issues and controversies in marketing project
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Social media and sports: How Premier League clubs drive fan engagement on Twitter
Name: x Student number: x Degree Course: x
College: College of Business, Arts and Social Sciences
Department: Brunel Business School Supervisor: x
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Abstract
Purpose: This study aims to explore how and why sports fans engage with their Premier League teams on social media due to the lack of research in the area of social media engagement behaviours and the motivations associated. The framework employed to help achieve this was the Uses and Gratifications approach which consist of seven motivations (Information, Entertainment, Personal Identity, Integration and Social Interaction, Empowerment, Remuneration and Brand Love) and Consumers’ Online Brand-Related Activities framework that consist of three dimensions of online engagement behaviours that fans face (Consumption, Contribution and Creation).
Research Methods: The research methodology was created to gather information about how and why sports fans are engaging with their Premier League clubs. A quantitative approach was employed, through an online survey among football fans of Premier League clubs on Twitter. This was a seven-point Likert scale. Gathered data was assessed through SPSS with the help of Pearson’s correlation analysis to discover if the need Information, Entertainment, Personal Identity, Integration and Social Interaction, Empowerment, Remuneration and Brand Love had a relationship with Consumption, Contribution and Creation.
Findings: Through the analysis, findings showed that Integration and Social Interaction had the strongest relationship with all three dimension of engagement behaviours, Brand Love & Remuneration being the other two motivations with a strong relationship with the three dimensions of engagement behavioural. This study helped emerging research on social media engagemenr behaviours and motivations associated which provided sports marketers insight on how to increase their fan engagement through the motivations associated with engagement behaviours.
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Acknowledgements
Firstly, I would like to thank x for her continuous support, time and guidance throughout the year, helping me get through this final year research project.
Secondly, I would like to thank all the participants in the survey who helped with my data collection that was required for this study.
Lastly, I would like to thank my family who showed their support throughout the project, but also my fellow peers who also helped me throughout this process.
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TABLE OF CONTENT
ABSTRACT ________________________________________________________________________ 3 ACKNOWLEDGEMENTS ____________________________________________________________ 4 CHAPTER 1 – INTRODUCTION ______________________________________________________ 8
1.1. BACKGROUND ___________________________________________________ 8 1.2. PROBLEM DEFINITION ____________________________________________ 9 1.3. RESEARCH GAP ________________________________________________ 10 1.4. RESEARCH AIMS AND OBJECTIVES ________________________________ 10 CHAPTER 2 – LITERATURE REVIEW _______________________________________________ 11
2.1. INTRODUCTION _________________________________________________ 11 2.1. SOCIAL MEDIA - AN ENGAGEMENT TOOL ___________________________ 11 2.2. SOCIAL MEDIA ENGAGEMENT BEHAVIOURS: COBRA FRAMEWORK _____ 13 2.4. DRIVERS OF SOCIAL MEDIA ENGAGEMENT BEHAVIOURS: THE U&G THEORY ___________________________________________________________ 16 2.5. HYPOTHESIS ________________________________________________________________ 20 CHAPTER 3 – METHODOLOGY ____________________________________________________ 22 3.1. INTRODUCTION ________________________________________________ 22 3.2. RESEARCH PHILOSOPHY _________________________________________ 22 3.4. METHODOLOGICAL CHOICE ______________________________________ 23 3.9. PARTICIPANTS AND SAMPLING METHOD ___________________________ 25 3.10. PILOT STUDY __________________________________________________ 27 3.11. DATA ANALYSIS AND MEASURE __________________________________ 27 3.12. MEASUREMENT DEVELOPMENT __________________________________ 27 3.13. DATA ANALYSIS – INSTRUMENTS _________________________________ 28 3.15. ETHICAL CONSIDERATIONS _____________________________________ 29 CHAPTER 4 – RESULTS ___________________________________________________________ 30 4.1. INTRODUCTION _________________________________________________ 30 4.2. HYPOTHESIS (H1) _______________________________________________ 30 4.3. HYPOTHESIS (H2) _______________________________________________ 31 4.4. HYPOTHESIS (H3) _______________________________________________ 32 CHAPTER 5 – DISCUSSION AND CONCLUSION _____________________________________ 33 5.1. OVERVIEW _____________________________________________________ 33 5.2. LIMITATION AND FURTHER RESEARCH _____________________________ 35 REFERENCE LIST _________________________________________________________________ 37 APPENDICES _____________________________________________________________________ 50
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List of figures
FIGURE 1 - TOP GLOBAL BRAND LOVE LIST __________________________________ 19 FIGURE 2 - RESEARCH FRAMEWORK _______________________________________ 20 FIGURE 3 - RESEARCH ONION ___________________________________________ 22 FIGURE 4 - TWITTER USERS _____________________________________________ 26 FIGURE 5 - GENDER ___________________________________________________ 26 FIGURE 6 - AGE ______________________________________________________ 26 FIGURE 7 - TIME SUPPORTING PREMIER LEAGUE TEAM _________________________ 26
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List of tables TABLE 1 - DIMENSIONS USED IN THE STUDY AND THEIR SOURCES __________________ 28 TABLE 2 - CRONBACH'S ALPHA ___________________________________________ 29 TABLE 3 - H1: PEARSONS CORRELATION ANALYSIS ____________________________ 30 TABLE 4 - H2: PEARSON CORRELATION ANALYSIS _____________________________ 31 TABLE 5 - H3: PEARSON'S CORRELATION ANALYSIS ___________________________ 32
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Chapter 1 – Introduction
1.1. Background In today’s society football has become one of the most popular sport in the UK
(World Atlas, 2018), it has been proposed by the sports marketing literature that
in sports, consumers develop a special bond with their favourite teams (Abosag
et al.,2012). Through the special bond, it evokes an emotional attachment
towards a sports club and their team identification; this has often become
associated with the term ‘engage’ in sports marketing literature (Yoshida et al.,
2014). Fans that become deeply engaged with their sports teams tend to
usually have a positive effect on a sports team as they develop non-
transactional behaviours. These behaviours can include, word-of-mouth
(positive or negative) such as conversations on social media; displays of sports
fandom; consumer-to-consumer interactions in fan communities for example
fan Tv; and reading information about the team which could be through
social/traditional media (Ahearne et al., 2005; deRuyter and Wetzels, 2000).
