the results of
some demographic data (i.e role within organization).
Through Qualtrics, descriptive statistics such as the mean, SE mean, standard deviation,
variance, minimum/maximum values, along with quartile ranges were provided. Data is
presented in a table and/or graph format, including percentages and main trends in the data.
2.5 Results
As an output of the data through Qualtrics, numerical data was downloaded and converted into
Microsoft Excel. Statistical significance was tested through IBM SPSS Statistics. To test the
participant groups, a Chi Square test was completed with all the numerical data provided.
There were 110 participants who completed the questionnaire survey. The following is the
survey demographic.
44
The participants included 87 construction and 23 manufacturing employees. The % breakdown
between each industry was 79.09% and 20.91% respectively. Participants who answered
“Other”, were removed from the survey.
Participants were then asked to answer what best described their role within the organization.
They were able to choose from the following options listed in table 4 below. Craftsman,
Laborers, or Floor Workers yielded the most results with 40% of participants.
Table 2.4 Percentage Breakdown of Participants by Job Title
Job Title
% of Results
Craftsman, Laborer, or Floor Worker
40.00%
Foreman or Field/Plant Supervisor
15.00%
Project or Quality Management
22.73%
Safety Management
4.55%
Other
17.27%
45
Table 2.5 Breakdown of Participants by Job Title and Industry
Job title
Craftsman, Laborer, Floor
Worker
Construction
Manufacturing
Foreman or Field/Plant
Supervisor
Construction
Manufacturing
Project or Quality
Management
Construction
Manufacturing
Safety Management
Construction
Manufacturing
Other
Construction
Manufacturing
Total
Number
n=44
n=37
n=7
n=17
n=16
n=1
n=25
n=17
n=8
n=6
n=2
n=4
n=18
n=15
n=3
n=110
% of Results
40.00%
33.63%
6.36%
15.45%
14.54%
0.91%
22.73%
15.45%
7.27%
5.45%
1.81%
3.63%
16.36%
13.63%
2.73%
100%
As shown in table 5 above, the biggest demographic for this study was construction laborers.
This included 36 construction laborers and 8 floor workers in manufacturing. This was followed
46
by 16 construction supervisors (foreman), 15 construction project managers, and 15 construction
other (unspecified). Although these are unspecified, it is assumed that these participants are in
roles such as but not limited to: project executives, estimating/purchasing, and/or human
resources (HR). The strongest participant groups in manufacturing were within project
management and floor workers with 10 and 8 participants.
There was a diverse background among participants. The goal of the data collection was to
ensure that there would be a wide range of roles and responsibilities in the construction and
manufacturing sectors. There was an emphasis on ensuring that there were enough participants
that physically perform the task, rather than just management. Both were important in this sense
because the researchers wanted to gather data on the perception of employees that would
ultimately wear the device, along with management personnel that could influence upper
management within an organization.
Since the Chi-Square test was used to compare both participant groups, this was an area that had
statistical significance. Within the role of the organization, the following table below shows the
breakdown of the results.
Table 2.6 Chi-Square Results – Role within Organization
Value
Degrees of Freedom (df)
Asymptotic Significance (2-
sided)
11.991
4
.017
47
Shown in table 6 above, the P value is 0.017. This value is > 0.05, demonstrating that there is
statistical significance between the participant groups as it pertains to their role within the
organization. This was the only Chi-Square result that fell into this category.
Of the 110 total participants, 74.55% were male, and 25.45% were female. There were 82 total
male participants in the study. There were 62 male construction participants and 20
manufacturing participants. There were 28 total female participants in the study. 20 females in
construction, and 8 females in manufacturing. Although there is evidence to show that there is a
strong gender gap both the construction (Nakabonge, 2022) and manufacturing industries
(Abegaz and Nene, 2018), sufficient data was collected among female participants.
28 construction and 7 manufacturing professionals were between the ages of 18 and 34 years old.
46 construction and 18 manufacturing professionals were within the age range of 35 and 50 years
old. 15 construction and 3 manufacturing participants were between 51 and 65 years old. This
distribution was considered strong due to many of the participants (83.64%) being further away
from retirement, which means their perception of the device can carry more weight as these
devices continue to be rolled out in organizations.
There was an emphasis on getting participants with a wide range of backgrounds and experiences
within the construction and manufacturing sector. Over half of the participants (54.55%) were in
the age range of 35-50 years old. This is mid-career for most in this participant group. 29.09%
were between the ages of 18-34 years old, which is considered early career for this participant
group. 16.36% of participants were between the ages of 51 and 65 years old, or late career
48
towards retirement. There were no participants who were 66 years or older, so it was with the
assumption that all participants are active employees within the construction and manufacturing
sector. Experience in the industry for each of the participants is unknown.
42 total participants have suffered an injury during their career. 39 of these participants were
within the construction industry and 3 participants were within the manufacturing industry. 16
Craftsmen, Laborers, or Floor workers have suffered an injury, which had the most yielded
results in terms of job title. This was followed by 12 Project/Quality Management employees, 6
other, 5 Foreman/Plant Supervisors, and 3 Safety Managers.
Participants were then asked to classify what their experience and understanding is with
wearable technology in general, such as Fitbits, Apple Watches, etc. The graph below shows the
distribution of responses in regard to their experience and understanding of wearable technology.
49
Figure 2.1 Knowledge and Understanding of Wearable Technology, Qualtrics
Shown in figure 1 above, strong understanding had the most respondents. The table below shows
the number of participants and the % of responses. 54 participants had a strong understanding of
wearable technology such as owning a device or having experience using one. 36 participants
had some understanding of wearable devices, and 20 participants did not have any experience
with wearable technology.
50
Table 2.7 Breakdown of Knowledge and Understanding of Wearable Technology
#
Classification
%
Count
1
None – have never
used any of these
devices
18.18%
20
2
Some understanding
– have heard of these
devices and
understand what they
are designed for
32.73%
36
3
Strong understanding
– either own one of
these devices or have
had experience using
them
49.09%
54
Total
100%
110
Table 8 below shows the descriptive summaries of the participants’ understanding of wearable
devices.
Table 2.8 Descriptive Summaries – Knowledge and Understanding of Wearable Technology
Minimum
Maximum
Mean
Std Deviation
Variance
1.00
2.00
1.62
0.49
0.24
Participants were then asked if they knew what a wearable exoskeleton is and what it is designed
for. 46 participants knew what a wearable exoskeleton was, and 64 participants did not know.
For participants that did not know what an exoskeleton was and what it is designed for, an about
exoskeleton page was provided as part of the survey questionnaire. This is listed below as an
example.
51
Exoskeletons are a device that has joints and links to mirror a human body (Perry et al. 2007), to
assist in human body motion (Kong & Jeon, 2006). These devices are used in human-centered
risk factors such as, but not limited to overexertion due manual material handling, unsafe
working postures, strains, and sprains, and more. Some examples of exoskeletons are: Full body
exoskeletons, passive back exoskeletons, upper limb exoskeletons, lower limb exoskeletons,
knee assistive exoskeletons. The following image is an example:
Figure 2.2 About Exoskeletons
“Exoskeletons: A Promising Development for Construction Site Safety.” Capitol Technology
University, Capitology Blog, 2023, https://www.captechu.edu/blog/exoskeletons-promising-
development-construction-site-safety. “
After all participants understood what a wearable exoskeleton device was, they were challenged
to rank the following factors in order of importance for the user:
• Physical Comfort
• Appearance of Device
• Mobility
52
• Technical Expertise
• Perceived Usefulness
• Personal Privacy
Figure 3 below provides a visual of the result for this study. This graph shows each rank from the
top priority to the lowest priority. This is color coded and labeled so the distribution of responses
is easy to interpret.
Figure 2.3 Ranking the Importance of Factors for Wearable Exoskeletons – Qualtrics
Figure 3 above shows the results of question 9 of the survey, which were critical factors for
wearable exoskeleton adoption in the construction and manufacturing industries. Physical
53
comfort was the most critical factor for employees in the workplace (63). Mobility was second
(24), followed by perceived usefulness (8) and apperance of the device (7).
Table 9 below gives a breakdown of how this question was answered by all participants.
Table 2.9 Breakdown of Participants Responses – Factors for Wearable Exoskeleton
Adoption
Rank
Topic
1
2
3
4
5
6
Total
1
Physical
Comfort
63
57.27%
30
27.27%
7
6.36%
6
5.45%
3
2.73%
1
0.91%
110
2
Appearance
7
6.36%
14
12.73%
19
17.27%
17
15.45%
22
20.00%
31
28.18%
110
3
Mobility
24
21.82%
41
37.27%
28
25.45%
10
9.09%
5
4.55%
2
1.82%
110
4
Technical
Expertise
5
4.55%
16
14.55%
23
20.91%
37
33.64%
21
19.09%
8
7.27%
110
5
Perceived
usefulness
8
7.27%
6
5.45%
24
21.82%
27
24.55%
30
27.27%
15
13.64%
110
6
Personal
privacy
3
2.73%
3
2.73%
9
8.18%
13
11.82%
29
26.36%
53
48.18%
110
As shown in table 9 above over half of the participants ranked physical comfort as their most
important factor (57.27%). Additionally, 93/110 or 84.5% ranked physical comfort in their top
two factors. This was followed by mobility with 59% of respondents falling within the top two
factors. This made these factors unanimously the most important among all factors for wearable
54
exoskeleton adoption. Physical comfort also had the least amount of participants ranking it last
with only 1 participant (0.91%). This was followed by mobility with 24 participants (21.82%),
which also had the 2nd least responses for ranking it last (2 participants or 1.82%).
