Assignment - Week 5: Mobile User Interface Design

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How to choose a mobile web development option

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tomer support, and finally, data ownership and portability. Under ease of use, the mobile web development option must be easy to use even for beginners and it also must contain features like a drag and drop builder, options for customization, and editing tools. It should be easy to learn and have simple steps. It should also have a manual that is readily available in case a developer gets confused or stuck while working (Majchrzak, 2017). V Underpricing, a mobile web development option must offer the most value for its price since it’s a competitive market and space. One must ask some questions like does the option offer free SSL, a free business email, free eCommerce features, and lastly, a free domain and if not, how much does a person who owns a small business have to spend on these additional features. A mobile web development option should give you the best service within a reasonable budget. Under design and features, one looks for an option that offers several website templates that are professional and also that offer flexibility to add other features like marketing tools mostly third party and google analytics. Under customer sup- port, one must ensure that there is customer care support around the clock. Customer care is good since one can be creative while developing the web since there is help anytime one mess due to the customer care support feature. Lastly, under data ownership and portability, one should look for a platform that allows developers to own their data and also allow portability to allow developers to access their data wherever they are and under whatever platform. Beginners often don’t look at this part (Benmoussa, 2019)

Research and discuss effective use of screen real estate. Screen real estate is the total space available on a screen. Screen real estate is mostly used in e-

learning. There are six principles one should consider to effectively use screen real estate. They include; the sparing use of white space, narrowing the margins, careful use of graphics and figures, use of audio functions, placing closed captioning strategically, using a responsive e-learning design(Aydinoglu, 2020). Sparing use of white space. White space helps a page look clean and elegant. White space is also known as negative space and is the part of the page that is left blank such as the

spaces between paragraphs and the margins. White space can unclutter a page without it looking sparse if used properly. Narrowing the margins. Unlike a printed page, e-learning slides are viewed on a device hence avoiding the problems of information being cut off by a printer due to narrow margins. Narrowing the margins and using few extra pixels can add more slides effectively uses real estate and delivers a positive user experience. Careful use of graphics and figures. To rein-

force texts in technical writing, graphics are used. Due to the scarcity of real estate on e-learning slides, small graphics should be used and should be used only to aid the user to understand the particular information. Putting the graphics in a corner or its slide is better than putting it in the middle and forcing the texts to the mar- gins. Use of audio functions. The usage of the audio functions to provide a voice-over on the slides provides a more personalized e-learning experience for the

users. This will not only free up room for additional data but will also make it easier to find. Placing closed captioning strategically. Closed captioning should

be placed at the bottom of the screen, where everyone is accustomed to viewing it. It can also fit inside the slide's decreased margins. When the closed captioning has a solid backdrop color, it stands out from the primary text on the slide without taking up extra space. Using a responsive e-learning design. The slides in respon-

sive

e-learning adapt to the user's device, ensuring that they get the best learning experience possible (Gomes, 2018).

Compare and contrast different mobile platforms. IOS and android are two operating systems used on devices. They both have separate audiences and users

who are devoted to using them and, they have developers who are dedicated to making them better as years go by. The two operating systems differ in a lot of ways and they also have some similarities. They include they both have a status bar which contains almost similar information, they both use cellular 4G network, which is used for surfing the internet, the privacy settings on both are paramount since users are provided with app permissions which lessen the danger of data leakage and lastly, the basic functions of both are similar such as calling, messaging, video chatting, web browsing and other functions (Dutta, 2017) IOS and android also differ in a couple of ways.

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As per the language used, IOS is written in C, C++, Objective -C, assembly, and swift while android is written in C, C++, and java. As per ownership, IOS is owned by Apple Incorporation while android is owned by Google LLC. As per the target devices, IOS targets Apple iPhones and iPads while android targets smartphones and tablets. As per the launch date, IOS was launched in 2007 while android was launched in 2008. IOS kernel type is Hybrid while the android kernel type is Linux-based (Lazareska,2017). As per the software used in application development, swift is used in IOS app development while Kotlin and Java are majorly used in android applica- tion development. As per the browser in use, IOS devices have Safari browser is used as the default internet browser while in android, google chrome is used but one has the freedom to install any browser. As per the voice assistant, IOS devices have Siri while Android devices have google assistant. As per the languages, IOS devices have 34 languages while Android devices have more than 100 languages. IOS is designed for iPads and iPhones only while Android is designed for smartphones of other companies except Apple (Novac, 2017). The tools of mobile interface design. Mobile user interface design makes it easier for consumers to access nu-

