PPT_ch041.pptx

Chapter Four Learning & Transfer of Training

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Objectives (1)

Discuss the five types of learner outcomes

Explain the implications of learning theory for instructional design

Incorporate adult learning theory into the design of a training program

Describe how learners receive, process, store, retrieve, and act upon information

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Objectives (2)

Discuss the internal conditions (within the learner) and external conditions (learning environment) necessary for the trainee to learn each type of capability

Discuss the implications of open and closed skills and near and far transfer for designing training programs

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Objectives (3)

Explain the features of instruction and the work environment that are necessary for learning and transfer of training

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Learning & Transfer

Both learning and transfer are important

Learning refers to a relatively permanent change in human capabilities

Transfer refers to trainees applying what they have learned to their jobs

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Two Types of Transfer

Generalization refers to applying what was learned to situations that are similar but not identical to those in training

Maintenance refers to trainees continuing to use what they learned over time

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Model of Learning & Transfer

Insert Figure 4.1

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Learning Outcomes (1)

Verbal Information

specialized knowledge, including names, labels, facts, and bodies of knowledge

Intellectual Skills

concepts and rules critical to solve problems, serve customers, and create products

Motor Skills

coordination of physical movements

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Learning Outcomes (2)

Attitudes

beliefs and feelings that predispose a person to behave in a certain way

Cognitive Strategies

strategies that regulate thinking and learning

they relate to decisions regarding what information to attend to, how to remember, and how to solve problems

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Learning Theories

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Reinforcement Theory

Social Learning Theory

Goal Theories

Need Theories

Expectancy Theory

Adult Learning Theory

Information Processing Theory

Reinforcement Theory (1)

Individuals are motivated to perform or avoid behaviors because of past outcomes of behavior

Trainers need to identify what outcomes learners find most positive and negative and then link these outcomes to acquiring new knowledge and skills

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Reinforcement Theory (2)

Positive reinforcement is a pleasurable outcome resulting from a behavior

Negative reinforcement is the removal of an unpleasant outcome

Extinction is withdrawing positive or negative reinforcers to eliminate a behavior

Punishment involves providing an unpleasant outcome after a behavior

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Social Learning Theory (1)

Individuals learn by observing models of behavior, emulating behavior, and receiving reinforcement and rewards

Learning results from directly experiencing the consequences of using a skill, observing others, and seeing the consequences of their behavior

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Social Learning Theory (2)

Four processes involved in learning

Attention

Retention

Motor reproduction

Motivational processes

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Social Learning Theory (3)

Self-efficacy is important

an individual’s belief that he/she can successfully learn knowledge and skills

Self-efficacy can be increased through:

verbal persuasion

logical verification

modeling

past accomplishment

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Goal Orientation (1)

Learning orientation relates to trying to increase ability and competence in a task

People with a learning orientation view mistakes as useful for learning

Performance orientation refers to a desire to look good in comparison to others

Individuals with a performance orientation avoid mistakes because they do not want to appear foolish

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Goal Orientation (2)

Trainers should strive to promote a learning orientation among trainees

Set goals around experimentation

Deemphasize competition

Create a community of learning

Provide constructive feedback when trainees make mistakes

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Maslow’s Hierarchy

Self-Actualization

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Physiological

Safety

Social

Esteem

Alderfer’s Theory

Existence

physical needs such as food, clothing, and shelter

Relatedness

interpersonal needs in personal and professional settings

Growth

needs for personal development

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McClelland’s Theory

Need for achievement

need to achieve challenging goals, prove something, and recognition

Need for power

need to dominate and influence others

Need for affiliation

need to be a part of something and desire social relationships

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Needs Theory Implications

Trainers should attempt to understand learners’ needs, explain how training will meet needs, and adapt training

If certain basic needs are not met, motivation may suffer

Training should not necessarily attempt to meet all needs, however

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Expectancy Theory (1)

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Expectancy Theory (2)

Based on this model, trainers should:

ensure trainees are confident in their ability (expectancy)

provide and communicate valued rewards (valence)

ensure valued rewards are received if trainees successfully learn and transfer (instrumentality)

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Adult Learning Theory

Adults have the need to know “why”

Adults have a need to be self-directed

Adults bring more work-related experiences to the learning situation

Adults enter a learning experience with a problem-centered approach

Adults are extrinsically and intrinsically motivated

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Adult Learning Implications

Mutual planning and collaboration

Use learner experiences for examples and applications

Develop instruction based on learners’ interests and competencies

Provide opportunities for application

Ensure training is problem centered

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Information Processing Theory