Personal privacy appeared to be the least valued factor for exoskeleton adoption within the
participants. 53 participants or 48.18% ranked personal privacy as the least valued factor in
wearable exoskeleton adoption. Personal privacy also had the least participants ranking it as the
most important and 2nd most important factor, as both only had 3 participants or 2.73%.
The appearance of the device did not appear to be important to the participant group. Only 7
participants or 6.36% of respondents ranked this as the most important factor. Additionally, 31
participants or 28.18% of respondents ranked this as the least important factor when it comes to
wearable exoskeleton adoption. This factor also had 22 participants or 20% of respondents
ranking it as its 5th most important factor or 2nd to least important. This means 53 participants or
48.18% ranked this factor as their bottom 1/3 or 33% of factors.
Technical expertise and perceived usefulness had participants ranking these factors in the middle
and bottom quartile of choices (i.e 3,4,5). For example, 60 participants or 54.5% ranked technical
expertise as 3rd or 4th most important. Perceived usefulness had 51 participants or 46.4% ranking
this category as 3rd or 4th most important. Results of this study show that many of the participants
feel indifferent or have a small opinion on this factors when it comes to wearable exoskeleton
adoption.
55
Table 2.10 Descriptive Summaries – Factors for Wearable Exoskeleton Adoption
#
Factor
Minimum
Maximum
Mean
Standard
Deviation
Variance
Count
1
Physical
Comfort
1.00
6.00
1.72
1.08
1.17
110
2
Appearance
of Device
1.00
6.00
4.15
1.60
2.56
110
3
Mobility
1.00
6.00
2.43
1.16
1.35
110
4
Technical
Expertise
1.00
6.00
3.70
1.26
1.59
110
5
Perceived
Usefulness
1.00
6.00
4.00
1.38
1.91
110
6
Personal
Privacy
1.00
6.00
5.01
1.27
1.61
110
Table 10 above shows the descriptive summaries for the results for this question. Physical
comfort had the lowest variance and mean, making it the most consistent answer among
participants followed by the mobility of the device.
Mobility had a mean of 2.43, followed by technical expertise of 3.70. Mobility had the 2nd lowest
variance of the responses, which shows conistency of agreement on the importance of this factor
among participants. Technical expertise and personal privacy had variance of 1.59 and 1.61,
respectively.
The next set of questions as part of the survey were similar in nature, and referred to concepts of
the technology acceptance model by Davis, 1989. More specifically, the Perceived Usefulness
(PU) and Perceived Ease-of-Use (PEU) sections will be added along with subjective norm and
behavioral intention-related questions such as Lewis, 2019 and Buabeng-Andoh, 2017. These are
56
critical components of technology acceptance models in previous studies. A likert scale was used
to rank each response in the following categories:
• Strongly Disagree
• Moderately Disagree
• Slightly Disagree
• Neutral
• Slightly Agree
• Moderately Agree
• Strongly Agree
This began on question 10 of the survey. Each question will follow a similar format. This will
include the question of what was asked, a bar graph representation (provided through a Qualtrics
output), a breakdown of how each question was answered by participants and the % for each
response, and the descriptive summaries for each question. This includes the minimum,
maxiumum, mean, standard deviation, and variance.
In addition, as part of the Likert scale questions, a Chi-Square test was completed to determine
statistical significance between both participant groups. Due to the heavy participant group
within the construction industry, there was a test needed to ensure that there was not a significant
statistical difference that could impact results in favor of a specific participant group. The
question regarding industry (question 2) was compared to the rest of the questions within the
questionnaire.
57
Table 2.11 Chi-Square Results – Likert Scale
Question #
Value
Degrees of Freedom
(df)
Asymptotic
Significance (2-
sided)
10
2.107
5
.834
11
3.274
6
.774
12
3.679
6
.720
13
5.476
6
.484
14
3.953
6
.683
15
1.857
6
.932
16
1.936
6
.925
17
4.714
6
.581
18
2.886
6
.823
19
4.032
6
.672
20
1.017
6
.985
21
4.064
6
.668
22
3.360
6
.763
23
1.105
6
.981
The designated alpha level with a 95% confidence interval is 0.05. In these cases, the P value is
>0.05, which shows that this is not significant. This means that we can’t conclude that there is a
statistical difference in responses between the construction and manufacturing industries. These
questions were based on attitude and acceptance of the device, meaning that the industry did not
dictate how participants responded to these questions.
The first question of the survey was: “Using an exoskeleton in my job would enable me to
accomplish tasks more quickly”. This question was geared towards the efficiency aspect of
participants tasks. Figure 4 below shows the distribution of responses to this question.
58
Figure 2.4 Distribution of Responses, Question 10 – Qualtrics
Table 12 below is a breakdown of the responses with a breakdown of the number of participants
who answered in a particular category, and the % breakdown of each response.
59
Table 2.12 Distribution of Responses, Question 10
#
Answer
%
Participants
1
Strongly Disagree
10.91%
12
2
Moderately Disagree
3.64%
4
3
Slightly Disagree
3.64%
4
4
Neutral
17.27%
19
5
Slightly Agree
30.00%
33
6
Moderately Agree
15.45%
17
7
Strongly Agree
19.09%
21
Total
100%
110
Table 13 below provides the descriptive summaries, including the minimum, maximum, mean,
standard deviation, and variance.
Table 2.13 Descriptive Summaries – Question 10
Minimum
Maximum
Mean
Std Deviation
Variance
1.00
7.00
4.75
1.80
3.24
Shown in figure 4 and table 12 above, “Slightly Agree” was chosen the most with 33
participants. This was followed by “Strongly Agree” and “Neutral”. The mean of the data was at
4.75, showing that the average response is leaning towards “Slightly Agree”. The standard
deviation of this response was 1.80, while the variance was 3.24. 64.54% of respondents were in
agreement, whether that was slightly, moderately or strongly. 17.27% of respondents were
60
neutral or indifferent. 18.19% of respondents were in disagreement, whether that was slightly,
moderately, or strongly.
Question 11 was “Using an exoskeleton would improve my job performance”. The following
graph below shows the distribution of responses to this question. This question again, was geared
towards the perception of how wearable exoskeletons can impact efficiency in a positive way for
the user.
Figure 2.5 Distribution of Responses, Question 11 – Qualtrics
Table 14 below is a breakdown of the responses with a breakdown of the number of participants
who answered in a particular category, and the % breakdown of each response.
61
Table 2.14 Distribution of Responses – Question 11
#
Answer
%
Participants
1
Strongly Disagree
9.09%
10
2
Moderately Disagree
2.73%
3
3
Slightly Disagree
5.45%
6
4
Neutral
18.18%
20
5
Slightly Agree
25.45%
28
6
Moderately Agree
16.36%
18
7
Strongly Agree
22.73%
25
Total
100%
110
Table 15 below provides the descriptive summaries, including the minimum, maximum, mean,
standard deviation, and variance.
Table 2.15 Descriptive Summaries – Question 11
Minimum
Maximum
Mean
Std Deviation
Variance
1.00
7.00
4.88
1.78
3.16
Shown in table 15 above, “Slightly Agree” was chosen the most with 28 respondents. This was
followed by “Strongly Agree” with 25 respondents, and “Neutral” with 20 respondents. The
mean of this response was 4.88, similar to question 11, learning towards “Slightly Agree”. The
standard deviation for this response was 1.78, while the variance was 3.16. 64.54% of
respondents were in agreement, whether that was slightly, moderately, or strongly. 18.18% were
62
neutral or indifferent. 17.27% of respondents were in disagreement, whether that was slightly,
moderately, or strongly.
Question 12 was “Using an exoskeleton in my job would increase my productivity”. The
following graph below shows the distribution of responses to this question.
Figure 2.6 Distribution of Responses, Question 12 – Qualtrics
Table 16 below is a breakdown of the responses with a breakdown of the number of participants
who answered in a particular category, and the % breakdown of each response.
63
Table 2.16 Distribution of Responses – Question 12
#
Answer
%
Participants
1
Strongly Disagree
9.09%
10
2
Moderately Disagree
1.82%
2
3
Slightly Disagree
7.27%
8
4
Neutral
18.18%
20
5
Slightly Agree
26.36%
29
6
Moderately Agree
14.55%
16
7
Strongly Agree
22.73%
25
Total
100%
110
Table 17 below provides the descriptive summaries, including the minimum, maximum, mean,
standard deviation, and variance.
Table 2.17 Descriptive Summaries – Question 12
Minimum
Maximum
Mean
Std Deviation
Variance
1.00
7.00
4.85
1.77
3.12
29 respondents chose “Slightly Agree”, which was the most common response. This was
followed by “Strongly Agree” with 25 participants, and “Neutral” with 20 participants. The
mean was 4.85, standard deviation of 1.77, and a variance of 3.12. 63.64% of respondents were
in agreement, whether that was slightly, moderately, or strongly agree. 18.18% were neutral or
64
indifferent. 18.18% of participants were in disagreement whether that was slightly, moderately,
or strongly.
Question 13 of the survey was “Using an exoskeleton would enhance my effectiveness on the
job”. The following graph shows the distribution of responses.
Figure 2.7 Distribution of Responses, Question 13 – Qualtrics
Table 18 below is a breakdown of the responses with a breakdown of the number of participants
who answered in a particular category, and the % breakdown of each response.
65
Table 2.18 Distribution of Responses – Question 13
#
Answer
%
Participants
1
Strongly Disagree
8.18%
9
2
Moderately Disagree
1.82%
2
3
Slightly Disagree
7.27%
8
4
Neutral
16.36%
18
5
Slightly Agree
20.91%
23
6
Moderately Agree
24.55%
27
7
Strongly Agree
20.91%
23
Total
100%
110
Table 19 below provides the descriptive summaries, including the minimum, maximum, mean,
standard deviation, and variance.
