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OD6131TheRetailMarketforSmartphonesIndustryReport-Samsung.docx

  INDUSTRY REPORT OD6131

The Retail Market for Smartphones

Smart phones: The industry is expected to benefit from the increased percentage of services conducted online

Cecilia Fernandez  |  January 2020

IBISWorld.com

1-800-330-3772

[email protected]

Contents

The Retail Market for Smartphones

January 2020

2

IBISWorld.com

About This Industry 4

Industry Definition 4

Major Players 4

Main Activities 4

Supply Chain 5

Industry at a Glance 6

Executive Summary 8

Industry Performance 9

Key External Drivers 9

Industry Performance 10

Industry Outlook 12

Outlook 12

Industry Life Cycle 13

Products & Markets 15

Supply Chain 15

Products & Services 15

Demand Determinants 16

Major Markets 16

Business Locations 17

Competitive Landscape 20

Market Share Concentration 20

Key Success Factors 20

Cost Structure Benchmarks 20

Basis of Competitio n 22

Barriers to Entry 23

Industry Globalization 23

Major Companies 25

Major Players 25

Other Companies 27

Operating Conditions 29

Capital Intensity 29

Technology & Systems 29

Revenue Volatility 30

Regulation & Policy 30

Industry Assistance 31

Key Statistics 32

Industry Data 32

Annual Change 32

Key Ratios 32

Industry Financial Ratios 34

Additional Resources 35

Additional Resources 35

Industry Jargon 35

Glossary 35

About IBISWorld

IBISWorld specializes in industry research with coverage on thousands of global industries. Our comprehensive data and in-depth analysis help businesses of all types gain quick and actionable insights on industries around the world. Busy professionals can spend less time researching and preparing for meetings, and more time focused on making strategic business decisions that benefit you, your company and your clients. We offer research on industries in the US, Canada, Australia, New Zealand, Germany, the UK, Ireland, China and Mexico, as well as industries that are truly global in nature.

The Retail Market for Smartphones

January 2020

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About This Industry

Industry Definition

Operators in this industry retail smartphones through traditional brick-and-mortar outlets, online websites and by mail order.

Major Players

1. Apple Inc.

1. Verizon

1. AT&T Inc.

1. Best Buy

Main Activities

The primary activities of this industry are:

1. Retailing smartphones in brick-and-mortar stores

1. Retailing smartphones online

1. Retailing smartphones through catalogs or mail-order forms

The major products and services in this industry are:

1. Apple Inc.'s iPhone

1. Samsung Galaxy

1. LG smartphones

1. Motorola and other smartphones

1. Google Pixel

Supply Chain

Similar Industries

Consumer Electronics Stores in the US

Computer Stores in the US

Hobby & Toy Stores in the US

Electronic & Computer Repair Services in the US

 

 

 

 

 

 

 

 

Related International Industries

Computer & Gaming Product Retailers in the UK

Consumer Electronics Stores in Canada

Computer and Computer Peripheral Retailing in New Zealand

 

The Retail Market for Smartphones

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Industry at a Glance

Key Statistics

$85.6bn

Revenue

Annual Growth 2015–2020

10.1%

Annual Growth 2020–2025

2.5%

Annual Growth 2015–2025

 

$6.1bn

Profit

Annual Growth 2015–2020

5.0%

 

Annual Growth 2015–2020

 

7.1%

Profit Margin

Annual Growth 2015–2020

-1.9pp

 

Annual Growth 2015–2020

 

23,577

Businesses

Annual Growth 2015–2020

11.9%

Annual Growth 2020–2025

8.1%

Annual Growth 2015–2025

 

468k

Employment

Annual Growth 2015–2020

11.8%

Annual Growth 2020–2025

4.8%

Annual Growth 2015–2025

 

$6.3bn

Wages

Annual Growth 2015–2020

10.5%

Annual Growth 2020–2025

4.4%

Annual Growth 2015–2025

Key External Drivers

% = 2015–20 Annual Growth

1.5%

Per capita disposable income

0.3%

Number of adults aged 20 to 64

4.1%

Number of mobile internet connections

8.2%

Percentage of business conducted online

 

Industry Structure

Positive Impact

 

Life Cycle

Growth

Capital Intensity

Low

Regulation & Policy

Light / Steady

Industry Globalization

Low / Steady

Mixed Impact

 

Revenue Volatility

Medium

Technology Change

Medium

Barriers to Entry

Medium / Steady

Negative Impact

 

Industry Assistance

Low / Steady

Concentration

High

Competition

High / Increasing

 

Key Trends

1. An increasing number of mobile internet connections positively affects the industry

1. Operators are able to capture a wide range of consumers, which creates steady demand for industry operators

1. Specific technological trends within the industry have benefited industry players

1. Smartphone trends are constantly evolving and changing based on consumer demands

1. Consumers have expressed concern over the exorbitant price points of smartphones

1. Operators prioritize hiring tech-savvy employees that are able to answer all product-related questions

1. Continued growth in the use of smartphones and higher disposable income are forecast to continue to drive revenue increases

