| Component |
Portion of grade |
Description |
Student grade |
Feedback |
| Required length |
25% |
At least 2 paragraphs; 5 sentences per paragraph. |
| Appropriate focus |
10% |
The essay does NOT talk about games-related areas of Facebook such as Facebook Games and Oculus VR products. Discussing any other aspects or products owned by Facebook, including Instagram, is appropriate. |
| Conceptualizing usability testing |
15% |
The essay clearly articulates how the author conceptualizes usability testing, such as what activities comprise usability testing. |
| The argument |
50% |
The essay provides a coherent and well defended argument for why being a student in this Game Design class is relevant to a usability testing role at Facebook. This defense should reference literature on playtesting/game design in some way as well as course activities/assignments. |
| Total |
100% |