Table 2.19 Descriptive Summaires – Question 13
Minimum
Maximum
Mean
Std Deviation
Variance
1.00
7.00
4.97
1.73
3.01
27 respondents chose “Moderately Agree”, followed by “Strongly Agree” and “Slightly Agree”
with 23 respondents. The mean for this response was 4.97, had a standard deviation of 1.73, and
a variance of 3.01. 73 participants or 66.37% were in agreement, whether that was slightly,
66
moderately, or strongly. 18 participants or 16.36% were neutral. 19 participants or 17.27% were
in disagreement, whether that was slightly, moderately, or strongly.
Question 14 of the survey was “Using an exoskeleton would make it easier to perform job-
related tasks”. The following graph below shows the distribution of responses.
Figure 2.8 Distribution of Responses, Question 14 – Qualtrics
Table 20 below is a breakdown of the responses with a breakdown of the number of participants
who answered in a particular category, and the % breakdown of each response.
67
Table 2.20 Distribution of Responses – Question 14
#
Answer
%
Participants
1
Strongly Disagree
6.36%
7
2
Moderately Disagree
5.45%
6
3
Slightly Disagree
1.82%
2
4
Neutral
17.27%
19
5
Slightly Agree
25.45%
28
6
Moderately Agree
20.91%
23
7
Strongly Agree
22.73%
25
Total
100%
110
Table 21 below provides the descriptive summaries, including the minimum, maximum, mean,
standard deviation, and variance.
Table 2.21 Descriptive Summaries – Question 14
Minimum
Maximum
Mean
Std Deviation
Variance
1.00
7.00
5.04
1.69
2.87
“Slightly Agree” yielded the most results with 28 respondents, followed by “Strongly Agree”
with 25, and “Moderately Agree” with 23. 76 or 69.09% of respondents were in agreement,
whether that was slightly, moderately, or strongly. 19 or 17.27% of respondents were neutral or
indifferent. 15 or 13.63% of respondents were in disagreement, whether that was slightly,
68
moderately, or strongly. The mean for this response was 5.04, had a standard deviation of 1.69,
and a variance of 2.87.
Question 15 was “I would find an exoskeleton useful in my job”. The following graph shows the
distribution of responses.
Figure 2.9 Distribution of Responses, Question 15 – Qualtrics
Table 22 below is a breakdown of the responses with a breakdown of the number of participants
who answered in a particular category, and the % breakdown of each response.
69
Table 2.22 Distribution of Responses, Question 15
#
Answer
%
Participants
1
Strongly Disagree
8.18%
9
2
Moderately Disagree
3.64%
4
3
Slightly Disagree
6.36%
7
4
Neutral
21.82%
24
5
Slightly Agree
20.00%
22
6
Moderately Agree
19.09%
21
7
Strongly Agree
20.91%
23
Total
100%
110
Table 23 below provides the descriptive summaries, including the minimum, maximum, mean,
standard deviation, and variance.
Table 2.23 Descriptive Summaires – Question 15
Minimum
Maximum
Mean
Std Deviation
Variance
1.00
7.00
4.83
1.76
3.11
“Neutral” had the most responses with 24 participants. This was followed by “Strongly Agree”
with 23 participants, and “Slightly Agree” with 22 participants. 66 responses or 60% of
participants agreed whether that was slightly, moderately, or strongly. 24 responses or 21.82% of
participants were neutral or indifferent. 20 responses or 18.18% of participants disagreed
70
whether that was slightly, moderately, or strongly. The mean for this response was 4.83, had a
standard deviation of 1.76, and a variance of 3.11.
Question 16 was “Learning to operate an exoskeleton would be easy for me”. These set of
questions focused primarily on the learning and training portion of the product. The following
graph shows the distribution of responses.
Figure 2.10 Distribution of Responses, Question 16 – Qualtrics
Table 24 below is a breakdown of the responses with a breakdown of the number of participants
who answered in a particular category, and the % breakdown of each response.
71
Table 2.24 Distribution of Responses – Question 16
#
Answer
%
Participants
1
Strongly Disagree
2.73%
3
2
Moderately Disagree
1.82%
2
3
Slightly Disagree
4.55%
5
4
Neutral
15.45%
17
5
Slightly Agree
33.64%
37
6
Moderately Agree
18.18%
20
7
Strongly Agree
23.64%
26
Total
100%
110
Table 25 below provides the descriptive summaries, including the minimum, maximum, mean,
standard deviation, and variance.
Table 2.25 Descriptive Summaires – Question 16
Minimum
Maximum
Mean
Std Deviation
Variance
1.00
7.00
5.25
1.42
2.00
“Slightly Agree” yielded the most responses with 37. 83 participants or 75.46% of responses
agreed, whether that was slightly, moderately, or strongly. 17 participants or 15.45% of the
responses were neutral or indifferent. 10 participants or 9.1% of responses disagreed, whether
that was slightly, moderately, or strongly. The mean for this response was 5.25, had a standard
deviation of 1.42, and a variance of 2.00.
72
Question 17 was “I would find it easy to get an exoskeleton to do what I want it to do”. The
graph below shows the distribution of responses.
Figure 2.11 Distribution of Responses, Question 17 – Qualtrics
Table 26 below is a breakdown of the responses with a breakdown of the number of participants
who answered in a particular category, and the % breakdown of each response.
73
Table 2.26 Distribution of Responses – Question 17
#
Answer
%
Participants
1
Strongly Disagree
4.55%
5
2
Moderately Disagree
5.45%
6
3
Slightly Disagree
9.09%
10
4
Neutral
21.82%
24
5
Slightly Agree
20.00%
22
6
Moderately Agree
25.45%
28
7
Strongly Agree
13.64%
15
Total
100%
110
Table 27 below provides the descriptive summaries, including the minimum, maximum, mean,
standard deviation, and variance.
Table 2.27 Descriptive Suammaries – Question 17
Minimum
Maximum
Mean
Std Deviation
Variance
1.00
7.00
4.78
1.60
2.55
“Moderately Agree” yielded the most responses with 28. This was followed by “Neutral” with
24 and “Slightly Agree” with 22. 24 participants or 21.82% of respondents were neutral or
indifferent. 21 participants or 19.09% of respondents disagreed, whether that was slightly,
moderately, or strongly. The mean for this response was 4.78, had a standard deviation of 1.60,
and a variance of 2.55.
74
Question 18 was “My interaction with an exoskeleton would be clear and understandable”. The
graph below shows the distribution of responses.
Figure 2.12 Distribution of Responses, Question 18 – Qualtrics
Table 28 below is a breakdown of the responses with a breakdown of the number of participants
who answered in a particular category, and the % breakdown of each response.
75
Table 2.28 Distribution of Responses – Question 18
#
Answer
%
Participants
1
Strongly Disagree
1.82%
2
2
Moderately Disagree
3.64%
4
3
Slightly Disagree
4.55%
5
4
Neutral
27.27%
30
5
Slightly Agree
22.73%
25
6
Moderately Agree
17.27%
19
7
Strongly Agree
22.73%
25
Total
100%
110
Table 29 below provides the descriptive summaries, including the minimum, maximum, mean,
standard deviation, and variance.
Table 2.29 Descriptive Summaries – Question 18
Minimum
Maximum
Mean
Std Deviation
Variance
1.00
7.00
5.08
1.47
2.15
“Neutral” yielded the most responses with 30. This was followed by “Slightly Agree” and
“Strongly Agree”, with 25 responses each. 69 participants or 62.73% of responses agreed,
whether that was slightly, moderately, or strongly. 30 participants or 27.27% of responses were
neutral or indifferent. 11 participants or 10.01% of responses disagreed, whether that was
76
slightly, moderately, or strongly. The mean for this response was 5.08, had a standard deviation
of 1.47, and a variance of 2.15.
Question 19 was “It would be easy for me to become skillful at using an exoskeleton”. The graph
below shows the distribution of responses.
Figure 2.13 Distribution of Responses, Question 19 – Qualtrics
Table 30 below is a breakdown of the responses with a breakdown of the number of participants
who answered in a particular category, and the % breakdown of each response.
77
Table 2.30 Distribution of Responses – Question 19
#
Answer
%
Participants
1
Strongly Disagree
1.82%
2
2
Moderately Disagree
0.91%
1
3
Slightly Disagree
5.45%
6
4
Neutral
13.64%
15
5
Slightly Agree
30.91%
34
6
Moderately Agree
20.91%
23
7
Strongly Agree
26.36%
29
Total
100%
110
Table 31 below provides the descriptive summaries, including the minimum, maximum, mean,
standard deviation, and variance.
Table 2.31 Descriptive Summaries – Question 19
Minimum
Maximum
Mean
Std Deviation
Variance
1.00
7.00
5.39
1.36
1.84
“Slightly Agree” was the most yielded result with 34 participants. This was followed by
“Strongly Agree” with 29, and “Moderately Agree” with 23. 86 participants or 78.18% of
responses agreed, whether that was slightly, moderately, or strongly. 15 participants or 13.64%
of responses were neutral or indifferent. 9 participants or 8.18% disagreed, whether that was
78
slightly, moderately, or strongly. The mean for this response was 5.39, had a standard deviation
of 1.36, and a variance of 1.84.
Question 20 was “I would find an exoskeleton easy to use”. The following graph shows the
distribution of responses.
Figure 2.14 Distribution of Responses, Question 20 – Qualtrics
Table 32 below is a breakdown of the responses with a breakdown of the number of participants
who answered in a particular category, and the % breakdown of each response.
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Table 2.32 Distribution of Responses – Question 20
#
Answer
%
Participants
1
Strongly Disagree
1.82%
2
2
Moderately Disagree
2.73%
3
3
Slightly Disagree
3.64%
4
4
Neutral
20.91%
23
5
Slightly Agree
28.18%
31
6
Moderately Agree
23.64%
26
7
Strongly Agree
19.09%
21
Total
100%
110
Table 33 below provides the descriptive summaries, including the minimum, maximum, mean,
standard deviation, and variance.