The fans of a sports team have become fundamental stakeholders because
they are the reason why the teams can still operate as a business and their
sense of loyalty helps build a club’s confidence and individual players
confidence (Bleacher Report, 2009). The active contribution from sports fan to
value co-creation (Popp et al., 2016), can be used to define loyalty, as they
support their clubs through the ups and downs while maintaining and
experiencing the relationship with a team they consider their own (Abosag et
al., 2012). These are behavioural patterns that are considered unique and are
known to be encountered by fans in spectator sports which can be considered a
vital manifestation of customer engagement behaviour (CEBs); which will be
explained in our literature review.
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1.2. Problem definition Social media has shifted to an engagement tool for organisations and with sports
fan bases expanding as well as their level of support progressing it enables
sports organisations to benefit from social media as an engagement platform
(McCarthy et al., 2014; Williams and Chinn, 2010). The introduction of social
media has opened a new way for supporters to interact with their favourite sports
teams, athletes and even other fans (Loakimidis, 2010). A majority of sports fans
are very engaged with the sports they take interest in and for hardcore sports
fans it has become engraved in their culture and everyday lives (Popp et al.,
2016).
The popularity of social media has enabled sports organisations to adapt the way
they tell stories to their fans (Nest, 2018). Sports clubs have become highly
involved in social media, as it has opened a new communication channel with
the audience which can be measured (Cave and Miller, 2017). Although social
media can be a really beneficial marketing tool, it can lack that real depth of an
organisation truly understanding their true fan bases. It can also lead to a PR
disaster, with clubs not really having 100% control over the conversation around
the brand. This can generate a dilemma, as sports teams aspire to remain in
control of the topics surrounding their organisation while formulating an engaging
presence with their fan community (McCarthy et al., 2014). While the years go
on, a variety of sports teams have decided to integrate social media into their
marketing strategy to engage with their supporters via social media activity like
quizzes.
Previous sport management literature’s have research devoted to fan
engagement which has limited attention (Mahan, 2011; Stavros et al., 2014),
especially on social media (Wallace et al., 2011,) and from the perspectives of
the fans (Clavio and Kian, 2010; Stavros et al., 2014). The topic of investigating
issues on sports consumers’ engagement spans has been ongoing for many
years, but a majority of the studies have been offline and concentrate on
transactional behaviours (Yoshida et al., 2014). Even though there are studies
surrounding online engagement behaviours they neglect the issue of the full set
of behaviours and motivations associated with social media engagement, lacking
theoretical depth (Filo et al., 2015). To efficiently use social media, sports teams
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need to understand the importance of their online presence and how they can
maintain it through factors such as: insight on their fans, motivations and
behaviours.
1.3. Research Gap The shortcomings of prior research have resulted upon us drawing on knowledge
about social media, sports and engagement to support analysis the drivers of
fans CEB while interacting with sports clubs on Twitter. The study explains that
consumer’s motivations are associated with a range of Twitter functionalities (e.g.
posts, comments, and likes) that may evolve to a more complete perception of
CEB on social media. To develop a valid judgment of consumer’s motivations,
this study is theoretically grounded in the Uses and Gratification theory (U&G), a
popular framework in relation to literature around the topic sport and social media
(Filo et al., 2015). To understand the imminent value of motivations,
measurements of a full set of online CEB (e.g. retweets and likes) through several
degrees of consumer activities will occur (Tsai and Men, 2013a). This will be
based on Consumer’s Online Brand-Related Activities (COBRA) frame-work
(Muntinga et al., 2011b), where 3 factors were taken into consideration:
Consumption, Contribution and Creation (Schivinski et al., 2016).
1.4. Research aims and objectives The aim of this study is to gather further information about what antagonises
fans to engage with their favourite sports club via social media and the
motivation behind their engagement.
Research objectives:
• To identify how and why fans engage with their Premier League clubs on
teams
• To identify the motivations that drive fan engagement through Twitter in
relation to Premier League Clubs
• To identify the impact CORBA and U&G theory have in relation to Premier
League clubs when driving fan engagement
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Chapter 2 – Literature Review
2.1. Introduction This chapter includes a comprehensive review of a variety of theories and
research in the field of social media engagement, fan engagement behaviour and
the motivations behind their engagement. It will be assessed through the COBRA
framework and U&G theory. Our hypotheses will be obtained from the literature
presented and accommodated to Premier League clubs and Twitter.
2.1. Social Media - An engagement tool Many academics have conducted extensive research on the topic of social media
engagement. With the growth of social media, at an unprecedented rate, it has
become a powerful marketing tool proving to be a crucial aspect of many
businesses marketing plans. Social media platforms have empowered brands to
connect and collaborate with consumers (Mount and Martinez, 2014); through
social media, brands can utilise their extensive brand-related activities to engage
with consumers (Hollebeek and Brodie, 2016b). Engagement has been central
to the development of social media communities. In order for engagement to be
measured, a form of interaction should occur. This can take place in several
ways: conversations with brands/peers via commenting or support through an
action such as liking or retweeting (Tsai and Men, 2013a; Drula, 2012; Leander,
2011). These types of engagement have been categorised as:
• Acknowledgement (Like or reaction)
• Association (Reply, comment, mention or follow)
• Amplification (Retweet or share)
• Action (Click to the website) (Davis, 2018).
The development of successful online communities has become inextricably
linked to social media. Sports fans are a prime example of a successful online
community as they share a strong common interest (Popp et al., 2016). This is
particularly demonstrated with their existing fanbase and level of fandom
(Williams and Chinn, 2010). Sports fans are notoriously known for being versatile.
This has been noted by the sports marketing field who discovered that they exist
in various socio-economic classes and educational levels. The interpersonal
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dimensions regarding the relationship between fans and the object of fandom
can be analysed through the validity of psychoanalytic approaches to pleasure,
desires and self-identity in fandom (Sandvoss, 2005). A fans experiences
differentiate their fandom levels (Hunt et al., 1999), this can range from attending
games to developing successes and losses of their club, this helps distinguishes
them as sports fans or spectator through their level of passion and emotional
significance (Dionisio et al., 2008). Sports fans tend to invest time, energy and
money into their favourite team; thus, eliciting a variety of behaviours from fans.
According to Vallerand et al. (2008), these behaviours include cheering the team
and participating in heated discussions; however, not all fans behaviour towards
a sports team is positive.