Products & Services Segmentation

 

Major Players

SWOT

Strengths

 

Growth Life Cycle Stage

 

Low Imports

 

High Profit vs. Sector Average

 

Low Customer Class Concentration

 

Low Product/Service Concentration

 

Low Capital Requirements

 

 

Weaknesses

 

Low & Steady Level of Assistance

 

High Competition

 

 

Opportunities

 

Very High Revenue Growth (2005-2020)

 

High Revenue Growth (2015-2020)

 

High Revenue Growth (2020-2025)

 

High Performance Drivers

 

Number of adults aged 20 to 64

 

 

Threats

 

Low Outlier Growth

 

Per capita disposable income

Executive Summary

Over the five years to 2020, the Retail Market for Smartphones industry is anticipated to benefit from the growing demand for smartphones and increasing percentage of services conducted online.

As per capita disposable income increased, consumers have increasingly purchased discretionary items. Smartphones are considered particularly discretionary because they are at the higher-end of the cellphone market. Furthermore, the industry has benefited from a rise in the popularity of products spanning a wide range of price points. This industry benefits from constantly improving technology, which benefits operators in two different ways. As technology improves, the efficiency of manufacturing certain smartphones rises and the cost typically falls, enabling operators to retail old models of smartphones at a lower price. However, as certain companies adopt new technology into their smartphones, they are able to retail their products at a much higher price point. As a result, a variety of consumers with various disposable income levels demand industry products. As a result, over the five years to 2020, industry revenue has increased at an annualized rate of 10.1% to $85.6 billion including an increase of 3.5% in 2020 alone.

As the smartphone market has expanded since 2015, more retailers have entered the industry, many of which are online retailers. Many new players have developed contractual relationships with major phone manufacturers, such as Apple Inc. and Samsung Electronics Co. Ltd., to sell these products. As online retailers with higher profit, resulting from lack of payment towards retail spaces and store employees, grew as a proportion of the industry and consumers purchased more high-end smartphones, industry profit has expanded.

Continued growth in the use of smartphones and higher disposable income is forecast to continue to drive revenue increases over the five years to 2025. Prices are likely going to continue to rise as high-end smartphones with more capabilities, such as the iPhone 11 pro series, are expected to become even more popular. Additionally, sales volumes are expected to continue growing since consumers typically replace smartphones every one to two years. However, as the smartphone market becomes more saturated, revenue growth is likely to slow. As a result, industry revenue is set to increase at an annualized rate of 2.5% to $96.6 billion over the five years to 2025.

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Industry Performance

Key External Drivers

Number of mobile internet connections

Increasing demand for mobile internet access directly impacts demand for Retail Market for Smartphones industry products. Smartphones are essentially a mobile phone that replicates the functions of a computer, including internet access and a software system capable of running applications. As a result, the number of mobile internet connections is directly correlated with demand for industry products. Although the number of mobile internet connections are anticipated to increase in 2020, the rate of growth has significantly slowed down compared with the beginning of the five-year period as mobile internet connections approach saturation. This trend poses a potential threat to industry operators.

 

Per capita disposable income

Higher disposable income encourages consumers to purchase smartphones because they are discretionary purchases and at the higher-end of the cellphone market. Therefore, as disposable income rises, spending on industry products also increases. Per capita disposable income is anticipated to increase in 2020, presenting a potential opportunity for industry operators.

 

Percentage of business conducted online

The percentage of services conducted online represents the increasing use of the internet by consumers and businesses for services they historically paid for in a physical form. Many consumers turn to online retailers to purchase smartphones due to convenience and ability to shop around for the best prices. As consumers increasing purchase industry products online, these transactions account for a critical component of industry revenue. The percentage of services conducted online is set to increase in 2020.

 

Number of adults aged 20 to 64

Consumers aged 20 to 64 account for the majority of the smartphone market. As a result, changes in this demographic directly affect smartphone retailers. Industry operators are benefiting from long-term steady population growth. The number of adults aged 20 to 64 is anticipated to increase slightly in 2020.

 

Industry Performance

Strengthening macroeconomic conditions and a rise in the number of mobile internet connections has led to a large increase in the Retail Market for Smartphones industry over the five years to 2020.

Smartphones are mobile phones that essentially replicate a computer, including internet access and ability to download applications, in addition to audio streaming and storage capabilities. Over the five years to 2019, industry revenue is anticipated to grow at an annualized rate of 10.1% to $85.6 billion, including an increase of 3.5% in 2020 alone.

Macroeconomic trends

The number of mobile internet connections have increased at an annualized rate of 4.1% over the five years to 2020.