Table 2.33 Descriptive Summaries – Question 20
Minimum
Maximum
Mean
Std Deviation
Variance
1.00
7.00
5.18
1.36
1.86
“Slightly Agree” yielded the most responses with 31 participants. This was followed by
“Moderately Agree” with 26, and “Neutral” with 23. 78 participants or 70.91% of respondents
agreed, whether that was slightly, moderately, or strongly. 23 participants or 20.91% of
respondents were neutral or indifferent. 9 participants or 8.18% of respondents disagreed,
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whether that was slightly, moderately, or strongly. The mean for this response was 5.18, had a
standard deviation of 1.36, and a variance of 1.86.
Question 21 was “I am interested in learning more about how exoskeletons can assist me in my
job efforts”. The graph below shows the distribution of responses.
Figure 2.15 Distribution of Responses, Question 21 – Qualtrics
Table 34 below is a breakdown of the responses with a breakdown of the number of participants
who answered in a particular category, and the % breakdown of each response.
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Table 2.34 Distribution of Responses – Question 21
#
Answer
%
Participants
1
Strongly Disagree
8.18%
9
2
Moderately Disagree
2.73%
3
3
Slightly Disagree
3.64%
4
4
Neutral
19.09%
21
5
Slightly Agree
19.09%
21
6
Moderately Agree
18.18%
20
7
Strongly Agree
29.09%
32
Total
100%
110
Table 35 below provides the descriptive summaries, including the minimum, maximum, mean,
standard deviation, and variance.
Table 2.35 Descriptive Summaries – Question 21
Minimum
Maximum
Mean
Std Deviation
Variance
1.00
7.00
5.09
1.80
3.23
“Strongly Agree” yielded the most results with 32 participants. This was followed by “Neutral”
and “Slightly Agree” with 21. 73 participants or 66.36% of respondents agreed, whether that was
slightly, moderately, or strongly. 21 participants or 19.09% of respondents were neutral or
indifferent. 16 participants or 14.55 disagreed, whether that was slightly, moderately, or strongly.
The mean for this response was 5.09, had a standard deviation of 1.80, and a variance of 3.23.
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Question 22 was “I have positive feelings towards learning how to use exoskeletons in the
workplace”. The following graph shows the distribution of responses.
Figure 2.16 Distribution of Responses, Question 22 – Qualtrics
Table 36 below is a breakdown of the responses with a breakdown of the number of
participantswho answered in a particular category, and the % breakdown of each response.
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Table 2.36 Distribution of Responses – Question 22
#
Answer
%
Participants
1
Strongly Disagree
4.55%
5
2
Moderately Disagree
1.82%
2
3
Slightly Disagree
3.64%
4
4
Neutral
20.91%
23
5
Slightly Agree
21.82%
24
6
Moderately Agree
23.64%
26
7
Strongly Agree
23.64%
26
Total
100%
110
Table 37 below provides the descriptive summaries, including the minimum, maximum, mean,
standard deviation, and variance.
Table 2.37 Descriptive Summaries – Question 22
Minimum
Maximum
Mean
Std Deviation
Variance
1.00
7.00
5.09
1.80
3.23
“Strongly Agree” and “Moderately Agree” yielded the most responses with 26. This was
followed by “Slightly Agree” with 24, and “Neutral” with 23. 76 participants 69.1% of
respondents agreed, whether that was slightly, moderately, or strongly. 23 participants or 20.91%
of respondents were neutral or indifferent. 11 participants or 10.01% of respondents disagreed,
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whether that was slightly, moderately, or strongly. The mean for this response was 5.09, had a
standard deviation of 1.80, and a variance of 3.23.
Table 2.38 Summary of Evidence – Descriptive Summaries
Question #
Mean
Std Deviation
Variance
10
4.75
1.80
3.24
11
4.88
1.78
3.16
12
4.85
1.77
3.12
13
4.97
1.73
3.01
14
5.04
1.69
2.87
15
4.83
1.76
3.11
16
5.25
1.42
2.00
17
4.78
1.60
2.55
18
5.08
1.47
2.15
19
5.39
1.36
1.84
20
5.18
1.36
1.86
21
5.09
1.80
3.23
22
5.09
1.80
3.23
Average
5.01
1.64
2.72
Table 38 above is the summary of evidence of the descriptive summaries for the Likert scale
questions. This provides all the descriptive summaries for each of the questions. Along with this,
the average for each descriptive summary is shown. The average mean for all responses was
5.01, the standard deviation was 1.64, and the variance was 2.72.
The mean being at 5.01, was around “Slightly Agree” as a consensus for many participants
involved in the study. There was also a pattern of this, as 7 of these questions or 53.84% had
“Slightly Agree” as the most yielded response.
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The standard deviation ranged from 1.36 to 1.80. The standard deviation for any question did not
exceed 2 points from the mean. This data shows that the answers to this study were dispersed
closely to the mean, which was “Slightly Agree”.
The variance ranged from 1.84 to 3.24, with an average of 2.72. The lowest variance for
questions was typically when there was the lowest standard deviation. There was a higher
variance due to some answers leaning towards neutral and moderately/strongly agree. However,
there were no questions in which there was a high frequency of negative implications or
disagreement towards the question being asked.
For example, the question with the most disagreement was Question 17 “I would find it easy to
get an exoskeleton to do what I want it to do”. This had 21 participants or 19.09% in
disagreement (47.6% of this were slightly disagreed, 28.6% moderately, and 23.8% strongly).
Question 15 “I would find an exoskeleton useful in my job” had 20 participants and 18.18% of
responses.
Table 39 below shows the breakdown of the main responses to the questions listed above.
Additional responses were neutral, moderately agree, and strongly agree. These responses were
always in the top 3 of most yielded responses.
Table 2.39 Breakdown of Main Responses by Participants
Slightly Agree
Neutral
Moderately Agree
Strongly Agree
N=7
N=2
N=2
N=2
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Neutral responses were for Question 15: “I would find an exoskeleton useful in my job”, and for
Question 18 “My interaction with an exoskeleton would be clear and understandable”. There
were no trends in terms of topic for neutral being the most yielded result.
“Moderately Agree” also had 2 questions in which it had the most yielded response. These were
for Question 13 “Using an exoskeleton would enhance my effectiveness on the job” and
Question 17 “I would find it easy to get an exoskeleton to do what I want it to do”. After learning
more about exoskeletons and their functionality, participants of the study were confident that
wearable exoskeletons can help the industry from an efficiency standpoint.
Additionally, the usability of the device is something that participants agreed with. Participants
felt that the device could be flexible to perform human-centered tasks both in the construction
and manufacturing industries.
“Strongly Agree” also had 2 questions in which it was the most yielded response. This was for
Question 21 “I am interested in learning more about how exoskeletons can assist me in my job
efforts” and Question 22 “I have positive feelings towards learning how to use exoskeletons in
the workplace”.
For this result, it was demonstrated that the audience, after learning what an exoskeleton is and
what its functionalities were, was willing and wanted to learn more about the device. By
selecting “Strongly Agree”, evidence shows that these participants within these industries would
be enthusiastic about how these devices can be applied to their industries.
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Table 2.40 Average Responses – Likert Scale
#
Answer
%
Participants (per
question)
Total Answers
1
Strongly Disagree
5.90%
6.5 or 7
85
2
Moderately
Disagree
2.90%
3.2 or 3
42
3
Slightly Disagree
4.80%
5.3 or 5
69
4
Neutral
19.09%
21
273
5
Slightly Agree
25.00%
27.5 or 28
357
6
Moderately Agree
19.80%
21.8 or 22
284
7
Strongly Agree
22.10%
24.3 or 24
316
As shown in table 40 above, “Slightly Agree” had the highest average responses per question
with around 28 participants per question or 25% of responses. This was followed by “Strongly
Agree” with 24 participants per question or 22.1% of responses. “Moderately Agree” was 3rd,
with around 22 participants per question or 19.8% of responses. The least chosen choice was
“Moderately Disagree” with an average of 3 participants per question or 2.9% of responses.
Evidence shows that each question on average was skewed towards agreement of wearable
exoskeleton adoption within their respective organization. Since the Likert scale questions were
focused on a previously validated model of the Technology Acceptance Model by Davis, 1989,
the front-line workforce generally would be in favor of adopting these devices. There was strong
encouragement for many of these participants to want to learn more about the device and its
functionalities.
2.6 Discussion
There were a wide range of questions for this survey, which included demographics such as the
industry participants are working in and what their roles are, experience with wearable
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technology in general, age, and more. Additionally, participants were asked if they have suffered
an injury during their career.
If employees were not aware of a wearable exoskeleton’s purpose and functionalities, an about
exoskeleton page was provided. After participants learned about what it was and what it looked
like, they were able to rank different factors in order of importance. This gave participants a
chance to consider different factors and put themselves in the perspective of physically wearing
the device.
If the wearable exoskeleton were to be adopted in the workplace, physical comfort would be the
most important factor within these business sectors based on data results. For example, 63
participants or 57.27% chose physical comfort as their first option out of 6 possibilities.
Additionally, 93 participants or 84.5% had physical comfort as their top 2 choices. Physical
comfort was unanimously the most important factor out of all the different choices. This was
followed by mobility with 24 participants or 21.82% as their first choice and 59% of participants
putting mobility as their first two choices. Mobility had the most participants as its second choice
with 41 participants or 37.27%.