Social media has become a medium for fans to extend their fandom and engage
with their favourite sports team (Witkemper et al., 2012). Additionally, it has
allowed fans to fortify their relationship with their favourite sports organisation
(Witkemper et al., 2012). Through social media fans have become co-owners
and co-creators; thus, playing a pivotal role in building the brand’s reputation and
image (Williams and Chinn, 2010). However, the backlash social media presents
sports club with is problematic as it may be a struggle to maintain their strong
brand image. This therefore creates a 50-50 dilemma with the club as they aspire
to build an engaging fan community while possessing full control (McCarthy et
al., 2014). An example of this is Arsenal fan TV who had to undergo a process of
rebranding themselves due to the negative impact they had on Arsenal football
club (Vaghela, 2018). Yet, previous researchers have highlighted that the
creation of social media has swayed the power towards the fans, giving them
freedom to express themselves. Fans are utilising this platform to release
numerous amounts of emotions including emotional release (Wang, 2013a,
2015b). Nevertheless, the emotional release on social media from fans may not
be what the organisation desire to discover. However, as key stakeholders it is
necessary to understand their perception about the organisation (Blumrodt et al.,
2017).
Despite the research being focused on a broad topic like social media
engagement, many have failed to focus on frameworks that could be used to
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validate the social media engagement occurring. However, in cases where this
has been explored, frameworks have been applied to a different context. Hence
why there is a need to explore the use of COBRA framework to help validate why
fans are engaging with Premier League teams through social media.
2.2. Social media engagement behaviours: COBRA Framework Engagement has been a topic of academic interest for years; some authors have
defined engagement as a state characterized by energy, involvement, and
efficacy (Kim, Kim, and Wachter, 2013). Alternatively, others have focused on
defining engagement as psychological state of mind that follows an interaction in
relation to the customers' activities or patterns (Thakur, 2018). VanDoorn et al.
(2010) explored the notion that customer engagement behaviour (CEB) extends
beyond the transactions and defined this as a customer’s behavioural
manifestation which focuses towards a brand or firm, beyond purchase, that
results from motivational drivers (p.254). CEB could occur at three levels:
exceptional customer experience, emotional connection and shared identity with
the company (Grewal et al., 2017). This can reflect a customer’s motivation in
terms of their interactive experiences with the engagement object such as events,
media, product offerings or the direct interaction with a brand (Hollebeek, 2011c).
CEB has been associated with numerous online brand-related activities.
According to Palazon et al. (2015), by consumers engaging (following/like) with
a brand’s page, it expresses their willingness to expand their relationship with the
brand, however, social media engagement can occur on various levels starting
from level 1 – attention, to level 7 – advocacy (Schmidt, 2017). These types of
activities have been described as COBRA (‘Consumers’ Online Brand-Related
Activities’) – a behavioural construct that offers a unifying framework in relation
to a set of brand-related online activities that correlate to the consumer interaction
with content provided by a brand on social media (Muntinga et al., 2011b). The
definition expose that of CEB are a result of motivational influences.
Past research has explored fans typology and explored their reasons for liking
brands (Wallace et al., 2014) and motivation for driving brand posts popularity
(measured by the number of likes and comments) between fans (De Vries et al.,
2012). Many authors who studied COBRA, categorised it into three:
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Consumption, Contribution, and Creation (Schiviniski et al., 2016), all dimensions
correspond to the types of engagement consumers encountered with brands on
social media that can range from low to high activity (Malthouse et al., 2013).
Consumption refers to activities related to the minimal level of engagement
through social media which could be associated with reading reviews and
comments, observing brand-related posts (videos or photos) (Heinonen, 2011).
Many people on social media tend to attach their activities towards consumption
resulting in it being the most frequent type of activity (Muntinga et al., 2011b).
Contribution, which is considered the middle level of engagement, focuses on
interactors with others on social media or brands, like sharing/commenting on
content, liking content and acting on brand-related content that has been created
by the brand or other sources (Muntinga et al., 2011b; Schivinski et al., 2016).
We noticed on Twitter this occurs multiple times with 500 million tweets being
sent per day (Omnicore,2018) with a majority of them being brand-related.
Creation, which is considered the ultimate level of engagement which is
associated with consumers producing and publishing brand-related content that
a variety of consumers may consume and contribute to (Dolan et al., 2016).
Examples of these activities are web-blogs, product reviews, photos and videos
or written articles on brands (Muntinga et al., 2011b).
Twitter features such as tweeting and retweeting all represent social media
engagement behaviours that represent the COBRA frameworks (Oh et., 2017,
Gensler et al., 2013). Schiviniski et al. (2016) was able to validate the COBRA
framework through ‘Consumer’s Engagement with Brand-Related Social Media
Content’ scale via qualitative and quantitative methods which exhibited the
hierarchical correlation between the three dimensions of brand-related activities.
However, previous research conducted present similar gaps especially within
sports marketing field as most of their research has highlighted how social media
can be exploited for communication efforts in regards to sport organisation and
professional athletes (Meng et al., 2015; Wallace et al., 2011; Williams and
Chinn, 2010), and even studies dedicated to the fan perspective used different
social media platforms and league/sport teams.
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Vale and Fernandes (2018) highlighted their study needed further research for
the their findings to be generalised to other SNS, cultures and leagues/sports
teams and have relied on a limited set of CEB like comments posted (Stavros et
al., 2014) or the general use of SNS like activities based on consumption use in
the context of Facebook (Clavio and Walsh, 2013; Gibbs et al., 2014). Hence
why, there is a need to explore the motivations of sports fans when engaging with
Twitter (Stavros et al., 2014).
2.3. Twitter as engagement tool Twitter has taken over the 20th century being used as online news and social
networking site where people communicate with each other (Lifewire, 2018).
Twitter is considered a ‘microblogging’ system which allows consumers to send
and receive short posts known as tweets (Economic and social research council,
2019). The platform is being utilised by consumers to follow their favourite sports
organisations and celebrities. The interactivity via users on social media
platforms like Twitter has become essential for relationship building between
organisations and the public (Saffer et al., 2013). The success of Twitter has
been tremendous with a total of 1.3 billion accounts (Brandwatch, 2017) with the
simple but effective functions being used to increasing engagement. Sports
organisations typically implement Twitter to communicate with a vast amount of
followers in a one-to-many form functions like: tweets and poll to provide live-
tweeting during games as a way to keep fans engaged (Raby, 2018). An example
of this is during the World Cup we saw hashtags being utilised frequently, as
during the World Cup there were 115 billion impressions (views on Twitter) of
tweets throughout the World Cup with all reaction to red cards, goals, subs etc
being related to the hashtag #WorldCup (Filadelfo and Bavishi, 2018).
