Caribbean Economic Development

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Unit10.pdf

ECON3501

CARIBBEAN ECONOMIC

DEVELOPMENT

CREATIVE INDUSTRY

RESOURCE MATERIALS

 Levitt, Kari; Witter, Michael (1996). The Critical Tradition of Caribbean Political

Economy: The Legacy of George Beckford. Kingston. Ian Randle Publishers

 Beckford; George (2000) Persistent Poverty; Underdevelopment in the Plantation

Economies of the Third World. UWI Press.

 Todaro Michael & Smith Stephen; C. (2011) 11th Ed. Economic Development. Pearson

Education & Addison-Wesley

 Bhagwati Jagdish (2004). In Defence of Globalization, Oxford University Press

 Blackman; Courtney. (2005). The Practice of Economic Management: Caribbean

Perspective Kingston: Ian Randle Publishers

 United Nations- UNDP, Human Development Report. World Bank-World

Development Report 2

CREATIVE INDUSTRIES

 Broadly speaking, the term ‘creative industries’ refers

to a range of economic activities that are concerned

with the generation and commercialization of

creativity, ideas, knowledge and information.

 The term ‘creative industries’ describes businesses

with creativity at their heart.

 For example design, music, publishing, architecture, film

and video, crafts, visual arts, fashion, TV and radio,

advertising, literature, computer games and the

performing arts. 3

CREATIVE INDUSTRIES

 There are thirteen sub-sectors under the term

‘creative industries’.

 These include: advertising; architecture; the art and

antiques market; crafts; design; designer fashion; film

and video; interactive leisure software; music; the

performing arts; publishing; software and computer

games; and television and radio.

4

CONFUSION BETWEEN CREATIVE AND

CULTURAL INDUSTRIES

 “In its broadest sense it is used to refer to all the industries that

generate copyright, patents and trademarks. In other contexts it

is used to refer only to such industries that produce content or

cultural industries.” (Hawkins, 1991)

 Possibly the most accepted definition at an international level is

that of the Department of Culture, Media and Sport (DCMS) in

the UK.

 According to the Department, creative industries are those that:

“Have their origin in creativity, individual skills and talent and

have the potential to create wealth and employment through the

generation and exploitation of intellectual property.” 5

CULTURAL INDUSTRIES

 The term ‘cultural industries’ is also used by some

agencies, though this term relates to a more specific

range of industries and can be regarded as a subset of

the creative industries.

 The cultural industries are defined by UNESCO as

‘industries that combine the creation, production and

commercialization of contents which are intangible and

cultural in nature

 these contents are typically protected by copyright

and they can take the form of a good or a service.’ 6

CREATIVE ECONOMY

7

 This is an evolving concept based on creative assets embracing

economic, cultural, social and technological aspects.

 It has linkages at macro and micro levels within the overall

economy, hence it is important to a country’s economic

development.

 Creative industries can foster economic growth, job creation,

export earnings while promoting social inclusion, cultural

diversity and human development.

 It is a feasible policy option to diversify economies and improve

trade and development gains in developing countries.

CREATIVE INDUSTRIES

 Creativity and design are at the forefront of a rapidly changing world.

 Creativity has never been more valued by individuals, society and

employers. Creative workers play an important role in driving economic,

social and cultural development.

 The lines between creative fields are increasingly blurred. Visual artists use

interactive and moving images, performers use digital media in site-specific

works, and collaborative teams create sophisticated productions that

captivate our senses.

 Technology provides new possibilities for artists - in the creation of their

works, as new outlets for their creativity, and as a means of promoting and

distributing their work. Cutting-edge use of digital technologies produces

networked performances and cultural experiences. 8

MAJOR DRIVERS OF CREATIVE INDUSTRIES

 The major drivers responsible for the extraordinary growth in the creative industries worldwide can be found in

 Technology

 Economics

 Demand

 Tourism

 The technological transformations in communications brought about by the digital revolution and the economic environment within which this revolution has taken place have combined to create the conditions for this growth 9

MAJOR DRIVERS OF CREATIVE INDUSTRIES:

TECHNOLOGY

 The convergence of multimedia and telecommunication technologies has led to an integration of the means by which creative content is produced, distributed and consumed and has in turn fostered new forms of artistic and creative expression.