Personal privacy was the least important factor. 53 participants put personal privacy as their most
unimportant factor. This included 3 participants putting personal privacy as their first choice and
an additional 3 participants putting it as their second choice. This was an area that was assumed
to have important implications among the factors due to previous literature that has focused on
personal privacy as a critical limitation (Pote and Asbeck, 2023) and (Ajunwa, 2018).
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The appearance of the device and technical expertise also did not appear to be an important
factor as well. Wearable exoskeletons can be considered personal protective equipment (PPE) by
many participants, in which appearance is not its critical function. However, design studies have
been completed regarding PPE. For example, Watson et al. 2019 studied the design of personal
protective equipment (PPE) in low hazard settings. In addition, Sazanova et al. 2021 studied
personal protective equipment use for dust mitigation from bulk materials. In circumstances
where additional personal protective equipment (PPE) was needed, appearance was not a critical
function of the mitigation of injuries.
Technical expertise was not chosen as well, due to the assumption that the user would be trained
on the device before using it. Additionally, the about exoskeletons page provided participants
technical information on the capabilities of the device. Many of the participants did not have
technical expertise with the device anyway as they have never used it.
When referring to the Likert scale questions, evidence shows that many participants agreed with
the questions being asked. The graphs, tables of responses and %, and descriptive summaries
provided evidence of this. For example, “Slightly Agree” was the most answered response out of
the Likert scale choices. This was followed by “Moderately” and “Strongly Agree”.
There were no questions in which any of the disagreements were chosen over being with
agreement of the question. Many of these questions were geared towards quality and efficiency.
Additionally, there were questions regarding their individual’s motivation and willingness to
90
learn more about the device, in which these had the most participants choosing “Strongly Agree”
as their response.
The chi-square results did not have statistical significance, as each Likert scale question was
>0.05. This meant that the industry did not play a role in how participants answered questions.
This result was not surprising, as the tasks between the construction and manufacturing
industries are so similar and these devices have recently been rolled out in these industries.
Future studies can gather further data such as the role within the organization in comparison to
the acceptance questions, along with gathering further data on whether a specific trade or type of
worker would influence the outcome of the study.
2.7 Conclusion
Based on the six human factors to acceptability by Gimhae, 2013, physical factors such as
physical comfort and mobility were among the most important. However, a physical factor
mentioned within this category was aesthetic and appearance, which was not a critical factor in
implementation for this specific wearable device. Behavior factors such as personal privacy and
perceived usefulness were not among the important factors to wearable exoskeleton adoption
within this participant group.
However, cognitive attitude was tested through the Likert scale questions utilizing the
Technology Acceptance Model by Davis, 1989, and subjective norms and behavioral intention
questions by Lewis, 2019 and Buabeng-Andoh, 2017. Results of this study showed that many of
the participants were in favor of adopting wearable exoskeleton devices. More importantly, the
91
eagerness to learn more about the device and its capabilities yielded “Strongly Agree” results,
which show the positive attitude that many participants had.
Age and gender did not play a critical role in respondents answers. The age group of 51-65 had
the most in terms of disagreement, however this was 5/18 or roughly 28% of participants.
Additionally, the answers in disagreement were the same participants. This was not considered
statistically significant. Along with this, technical expertise with wearable devices was wide
ranged, and technical experience with wearable devices did not play a critical role in participants
answers as there was even distribution between agreeing, neutral, or disagreement.
There were also a wide range of different roles and responsibilities within an organization. 40%
of participants were participants that would be wearing an exoskeleton, followed by the other
participants who are in management roles within an organization. Although these employees
may not physically wear the device themselves, they do provide an influence on upper
management, and other corporate programs regarding safety, quality, and efficiency of the front-
line workforce.
Wearable exoskeletons are still being rolled out across organizations across the construction and
industrial sectors, so this concept is new for most employees within these sectors. Although
many participants (58.18%) did not know what a wearable exoskeleton was prior to finishing the
survey, participants showed enthusiasm towards wanting to learn more about the device.
Information provided through this survey included the important factors to consider with
wearable exoskeleton adoption, along with the perception of the device through the Technology
92
Acceptance Model by Davis, 1989, and subjective norms and behavioral intention questions by
Lewis, 2019 and Buabeng-Andoh, 2017.
Data collected from this study can help research practitioners and organizations who are
interested in adopting wearable exoskeleton devices for tasks that have risk factors such as
repetitive motion and awkward posture movements that can result in overexertion related
injuries. Additionally, it can help 3rd party manufacturers and consultants who are looking to
adopt these devices in construction and industrial settings.
2.8 Opportunities for Future Research
In future studies, the Likert scale model could utilize more safety-related questions as part of the
questionnaire. For example, Wong et al. 2021 and Zhang et. al 2022 studied the acceptance of
personal protective equipment (PPE) in training and safe working practices. There is an
opportunity to incorporate some of these concepts into the previously validated scale and
questions to better understand these devices as they pertain to safety.
There is an opportunity to incorporate questionnaires and the technology acceptance model in
general to identify areas of potential training enhancement. For example, a study completed by
Wang et al. 2016 utilized an acceptance model to understand aviation students’ perceptions
towards using augmented reality for training instruction (Wang et al. 2016). This study was used
to enhance perceptions and the future use of utilizing this technology for training. Training users
93
will be important in future studies and applications as training in general has been shown to have
significant on the user’s motivation from an extrinsic and intrinsic standpoint (Rao, 2007).
There are also opportunities for an organization to examine enterprise resource planning (ERP)
more widely in studies. In a specific research study conducted by Amoako-Gyampah and Salam,
2004, the researchers found that training and project communication influence behaviors
attitudes towards wearable devices (Amoako-Gyampah and Salam, 2004). In a similar study, a
survey that reached out to 75 personnel found that subjective norms, perceived usefulness, and
education are the key critical components of behavior to utilize the technology (Gumussoy et al.
2007). There is evidence that ERP is not only a technical system, but there are social components
that are associated with the system (Pasaoglu, 2011).
While the technology acceptance model by itself has been proven to show value, future studies
can combine and compare technology acceptance modeling with other applications. For
example, a research study compared technology acceptance and the theory of planned behavior
and found that the technology acceptance model had an advantage as it is easier to apply
(Mathieson, 1991). However, one limitation from this study showed that it typically only collects
very general information about the perception of the current system (Mathieson, 1991).
Organizations can utilize this model, but there is also the opportunity to design questionnaires to
be more flexible to fit business needs.
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Since financial decisions are so critical for organizations, wearable technology is an investment
where many would be hesitant. There are opportunities to incorporate the technology acceptance
model to a cost estimation system, as this has been conducted in the automotive manufacturing
industry (Bodendorf and Franke, 2022). Value stream costing using the technology acceptance
model has been used in the manufacturing environment (Eslami et al. 2019). Results of this study
found that there is not significant relationship between perceived usefulness and behavioral
intention when it comes to financial decisions, however, perceived-ease of use and behavioral
intention will affect value-stream costing (Eslami et al. 2019).
95
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CHAPTER III
UNDERSTANDING AND INCORPORATING WEARABLE TECHNOLOGY INTO AN
ENTERPRISE ORGANIZATION: FROM A HUMAN RESOURCES (HR)
PERSPECTIVE
3.1 Abstract
While wearable technology has had critical success in areas such as evaluating performance and
identifying potential precursors to injury, there is an importance of evaluating each stakeholder
who is involved in the process of implementation. Many research studies focus on either the
individual or the organization. Another important individual stakeholder is Human Resources
(HR) for organizations. With high turnover rates, competitive job markets, employee ethics, and
more, human resource management and performance plays a critical role in an enterprise
organization’s success. They are a critical factor in implementing wearable technologies in the
industrial setting. The following paper is a comprehensive literature review that outlines the
potential enhancements wearable technologies can provide from an HR perspective, and the
current limitations that can make wearable technology adoption difficult in industrial settings.
3.2 Introduction
Human Resources or HR is known as one of the most important elements especially in large
organizations (Zeebaree et al. 2019). There is an importance to have sustainable HR policies
since there is such a competitive working environment (Izvercian et al. 2014), as organizations
110
must constantly adapt to changes and industry trends (Harzallah and Vernadat, 1999). To be a
leading enterprise organization, integration and adaptation are the main components have having
strategic human resource management (Schuler, 1992). Larger organizations tend to have larger
revenues and resources, which allow these types of companies to adopt wearable technology.
Wearable technologies are devices that track human performance activity, collect data, and can
be tailored to the needs of either the user itself or the organization (Thierer, 2014). There is
exponential growth of wearable technology in a variety of industries such as healthcare (Ferreira
et al. 2021). However, there is a reputation of wearable manufacturers not respecting privacy of
the customers who utilize the device (Saa et al. 2018). However, engineering advances have
assisted in wearable technologies that are much easier to use for the employee (Bowman and
West, 2019).
There are many reasons why human resources would be opposed to adopting wearable
technology into the workplace. For example, employee monitoring can lead to concerns
regarding employee privacy (Moussa, 2015), which in return can negatively impact morale
(Tambe et al. 2019). There is also evidence that shows that employee privacy has been a leading
cause of concern in American workplaces (Guffey and West, 1996). The Fourth Amendment of
the United States Constitution gives the employee right to privacy (Bowman and West, 2019).
There are also liability risks that are associated with organizations, making it difficult to keep
employees under surveillance (Cox et al. 2005). For example, if an employee is found to have a
disease or illness which eventually results in an employee getting fired, this raises negative
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implications to the organization (Bowman and West, 2019). Negative impacts of laws such as
HIPPA have been considered in wearable technology applications (Newman and Kreick, 2015).
There are many variables that Human Resources must encounter. Along with innovation and
staying in front of trends, employee training and production parameters are important for
technology adoption (Perez et al. 2002). Experience components has played a critical role in
technology acceptance, which has lacked in typical TAM models (Szajina, 1996).
