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Gamification for Recycling

EPIX ENERGETIC LEARNING, INC.

This file created specifically for Jesus Mojica

1

How Does It Work?

The game is not the goal

Engages users and changes behavior

Digital badge marks progress

The Process

Gamification

Engagement

Adoption

Usage

Top Things Users Like

Different levels

Point system

Ability to explore content

Progress bars

Users Dislike Equally

Virtual gifts

Virtual currencies

Being part of the story

Avatars

Allow as an option only

SAVE ENERGY GLASS PLASTICS ELECTRONICS AMAZING RECYCLING FACTS
10 10 10 10 10
50 50 50 50 50
100 100 100 100 100

Sample Recycling Jeopardy Game

THESE DEVICES AND APPLIANCES USE ENERGY EVEN WHEN TURNED OFF

Answer

Save Energy $10 Question

7

VAMPIRE DEVICES

Save Energy $10 Answer

8

TRUE or FALSE GLASS CAN BE RECYCLED REPEATEDLY AND NEVER WEAR OUT

Glass $10 Question

Answer

9

TRUE

Glass $10 Answer

10