Even though Twitter is perceived as a platform for information, it can be used for
business as a way to interact with consumers that can help stimulate and track
electronic word of mouth (EWOM) (Lowe and Laffey, 2011). Studies conducted
about social Media all display different results with each platform serving a
different purpose, with Vale and Fernandes (2018) research exploring how fans
engage with their football teams in different league via Facebook, but not Twitter,
yet both platforms displaying different features meaning customers utilise them
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for different reason. Hence why there is a need to focus more on Twitter due to
the growth of the platform over the years and how the motivations associated
with social media engagement behaviours have had an affect.
2.4. Drivers of social media engagement behaviours: the U&G theory Motivations has been essential incentives that drive people’s selection of media
(Rubin,1983). Social media users feed off a unique interactive nature endured
through social media sites. This nature of social media benefits both brands and
consumers as it links them together, however, while simultaneously linking the
two networks, these social media platforms are also expected to fulfil a wider
range of needs. A popular approach adopted in literature when it comes to
exploring motivation related with various media use is the U&G theory (Katz et
al., 1973). U&G theory focuses on how individual consumers seek out particular
media types and content in order to fulfil their desires and needs, leading to
ultimate gratification (Lariscy et al., 2011).
Previous U&G researchers tend to discuss the motivation as gratification sought
and discussed why people consume certain media and the level of satisfaction
obtained from it (Ko et al., 2005). U&G shows it is significant when exploring how
individuals are active users of various communication channels (Korhan and
Ersoy, 2015) and has been adopted by various researchers to understand the
level of satisfaction gained from certain media (Malik et al., 2016). Studies
conducted by others (Smock et al., 2011; Sundar and Limperos, 2013) claim that
specific needs can be exploited by features experienced while exploring a type
of media. Thus, U&G is the perfect approach as it focuses on why people use a
particular media rather than on content helping examine three things:
1. Why people use media?
2. How people use media?
3. What they do with the media? (Shin, 2011; Dunne et al., 2010).
With the increase of social media over the years, we witnessed a number of
researchers apply the U&G theory in the context of social media for further
understanding. Chen (2011) researched identified a correlation between U&G
and social media, displaying how active Twitter users gratifies a need to connect
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with others, helping support the claims of how the U&G theory was suitable for
social media usage.
U&G presumes that people are active, instead of passive, in the media use, and
social media requires the active participation of users and high-level of
interactivity (Ko et al., 2005), this could also be furthered to gather information
about CEB within social media. It has become an essential approach to
developing an understanding of what motivates consumers use of media
(Muntinga et al., 2011b, p. 17). Several motivations for consumer media use have
been identified by numerous U&G researchers with Mcquail (1983) labelling the
motivation factors in the following categories:
§ Information: This U&G theme relates to utilising social media to seek out information or to self-educate. For example, football fans seeking their
latest team news or using social media to educate themselves about a
particular player. Consumers desire to consume information directly from
brands which evokes their motivation factor leading them to social media
which updates about a particular brand or learn from other consumer’s
knowledge (Gummerus et al., 2012; Muntinga, 2013a; Zaglia, 2013;
Dholakia et al., 2004; Lin and Lu, 2011; Park et al., 2009). This could be
a factor that drives Consumption and Contribution (Guosong, 2009; Park
et al., 2009). § Entertainment: This links to employing social media as a channel for pure
entertainment and enjoyment (Whiting and Williams, 2013). It can be used
to explore brand-related activities (Baldus et al., 2015; Muntinga, 2013a)
which could be a driver for engagement. With social media platform
holding an entertainment value for consumers it could be a major factor
for why they’ve adopted (Dholakia et al., 2004; Lin and Lu, 2011; Park et
al., 2009). Research conducted by Muntinga et al., (2011b) discovered
that entertainment is a fundamental motivation towards Consumption,
Contribution and Creation. § Personal Identity: This relates to a consumers personal identity being
formed through forms of expression like their ideas, career interests etc
(Miller, 2018). It can also be expressed by presenting your self-
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presentation by providing an image of one’s personality and through
receiving peer recognition (Schau and Gilly, 2003). Studies conducted
previously show how personal identity can be related to Contribution and
Creation (Guosong, 2009; Muntinga, 2013a; Tsai and Men, 2017b).
§ Integration and Social Interaction: This corresponds to how consumers are managing social media to communicate and interact with their
peers/others (Whiting and Williams, 2013). It helps with bonding with
people who share a common passion and meeting like-minded people
(Baldus et al., 2015). Researchers have found it to be related to
Consumption, Contribution and Creation (Muntinga et al., 2011b; Park et
al., 2009).
Further literature on social media, shows us the motivations above often occur
beside the following:
§ Empowerment: This correlates to how consumers/brands are being influenced, and executing the role of an opinion maker (Muntinga, 2013a;
Sundar and Limperos, 2013). An example of this would be in today’s age
influencer marketing which is a process of identifying, researching,
engaging and supporting people can create high-impact conversations
with consumers surrounding a brands product/service (Traackr, 2018).
The power of social media has increased the power consumers have as it
has become a fundamental channel for consumers to voice their opinions,
as well as demand improvements from brands (Johansson, 2018;
McCarthy et al., 2014). Empowerment was a factor that was perceived as
a driver for Creation within brand social meda pages (Tsai and Men,
2017b).
§ Remuneration: Many consumers use social media to socialise, however some may use it to reap a reward (Dolan et al., 2016) by consumers
participating in competition it could lead to them being rewarding with
prizes that could range from tangible products to intangible products
(Mangold and Faulds, 2009). An example of this is Manchester United
giving fans a chance to win a players top that is signed (Manchester
United, 2019). Muntinga et al. (2011b) research found out that a motivation
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for Consumption was Remuneration and activities that are intended to
promote and offerings could be related.
§ Brand Love: This relates to how we feel towards a brand and the development of self-identification through our favourite brands (Blended
Collective, 2017). Brand love shows us the level of emotional attachment
a consumer has towards a brand (Carroll and Ahuvia ,2006, p.81). Brands
like Facebook, Apple and Amazon are receiving a tremendous amount of
brand love which is represented in figure 1 (Frary, 2016). Bergkvist and
Bech-Larsen (2010) literature was able to connect brand love with online
active engagement.
Figure 1 Top global brand love list (Frary, 2016)
U&G theory has been adopted in many journals based on the topics sports and
social media (Filo et al., 2015). Spinda and Puckette (2018) explored fans
motives through the use of snapchat to follow their sports teams and identified
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fans using the application to discover information about their team off the field.
