Research Project

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SkeletonofMainPoints.docx

Skeleton of Main Points

1). There is a positive association between video game playing and mental health, social, and cognitive skills.

Source support: Kovess-Masfety, Viviane, et al. "Is Time Spent Playing Video Games Associated with Mental Health, Cognitive and Social Skills in Young Children?." Social Psychiatry & PsychiatricEpidemiology, vol. 51, no. 3, Mar. 2016, pp. 349-357. EBSCOhost, doi:10.1007/s00127-016-1179-6.

2). Video games enhance children’s ability to retain information.

Source support: ALSHAIJI, OHOUD ABDULLATIF. "Video Games Promote Saudi Children's English Vocabulary Retention." Education, vol. 136, no. 2, Winter2015, pp. 123-132. EBSCOhost, search.ebscohost.com/login.aspx?direct=true&db=a9h&AN=111972214&site=ehost- live.

3). Video games promote social, emotional, motivational, and cognitive benefits in children.

Source support : Granic, Isabela, et al. "The Benefits of Playing Video Games." American Psychologist, vol. 69, no. 1, Jan. 2014, pp. 66-78. EBSCOhost, doi:10.1037/a0034857.

4). Both action an non-action video games enhances children’s perception and cognition.

Source support: Oei, Adam C. and Michael D. Patterson. "Enhancing Cognition with Video Games: A Multiple Game Training Study." Plos ONE, vol. 8, no. 3, Mar. 2013, pp. 1-16. EBSCOhost, doi:10.1371/journal.pone.0058546.

5). Computer-based video games improve children’s fact/recall process.

Source support: Tsung-Yen, Chuang and Chen Wei-Fan. "Effect of Computer-Based Video Games on Children: An Experimental Study." Journal of Educational Technology & Society, vol. 12, no. 2, Apr. 2009, pp. 1-10. EBSCOhost, search.ebscohost.com/login.aspx?direct=true&db=a9h&AN=38422391&site=ehost- live.