game
Requirement:
· Watch the documentary “Indie Game: The Movie” (2012). This, too, is available as of May 2019 to stream on Amazon Prime. It also looks to be available for rental on YouTube, iTunes, Google Play, and also directly from the filmmakers themselves (http://buy.indiegamethemovie.com).
· Read both of these articles posted
· “ExaminingIndiesIndependence.pdf” o
· “HighTechLowAuthenticity.pdf”
· Answer question for your reading diary task (see questions below). Note that this question requires that you play an independent game in sufficient depth to say interesting things about it in light of the documentary and assigned readings. Thus, make sure you allow sufficient time to do so! (see the instructions below for more details)
A lot of games we play and see in media are the ones that have the biggest budgets, the best developers, and the most experienced producers. To start, we'd like you to play an indie game that isn't super well known, one that didn't have a $100 million budget. You'll get to choose your own game to play. Below we have included a definition to help you choose a game for this module. As you play, take careful notice of the game's limitations and strengths. By this we mean pay attention to the following questions: What didn't fully come together? What could make the game better? Where did the developers do a great job on a shoestring budget? Are there conceptions of indie games within the readings that may not conform to your specific game? Do you believe that the design choices in your game are the result of creative design or limited resources? Compare these outcomes to the experiences you watched in Indie Game: The Movie. Describe at least three characteristics from your indie game that you think the developers could have improved and write why you think these elements may not have fully come together. Then pick at least two things you think the indie developers did well given the studio's small size. Make sure to tie these examples back to what you learned in the movie and the readings.
Some Advice/Hints/Tips for Picking an Independent Game
Indie games are games developed without support from a publisher. Often, they are published independently by the game studio. There isn't a strict definition, but for the purposes of this course you must choose a game that fits both of these criteria: 1) The game must cost $15 or less at full price (not discounted); 2) The game cannot be published by any of the major companies like Nintendo, Microsoft, Sony, EA, Ubisoft, Activision, Bethesda, 2K Games, Activision, Sega, or Square Enix. Note that this is not an exhaustive list but should give you a general sense of what types of games are definitely not independent.
If you’re still having trouble determining whether a game is independent or not, your best bet is to first go to the Wikipedia page. If there is no Wikipedia page, it’s almost definitely an independent game. If a page does exist, then check who the developer is. If there is a separate publisher, it’s probably not an independent game. If the developer and the publisher are the same, research the developer a bit to determine whether or not they are an independent game studio; it’ll probably say so on their Wikipedia. If the developer is a small company, it’s likely an indie studio If you’re still uncertain or confused, please feel free to shoot us an e-mail.
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