merous applications. To boost productivity and quality, designers must learn effective design tools. Marvel is a free app that is available for platforms such as ISO

and Android. It enables the design process to be done entirely on mobile devices. It can quickly upload prepared sketches or screen mock-ups and incorporate built-in transitions and gestures to bring pen-and-paper concepts to life (Beun, 2017). Mockplus is a mobile interface designer, developer, project manager, and other IT pro- fessional who specializes in providing quick prototyping solutions. It's a fast-growing start-up to improve prototyping's user experience. It quickly previews proto-

types easily on mobile devices by scanning QR codes or entering the view code. InVision is an interactive mobile user interface design tool that works on both Android and IOS platforms. It has the following features: improved teamwork and more user feedback; convert static images of a mobile app into dynamic proto-

types with interactive designs; real-time collaboration with people and version control. Furthermore, you may forget about generating multiple artboards for different devices because the responsive design can be accomplished on a single artboard. The sketch is a popular design tool that allows you to build high-resolution inter- faces and prototypes. The symbol is a fantastic feature that allows you to create mobile interface assets and features that can be reused. This facilitates the creation of design systems and the consistency of your user interfaces. You may quickly export your design as a clickable prototype from there (Dorathy, 2018). Proto.io is a fan- tastic option for developing lifelike prototypes, from initial concepts to completely realized designs. In addition, the tool offers a wide range of options for your projects, including detailed animations and unique vector animations. You can start with a hand-drawn style to establish the first concepts, then go on to wireframes and a high-fidelity prototype. Axure has long been one of the greatest wireframing tools on the market, and it's especially useful for more complex projects with dy- namic data. With Axure, you can concentrate on mocking up projects that are more sophisticated and necessitate extra attention to structure and data.

Mobile information design. Mobile Information design is the design for user experience for devices that are wearable and handheld. Designers create solu-

tions in the form of apps to satisfy the specific needs and constraints of mobile consumers. There are two main concepts to follow while building the Information Ar- chitecture; It must be simple to understand and navigate, and it must be simple to add new features to the app after it has been released. There are numerous pat- terns to designs Mobile Information Design to easily structure your application. The Hierarchy is one way that is used in websites. Essentially, you establish an index page with links to other pages, which can then include links to even more sub-sites. This pattern is ideal for mobile apps that need to be structured similarly to desk- top webpages. Another pattern is mainly for iPhone apps, the Hub and Spoke. Here, there is a single index page (the "hub") with spokes to browse to. Users must

first return to the hub before switching to another spoke. As a result, this design encourages users to concentrate on completing one activity at a time (Oyelere, 2018). The tabbed view is used because it matches the way tabs are structured on desktop browsers, this mobile app information architecture pattern will be very rec-

ognizable to any user. The material is divided into sections, and users can utilize the toolbar to navigate between them. This pattern is best suited to apps that are de- signed to be tools for searching and comparing products from a variety of categories and subcategories;

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a great example is Amazon, which has a huge selection of products and easy-to-use tabbed navigation to browse through them and encourage multitasking. On

the index page, the dashboard has many elements that display a portion of the information, such as content or tools. It has one key advantage: it lets users ingest, an- alyze, and prioritize the most important information at a glance. It's a fantastic fit for apps that are designed for tablet use rather than smartphone use. It's best for content-based apps and multi-functional utilities. However, it is quite easy to overcrowd the index page with elements, leaving your consumers feeling lost in a

sea of data. As a result, you should focus on evaluating how users interact with this interface and using their comments to improve the user experience. Filtered views allow users to flip between different perspectives by filtering the information they're seeing. This pattern is ideal for allowing visitors to choose how they want to ex- plore the material. This pattern is ideal for apps that rely on presenting large amounts of content, including photographs, movies, and other media. It shouldn't,

however, be overburdened with filters, as this will make it difficult to see them on a small smartphone screen. The nested doll is a linear design that allows users to navigate from the index page, which provides a broad overview of the content, through the pages that provide more specific information. The navigation is regarded to be obvious because it is linear, therefore users are less likely to become lost in the app's information. On Android, it offers a wide range of applications. The

nested doll style is ideal for apps that are focused on a single topic or a few closely related topics. However, if you have a lot of levels in your IA, switching between sec- tions may be too slow.