 At the same time, the deregulation of media and telecommunication industries and the privatization of previously State-owned enterprises in these spheres have opened the way for massive growth in private-sector investment, with consequent effects on output and employment across the board.

 Digital technology has brought about enormous growth in the range of media through which creative content is conveyed to consumers, such as video-on- demand, music podcasting, streaming, computer games and the provision of television services via cable, satellite and the Internet.

 Overall, the number of distribution channels and platforms has continued to grow, generating an increasing demand for creative content. It is the task of the creative industries, wherever they are located, to supply this content in a way that is culturally expressive and economically profitable.

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MAJOR DRIVERS OF CREATIVE INDUSTRIES:

ECONOMICS

 Underlying these developments has been a more general

trend in economic policy-making towards a broadening of

the concept of “innovation” from one concerned only with

science and technology into a more wide-reaching

appreciation of the role of creativity in the economy.

 Opening up the idea of creativity as a driving force in the

knowledge economy pushes the creative industries into the

spotlight as a primary source of the skilled workforce that

can produce creative ideas and make innovation happen

across a wide range of activities

 from business entrepreneurship to imaginative new social

programmes.

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MAJOR DRIVERS OF CREATIVE INDUSTRIES:

ECONOMICS

Growth in Demand

 This has also been a significant driver of the growth of the creative economy.

 Several factors lie behind this demand push.

 Rising real incomes in industrialized countries – this have tended to increase the demand for income-elastic products, including creative goods and services. Moreover, the real prices of some of these products and particularly the prices of the means for their enabled consumption have fallen as technology advances, leading to further upward pressure on demand.

 The changing patterns of cultural consumption – new generations of consumers are using the Internet, mobile telephony, digital media, etc., in ways that not only expand their range of cultural experiences but also transform them from passive recipients of cultural messages into active co-creators of cultural content. The sense of empowerment brought about by these developments and the process of redefining cultural identities are likely to continue as significant influences on the growth of the creative industries in the future.

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MAJOR DRIVERS OF CREATIVE INDUSTRIES:

ECONOMICS

Growth in Tourism

 This has helped to fuel the growth of those creative industries selling

creative goods and cultural services into the tourist market.

 The cultural sector contributes to tourism through the demand for visits

to cultural heritage sites, museums and galleries, festivals and so on as

well as tourists’ interest in attending music, dance, theatre and opera

performances in most cities and towns.

 More generally, the cultural ambience and traditions of different

locations can be an attraction for tourists, especially for those classified

as “cultural tourists” whose demand is more discriminating and culturally

aware than that of the so-called “mass tourist” 13

MAJOR DRIVERS OF CREATIVE INDUSTRIES:

ECONOMICS

 In recent years, however, there has been a shift in the approach to

cultural tourism.

 UNESCO is urging governments to better balance tourism with

protection, fearful that some of the most beautiful and important cultural

and natural sites are being harmed by throngs of visitors.

 International organizations such as the United Nations World Tourism

Organization (UNWTO) and United Nations Conference on Trade and

Development (UNCTAD) have therefore been actively promoting a shift

in the attitude of governments towards the formulation of tourism

policy, focusing on the concept that tourism policy should be both

culturally and environmentally friendly and benefit local people. 14

THE MULTIPLE DIMENSIONS OF THE CREATIVE

ECONOMY

 The creative economy is not monolithic (huge), but it has a multitude of dimensions

and it contributes to economic, social and cultural development in a number of ways.

 Economic Contribution - international trade is a key component of the creative

economy. According to UNCTAD, world trade in creative-industry products

increased sharply in recent years. Much of the trade in audiovisual products occurs in

the form of rights transactions as the means for buying and selling creative

content. The functioning of intellectual property markets both nationally and

internationally depends on the existence of effective copyright regimes in the

countries involved, allowing efficient collection and equitable distribution of copyright

payments.

