Information Technology in a Global Economy

profilevars
StakeholderEngagementinPolicyDevelopment1.pptx

INFORMATION TECHNOLOGY IN A GLOBAL ECONOMY

ITS 832 Chapter 9: Stakeholder Engagement in Policy Development: Observations and Lessons from International Experience

Methodology

Useful engagement tools

Factors that support effective tool use

Foundations of Stakeholder Engagement

Cases

Case comparison

Discussion

Conclusion

METHODOLOGY

Policy making increasingly involves stakeholders

Not just decision makers

Technology provides many benefits

Supports advanced complex modeling

Allows more stakeholders to participate (engage)

Stakeholder engagement

Improves acceptance

Increases policy quality

Reduces iterations for re-work

Two primary questions regarding technology tool use

What types of engagement tools are useful?

What factors support effective tool use?

STAGES OF THE POLICY PROCESS

FOUNDATTIONS OF STAKEHOLDER ENGAGMENT

Stakeholder engagement enhances

Accountability

Efficiency in making decisions

Good governance

Stakeholder

“Any group or individual who can affect or is affected by the achievement of an organization’s objectives.”

First phase

Stakeholder identification and analysis

Stakeholder engagement

Informing

Consulting

Involving

Collaborating

empowering

CASE STUDIES

E-Government Strategic Planning in Afghanistan

Renewable Energy Policy for Kosice, Slovakia

Redesigning the EU Inspection Capability for International Trade

Understanding Child Health Outcomes in New Zealand

Transportation and Urban planning Indicator Development in the USA

E-Government Strategic Planning in Afghanistan

Goal – Develop a nationally owned EGOV strategy and program

Problem

Relied too much on donor funding – not self sufficient – poor country

Lack of understanding in citizen demand for e-gov services

Discrepancies in E-government recognition/application

Ministry of Communications and IT focused on consulting companies

MCIT didn’t see the benefit of Stakeholder contribution

Route to understanding

Survey and Survey analysis

Invite Stakeholders to visioning and strategy development workshops

Mutual consensus on what e-government should be and look like when applied

Results

Convenient public services, transparency, accountability, responsiveness, deter corruption

Renewable Energy Policy for Kosice, Slovakia

Goal: Ensure the new policy would be realistic, supported, and agreed upon

Open Collaboration for Policy Modeling (OCOPOMO) – Week 3, Chapter 6 – same case study

Stakeholder views – OCOPOMO gathers attitude behavior – Scenario

Consistent Conceptual Description (CCD) – Turned Stakeholder scenarios into formal policy models.

Big contribution of OCOPOMO to traditional policy methods – Policy makers are confident about the outcomes of their policies due to Stakeholder involvement

Redesigning the EU Inspection Capability for International Trade

Goal: Improve supply chain visibility – Transparency

Goal II: Stakeholders have a common understanding of their respective situations – system integration – information sharing

Survey based- captures attitude behavior

Lack of trust is a major issue – private/government

Vast amount of data due to such a large industry

Living lab was utilized – Neutral academic environment

Still working with a need for consensus-based agenda for further policy development

WHAT TOOL COULD BE USED TO ANALYZE THIS SITUATION TO PROVIDE FURTHER CLARITY?

Understanding Child Health Outcomes in New Zealand

Develop a decision support tool for policy makers to test different scenarios against realistic data and consider the data alongside other policy-relevant information

Politics

other evaluations

expert consultations

Modelling the Early Life-Course (MEL-C) Week 3, Chapter 6. – ”What if” scenarios

Major limitation – Knowledge research produces vice knowledge that policy makers want.

What could lead to this? STAKEHOLDER CONTRIBUTION!

Micro-simulation model – data intensive – Stakeholder contribution was the missing link to gap the limitation

Transportation and Urban planning Indicator Development in the USA

Chapter 1 we talked about policies being

costly

having long term affects

Impacting large groups of people

Goal: Advocate for different views of urban planning and more explicit and conceptualized

Goal II: Improve legitimacy of the urban planning system by incorporation these values and more indicators into the simulation

UrbanSIM accomplished this – Brought together the large variety of opposing beliefs and value systems.

What type of model do you think UrbanSIM is?

CASE COMPARISON

REFER TO TABLE 9.1

MAJOR TAKE AWAY – STAKEHOLDER INPUT IMPROVES CONFIDENCE FOR BOTH CITIZEN AND POLICY MAKER BY PROVIDING TRANSPARENCY AND BETTER UNDERSTANDING OF THE OVERALL ISSUE.

ITS 832 Chapter 13: Management of Complex Systems: Toward Agent-Based Gaming for Policy

Simulating/Managing Social Complex Phenomena

Leadership and Management in Complex Systems

Serious Gaming

Agent-Based Games for Testing Leadership and Management

Single and Multiplayer Settings

Summary and conclusions

SIMULATING AND MANAGING SOCIAL COMPLEX PHENOMENA

Study of how people interact

Scale prohibits experimentation with real populations

Agent-Based modeling (ABM)

Networked agents

Static – number of actors with numerous contacts – influential leaders – Energy Technology

Dynamic – Clusters of agents that separate from mainstream – Emergent Extremism

Each agent is an individual

Interaction may modify agent behavior

Managing complex phenomena introduces complexity

Techniques to manage turbulent situations may vary – due to variable input/output

Technique success depends on responding to agent behavior

Which may change based on interactions

LEADERSHIP AND MANAGEMENT IN COMPLEX SYSTEMS

Traditional leadership research

Generally focuses on single period in time – an era – leadership evolution

Doesn’t address dynamic relationships – mostly static

Timing of leadership principle application matters – leadership predicts outcome in some situations and different outcomes for other situations

Primary leadership functions

Instructional and regulatory - develop skills – boot camp

Developmental – refine skills – advanced training to apply basic skills

Simulations offer promise to help model leadership in complex systems

SERIOUS GAMING

Applying gaming techniques to real life situations

Flight simulators/TDG/CAS trainer

Effective for evaluating complex environments – all variables in play

Player must interact with multiple actors and situations

Currently used for side range of training applications

Leadership use – different leaders for different environments

Deterministic – limited scope – basic cause and effect

ABMs in serious gaming can help understand more complex interactions – captures the intangibles of human interaction/input

AGENT-BASED GAMING FOR TESTING LEADERSHIP AND MANAGEMENT

ABM games with autonomous AI population

Test leadership style effectiveness

Explore which styles work best in different situations

Determine the best choice for a given scenario

Current state of the art is more conceptual

Advances needed in interfaces

Need to allow users to interact with simulation

Keep players engaged

BEHAVIOR IMPACTED BY MULTIPLE FACTORS

SINGLE AND MULTIPLAYER GAMES

AI may react poorly to management input

Simulating unexpected consequences of decisions

Overactive AI may degrade realism

Players can dynamically see how decisions affect others

Early simulations allow for only single players

Multiple real players adds more realistic interaction

Players replace some AI

Players interact with each other and AI

SUMMARY AND CONCLUSIONS

ABM-based gaming can measure behaviors of players

Supports experimentation in controlled environment

Study leaderships and management in complex systems

Focus

Interaction with leadership

Interaction with players as a result of leadership action