Clavio and Walsh (2013) learned consumers have a need for interaction and
information through the use of Twitter and Facebook. This shows a correlation
between the applications and U&G motivations as several are utilising social
media to gather information, however, Twitter and Facebook shift more towards
the information-seeking motivations (Spinda and Puckette, 2018).
Previous research has shown a continuous pattern which is the authors have
focused on specific motivations and how specific channels were used to arouse
these motivations. However, they have failed to take into consideration the full
set of behavioural stages a consumer could experience that is linked to
engagement via social media and understand that different fans experience
different sets of behaviours depending on the league/country. Also many studies
conducted have not taken into consideration the full set of behavioural stages a
consumer could experience that is linked to engagement via Twitter and failed to
understand that different fans experience different sets of behaviours depending
on the league/country hence why there is a need to explore the full set of
behavioural stages a consumer could experience when engaging with Twitter. 2.5. Hypothesis According to literature review, we present the following research framework
(Figure 2)
Figure 2 Research framework (Vale and Fernandes, 2018)
Our study will be focused on the power of engagement behaviours, called
Consumption, Contribution, Creation activities (Muntinga et al., 2011b), and will
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taking into consideration that fans display various fandom levels (Hunt et al.,
1999), and will display a variety of gradual levels of CEB towards the club on
social media. Though we notice that sport fandom is a multisensory phenomenon
which evokes several responses, sometimes a negative response like fury or
frustration (Grove et al., 2012; Hunt et al., 1999; Wakefield and Wann, 2006),
however our study will not distinguish the valence of social media engagement
behaviours (Dolan et al,. 2016; Hollebeek and Chen, 2014a; Popp et al., 2016).
Given the nature of our research, attention will be given to the following
hypotheses:
Hypothesis (H1): Does the need for (a) Information, (b) Entertainment, (c) Personal Identity, (d) Integration and Social Interaction, (e) Empowerment, (f)
Remuneration and (g) Brand Love influences engagement with a Premier
League football club on Twitter, namely Consuming activities?
Hypothesis (H2): Does the need for (a) Information, (b) Entertainment, (c) Personal Identity, (d) Integration and Social Interaction, (e) Empowerment, (f)
Remuneration and (g) Brand Love influences engagement with a Premier
League football club on Twitter, namely Contributing activities?
Hypothesis (H3): Does the need for (a) Information, (b) Entertainment, (c) Personal Identity, (d) Integration and Social Interaction, (e) Empowerment, (f)
Remuneration and (g) Brand Love influences engagement with a Premier
League football club on Twitter, namely Creating activities?
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Chapter 3 – Methodology
3.1. Introduction This chapter uses the research onion to distinguish the scope of research and
strategies that this study examines by using the layers of the model to analyse
this studies research philosophy (Lewis et al., 2016).
3.2. Research Philosophy Research philosophy is considered the external layer of the research onion &
investigates the implications a study may face efficiently (Lewis et al., 2016).
Figure 1.2 reveals that there are four main research philosophies; Positivism,
Realism, Interpretivism & Pragmatism. The research philosophies are all
mutually exclusive in their views & contain important assumptions about in the
way the world is viewed & vary based on the objectives intended for the
research & how to achieve them efficiently (Lewis et al., 2016).
The philosophical approach appropriate for this study is positivism as an existing
theory has been used to develop the hypotheses & the product of research can
be a law-like generalisation (Lewis et al., 2016).
Figure 3 Research Onion (Lewis et al., 2016)
23
3.3. Research Approach The following layer of the research onion portrays three main approaches:
deductive, inductive, and abductive. The deductive approach requires
development of a theory which is subjected to a rigorous test and an approach
known for testing the credibility of theories. It is naturally adopted in natural
sciences where laws present the basis of explanation (Lewis et al., 2016). Yet,
inductive approach examines building theories through primarily concentrating
on data collection (Bell and Byrman, 2015). Abductive is an approach to critic
the weaknesses associated with both approaches, despite being criticized for
the lack of clarity in relation of selection for the theory being tested via
formulating hypotheses (Research Methodology, 2019). This research uses a
deductive approach due to our hypotheses constructed around an existing
theory and verified through a designed research strategy.
3.4. Methodological Choice Methodological choice gives researchers the opportunity to use quantitative or
qualitative data.
Quantitative research tends to concentrate on numeric data which is usually
gathered from data collection techniques such as surveys or data analysis
procedures like graphical or statistical techniques which produce or utilise
numerical data (Lewis et al., 2016). This research is associated with deductive
approach and positivism due to similar features in theory testing. Researchers
would ideally take the quantitative approach when aiming to identify a theory that
correlates to the topic they are examining helping them develop hypotheses
related to the topic being studied (Barczak, 2015). For this study a mono-method
quantitative approach was taken with a single data collection being obtained
through an online questionnaire to examine the influence U&G motivations had
on COBRA.
Yet, an opposite research method is qualitative which is known for being an
inductive approach used to shape a theory (Barczak, 2015). It has been utilised
to derive meaning from a collection of non-numeric data such as case studies,
interviews and grounded theory (Bell and Byrman, 2015). Through qualitative
24
research, a richer theoretical perspective can be accessed through non-
standardised questions in more interactive research (Lewis et al., 2016).
3.5. Research Strategy
The research strategy investigates the connection between the chosen
philosophy and methodological choice. This empowers us to emphasise the
tactics applied when answering the research question (Lewis et al., 2016). As my
methodological choice for this project was quantitative; two strategies that could
have been adopted are experiment or survey. However, due to exploring
the particular relationship between variables a survey was more effective as
more control was given (Lewis et al., 2016). The questionnaire was utilised as a
tool to measure the influence U&G motivations have on COBRA. Thus, the
survey enabled me to generate findings from a sufficient population sample
(Lewis et al., 2016).
3.6. Time Horizon The time scale of the research is considered the next layer of the research
onion with two types of time horizons: Cross-sectional and Longitudinal. Due to
the academic course being necessarily time constrained the cross-sectional time
horizon was selected as they are quick and easy to conduct while helping with
descriptive analysis and generating hypotheses (Health Knowledge, 2017).
3.7. Research Design The research design helps ensure coherence between the research objectives,
data sources, data analysis methods and ethical issues.
The main three types of research designs are explanatory, exploratory and
descriptive. Explanatory research correlates to the effective explanation of a
phenomenon via inspecting causal relationships (Lewis et al., 2016) whereas
exploratory research contains open questions, leading to key insight being
gained. However, without presenting a final solution (Bell and Byrman, 2015).
