personal space analysis essay

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outline.docx

Global Organization Outline

1. Introduction

1. Main Claim: I think that my room projects that my interests are on playing computer games and using social media since I bought a set of devices specifically for playing computer games.

2. Contextualizing My Argument

1. Background Information: Does the popularity of the internet caused a negative effect on teenagers, such as the internet make people addicted to the game and social media. COR: Rebuttal: Poor self-control ability of people will cause them to indulge in the online world and waste their time and neglect their studies or works.

3. Reason 1: Because the most conspicuous thing in my room is my Alienware Laptop, there are lots of colorful lights on the laptop, this makes that looks like it’s designed for gaming. When I spend too much time on the computer, people will worry about my mental health, because I may be addicted to games and social networks, and unwilling to go outside and interact with people.

1. Grounds: RSPH  and the  Young Health Movement  (YHM) published a report examining the positive and negative effects of social media on young people’s health, including a list of social media platforms according to their impact on young people’s mental health” (Krietz). Warrants: Social media, video games are a way to interact with people and maintain friendship with others. “students claimed that it gave them more self-confidence, improved their relationships, and even made them more socially conscious” (Beasley).

2. I spend a lot of time and money on playing games such as GTA 5, Rainbow 6, and spend a lot of time on social media such as Instagram, Snapchat...

4. Reason 2: My room layout makes me easily distracted by other things.

1. Grounds: because most of the space of my desk is occupied by my laptop, keyboard, mouse, and headphone...

2. Grounds: I have many games or anime pictures on my wall.

3. Grounds: Sometimes, when I decide to turn on the computer to study or do other work, I always get distracted by viewing Instagram/Snap/Facebook, etc. Warrant: I might be interrupted by social media, but spending time on social media is not completely useless.

· “Easier Collaboration with Social Media: Students can make groups for their classes on social networks like Facebook, and use integrated messaging and video chat tools to communicate long after the final bell has rung.” (Beasley).

· Playing video games and using social media could let introverted people, such as me, easier to make friends.

5. Conclusion

Works Cited

Beasley, Kim. “Positive Effects of Social Media on Students.” Kim Beasley Consulting, 11 Mar. 2020, kimbeasley.com/2017/09/positive-effects-of-social-media-on-students/.

Krietz, Chloe, et al. “The Negative Effects of Social Media for Teens.” Smart Social, 5 Apr. 2020, smartsocial.com/negative-effects-of-social-media/.