 Social Contribution – a major social impact of the creative industries is their

contribution to employment. The creative industry, though both knowledge intensive

and labor intensive, is very important in policy terms due to its job-creation potential

and countries can look to the establishment/improvement of creative industries as an

effective way to boost employment. 15

THE MULTIPLE DIMENSIONS OF THE CREATIVE

ECONOMY

 Social Inclusion - at the grass-roots level, the creative economy includes cultural

activities that can be important in linking social groups in communities and

contributing to social cohesion. Communities that are plagued by social tensions and

conflicts of various sorts can often be brought together through shared participation

in cultural rituals.

 Initiatives such as community arts programmes build social capital by boosting the

ability and motivation of people to become engaged in community life and inculcating

skills that can be usefully employed in local creative industries. Furthermore, creative

activity can be shown to be important for individual health and psychological well-

being.

 Other dimensions of social inclusion include:

 Promoting gender balance

 Redeployment of generally marginalized talented workers

 The provision of necessary artistic and cultural inputs into the education system 16

THE MULTIPLE DIMENSIONS OF THE CREATIVE

ECONOMY

 Cultural Contribution - whether the term “culture” is interpreted in an

anthropological sense to mean the shared values and traditions that identify a

community or a nation and bind it together or whether it takes a more

functional sense to mean the practice of the arts, the creative economy as a

purveyor of creative goods and services clearly has profound cultural

implications.

 From a policy perspective, the generation of cultural value alongside economic

value from the operation of the creative industries is relevant because it serves

the cultural objectives of society, which stand alongside the economic objectives

of a government and are reflected in the broad-ranging reach of its cultural

policy.

 Diversity is a cultural dimension of the creative industries that has become more

prominent in recent years. As processes of globalization continue, the value of

cultural diversity has been more sharply defined and the role of the creative

industries in promoting it has been more clearly understood. 17

THE MULTIPLE DIMENSIONS OF THE CREATIVE

ECONOMY

 Sustainable Development Contribution - It is becoming increasingly

recognized that the concept of “sustainability” has a larger scope beyond

simply its application to the environment. The tangible and intangible cultural

capital of a community, a nation or a region of the world is something that

must be preserved for future generations just as natural resources and

ecosystems need to be safeguarded to ensure continuation of human life on

the planet.

 Cultural sustainability implies a development process that maintains all types of

cultural assets, from minority languages and traditional rituals to artworks,

artifacts and heritage buildings and sites. It is the creative industries that

provide the services and the investments necessary for culturally sustainable

development paths to be followed.

 Furthermore, creative industries are environmentally friendly since the

primary input for creative activities is creativity rather than natural and the

production of creative products is usually less dependent on heavy industrial

infrastructure.

18

WHAT CAN CULTURE AND CREATIVITY ADD

TO THE REGION?

 Creative activity → helps employers/region to attract & retain talent

 Creative people → regenerate urban neighbor hoods

→ define region’s ‘brand’

→ create ‘buzz’

 Creative workers → enhance creativity, innovativeness throughout economy

 Cultural industries → investment, jobs, income, exports

19

WHAT CAN CREATIVE INDUSTRIES ADD TO

THE REGION?

20

The

Export

Perspective

Inward

investment and

local Capacity

Expanding export

of ‘creative

products and

services’

Expanding export

of creativity based

‘traditional

industries’

Attracting

tourists and

visitors

Attracting foreign

investment and

venture capital

Building Brands

Attracting

knowledge workers

and new citizens

Creative

Industry

Growth

Dynamics

C re

a tiv

e in

d u

stry a

n d

In te

rn a tio

n a l c

o m

p e titiv

e n

e ss

THE IMPORTANCE OF CULTURAL

INDUSTRIES

 CARICOM Governments, have increasingly been recognizing the important

contribution of cultural and creative industries to the economies of the

region, and have recognized that with the creation of an enabling

environment with the necessary policy, legislative and institutional support,

the cultural and creative industries could realize exponential growth, create

jobs and wealth in the region and positively engage especially young people.