Alternatively, descriptive research describe characteristics of the
population/phenomenon which is the focus in this study. This method is best
suited towards quantitative research as it gathers quantifiable information which
25
can be used for the statistical analysis of a population sample hence why the
research design had a descriptive purpose (Bhat, 2019a).
3.8. Data collection With the aid of Google forms, an online self-administered survey was designed
for data collection. Surveys are beneficial as they enable researchers to obtain
quantitative data that can be efficiently manipulated quantitatively using
descriptive and inferential statistics, thus, helping measure the relationship
between variables (Lewis et al., 2016). Through an online survey, this made
distribution easier as it extended the reach participants.
The questionnaire consisted of eight-pages with 11 sections. The demographic
questions were the first set of questions which examined demographic factors as
well as confirm whether they had an interest in Premier League football and were
users of Twitter. The remaining sections contained questions evaluating the
concepts in this project to help confirm the hypotheses – seven motivations
(Information, Entertainment, Personal identity, Integration and Social interaction,
Empowerment, Remuneration and Brand love) and three dimensions COBRA
(Consuming, Contributing and Creating) and were adapted to match the Twitter
functionalities. The data was obtained from January 2019 and February 2019.
3.9. Participants and sampling method Our research questionnaire was based on a variety of characteristics. For
participants to qualify for our study, they must have supported their Premier
League team for longer than two years. 91% of respondents met this
requirement. Participants also needed to use Twitter, otherwise they also would
not be considered, 100% of our respondents used Twitter (Figure 4). The age
was not a significant factor however, was taken into consideration with 73% of
respondents being within the age range of 18-24. A question about gender was
required, however not explored in detail with 72% of respondents being male,
26% of respondents were female and 2% preferred not to say (Figure 5).
26
Figure 4 - Twitter Users
Figure 5 – Gender
Figure 6 – Age
Figure 7 - Time supporting Premier League team
27
The questionnaire was filled by 104 respondents (Appendix B), however, after an
initial screening 13 respondents were excluded due to failure to meet the
necessary requirements for the ideal respondent. Due to the age of some
respondents, we could not consider their response due to legal reasons this
represented 3 of respondents (Figure 6). The remaining 100 respondents were
required to support their Premier League team for longer than 2 years, however,
10 of the respondents did not and due to the creditability of their level of fandom
their answers were not considered (Figure 7).
Due to the restrictions in regard to time, a sampling method was applied.
Sampling can be categorised: probability and non-probability. Probability is a
method which is focused on the utilisation of random selection of participants,
non-probability is the total opposite as the selection of samples are based on
criteria to correlate to the research question (Bhat, 2019c; Bhat 2019b). For this
project the appropriate sampling approach is non-probability, using the purposive
sampling as it is a method which is not based on random basis and was adopted
as it is a time-effective method and the industry being studied (Bell and Byrman,
2015).
3.10. Pilot study Pilot studies are small-scale preliminary studies which investigate the sufficiency
of the crucial components within the study are feasible. Also, it permits the
research to make a significant revision of the methodology, if required (Kezar,
2000; Cadete, 2017). However, pilot study completion doesn’t provide assurance
that the main questionnaire will be successful. Due to the scales being previously
tested (table 1), a pilot study was not required/utilised.
3.11. Data analysis and measure
3.12. Measurement development A questionnaire was used to measure the dimensions to support our hypotheses.
Our dimensions for all questions (excluding demographic variables) were
assessed on a seven-point Likert scale ranging from “strongly disagree” to
“strongly agree”. Our questions were obtained from Vales and Fernandes (2018)
study, however wording modifications were made to tailor scales to fit Twitter’s
features. The scale items sources can be seen in table 1.
28
Table 1 - Dimensions used in the study and their sources (Vale and Fernandes, 2018)
3.13. Data analysis – Instruments SPSS was employed to analyse the data collected as it explores the relationship
and trends between variables (Barrett et al., 2011). For H1, H2, and H3, a
Pearson’s correlation analysis was employed to measure the level of significance
and strength among the variables displayed in the hypotheses (Barrett et al.,
2011). The r value helped direct the path of these linear relationships (Barrett et
al., 2011).
3.14. Validity and Reliability Validity needed to be demonstrated, therefore factor analysis needed to be
applied before conducted statistical examination. However, confirmatory factor
analysis was employed by previous authors to test the measurement models
(Statistics Solutions,2013). Table 1 shows where the items were obtained from
and where factor analysis had been conducted giving an alternative empirical
support.
To measure the reliability for each dimension the Cronbach’s alpha was applied
and a summary of the results are presented in table 2 obtained from Vale and
Fernandes (2018). To confirm acceptance the internal consistency (reliability),
the Cronbach’s alpha valued had to be <0.7(Barrett et al., 2011). All dimensions
29
were deemed reliable as they were measured at <0.7. Our SPSS output for
Cronbach’s alpha can be found in Appendix E.
Table 2 - Cronbach's alpha (Vales and Fernandes, 2018)
3.15. Ethical considerations This study’s process of data collection and research activities was compliant
with the requirements of Brunel University’s Code of Ethics, the ethical approval
for this study was granted by the Brunel Ethics Research Committee in January
2019 (Appendix A).
30
Chapter 4 – Results
4.1. Introduction The following chapter will establish the results of the research findings through
Pearson’s correlation analysis, helping confirm the significant relationship stated
in the hypothesis.
4.2. Hypothesis (H1): Does the need for (a) Information, (b) Entertainment, (c) Personal Identity, (d) Integration and Social Interaction, (e) Empowerment, (f) Remuneration and (g) Brand Love influences engagement with a Premier League football club on Twitter, namely Consuming activities? Table 3 represents results that support the hypothesized relationship among the
motivational variables declared in H1 and engagement behaviour. The seven
motivations propose a significant relationship with Consuming as their p-values
were <0.01, which is lower than test’s threshold of 0.05. Pearson’s r value
supported the relationship between variables as they are positive and strong with
the r= ranging from .370 - .726; illustrating the significant relationship between
Consuming and Integration and Social Interaction. H1 is supported as all seven
motivation significantly influenced fans consuming activities with a Premier
League club on Twitter.
