Grad project analyzing practice performance

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PIONEERINGPROJECTONWEARABLETECHANDWIDE-RECEIVERPRACTICEANDPLAYPERFORMANCERDSendto.docx

A PIONEERING PROJECT ON WEARABLE TECH AND WIDE-RECEIVER PRACTICE AND PLAY PERFORMANCE

A PROJECT

Presented to the faculty of the Department of Graduate and Professional Studies in Education

Submitted in partial satisfaction of the requirements for a degree of

MASTERS OF ARTS

In

Education

(Educational Technology)

By

Spring 2022

©2022

Joey Lewis

ALL RIGHTS RESERVED

A PIONEERING PROJECT ON WEARABLE TECH AND WIDE-RECEIVER PRACTICE AND PLAY PERFORMANCE

A Project

By

Approved by:

_____________________________, Committee Chair

Name

_____________________________, Second Reader

Name

__________________________

Date

Student: Name Here

I certify that this student has met the requirements for format contained in the University format manual, and this project is suitable for electronic submission to the library and credit is to be awarded for the thesis.

_______________________, Graduate Coordinator _____________________

Date

Department of Graduate and Professional Studies in Education

Abstract

Of

PIONEERING PROJECT ON WEARABLE TECH AND WIDE-RECEIVER PRACTICE AND PLAY PERFORMANCE

By

Masters of Arts in Education

ACKNOWLEDGEMENTS

TABLE OF CONTENTS

Chapter 1

INTRODUCTION

Statement of the Problem

Theoretical Framework

Chapter 2

Project Overview/Statement of problem

This project uses a device called catapault that tracks speed of wide receivers in game vs practice. During the 10 game American football season a group of 13 wide receiver wore this tracking device. In this project it will show what is the best amount of time to practice in order for wide receivers and football players to reach top speeds in game based on the catapaults data. Statement of problem

The problem is that many coaches over train athletes so they are not ready for the game. Some practice sessions are to long and increase athletes chances of fatigue and injury on game day. Ideally we want athletes to perform at their best on game day so there has to be a “sweet spot” for the optimal amount of practice time to keep athletes fresh for game day. This amount of practice time will assist coaches on giving football players the right amount of time to practice to maximize the most in practice and not go overboard resulting in poor performance on game day.

REVIEW OF LITERATURE (10 Pages 10 scholarly sources no more than 5-10 years outdated)

Introduction

History of evolution of of Practice and Performance training in football how has this question of minutes of practice v. performance been tracked? 1970, 80, 90, 2000, 2010 to present

History of evolution Prac and Perf for wide receivers? 1970, 80, 90, 2000, 2010 to present

Bridge from old practices to new ones with wearable tech.

Present What is this wearable tech? History? Claims

What to Kins have to say? Sports Psychology (placebo effect?)

Any studies on this specific vest.

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