 Cultural and creative industries are among the most dynamic sectors in

world trade. In 2008, the eruption of the world financial and economic crisis

provoked a drop in global demand and a contraction of 12 percent in

international trade. The data, which covers the period 2002 to 2015,

shows the creative economy’s contribution to world trade. Over this

period, the value of the global market for creative goods doubled from

$208 billion in 2002 to $509 billion in 2015. 21

THE IMPORTANCE OF CULTURAL

INDUSTRIES

22

 The further development of these industries in CARICOM is expected to

make a contribution to the achievement of goals related to poverty

reduction, diversification of the tourism product through the promotion of

cultural and festival tourism, and the positive engagement of the youth in

the region.

 Additionally, as the community takes steps to deepen its integration, culture

can play a major role in promoting a strong regional identity and sense of

community, especially among young persons.

 The development of Cultural Industries can also assist Member States in

building their resilience while adjusting to fast and immense changes in the

global economy.

 Cultural industries are sustainable and renewable, as they are based on the

creativity and ingenuity of the people of the Region.

THE IMPORTANCE OF CULTURAL

INDUSTRIES

 Progress has been made at the regional level, to develop a comprehensive policy

framework to guide the continued development of this sector.

 The cultural and creative industries sector was also identified by Heads of

Government at their Special Retreat in Guyana in May 2011, as one of the

priority areas for job creation and growth.

 The establishment of the Regional Task Force on Cultural Industries was

mandated by Ministers of Trade and Culture, Council for Trade and Economic

Development (COTED) and the Council for Human and Social Development

(COHSOD) (COTED-COHSOD) in January 2008 in Guyana.

 The remit of the Task Force was to develop a comprehensive Regional

Development Strategy and Action Plan for the cultural industries in the Region,

with a core mandate to propose “approaches to providing relief from tariffs and

other duties and charges on products that are inputs to the cultural industries”.

Recommendations were to be made also with respect to incentives, financing the

sector, registration, classification and free movement.

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INTELLECTUAL PROPERTY RIGHTS

 Intellectual property rights are like any other property right. They allow creators, or

owners, of patents, trademarks or copyrighted works to benefit from their own

work or investment in a creation.

 The importance of intellectual property was first recognized in the Paris

Convention for the Protection of Industrial Property (1883) and the Berne

Convention for the Protection of Literary and Artistic Works (1886). Both treaties

are administered by the World Intellectual Property Organization (WIPO).

 Why promote and protect intellectual property?

 There are several compelling reasons. First, the progress and well-being of humanity

rest on its capacity to create and invent new works in the areas of technology and

culture. Second, the legal protection of new creations encourages the commitment

of additional resources for further innovation. Third, the promotion and protection

of intellectual property spurs economic growth, creates new jobs and industries,

and enhances the quality and enjoyment of life. 24

PATENT

 A patent is an exclusive right granted for an invention – a product or process that

provides a new way of doing something, or that offers a new technical solution to a

problem.

 A patent provides patent owners with protection for their inventions. Protection is

granted for a limited period, generally 20 years.

 What kind of protection do patents offer?

 Patent protection means an invention cannot be commercially made, used,

distributed or sold without the patent owner’s consent. Patent rights are usually

enforced in courts that, in most systems, hold the authority to stop patent

infringement.

 Conversely, a court can also declare a patent invalid upon a successful challenge by

a third party. 25

TRADEMARK

 A trademark is a distinctive sign that identifies certain goods or services produced or provided by an individual or a company. Its origin dates back to ancient times when craftsmen reproduced their signatures, or “marks”, on their artistic works or products of a functional or practical nature.

 Over the years, these marks have evolved into today’s system of trademark registration and protection. The system helps consumers to identify and purchase a product or service based on whether its specific characteristics and quality – as indicated by its unique trademark – meet their needs

 What do trademarks do?

 Trademark protection ensures that the owners of marks have the exclusive right to use them to identify goods or services, or to authorize others to use them in return for payment. The period of protection varies, but a trademark can be renewed indefinitely upon payment of the corresponding fees.