There are several tips to design a good mobile information architecture. Simplicity is one of the crucial tips that can be done by using less than ten links, short and clear, the number of structure levels should be minimal and pages should be worth navigating to and menu options. Finding potential users, asking them to try

the app, and getting their feedback is the best method to discover whether the IA you've built will be user-friendly. This is something you should perform before re- leasing the app. Review your IA regularly to get everything updated and because the mobile information cannot be seamless. One of the most important aspects

of your app's future success is how you organize its content. Choose patterns intelligently based on your specific requirements, and don't be afraid to mix and match. Also, keep in mind that your IA should be as basic and clear as possible and that you should test it and use client feedback appropriately (Pinto, 2019). Choosing

mobile web option

To choose a mobile web option, people should find out on browsers that are most popular and also devices even when they are not seen in analytics lists. It is

only logical if a large number of people use them, you want support for your web applications. You may also wish to consider popularity by region. If your company is global, you'll undoubtedly want to emphasize Samsung phones when it comes to testing mobile devices, for example, because they're the most popular worldwide. If your consumer base is primarily in the United States, however, you should concentrate on evaluating Apple devices. This will vary from country to country and

even month to month, so you'll want to keep track of your target market share regularly. Security should also be a concern while choosing a mobile web. An effective web browser should offer privacy while browsing. It should have individual tracking control and the ability to disconnect from trackers, clicks to clear cache and cook- ies, and searching that is secure. Extra features can also help in choosing a web option. Most browsers have standard features while others use useful extras that make the browser attractive. These extras include sharing options, private tabs, ability to access bookmarks and history. Browsers such as Firefox, Chrome, and others have such features. Opera Mini offers fast access to QR code scans and dark mode. Dolphin offers a drawing feature that provides access to actions used fre-

quently (Grindrod, 2018). Individuals find the appearance of web browsers crucial. Preference for colours, themes, and wallpapers concerns some users. Browsers such as Dolphin give a good aesthetic in cases where it is a priority to the user. Users often already have a browser that is a favourite. Whether you've tried a few dif- ferent browsers or only use one, the decision frequently goes down to a matter of personal preference. As the browser wars on computers continue, there will be Fire- fox supporters who will never move, just as there will be Chrome followers who will never move (Cazanas, 2017).

References

Aydinoglu, A. C., & Bovkir, R. (2020). Developing a Mobile Application for Smart Real Estate Information. The International Archives of Photogrammetry, Remote Sens- ing and Spatial Information Sciences, 44, 89-94.

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Benmoussa, K., Laaziri, M., Khoulji, S., Larbi, K. M., & El Yamami, A. (2019). A new model for the selection of web development frameworks: application to PHP frame- works. International Journal of Electrical and Computer Engineering, 9(1), 695. Beun, R. J., Fitrianie, S., Griffioen-Both, F., Spruit, S., Horsch, C., Lancee, J., &

Brinkman, W. P. (2017). Talk and Tools: the best of both worlds in mobile user interfaces for E-coaching. Personal and ubiquitous computing, 21(4), 661-674.

Cazañas, A., & Parra, E. (2017). Strategies for mobile web design. Enfoque UTE, 8, 344-357. Dorathy, I., & Chandrasekaran, M. (2018). Simulation tools

for mobile ad hoc networks: a survey. Journal of applied research and technology, 16(5), 437-445. Dutta, A., Puvvala, A., Roy, R., & Seetharaman, P. (2017). Tech-

nology diffusion: Shift happens—The case of iOS and Android handsets. Technological Forecasting and Social Change, 118, 28-43. Gomes, A., Priyadarshana,

L. L., Visser, A., Carrascal, J. P., & Vertegaal, R. (2018, September). Magicscroll: a rollable display device with flexible screen real estate and gestural input. In Pro-

ceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services (pp. 1-11). Grindrod, K., Khan, H., Hengartner, U., Ong, S., Logan, A. G., Vogel, D.,... & Yang, J. (2018). Evaluating authentication options for mobile health applications in younger and older adults. PloS one, 13(1), e0189048. Lazareska, L., & Jakimoski, K. (2017). Analysis of the Advantages and Disadvantages of Android and iOS Systems and Converting Applications from

Android to iOS Platform and Vice Versa. American Journal of Software Engineering and Applications, 6(5), 116. Majchrzak, T., & Grønli, T. M. (2017, January). Compre- hensive analysis of innovative cross-platform app development frameworks. In Proceedings of the 50th Hawaii International Conference on System Sciences. No-

vac, O. C., Novac, M., Gordan, C., Berczes, T., & Bujdosó, G. (2017, June). Comparative study of Google Android, Apple iOS and Microsoft Windows phone mo-

bile operating systems. In 2017 14th International Conference on Engineering of Modern Electric Systems (EMES) (pp. 154-159). IEEE. Oyelere, S. S., Suhonen, J.,

Wajiga, G. M., & Sutinen, E. (2018). Design, development, and evaluation of a mobile learning application for computing education. Education and Information

Technologies, 23(1), 467-495. Pinto, M., Fernández-Pascual, R., Caballero-Mariscal, D., Sales, D., Guerrero, D., & Uribe, A. (2019). Scientific production on mobile infor- mation literacy in higher education: a bibliometric analysis (2006–2017). Scientometrics, 120(1), 57-85.