Table 3 – Pearson’s Correlation Analysis
Dimensions Consuming Information P=.000
R=.585** Entertainment P=.000
R=.565** Personal Identity P=.000
R=.370** Integration and Social Interaction
P=.000 R=.726**
Empowerment P=.000 R=.514**
Remuneration P=.000 R=.593**
Brand Love P=.000 R=.667**
** Correlation is significant at the 0.01 level (2-tailed)
31
4.3. Hypothesis (H2): Does the need for (a) Information, (b) Entertainment, (c) Personal Identity, (d) Integration and Social Interaction, (e) Empowerment, (f) Remuneration and (g) Brand Love influences engagement with a Premier League football club on Twitter, namely Contributing activities? Table 4 represents all seven motivations that are correlated with contributing
engagement activities. The p-value= for all dimensions were <0.01 validating
the significant relationship among the variables. Pearson’s r value showed a
positive and strong correlation. The r= ranged from .378 to .679 with a
significant relationship amongst Contributing and Integration and Social
Interaction (r=.679). H2 was supported since all seven motivations influenced
fans contributing activities with a Premier League club on Twitter.
Table 4 - Pearson Correlation Analysis
Dimensions Contributing Information P=.000
R=.512** Entertainment P=.000
R=.546** Personal Identity P=.000
R=.378** Integration and Social Interaction
P=.000 R=.679**
Empowerment P=.000 R=.536**
Remuneration P=.000 R=.562**
Brand Love P=.000 R=.621**
** Correlation is significant at the 0.01 level (2-tailed)
32
4.4. Hypothesis (H3): Does the need for (a) Information, (b) Entertainment, (c) Personal Identity, (d) Integration and Social Interaction, (e) Empowerment, (f) Remuneration and (g) Brand Love influences engagement with a Premier League football club on Twitter, namely Creating activities? The results presented in table 5 support H3 as it shows all the seven motivations
that have a significant relationship with creating activities. For all dimensions
the p-value was <0.01 helping validate the significant relationship among the
variables. The Pearson’s r value identified a strong and positive correlation with
the r=ranging from .410 to .647. The most significant relationship was Creating
and Integration and Social Interaction (.647). Table 5 supported H3 as all seven
motivation influenced fans creating activities with Premier League clubs on
Twitter.
Table 5 - Pearson's Correlation Analysis
Dimensions Creating Information P=.000
R=.410** Entertainment P=.000
R=.534** Personal Identity P=.000
R=.457** Integration and Social Interaction
P=.000 R=.647**
Empowerment P=.000 R=.598**
Remuneration P=.000 R=.616**
Brand Love P=.000 R=.558**
** Correlation is significant at the 0.01 level (2-tailed)
33
Chapter 5 – Discussion and Conclusion
5.1. Overview Previous studies focused on the fields of sports, social media and engagement
surrounding the issues of online engagement behaviours have failed to recognise
the full set of motivation and behaviours associated with social media
engagement therefore lacking the theoretical depth required (Filo et al., 2015).
This study helps distinguishing the drivers of fan engagement with Premier
League clubs on Twitter through a sports fan perspective. It identified
the consumer online brand-related activities model (COBRA) (Schiviniski et al.,
2016), and Uses and gratification theory (U&G) (Mcquail, 1983) as the most
appropriate to assess the motivation behind fan engagement. The U&G
motivations for social media use had been adapted to the sports context. The
framework used in the study helps extend research conducted previously through
merging drivers and engagement behaviours used on social media by focusing
on extending the existing knowledge on social media engagement behaviours
and motivations for social media use. Overall, this project helps to understand
how and why sports fans are engaging with Premier League clubs on social
media while contributing to the existing body of knowledge; Sports marketing,
studies on social media and fan engagement.
Within the studies data collection, an online survey was implemented through
Twitter. This tool estimated the relationship between COBRA dimensions and
U&G motivations. All participants were asked to assess what drove their
engagement with Premier League clubs on Twitter through several questions
related to the various dimensions and motivations.
Findings from the results, display that is it evident that the relationship between
the seven motivation and CEB are significant and positive in the context of
Premier League clubs and Twitter. This supports Chen (2011) and Ko et al.
(2015) views as each motivation played a significant role towards CEB, many
participants results displayed how Twitter users utilise the platform to connect
with others showing an active participation of user and high-level of interactivity
34
displaying each form of CEB (Malthouse et al., 2013). For example, our
researcher uses Twitter to connect with their favourite football club and interacts
with tweets to demonstrate their brand love whilst displaying their level of fandom
(Williams and Chinn, 2010). Social Media’s dynamic changes have been
explored through the results displaying how sports teams extend their brand-
related activities. This revealed how consumers engage differently through the
findings of what motivates consumers use of media (Hollebeek and Brodie,
2016b; Muntinga et al., 2011b, p.17). Even though all seven motivations
influenced the CEB dimensions, some motivations were stronger than others with
evidence displaying that the main motivation drivers were Integration and Social
Interaction, Brand Love and Remuneration across the CEB dimensions. As
expected, participants answers showed why Integration and Social Interaction
emerged as the main driver across the CEB dimensions. Most sports fans thrive
of interacting with peers or like-minded fans so when their sports team tweets or
releases a live poll concerning their team it motivates them to interact (Baldus et
al., 2015), as many fans utilise their Twitter pages to engage with their teams
through tweets during a football match or participating in a vote for man of the
match, which represent social engagement behaviours as portrayed by COBRA
frameworks (Oh et., 2017, Gensler et al., 2013). Therefore, this has allowed this
study to tackle the opportunity of differentiating the motivations behind fans CEB
while displaying how it can vary from social media platforms.
Displaying fandom was discussed by previous research and as Brand love was
considered a one of the main drivers for the CEB levels it showed how the various
levels of engagement consumers experience were through their brand love/bond
with their sports club (Albert et al., 2009). Many fans use Twitter to demonstrate
their brand love through displaying their level of emotional attachment towards a
brand (Carroll and Ahuvia ,2006, p.81) through different engagement behaviours;
for example liking a tweet, tweeting a picture of the sports club etc. As social
media has been the thin line for fans to extend their fandom and engage with
their favourite sports team (Witkemper et al., 2012). Lastly, results displayed
remuneration importance to CEB behaviours through Twitter with many sports
teams exploring this motivation to antagonise fans to enter their competitions to
35
reap rewards ranging from tangible to intangible products (Mangold and Faulds,
2009).
5.2. Limitation and Further research A study is not without its limitations. Our sampling method is one, with purposive
sampling being employed, the method has been highly prone to researcher bias.
Furthermore, our study was focused specifically on a single social media platform
and towards a specific football league limiting the results on other leagues and
social media platforms. Demographic factors could also be considered a
limitation with country being taken into consideration, as the results could have
varied due to culture and beliefs. Also, our participants age with most of the
participants age ranging from 18-24 and with the majority of the participants being
male, this could be viewed as a limitation as participants from different age
groups/genders could share different views on how football fans with their sports
club, with the older generation being more then unlikely to engage with their
sports team on social media. Lastly, the research method could be viewed as a
limitation. Questionnaires face specific limitations due to dishonesty as many
respondents could have rushed through the survey.
