The Design Process & Thinking
Burns School of Real
Estate & Construction
Management
CMGT 2300 - CMGT 4320
Architectural Planning & Design Management
How an Architect thinks.
How Architecture Can Impact Society?
Design as a communication tool
• Draw how you make toast
Good or Bad Design?
Architecture… a lofty vocation
• Roots in the Master Builder and the Renaissance
– The notion of “Doing it All”
– Brunelleschi (1377-1446)
• The GREAT Dome of the Florence Cathedral
• The father of Renaissance architecture
• The enduring Romance of architecture is based on
the Renaissance ideals of commitment to making
the world more livable by developing the arenas
in which human dramas play out—literally that the
human condition can be improved by good design.
• Architectural Determinism (philosophy):
– “We architects are destined to improve human behavior and well being
through good design.”
How Architects Think
How Architects Think
• Highly educated
• Trained in problem solving
• Guided by history, codes and standards
• Aesthetics are important
• Spatial relationships
• Physiological and social considerations
• Considers Art & Technology
• Altruistic motivators
• Noble profession
Good or Bad Design?
How Engineers Think
• Highly educated
• Trained in pragmatic problem
solving
• Performance is important
• Guided by Codes and Standards
• Many Disciplines
• Mechanical
• Electrical
• Structural
• Civil
• Specialty
Good or Bad Design?
Understanding the Role of
the Designer
• Make something from nothing
• Integrator of programmatic information
• Articulate architectural vision
• Conceptualization
• Strategic thinker Design
Activity
Design
Outcome
Internal
Influences
Intra-discipline
Influences
External
Influences
Understanding the Role of
the Architect
• Validating architecture against the
requirements and assumptions
• Technical and artistic solutions
• Models, drawings, specifications
• Political Thinker
• Confident of Owners
The process of design is iterative in nature
13
Design $Cost$
Must maintain balance between design and cost
throughout the design-build process
Understanding the Role of the
Architect
Cost
Good or Bad Design?
Good or Bad Design?
16
Two Distinct Functions
Construction Process - Sequential
Design Process - Integrative
Clock Like
Cloud Like
Schedule
Based
Solution
Based
17
Systems Thinking Approach
Cost Time Quality Design FunctionScope Performance
Understanding That These Dials are Connected
Good or Bad Design?
How Should You Think About
Architecture?
• Understanding of Architecture’s place in history
• Impact on the built environment
• Societal Impacts
• Culture
• Economic drivers
• Motivators
• Use, repurpose, retirement
• First cost vs. total cost of ownership
• Vision
How does design affect
behavior?
Architecture
Math /
Design Principles
Science / Materials
Art /
Aesthetics
History / Urban
Context
Sociology / Culture
Psychology / User Needs
Geography / Environment
Finance / Management
Engineering / Technology
Engineering / Construction
Multiple Fields & Influences
Essential Elements of
Architecture
Great Architecture
Psychological
Well Being
Optimum Function
Balanced Aesthetics
Sound Construction
Factors Affecting Architecture
Urban Context
Culture / User Needs
Environment
Owner Requirements: Goal, Scope, Budget, Time
Contract Agreement
The quantity or value of any
given element depends on the
weight given to each factor
Vitruvius’
Triad of Successful Buildings
Delight Aesthetics, Art, Beauty
Firmness Structure, Strength, Durability
Utility Function, Accommodation, Meeting Needs
Future of Architecture
The Next Architect takes a fresh book at our fast-evolving
profession, starting with the proposition that everyone is an
architect, both enables and empowered to help shape tomorrow’s
world.
Architects may assure each other of their own importance, but society has
come to view architecture as a luxury it can do without. This recognition
becomes an occasion to rethink architecture and its value from the very
core.
Integrated Design Approach
Integrated Design Approach
Good or Bad Design?
NATIONAL INSTITUTE OF
BUILDING SCIENCES
WBDG Whole Building Design Guide
The Role of Buildings
• The Case for Whole Building Design – Buildings are deceptively complex. At their best, they connect us with
the past and represent the greatest legacy for the future. They provide
shelter, encourage productivity, embody our culture, and certainly play
an important part in life on the planet.
– The role of buildings is constantly changing.
– Buildings today are life support systems, communication and data
terminals, centers of education, justice, and community, and so much
more.
– They are incredibly expensive to build and maintain and must
constantly be adjusted to function effectively over their life cycle.
– The economics of building has become as complex as its design.
Project Success – Design
Perspective
• Design Objectives • Each design objective described herein is significantly important, yet it is
just one aspect of what it takes to achieve a successful project.
• A truly successful project is one where project goals are identified early
on and where the interdependencies of all building systems are
coordinated concurrently from the planning and programming phase.
• WBDG design objectives:
1. Accessible
2. Aesthetics
3. Cost Effective
4. Functional/Operational
5. Historic Preservation
6. Productive
7. Secure/Safe
8. Sustainable
1. Accessible
• Pertains to building elements, heights and
clearances implemented to address the specific
needs of disabled people.
• Related topics: – Equal Access and Flexibility
– History of Accessible Facility Design
– Beyond Accessibility to Universal Design
2. Aesthetics
• Pertains to the physical appearance and image of
building elements and spaces as well as the
integrated design process.