 Trademark protection is legally enforced by courts that, in most systems, have the authority to stop trademark infringement. 26

COPYRIGHT

 Copyright laws grant authors, artists and other creators protection for their

literary and artistic creations, generally referred to as “works”. A closely associated

field is “related rights” or rights related to copyright that encompass rights similar

or identical to those of copyright, although sometimes more limited and of shorter

duration.

 The beneficiaries of related rights are: performers (such as actors and musicians) in

their performances; producers of phonograms (for example, compact discs) in their

sound recordings; and broadcasting organizations in their radio and television

programs.

 Works covered by copyright include, but are not limited to: novels, poems, plays,

reference works, newspapers, advertisements, computer programs, databases, films,

musical compositions, choreography, paintings, drawings, photographs, sculpture,

architecture, maps and technical drawings. 27

COPYRIGHTS

 What rights do copyright and related rights provide?

 The creators of works protected by copyright, and their heirs

and successors (generally referred to as “right holders”), have

certain basic rights under copyright law.

 They hold the exclusive right to use or authorize others to

use the work on agreed terms.

 The right holder(s) of a work can authorize or prohibit: its

reproduction in all forms, including print form and sound

recording; its public performance and communication to the

public; its broadcasting; its translation into other languages; and

its adaptation, such as from a novel to a screenplay for a film. 28

LINKAGE INDUSTRIES

 This refers to industries that are connected because they depend on each

other to obtain or to sell materials.

 Forward Linkage

 If the final product or finished products of one industry is used in another

industry as its raw material then a forward linkage occurs. For example,

sugar produced from a sugar factory is used by a bakery to make pastries.

 A backward linkage – this occurs when the demands of an industry

leads to the establishment of other industries to produce for the needs of

this industry.

 For example, the establishment of several multinational fast food

restaurants in the Caribbean has led to new businesses being established

to supply these restaurants with raw materials (vegetables, ground

provisions, meats and paper based products).

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FUNDING FOR CREATIVE INDUSTRIES

 Despite the importance of creative industries, it has

proven difficult for Caribbean countries to provide

funding.

 One of the main reason is due to the level of debt

that exist within the Caribbean.

 Caribbean countries have limited savings and often

times limited investment in creative industries.

 There are other source of funding that may be

available to some countries. 30

FUNDING FOR CREATIVE INDUSTRIES

 Loans are often provided by Small & Medium- sized Enterprises

(SMEs) and other financial institutions.

 There are also soft loans available.

 A loan with no interest or a below-market rate of interest,

or loans made by multinational development banks (such as

the Asian Development Fund), affiliates of the World

Bank and government agencies to developing countries that

would be unable to borrow at the market rate.

 Soft loans are loans that have lenient terms, such as

extended grace periods in which only interest or service

charges are due, and interest holidays. 31

FUNDING FOR CREATIVE INDUSTRIES

 The Caribbean Development Bank (CDB) has also established funding for

creative industries.

 The CDB has announced that it will provide the initial capitalization for a

multi-donor fund to improve the competitiveness of the cultural and

creative industries sector in its Borrowing Member Countries (BMCs). The

Bank is making an initial contribution of USD2.6 million to the

establishment of the Cultural and Creative Industries Innovation Fund

(CIIF) as a pilot intervention, and it will also administer the Fund.

 The CIIF will support the development of the creative industries sector, and

encourage innovation, job creation and improved enterprise sustainability by

providing grants and technical assistance to governments, business support

organizations and academia that support the creative industries sector. It

will also provide funding to creative and cultural entrepreneurs and micro,

small and medium enterprises (MSMEs) in CDB’s BMCs.

32

FUNDING FOR CREATIVE INDUSTRIES

 Funding may also be obtained through joint ventures.

 A joint venture is a business arrangement in which two or

more parties agree to pool their resources for the purpose of

accomplishing a specific task.

 This task can be a new project or any other business

activity.

 In a joint venture, each of the participants is responsible for

profits, losses and costs associated with it. However, the

venture is its own entity, separate and apart from the

participants' other business interests. 33