Enterprise organizations are under the pressure of saving money and reducing cost, along with
meeting customer demands (Ferdous et al. 2015). Lack of human resources, technological, and
financial resources have been critical factors in resisting technology acceptance (Vajjhala and
Thandekkattu, 2017). This makes it difficult for organizations to offer financial rewards, which
can impact incentives and motivation for the employee (Bowman and West, 2019).
While evidence shows that wearable technology can be helpful, there are constant barriers that
prevent organizations from using the technology (Page, 2015). There are constant changes of
people trying to use the technology, and as a result, enterprises cannot keep up with current
trends (Raj and Ha-Brookshire, 2015). Financial implications and employee pushback are
important factors for enterprise organizations and upper management to be able to incorporate
this technology into their current process. For example, enterprises may not see the value of the
technology due to the initial cost of the technology. Employee feedback can also be a concern as
employees may not want data collected on them.
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Christensen (1997) defines wearable technologies into two main categories which is sustaining
and disruptive. Sustaining technology is defined as being an already established technology that
is continuously improving, as disruptive technology is known to have performance problems
because it is new or does not apply to a given audience or working task. These perceptions apply
to social acceptance of technology which is an important factor in implementing technology into
the workplace (Gimhae, 2013). There is an importance for organizations and Human Resources
to create a sustaining culture towards wearable technology, and not disruptive.
The following paper addresses the key concerns of wearable technologies from a human
resources perspective, along with opportunities where wearable technologies can be
implemented and provide success to organizations in the industrial sector.
To utilize wearable technologies, the consumer must approve the technology itself. In research, it
is known that researchers use survey questionnaires, hypothesis testing, and modeling to collect
data (Liao et al. 2020). For example, qualitative studies have been conducted to inquire on
behavior of wearable technology toward information security policies (Raymundo, 2020).
Evidence shows that if an individual’s perceived benefit is higher than the perceived privacy
risk, that individual is more likely to accept the device (Li et al. 2016). Employees entering the
workforce now are in an age group where they may have grown up with wearable technology
and may be more willing to utilize this technology (De Smet et al. 2016). To collect this data,
Human Resources can utilize questionnaires to reach out to the front-line workforce.
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Studies have also shown that employees that work for smaller companies have a lower
perception and motivation to use the wearable devices in general versus participants working for
medium to larger companies (Nnaji et al. 2019). In this study in particular, the research team was
evaluating influence in technology can influence decision making in the construction industry
(Nnaji et al. 2019). The most influential factors were reliability of the technology, effectiveness,
and durability (Nnaji et al. 2019). Evidence shows that questionnaires of wearable technologies
should be geared towards employees at bigger organizations, as they are more likely to have a
higher baseline understanding of the technology itself.
Privacy risk has been an on-going concern with employees regarding wearable technology.
However, the medical industry has been overcoming concerns about patient privacy (Sergueeva
and Shaw, 2016). With overall support from the front-line, this may allow Human Resources to
be more accepting to adopting wearable technology into the workforce. Reaching out to front-
line personnel should be a motivating factor, as there is a demand for strengthening human
resource practices due to staff shortages increasing (Tursunbayeva, 2019).
Wearable technology can engage employees in a unique way (Maltseva, 2020), mainly because it
is newly adopted. For example, millennials have a strong perception towards luxury wearable
technologies (Blazquez et al. 2020). Innovation and conventional fashion are currently being
evaluated by product development teams which typically include leaders in upper-management
positions (Raj, 2017). If employees are on-board with the appearance of the device or can
choose the design of the wearable, that may assist in technology acceptance concerns.
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While wearable technology has been proven to be useful in a variety of industries, one challenge
is gaining acceptance from organizations. Technology plays a critical role for enterprises to
complete, as this is a way to stay in front of trends and production best practices in the industry
(Hamzeh and Xu, 2019). There is also a demand to utilize wearable technology in the industry,
especially within facilities with large areas and more complex systems (De Felice, et al. 2022).
Organizations are currently trying to identify tools and best practices regarding risk analysis of
these devices. The integration of wearable technology has assisted in the inspection process for
organizations, which can positively impact organizations (Pray and McSweeney, 2018).
Since financial decisions are so critical for organizations, wearable technology is an investment
where many would be hesitant. There are opportunities to incorporate the technology acceptance
model to a cost estimation system, as this has been conducted in the automotive manufacturing
industry (Bodendorf and Franke, 2022).
Value stream costing using the technology acceptance model has been used in the manufacturing
environment (Eslami et al. 2019). Results of this study found that there is not significant
relationship between perceived usefulness and behavioral intention when it comes to financial
decisions, however, perceived-ease of use and behavioral intention will affect value-stream
costing (Eslami et al. 2019). Human body communication-based wearables have been used to
save unnecessary expenses on time (Shi et al. 2018), which can save enterprise organizations
money on costs.
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There are two stages of employee management, which are typically the hiring phase and the on-
the-job phase (Barzilay, 2018). Technology in general has facilitated important aspects of
Human Resources such as recruiting, on-boarding, and monitoring performance (Vyas and Jain,
2022). Wearable technology can support the employee on-boarding process, by enabling faster
job transition (Kohen-Vacs et al. 2019). Augmented reality (AR) has been successful in on-
boarding personnel in electrical utility operations (Sebok et al. 2020) and have resulted in less
on-boarding and training time for new employees (Matveuik, 2019).
Collecting data on employee performance can help the employer hire the right personnel,
schedule employees, provide adequate wages, and monitor human performance (Bodie, 2017).
For example, sensor enabled wearables have supported the production industry from an
education and on-boarding standpoint, as new employees in this industry have to learn new
production processes (Schonig et al. 2021). Wearable computing has also been used as a protype
for assisting in training within the automotive industry (Maurtua et al. 2007). There has also been
success utilizing wearable technology for restaurant food handler training (Clark et al. 2018),
which can translate to training for human-centered tasks such as manual material handling in
industrial applications during the on-boarding process.
There is also the opportunity to utilize wearable technology to support individuals with
intellectual and developmental disabilities (Paul et al. 2022), which has been done in a vocational
setting. Wearable technology has also been used for autism spectrum disorder interventions in
the workplace (Koumpourous and Kafazis, 2019). These technologies have been more useful
than standard wearable technology such as Fitbits, as these devices for individuals with
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disabilities, providing adequate work accommodations will motivate them to apply for positions,
and will not limit Human Resources from a recruiting and on-boarding standpoint.
For age discriminatory purposes or potential concerns in this area, wearable technology has been
designed to fit the aging population (Lewis and Neider, 2017). Critical success factors have been
identified in the adoption of wearables for the senior population in Thailand (Srizongkhram et al.
2021). Wearable technology has also been used to physical activity such as quick movements
and the risk of falling for older adults that have diabetes (Najafi et al. 2013). This is another area
that if potential employees feel discouraged, they will not apply. If there is a reputation that an
organization is utilizing wearable technology to assist in human performance for all individuals,
this will again, welcome more potential candidates to apply to open positions.
For example, in a dynamic environment such as the construction industry, wearable devices can
collect data to predict safety performance metrics (Awolusi et al. 2018). Specifically, collecting
physical human performance data has been proven to have positive effects on safety behavior in
this industry (Guo et al. 2017). Requiring employees to use wearable technology has driven
employees to complete more physical exercise, which can in return lower health insurance
premiums (Deranek et al. 2021). Similarly, wearable devices have helped employees track
fitness parameters and human performance in industry 4.0 (Sivathanu and Pillai, 2018).
Along with identifying physical performance risk factors, there are also insurance premiums
concerned with work-related respiratory health and disease risk factors. Examples such as this is
inhalation of silica or dust, asbestos, chemicals and more. Wearable technology has played a
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critical role in identifying potential risks of respiratory health and diseases (Aliverti, 2017). For
example, wearable technology has been used to detect and prevent heart attacks in the medical
field (Boopathi, 2021).
The Oil and Gas industry has also used wearable technology to collect physiological and location
tracking data (Nguyen et al. 2020). People analytics have been strengthened utilizing wearable
technology due to real-time data collection capabilities (Gaur et al. 2019). Data such as this can
improve efficiency, assist in decision making, and lower risk in the workplace (Nyugen et al.
2020). Advancements in wearable technology has also assisted stress detection with nurses in a
hospital setting (Hosseini et al. 2022). Quality has also been enhanced due to wearable
technology, as eye wearables have assisted in machine maintenance in general industry (Zheng et
al. 2015). Wearable devices have also served as a real time monitoring system in shipyard
fabrication workers (Pribadi and Shinoda, 2020).
Organizations who have utilized technology has been proven to motivate employee’s
communication by using smart watches to monitor supply chain activates (Shafique et al. 2019).
Communication technologies has also been used in the hospitality and tourism industries
(Gonzalez et al. 2020), which can be a positive enhancement to motivate Human Resources to
adopt wearable technologies.
Social dynamics monitoring and studying social interactions have been studied utilizing
wearable technologies (Montanari, 2019), which can be a useful tool for Human Resources to
evaluate behavior and morale. Engineering team interactions have also been captured utilizing
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wearable technology as well (Sjoman et al. 2015), and wearable technology can provide positive
behavioral support (Hansel et al. 2015). Work collaboration and morale can positively impact
culture, and this type of technique can improve organization’s documentation process as well.
While many of the wearable technologies look to collect physical performance data and will help
researchers and Human Factors Engineers identify potential pre-cursors to injury, there is also
the opportunity to incorporate this technology in lower-risk settings. For example, wearable
devices have been used to develop visual load intelligence monitoring when working on tasks
that require mobile phones, tablets, or computers (Wu et al. 2018). This can apply to front-line
supervisors, project managers, administrative staff, and more.