• Related topics: – Understanding the Language and Elements of Design
– Engage the Integrated Design Process
– Design Awards
3. Cost-Effective
• Pertains to selecting building elements on the
basis of life-cycle costs (weighing options during
concepts, design development, and value
engineering) as well as basic cost estimating and
budget control.
• Related topics: • Utilize Cost Management Throughout the
Planning, Design, and Development Process
• Use Economic Analysis to Evaluate Design
Alternatives
• Consider Non-Monetary Benefits such as
Aesthetics, Historic Preservation, Security, and
Safety
4. Functional / Operational
• Pertains to functional programming—spatial needs
and requirements, system performance as well as
durability and efficient maintenance of building
elements.
• Related topics: • Account for Functional Needs
• Ensure Appropriate
Product/Systems Integration
• Meet Performance Objectives
5. Historic Preservation
• Pertains to specific actions within a historic district or
affecting a historic building whereby building
elements and strategies are classifiable into one of
the four approaches: – preservation,
– rehabilitation,
– restoration, or
– reconstruction.
• Related topics: – Apply the Preservation Process Successfully
– Update Building Systems Appropriately
– Accommodate Life Safety and Security Needs
– Provide Accessibility for Historic Buildings
6. Productive
• Pertains to occupants' well-being—physical and
psychological comfort—including building elements
such as air distribution, lighting, workspaces,
systems, and technology.
• Related topics: – Integrate Technological Tools
– Assure Reliable Systems and Spaces
– Design for the Changing Workplace
– Promote Health and Well-Being
– Provide Comfortable Environments
8. Secure / Safe
• Pertains to the physical protection of occupants and
assets from man-made and natural hazards.
• Related topics: – Fire Protection
– Occupant Safety and Health
– Natural Hazards and Security
– Security for Building Occupants and Assets
*. Sustainable
• Pertains to environmental performance of building
elements and strategies.
• Related topics: – Optimize Site Potential
– Optimize Energy Use
– Protect and Conserve Water
– Use Greener Materials
– Enhance Indoor Environmental Quality (IEQ)
– Optimize Operational and Maintenance Practices
Building Types
• Ammunition & Explosive Magazines
• Archives & Record Storage Building
• Armories
• Aviation
• Community Services
• Educational Facilities
• Federal Courthouse
• Health Care Facilities
• Land Port of Entry
• Libraries
• Office Building
• Parking Facilities
• Research Facilities
• Unaccompanied Personnel Housing (Barracks)
• Warehouse
Functional Space Types
• Atrium
• Auditorium
• Automated Data Processing: Mainframe
• Automated Data Processing: PC System
• Child Care
• Clinic / Health Unit
• Conference / Classroom
• Courthouse: Courtroom
• Courthouse: Enhanced Office
• Courthouse: Judicial Chamber
• Firing Range
• Food Service
• General Storage
• Hearing Room
• Joint Use Retail
• Light Industrial
• Laboratory: Dry
• Laboratory: Wet
• Library
• Loading Dock
• Lobby
• Mail Center
• Office
• Parking: Basement
• Parking: Outside / Structured
• Parking: Surface
• Physical Fitness (Exercise Room)
• Place of Worship
• Plaza
• Private Toilet
• Warehouse
Design Disciplines
• Every building project has a unique set of program goals and technical
requirements that demand assembling all the stakeholders and a team of
professionals in various design disciplines.
• Each design discipline has a different set of skills, professional standards,
and issues that drive how they operate in the building process.
• Traditionally, many disciplines provide a specialized technical service that
is not always well coordinated with other aspects of the project.
• 'Whole building,' or integrated, design as a process requires the various
stakeholders and disciplines to coordinate and interact as early as
possible in the process, and throughout the life cycle of the project to
achieve a holistic solution that may yield multiple benefits.
Design Disciplines
• Information Technologies Engineering
• Interior Design
• Landscape Architecture
• Lighting Design
• Planning
• Plumbing Engineering
• Structural Engineering
• Architecture
• Architectural Programming
• Commissioning Authority
• Cost Estimating
• Electrical Engineering
• Fire Protection Engineering
• HVAC and Refrigerating Engineering
Thinking Like an Architect
First Stage of Design
Programming
• State the problem;
• Establish goals;
• Collect and analyze facts;
• Establish functional relationships;
• Uncover and test concepts;
• And finally state the problem to direct a course of
action.
Not a Linear Process
Steps to Design Thinking
Systems Approach
Set Based Design A collaborative team approach to design
Several
Ideas
Design/Ris
k Sets
Hybrid
Design
Design
Selected
DOES INTEGRATED DESIGN &
PROJECT DELIVERY MATTER?
Cost-Influence Through
the Process
Influence vs Cost Curve E
ff o
rt Typical ‘Value’ Engineering !
Strategy Design Construction Operation
25% 75%
L if
e cy
cl e
co st
Virtual Building Design Proposed Entry
Silo Work Environment
Designer Contractor Subcontractor
Designs
intent
Determines
means &
methods
Details &
executes means
and methods
Owner
Figure 2.1
Collaborative Work
Environment
Figure 2.2
New Ways to Measure
Success
Example – The Workplace • The OMG Factor
• The Cost of Dis-Engagement - $550 billion/year
Design Improves Engagement
Why great architecture
should tell a story
Good or Bad Design?