Further research in this field would help establish if the findings from this study
could be generalised towards other social media and other leagues/teams and
cultures. Adapting the research method to qualitative studies, to gather in-depth
insight about social media engagement behaviours to further articulate the fans’
viewpoints and experiences. Lastly, future research, could focus on a different
aspect of social media engagement, like fan loyalty to help examine the
relationship among the different motivations and online engagement.
5.3. Recommendations Our results provide sports marketers with information on what increases fans
engagement through arousing the preferred gratifications. With the growth of
social media, it means driving fan engagement through various channels has
become an important implication for football clubs through their social media
channels which can be utilised to promote targeted campaigns to build
relationships with their audience. With the importance of the Integration and
36
Social Interaction and Brand love; more football clubs need to ensure their
platforms shift towards more interaction amongst fans to give fans more of a
leading role and sense of power, to encourage engagement. Football clubs
should utilise their platforms to encourage fans to have discussion around
specific events that occurred. Through the polls available on various platforms
clubs, it should entice their fans to vote on specific question; e.g.: player who will
impact the match the most, selecting the starting line-up, and selecting man of
the match. With Integration and Social Interaction being a significant with the all
three levels of engagement, sports marketers could develop specific official
pages for fans to share their opinion and the club could put their input. With Brand
Love being considered a significant driver for all three levels of engagement
football clubs could focus on a range of activities, such as producing quizzes for
fans to show their knowledge of the club, as well as live Q&A’s with the clubs
most popular players could help with fans Brand Love. Lastly, Remuneration was
a considered a significant driver, sports teams could use their social media
platforms to offer fans incentives such as competitions, discounts or bargain
prices encouraging them to either read a discussion, like the page or retweet a
tweet which are associated with Consumption, Contribution and Creation.
5.4. Conclusion Twitter’s growth has opened a new platform for organisations to communicate
and engage with their audience. Many industries have profited from this growth
as it has enabled them to strengthen their relationship with fans, this has been
witnessed with Premier League clubs. The increase of the relationship has also
increased engagement behaviours and fans motivation for engaging with their
clubs which enables sports marketers understand the change in fans
engagement behaviours and how it may occur differently depending on the
platform.
37
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Appendices
Appendix A – Ethical approval
College of Business, Arts and Social Sciences Research Ethics Committee Brunel University London
Kingston Lane Uxbridge UB8 3PH
United Kingdom
www.brunel.ac.uk
4 January 2019
CONDITIONAL LETTER OF APPROVAL
Applicant: Mr x
Project Title: Social media and sports: driving fan engagement with Premier league football clubs on Twitter
Reference: 13841-LR-Dec/2018- 15483-1
Dear Mr x
The Research Ethics Committee has considered the above application recently submitted by you.
The Chair, acting under delegated authority has agreed that there is no objection on ethical grounds to the proposed study. Approval is given on the understanding that the conditions of approval set out below are followed:
The data should be stored on a Brunel server, password protected, and destroyed when no longer required. On the PIS, for the Indemnity question please state that Brunel provides appropriate insurance cover for research which has received ethical approval. For the contact details, please also add yourself and your Brunel email address and remove Peter Hobson. Under "What if something goes wrong?", please add the email address '[email protected].' The agreed protocol must be followed. Any changes to the protocol will require prior approval from the Committee by way of an application for an amendment.
Please note that:
Research Participant Information Sheets and (where relevant) flyers, posters, and consent forms should include a clear statement that research ethics approval has been obtained from the relevant Research Ethics Committee. The Research Participant Information Sheets should include a clear statement that queries should be directed, in the first instance, to the Supervisor (where relevant), or the researcher. Complaints, on the other hand, should be directed, in the first instance, to the Chair of the relevant Research Ethics Committee. Approval to proceed with the study is granted subject to receipt by the Committee of satisfactory responses to any conditions that may appear above, in addition to any subsequent changes to the protocol. The Research Ethics Committee reserves the right to sample and review documentation, including raw data, relevant to the study. You may not undertake any research activity if you are not a registered student of Brunel University or if you cease to become registered, including abeyance or temporary withdrawal. As a deregistered student you would not be insured to undertake research activity. Research activity includes the recruitment of participants, undertaking consent procedures and collection of data. Breach of this requirement constitutes research misconduct and is a disciplinary offence.
Professor David Gallear
Chair
College of Business, Arts and Social Sciences Research Ethics Committee Brunel University London
Page 1 of 2
51
Appendix B – Online survey
52
53
54
55
56
57
58
59
60
Appendix C – Participant Information Sheet
61
62
Appendix D – Proof of participants
63
Appendix E - Cronbach’s Alpha
Information
Reliability Statistics
Cronbach's
Alpha
Cronbach's
Alpha Based on
Standardized
Items N of Items
.818 .818 4
Entertainment
Reliability Statistics
Cronbach's
Alpha
Cronbach's
Alpha Based on
Standardized
Items N of Items
.849 .849 4
Personal Identity
Reliability Statistics
Cronbach's
Alpha
Cronbach's
Alpha Based on
Standardized
Items N of Items
.848 .852 3
Integration & Social Interaction
Reliability Statistics
Cronbach's
Alpha
Cronbach's
Alpha Based on
Standardized
Items N of Items
.885 .890 4
64
Empowerment
Reliability Statistics
Cronbach's
Alpha
Cronbach's
Alpha Based on
Standardized
Items N of Items
.891 .893 4
Remuneration Reliability Statistics
Cronbach's
Alpha
Cronbach's
Alpha Based on
Standardized
Items N of Items
.770 .770 4
Brand Love
Reliability Statistics
Cronbach's
Alpha
Cronbach's
Alpha Based on
Standardized
Items N of Items
.926 .926 4
Consuming
Reliability Statistics
Cronbach's
Alpha
Cronbach's
Alpha Based on
Standardized
Items N of Items
.959 .960 4
65
Contributing
Reliability Statistics
Cronbach's
Alpha
Cronbach's
Alpha Based on
Standardized
Items N of Items
.955 .955 4
Creating Reliability Statistics
Cronbach's
Alpha
Cronbach's
Alpha Based on
Standardized
Items N of Items
.936 .937 4
66
Appendix F – Sources of questions