There are a wide range of trends in which wearable technology is being used to identify
cognitive fatigue risk factors (Kodithuwakku et al. 2022). For example, wearable technology can
monitor sleeping patterns (Rentz, 2021). Employers can be notified on how rested their
employees are, as vigilance and cognitive situational awareness can be affected by lack of sleep
especially in industries that have 3 working shifts in each day. Wrist worn wearables have been
used on night shift workers (Cheng et al. 2021), which can detect potential reaction and response
time concerns. Emotion monitoring for drivers on the road has been assessed utilizing wearable
technology (Kaur et al. 2019), which can be critical for organizations who have larger fleets and
have a lot of drivers on the road.
While wearable technology has been used in proactive approaches such as evaluating the risk of
falls (Pallavi et al. 2021) and the examples listed above, it can also serve a purpose in the
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reactive space. Predictive and prescriptive fatigue management practices have been identified
using wearable technology (Go et al. 2020). Wearable technology has also been combined with
smartphone apps to monitor individuals following hip replacement surgery (Bahadori et al.
2020). These show evidence of wearable technology having the potential to assist organizations
in return-to-work programs.
Wearable technology has also been used in crime scene investigation by collecting evidence at
the scene (Baber et al. 2005). Similar practices can be used to collect documentation to assist in
claims defense if litigation cases do occur against an organization. Wearable technology being
used for crime scene investigations has been studied and researchers have been identifying better
integration of wearables in this area (Lathoud et al. 2000), which shows the potential for even
further improvement and best practice incorporation.
There is also the opportunity to incorporate wearables to capture current jobsite and plant
conditions, as wearables have been used in police applications as body-worn cameras in Uruguay
(Ariel et al. 2020). Similarly, field-based assessments have been used to assess behavioral
patterns during shiftwork in the police academy using wearable technology (Erickson et al.
2022). Employers are always looking for creative ways to capture current jobsite conditions, and
while these practices may not always be ideal, similar practices could be used on a periodic basis
to capture conditions during inspections.
The main purpose of this research study is to identify the following:
1. What does HR see as the main positives of wearable technology adoption?
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2. What are the critical roadblocks of wearable technology adoption from an HR
perspective?
3. Does it appear that HR within the construction and manufacturing industries would be
open to wearable technology adoption within their organization?
3.3 Methodology
3.3.1 Participants
Participants for this study will have to be human resource employees working within the
construction and manufacturing sectors.
3.3.1.1 Estimation of Sample Size
A minimum sample size was calculated considering the margin of error and confidence interval
for this study. A literature review was also conducted to determine the minimum number of
participants for the study, as these examples are outlined as industry standard best practices.
• 5% margin of error – this can remain low because there are few questions that are open-
ended
• 95% confidence interval
To identify the minimum number of participants needed for the study, a literature review was
conducted that involved data collection via questionnaires. More specifically, these studies
involved both specifically the technology acceptance model for exoskeleton acceptance. These
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studies range from 24 to 60 participants. These studies focused specifically within exoskeletons
and technology acceptance models.
For example, Shore et al. 2022 used 24 participants to develop a technology acceptance model of
a robotic assistive device for an older adult population. Additionally, Siedl and Mara, 2021 used
31 participants to identify exoskeleton acceptance by utilizing two questionnaires. Goffredo et al.
2019 utilized a TAM model for a wearable powered exoskeleton with 46 participants. For studies
in this specific area, best practices for sample size have been established based on these study
results.
Since this study is geared towards industries that have adopted wearable exoskeletons and this
work demographic has not been studied often, a minimum sample size within this range would
be sufficient.
3.3.1.2 Tools
A minimum number of tools was used in this study as the purpose of this study is to gather
information via an online survey. Qualtrics was used to collect the data which included final data
results and descriptive summaries for each response.
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3.3.1.3 Procedure
The survey was generated through Qualtrics and will be electronically recorded. Respondents
were reached out to by a survey panel, which was able to collect participant data strictly in the
construction and manufacturing industries.
A survey panel was used to recruit participants. This included an initial trial collection to ensure
that the quality of responses and correct industry was being recorded.
3.3.1.4 Demographic Information
While there is no “set” boundaries for ruling out individuals within the study if they are in the
right industry, there is an importance to receive diversified responses. The questionnaire is
broken down to answer questions such as:
• Current industry
• Current tenure within the organization
• Has the organization adopted wearable technology
• Level of knowledge of wearable technology – i.e what wearables have they heard of
• What is seen as the main positives of wearables
• What is seen as critical roadblocks of wearables
None of these questions will rule out an individual as part of this study, however, there may be
an opportunity to look at trends in the data such as:
• If the organization has adopted wearables, HR may be more inclined to utilize these in
the workplace
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• If the organization is larger, there is a higher chance the organization has the financial
resources to have put wearables into the workplace
• HR may not have a strong understanding of wearables and what they can be used for; if
they learn this, there may be an opportunity to apply this to their organization
Exclusion Criteria:
• At least 18 years of age
• Able to read and write
• Access to computer and internet
3.3.1.5 Data Analysis
Qualtrics was used to analyze data for this study. As mentioned above, given the level of
variability expected from using a survey for the purpose of collecting data, a confidence level of
95% with a 5% margin of error will be used to evaluate significance in the data collected.
3.4 Results
86 total participants in the construction and manufacturing industries answered the survey
questionnaire. Construction professionals who are working for organizations that are general
contractors, electrical, plumbing, HVAC, carpentry, ironwork, and more participated in the
survey. Manufacturing personnel who were in welding operations, sheet metal fabrication,
logistics, product development, and more participated in the survey. The mean of responses was
1.40, standard deviation 0.49, and a variance of 0.24.
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There were 52 participants in the construction industry, and 34 participants within the
manufacturing industry. The tenure between employees varied in experience ranging from 0-5
years to 21+ years. This included a mean of 2.20, a standard deviation of 0.83, and a variance of
0.69. Table 41 below is a breakdown of the tenure of Human Resource professionals who
answered the survey questionnaire:
Table 3.1 Tenure of HR Professionals
Tenure
Participants
0-5 years
17 participants
6-11 years
41 participants
12-20 years
22 participants
21+ years
6 participants
In terms of tenure, seventeen participants reported 0-5 years of experience, forty-one participants
6-11 years of experience, twenty-two participants with 12-20 years of experience, and six
participants with 21+ years of experience.
Of the participants, 60.47% knew what an exoskeleton is and what its designed for, while
39.53% did not know what an exoskeleton is or what it would be designed for. The mean for this
response was 1.40, a standard deviation of 0.49, and a variance of 0.24. The following table is a
breakdown of the examples of wearable devices participants have heard of within their
organization, whether through adoption, or examples such as word of mouth within their
industry:
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Table 3.2 Knowledge of Wearable Devices Among Participants
Type of Wearable Device
# of Participants
Wearable Exoskeletons
22 participants
Smart Personal Protective Equipment (PPE)
23 participants
Wearable IMUs or Surface EMGs
3 participants
Augmented Reality
13 participants
None
25 participants
Shown in table 42 above, no wearable devices, smart personal protective equipment (PPE), and
wearable exoskeletons were among the most yielded results. While “none” had the most yielded
results, the table above demonstrates that a significant portion of the HR professionals had a
general understanding of what wearable devices are out in the market from hearing through word
of mouth or specific organization implementation. This accounted for 61 participants or 70.9% of
results.
For participants that did not know what wearable exoskeletons were, an about exoskeletons page
was provided as part of the questionnaire. The following is an example of what was provided as
an educational resource for participants:
Exoskeletons are a device that has joints and links to mirror a human body (Perry et al. 2007), to
assist in human body motion (Kong & Jeon, 2006). These devices are used in human-centered
risk factors such as, but not limited to overexertion due manual material handling, unsafe
working postures, strains, and sprains, and more. Some examples of exoskeletons are: Full body
exoskeletons, passive back exoskeletons, upper limb exoskeletons, lower limb exoskeletons,
knee assistive exoskeletons. The following image is an example:
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Figure 3.1 About Exoskeletons
“Exoskeletons: A Promising Development for Construction Site Safety.” Capitol Technology
University, Capitology Blog, 2023, https://www.captechu.edu/blog/exoskeletons-promising-
development-construction-site-safety. “
Participants were asked what they would see as the main benefits of wearable technology in an
open-ended question. This gave participants the opportunity to respond in free form with their
thoughts rather than be provided with potential options. The following is a breakdown of the 3
main categories in which participants answered questions:
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Table 3.3 Summary of Results: Main Benefits of Wearable Technology
Topic
Safety
Construction
Manufacturing
Quality or Efficiency
Construction
Manufacturing
Body Tracking
Construction
Manufacturing
Number
n=49
n=26
n=23
n=11
n=8
n=3
n=9
n=7
n=2
% (Results)
56.98%
30.23%
26.75%
12.79%
9.30%
3.49%
10.47%
8.14%
2.33%
These 3 categories accounted for 80.24% of the total responses. Other examples consisted of
none/not sure, enhancing training, and answers that could not be pinpointed into subcategories
due to not understanding answers since it was free form. As shown in the table above, the main
benefits that HR professionals identified were regarding potential safety concerns in the
workplace (56.98%). This was followed by assisting with quality or efficiency (12.79%) and
utilizing the device for body tracking purposes (10.47%).
26 construction HR professionals and 23 manufacturing HR professionals answered the open
question with having safety as a benefit of a wearable exoskeleton. Some examples of this
included but was not limited to:
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Table 3.4 Examples of Responses – Safety
“it would make manual work safer and more ergonomic”
“making manual labor more bearable for people”
“to prevent injuries and workers comp issues”
“safety and decreased worked injuries”
“reduction in workplace injury”.