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Closed v. Open Skills

Transfer can be enhanced by understanding the type of skill

Closed Skills

Involve responding to predictable situations with standardized responses

Open Skills

Involve responding to variable situations with adaptive responses

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Closed Skills

Promoting transfer for closed skills:

provide detailed checklists to follow

provide high-fidelity practice

shape favorable attitudes toward compliance

reward compliance

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Open Skills

Promoting transfer for open skills:

teach general principles

shape favorable attitudes toward experimentation

allow trainees to make mistakes without fear of punishment

provide rewards for experimentation

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Theory of Identical Elements

Transfer will be maximized when the tasks, materials, and equipment in training are similar to the work environment

Identical elements are particularly important for promoting near transfer, applying learned capabilities exactly to the work situation

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Stimulus Generalization

Transfer is enhanced when the most important features, or general principles, are emphasized during training

The stimulus generalization approach is appropriate to promote far transfer, applying learned capabilities to the work environment when it is not identical to training

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Cognitive Theory of Transfer

Transfer depends on a trainee’s ability to retrieve learned capabilities

Meaningful material and coding schemes enhance storage and recall of training

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Mental & Physical Processes (1)

Learning depends on the learner’s cognitive processes, organizing the content in a mental representation, and relating the content to existing knowledge from long-term memory

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Mental & Physical Processes (2)

Learning is a function of eight processes:

expectancy

perception

working storage

semantic encoding

long-term storage

retrieval

generalizing

gratifying

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Learning Strategies

Different learning strategies influence how training content is coded

rehearsal: learning through repetition

organizing: finding similarities and themes

elaboration: relating the material to other more familiar knowledge

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The Learning Cycle

Learning can be considered a dynamic cycle involving four stages

concrete experience: trainees encounter a concreate experience

reflective observation: trainees think about the problem

abstract conceptualization: trainees generate ideas how to solve the problem

active experimentation: trainees implementation ideas to solve the problem

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Employees need to know the objectives

An objective may have three components

what the learner is expected to do or know

quality or level of acceptable performance

conditions under which the learner is expected to perform

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Employees need meaningful content

Content should be linked to current job experiences and tasks that have meaning

Material should be presented using familiar concepts, terms, and examples

Content should be aligned with personal and professional goals

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Employees need to practice

Practice should:

involve the trainee actively

include overlearning

take the appropriate amount of time

include the appropriate unit of learning

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Employees need a number of pre-practice conditions

Provide strategies that will result in the greatest learning

Encourage trainees to reflect

Provide advanced organizers

Help trainees set challenging learning goals

Create realistic expectations for trainees

For training in teams, clarify roles and responsibilities

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Employees need practice involving experience

Learners need practice involving direct experience

Overlearning is needed, which involves continuing to practice the new skill or behavior beyond the point at which the learner has demonstrated proficiency more than once

Incorporate errors in the learning process

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Massed vs. Spaced Practice

Massed practice involves practicing continuously without rest

With spaced practice, individuals are given rest intervals within the practice session

Effectiveness of massed versus spaced practice varies by the characteristics of the task

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Whole vs. Part Practice

One option with practice is focusing on all tasks at the same time (whole practice)

Another option is practicing each component as soon as it is introduced in a training program (part practice)

Trainers should incorporate both types

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Employees need to commit content to memory

Make trainees aware of how they are creating, processing, and accessing memory

Training programs must be explicit on content and elaborate on details

Overlearning can help

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Employees need feedback

Employees need feedback about how well they are meeting training objectives

Feedback should be specific and follow the behavior as closely as possible

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Employees learn through observation, experience, and interaction

Individuals learn through observation and imitating the actions of models

Trainers should promote three key types of interaction:

Learner-content

Learner-instructor

Learner-learner

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Employees need the training program to be properly coordinated and arranged

Communicate courses to employees

Prepare instructional materials

Arrange the training facility and room

Testing equipment that will be used

Provide support during instruction

Distribute evaluation materials

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This slide only presents some of the examples.

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Encourage trainee responsibility and self-management

Self-management refers to a person’s attempt to control aspects of decision making and behavior

Self-management training involves setting goals to use skills on the job, identifying obstacles and ways to overcome them, and self-administering rewards

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Ensure a supportive work environment

Characteristics of a positive climate for transfer include:

Supervisors and coworkers encourage transfer

Task cues to use new skills

Lack of punishment for using new skills

Extrinsic reinforcement consequences

Intrinsic reinforcement consequences

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Internal & External Conditions

Internal conditions are processes within the learner that are necessary for learning

External conditions are processes in the learning environment that are necessary for learning

External conditions should directly influence forms of instruction, and they should be designed to facilitate the internal conditions

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