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How to choose a mobile web development option

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How to choose a Mobile Web Development Option

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Research and discuss effective use of screen real estate.

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Research and discuss effective use of screen real estate

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Screen real estate is the total space available on a screen.

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Screen real estate is the space available on display on a screen

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White space helps a page look clean and elegant.

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Generally, white space makes a page look clean and stylish

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White space is also known as negative space and is the part of the page that is left blank such as the spaces between paragraphs and the margins.

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White space is the part of a page that is left without being written on, for instance, the space margins between paragraphs

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To reinforce texts in technical writing, graphics are used.

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Graphics are usually objected to in technical writing since they are used to reinforce the content

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Use of audio functions.

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The other principle is the use of audio functions

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mockplus 74%

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mockplus 84%

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Placing closed captioning strategically.

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Additionally, there is the principle of placing closed captioning strategically

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Closed captioning should be placed at the bottom of the screen, where everyone is accus- tomed to viewing it.

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At the bottom of the smartphone screen, closed captioning is placed

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Using a responsive e-learning design.

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The final principle is the use of a responsive e-learning design

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Compare and contrast different mobile platforms.

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Compare and contrast different mobile platforms

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The tools of mobile interface design.

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The tools of mobile interface design

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Mobile user interface design makes it easier for consumers to access numerous applications.

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Design patterns for user interface for mobile applications

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Marvel is a free app that is available for platforms such as ISO and Android.

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Marvel app Marvel app is available for both Android and ISO platforms, and also free

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It's a fast-growing start-up to improve prototyping's user experience.

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It is a fast-growing start-up on a mission to improve the user experience of prototyping

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It has the following features:

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It holds the following features

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convert static images of a mobile app into dynamic prototypes with interactive designs; real-time collaboration with people and version control.

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convert static pictures of mobile app to dynamic prototype with interactive design real- time collaboration with people and version control

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applikeysolutions 70%

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applikeysolutions 73%

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Mobile information design.

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Mobile information design

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Mobile Information design is the design for user experience for devices that are wearable and handheld.

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Mobile information design is the design of user experience for hand-held portable devices

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Another pattern is mainly for iPhone apps, the Hub and Spoke. Here, there is a single in- dex page (the "hub") with spokes to browse to.

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Hub & Spoke This pattern is the default for iPhone apps Here, you have one index page (the so-called hub) with spokes to navigate to

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The tabbed view is used because it matches the way tabs are structured on desktop browsers, this mobile app information architecture pattern will be very recognizable to any user.

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Tabbed View This mobile app information architecture pattern is going to be extremely familiar to any user because it resembles the way tabs are organized on desktop browsers

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a great example is Amazon, which has a huge selection of products and easy-to-use tabbed navigation to browse through them and encourage multitasking. On the index page, the dashboard has many elements that display a portion of the information, such as content or tools. It has one key advantage: it lets users ingest, analyze, and prioritize the most important information at a glance.

Original source

a great example is Amazon with their tons of goods and accessible tabbed navigation to browse through them) and to encourage the user to multi-task Dashboard This frame- work has different elements that display a part of the information (for example, content or tools) on the index page It has one significant advantage it allows users to consume the most important information, analyze and prioritize it at a glance

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However, it is quite easy to overcrowd the index page with elements, leaving your con- sumers feeling lost in a sea of data.

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However, it is quite easy to overload the index page with elements and make your users feel lost in a sea of information as a result

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It shouldn't, however, be overburdened with filters, as this will make it difficult to see them on a small smartphone screen. The nested doll is a linear design that allows users to navigate from the index page, which provides a broad overview of the content, through the pages that provide more specific information. The navigation is regarded to be obvi- ous because it is linear, therefore users are less likely to become lost in the app's information.

Original source

However, it shouldn’t be overloaded with too many filters as this would make it difficult to display them on a small smartphone screen Nested Doll This one is a linear pattern that allows users to move from the index page with a general overview of the content to the pages with more details As it is linear, the navigation is perceived to be clear, so users are less likely to get lost in the app’s content

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The nested doll style is ideal for apps that are focused on a single topic or a few closely re- lated topics. However, if you have a lot of levels in your IA, switching between sections may be too slow.

