Power Point
Gamification for Recycling
EPIX ENERGETIC LEARNING, INC.
This file created specifically for Jesus Mojica
1
How Does It Work?
The game is not the goal
Engages users and changes behavior
Digital badge marks progress
The Process
Gamification
Engagement
Adoption
Usage
Top Things Users Like
Different levels
Point system
Ability to explore content
Progress bars
Users Dislike Equally
Virtual gifts
Virtual currencies
Being part of the story
Avatars
Allow as an option only
| SAVE ENERGY | GLASS | PLASTICS | ELECTRONICS | AMAZING RECYCLING FACTS |
| 10 | 10 | 10 | 10 | 10 |
| 50 | 50 | 50 | 50 | 50 |
| 100 | 100 | 100 | 100 | 100 |
Sample Recycling Jeopardy Game
THESE DEVICES AND APPLIANCES USE ENERGY EVEN WHEN TURNED OFF
Answer
Save Energy $10 Question
7
VAMPIRE DEVICES
Save Energy $10 Answer
8
TRUE or FALSE GLASS CAN BE RECYCLED REPEATEDLY AND NEVER WEAR OUT
Glass $10 Question
Answer
9
TRUE
Glass $10 Answer
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