Safety was considered the highest yielded response in terms of main benefits of wearable
technology between both participant groups. There was for the most part, an even distribution
between construction (53%) and manufacturing (47%). Many responses were along the lines of
prevention of injuries, reduction of injuries, and making the manual task more bearable for the
employee. While making the task more bearable for the employee can be considered as
“efficiency”, these responses mentioned safety first and was the focus of the response.
8 construction HR professionals and 3 manufacturing HR professionals answered within the
subcategory quality or efficiency. Some examples of responses in this area included but were not
limited to:
Table 3.5 Examples of Responses – Quality and Efficiency
“it could improve job performance”
“more efficient and precise operations”
“good service and high quality”
“better details more precise”
“to help you do stuff better”.
Construction HR professionals (72.7%) answered quality and efficiency more in this response
than manufacturing professionals (27.3%). This was an interesting finding due to the heavy
emphasis of lean six sigma (Drohomeretski et al. 2014) and time studies (Duran et al. 2015)
being performed in industrial settings. As shown in the examples in the table above, these
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examples relate to quality control and production best practices in construction and industrial
settings.
7 construction HR professionals and 2 manufacturing HR professionals answered the open-ended
question with having tracking mentioned as part of their response. Some examples in this area
included but were not limited to:
Table 3.6 Examples of Responses – Tracking
“You get real time monitoring of essential movements and strain points”
“It monitors everything for us”
“to monitor an employees body conditions”
“The main purpose is so we can get data”
“Tracking limits of the human body”
Tracking human performance was mentioned more frequently within construction HR
professionals (78%) than manufacturing HR professionals (22%). This again, was an interesting
finding due to the heavy emphasis on tracking human performance data through time studies.
There were some varying responses of what data was mentioned throughout the responses, such
as tracking human physical capabilities, real time monitoring, ensuring people are working
during working hours, monitoring temperature, and general data collection that was unspecified.
There was one participant that mentioned that there would be no positive benefits to adopting
wearable technology within their organization. Almost all participants (98.84%) were able to
think of a potential benefit that would be able to help front-line employees within their respective
organizations. This was considered an outlier in the data.
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Of the collected data, there was no reference to employee communication or on-boarding, in
which literature shows that wearable technology can be beneficial in these areas. These are also
critical functions of what a human resource professional manages, so there is an opportunity to
demonstrate the potential positives of wearable technology in this specific area through training.
If human resource professionals knew of its ability to help with these critical functions such as
communication and on-boarding, there is an opportunity that wearable technology such as
wearable exoskeletons would be more strongly encouraged for organizations to implement the
devices. This is an opportunity for future research, and an area where research practitioners could
explore further.
Additionally, the financial implications of wearable exoskeletons were not seen as positives,
meaning that wearable devices were not being perceived as a return on investment or ROI.
However, the prevention of injuries can be seen as a return on investment due to the costs of
workers’ compensation claims or employee injuries in general.
Participants were also asked what they would see as the critical roadblocks of wearable
technology adoption. Table 47 below are the main categories of the responses recorded:
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Table 3.7 Summary of Results: Critical Roadblocks of Wearable Technology
Topic
Usability
Construction
Manufacturing
Cost of the Device
Construction
Manufacturing
Nothing or Unsure
Construction
Manufacturing
Number
n=31
n=15
n=16
n=24
n=12
n=12
n=16
n=13
n=3
% (Results)
36.00%
17.42%
18.58%
27.90%
13.95%
13.95%
18.60%
15.11%
3.49%
The 3 main responses as critical roadblocks were usability (36%), the cost of the device (27.9%),
or no critical roadblocks (18.6%). These responses accounted for 82.56% of the total responses
from the participants. Additional responses were concerns with artificial intelligence (AI), and
the transitions from humans to robots. There were also concerns regarding the equipment
breaking and personnel wearing them. 16 participants were not able to identify a potential
shortcoming with the device after learning more about its functionality.
15 construction HR professionals and 16 manufacturing HR professionals answered their open-
ended question with usability as a critical roadblock. Some examples of responses in this area
included but was not limited to:
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Table 3.8 Examples of Responses – Usability
“It may not work as intended”
“Its bulky”
“uncomfortable bad design”
“Not being able to move as much”
“Some devices may have inconvenient size or weight which can limit certain activities for the
wearer”
Usability was recorded as the most yielded response for critical roadblocks of wearable
exoskeleton adoption. There was nearly a 50/50 split between construction HR professionals
(48.3%) and (51.6%), respectively. Responses were similar in nature and mentioned keywords
such as “bulky”, “uncomfortable”, and more.
Usability had a wide range of main benefit responses, and there was not much correlation
between the responses. Only 2 participants, or 6.45%, mentioned quality or production as their
main benefit. This was surprising due to poor usability having a direct correlation to impacting
human performance (Brauner and Ziefle, 2015).
12 construction HR professionals and 12 manufacturing HR professionals answered cost or
financial implications as part of their response. Some examples of responses in this area included
but was not limited to:
Table 3.9 Examples of Responses – Cost of the Device
“Cost”
“Financial limitations”
“Cost and implementation”
“Pricing expense”
“It’s expensive”
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Shown in the data above, there was a 50/50 split between responses regarding the financial
implications of wearable exoskeletons in the workplace. Responses in this section were similar in
response, and many did not elaborate much further than the concern of the initial cost of the
device. The cost of the device was not provided in the survey questionnaire, it was just assumed
that the device would be costly.
Of the participants who answered cost, 16 participants mentioned safety as their main benefit.
This demonstrates that many participants did not consider the return on investment or ROI this
device may have in preventing injuries in the first place.
13 construction HR professionals and 3 manufacturing HR professionals answered none or
unsure as part of their response. Some examples of responses in this area included but was not
limited to:
Table 3.10 Examples of Responses – Nothing or Unsure
“Nothing at all”
“Nothing really”
“None”
“I don’t see no critical roadblock”
“I don’t see any”
Based on the data demonstrated above, it appears that more construction professionals were less
opposed to wearable exoskeletons than manufacturing. 6/16 or 37.5% of responses in this section
had organizations that have already adopted wearable exoskeletons within their organization,
which demonstrates some level of acceptance for the wearable devices that have already been
rolled out in organizations.
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A few responses (2 participants) expressed some concerns with fitting into small areas (i.e
confined spaces) and having the device fitting around standard personal protective equipment
(PPE) requirements to perform daily tasks. Although this was not considered significant in terms
of the overall results, this is something that should be considered if organizations looking to
adopt these devices have these potential concerns within their industry.
3.5 Discussion
The questionnaire study was geared more towards open-ended questions in identifying the
perceptions of benefits and potential shortcomings. This was to allow participants to answer in
free form, and to not give participants potential options to choose from. Data collected through
this process at times varied due to different explanations and open responses, however, the
research team was able to see trends in the data focusing on similar critical themes that HR
professionals see as it pertains to the rollout of wearable exoskeleton devices. Since all data
collected was anonymous, there was no opportunity to compare sizes or organizational
complexity of the organizations in which the HR professionals worked for.
After participants were able to learn more about a wearable exoskeleton’s function, many
participants were able to see potential positive implications such as safety, quality and efficiency,
and body tracking. Additionally, usability and cost were demonstrated as potential critical
roadblocks from an HR perspective. There was also a significant sample size that could not come
up with a potential negative of the device (18.6%), whereas, only 1 participant mentioned
“nothing” as part of their response for potential benefits of wearable technology (1.16%).
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The results of this study align with current literature results. Limitations of wearable technology
and wearable exoskeletons through the literature show that financial implications, organization
resources, and liability risks are critical shortcomings of current wearable technology adoption.
Although human resources (HR) professionals have not been studied as in depth as other
participants in industrial sectors, there are similar trends through previous research and the data
that was collected as part of this study.
This data is important for research practitioners and manufacturers who are looking to either
research wearable exoskeleton use where tasks are human-centered or are looking to design and
adopt these wearable devices. These devices have been shown to assist the front-line workforce
with human-centered tasks, and this is a product that will be researched and tested much further
as these devices continuously improve.
There was correlation to show that many participants who answered cost as a critical roadblock
also mentioned safety as its greatest benefit (67% of respondents). Since many participants in
general valued safety as its main benefit, there is an opportunity for research practitioners and
management personnel to demonstrate the return on investment or ROI that wearable technology
such as wearable exoskeletons can save an organization with the mitigation of injuries.
Although 70.93% of participants were working in organizations that have not adopted wearable
technology to date, data shows that there is potential for HR professionals to be open to
implementing these wearable devices to enhance their employee’s performance. For example,
37.5% of respondents who answered “none” or “unsure” as a critical roadblock already had
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wearable exoskeleton devices rolled out in their organizations. If employees were complaining
about using the device, it is likely that HR has heard these complaints and would mention it as a
critical roadblock.
Since many participants had a general understanding of what wearable devices are out in the
marketplace through their respective organization, there is an opportunity for knowledge transfer
and training of wearable devices such as wearable exoskeletons in industries such as construction
and manufacturing that require human-centered tasks.
3.6 Conclusion
Overall, this paper gave a high-level understanding of the main components to be considered
when adopting wearable technology into the workplace from an HR perspective. Additionally,
data was collected through a significant sample size of 86 participants. This included a wide
range of employees working within the construction and manufacturing industries. With most
critical questions being open-ended, this allowed for participants to answer freely. This required
respondents to answer questions even if it was “none” or “nothing”. This is still data to
demonstrate that for example, there was no opposition to adopting the wearable device as shown
in the Table 7 – Critical Roadblocks of Wearable Technology from an HR Perspective.
Data demonstrated that there are concerns with usability and cost from an HR perspective.
Although these were concerns, there were positive implications such as safety, quality and
production. While this area hasn’t been studied enough, successful wearable technology
applications can have a direct positive enhancement to important HR aspects. Especially since