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The nested doll pattern is a good choice for apps that are focused on one particular topic or a couple of closely related ones However, consider that it may be too slow to switch be- tween sections if you have many levels in your IA

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Finding potential users, asking them to try the app, and getting their feedback is the best method to discover whether the IA you've built will be user-friendly.

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Rely on Testing and Feedback The best way to know whether the IA you’ve designed will be user-friendly is to find your potential users, ask them to use the app and get their feedback

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One of the most important aspects of your app's future success is how you organize its content.

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The Bottom Line The way you organize your app’s content is one of the main factors of its future success

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Choosing mobile web option

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Choosing mobile web options

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It is only logical if a large number of people use them, you want support for your web applications.

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If a high number of people use them, it’s logical that you want your web application to support them as well

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This will vary from country to country and even month to month, so you'll want to keep track of your target market share regularly.

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Of course, this will continually change from country to country and might even change month over month, so you will want to continuously check the market share for your tar- get market

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Dolphin offers a drawing feature that provides access to actions used frequently (Grindrod, 2018).

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Dolphin has a gesture drawing feature that provides quick access to websites and fre- quently used actions

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J., Fitrianie, S., Griffioen-Both, F., Spruit, S., Horsch, C., Lancee, J., & Brinkman, W.

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J., Fitrianie, S., Griffioen-Both, F., Spruit, S., Horsch, C., Lancee, J., & Brinkman, W

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Talk and Tools: the best of both worlds in mobile user interfaces for E-coaching. Personal and ubiquitous computing, 21(4), 661-674.

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Talk and Tools the best of both worlds in mobile user interfaces for E-coaching Personal and ubiquitous computing, 21(4), 661-674

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Cazañas, A., & Parra, E.

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Cazañas, A., & Parra, E

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maynoothuniversity 89%

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Strategies for mobile web design. Enfoque UTE, 8, 344-357.

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Strategies for mobile web design Enfoque UTE, 8, 344-357

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Dorathy, I., & Chandrasekaran, M.

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Dorathy, I., & Chandrasekaran, M

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Simulation tools for mobile ad hoc networks:

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Simulation tools for mobile ad hoc networks

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Journal of applied research and technology, 16(5), 437-445.

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Journal of applied research and technology, 16(5), 437-445

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Shift happens—The case of iOS and Android handsets. Technological Forecasting and So- cial Change, 118, 28-43.

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Shift happens — The case of iOS and Android handsets Technological Forecasting & Social Change, 118

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Gomes, A., Priyadarshana, L. L., Visser, A., Carrascal, J. P., & Vertegaal, R.

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Gomes, A., Priyadarshana, L L., Visser, A., Carrascal, J P., & Vertegaal, R

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a rollable display device with flexible screen real estate and gestural input. In Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile De- vices and Services (pp.

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a rollable display device with flexible screen real estate and gestural input In Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile De- vices and Services (pp

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Lazareska, L., & Jakimoski, K.

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Lazareska, L., & Jakimoski, K

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Analysis of the Advantages and Disadvantages of Android and iOS Systems and Convert- ing Applications from Android to iOS Platform and Vice Versa. American Journal of Soft- ware Engineering and Applications, 6(5), 116.

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Analysis of the Advantages and Disadvantages of Android and iOS Systems and Convert- ing Applications from Android to iOS Platform and Vice Versa American Journal of Soft- ware Engineering and Applications, 6(5), 116

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In Proceedings of the 50th Hawaii International Conference on System Sciences.

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Proceedings of the 50th Hawaii International Conference on System Sciences

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C., Novac, M., Gordan, C., Berczes, T., & Bujdosó, G.

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C., Novac, M., Gordan, C., Berczes, T., & Bujdosó, G

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Comparative study of Google Android, Apple iOS and Microsoft Windows phone mobile operating systems. In 2017 14th International Conference on Engineering of Modern Elec- tric Systems (EMES) (pp.

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Comparative study of Google Android, Apple iOS and Microsoft Windows Phone mobile operating systems In 2017 14th International Conference on Engineering of Modern Elec- tric Systems (EMES) (pp

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S., Suhonen, J., Wajiga, G. M., & Sutinen, E.

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S., Suhonen, J., Wajiga, G M., & Sutinen, E

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Design, development, and evaluation of a mobile learning application for computing edu- cation. Education and Information Technologies, 23(1), 467-495.

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Design, development, and evaluation of a mobile learning application for computing edu- cation Education and Information Technologies, 23(1), 467-495