This directly correlates with the sale of industry products, since smartphones provide mobile internet connections. As a result, an increasing number of mobile internet connections positively impacts the Retail Market for Smartphones industry. Rising demand for smartphones has also coincided with increasing per capita disposable income, which grew at an annualized rate of 1.9% over the five years to 2020. Smartphones are viewed as discretionary items, particularly because they are retailed at a higher price point than other mobile phones due to their technological capabilities. Therefore, as disposable income increased, consumers were more willing to purchase discretionary items. Additionally, operators have benefited from a growing interest in products at a range of price points. Price points for older models are typically cut as newer models come out, attracting the more price-conscious consumer. Whereas newer models with the latest technological advancements are sold at high-price points, attracting the more tech savvy consumer. As a result, operators are able to capture a wide range of consumers, which creates steady demand for industry operators. Furthermore, while adults 65 and older still make up the largest market, smartphone ownership among all age groups has increased. According to the Pew Research Center, 81.0% of Americans owned a smartphone in 2018, compared with just 35.0% in 2011. Demand across varying age groups has also contributed to the growth in this industry. Not only has smartphone ownership increased, but a growing number of consumers are now using their smartphones as their primary means of online access at home. According to the same survey conducted by the Pew Research Center, roughly one in five Americans are smartphone-only consumers, meaning they do not have a traditional home broadband internet service.

Furthermore, specific technological trends within the industry have also benefited industry players. Smartphone manufacturers are constantly introducing new technological advancements to the product, including foldable smartphones, 5G enabled smartphones and more camera lens specific to different settings. For example, in 2017, Apple Inc. (Apple) phased out the home button and introduced the face ID with the launch of the iPhone X, and the company has continued improving their smartphones with better processing chips that enable faster browsing and longer battery life. Due to the constant evolution of the smartphone, many consumers decide to purchase new smartphones every one to two years. However, the newer smartphone models are becoming more and more expensive. To retain steady sales despite higher price points, many smartphone retailers are offering interest-free payment plans typically during a 24-month period. This has enabled operators to increase prices, while still maintaining their customer price. As a result, profit has grown slightly from 7.0% to 7.1% since operators have been able to increase both sales volume and price per transaction.

Industry structure

As demand for smartphones has taken off, more companies have popped up to sell them.

Industry enterprises have increased at an annualized rate of 11.9% to 23,577 companies. Operators in this industry range from vertically integrated companies that design, manufacture and retail their own products, such as Apple and Google LLC to local authorized retailers that retail smartphones to a specific geographic area. Additionally, the retail market includes big-box retailers such as Target Corporation and Walmart Inc. that have entered the industry as a way to diversify their product lines, in addition to major wireless carriers, such as Verizon Wireless and AT&T (Inc.). Furthermore, the online operators and brick-and-mortar e-commerce platforms are also included in the industry. Many consumers turn to online platforms to purchase smartphones due to the convenience and ability to find the best possible price and deal on the product. Industry establishments have grown at a slightly slower annualized rate of 11.7% due to the proliferation of online companies entering the industry, compared with brick-and-mortar smartphone retailers. Furthermore, industry wages have increased at an annualized rate of 10.5% to $6.3 billion as companies tend to hire tech-savvy and knowledgeable employees, which oftentimes come at a premium.

Historical Performance Data

Year

Revenue ($m)

IVA ($m)

Establishments (Units)

Enterprises (Units)

Employment (Units)

Exports ($m)

Imports ($m)

Wages ($m)

Domestic Demand ($m)

Number of mobile internet connections (Million)

2011

27,500

4,026

11,218

6,683

160,202

N/A

N/A

1,950

N/A

142

2012

33,700

4,272

15,540

8,996

209,357

N/A

N/A

2,491

N/A

170

2013

42,960

6,185

18,756

10,754

247,880

N/A

N/A

3,176

N/A

197

2014

48,870

7,601

21,342

12,422

278,048

N/A

N/A

3,413

N/A

240

2015

52,920

7,821

23,282

13,418

267,209

N/A

N/A

3,804

N/A

273

2016

55,000

9,130

22,763

13,160

285,213

N/A

N/A

3,828

N/A

299

2017

69,000

10,465

28,493

16,443

353,461

N/A

N/A

4,807

N/A

311

2018

79,100

12,050

33,018

19,048

406,984

N/A

N/A

5,523

N/A

321

2019

82,652

12,569

37,033

21,450

439,843

N/A

N/A

5,929

N/A

328

2020

85,568

13,004

40,558

23,577

467,650

N/A

N/A

6,271

N/A

334

The Retail Market for Smartphones

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Industry Outlook

Outlook

The Retail Market for Smartphones industry is anticipated to continue to benefit from growing disposable income and increasing demand for smartphones, specifically those at the higher end of the market.

Per capita disposable income is anticipated to increase at an annualized rate of 1.9% over the five years to 2024. During this time, consumers are anticipated to upgrade and purchase new smartphones as they are less wary about spending money on discretionary purchases. As a result, industry revenue is anticipated to increase at an annualized rate of 2.5% to $96.6 billion over the five years to 2025. Industry growth is anticipated to slow down as the smartphone market becomes saturated, however as it becomes a consumer staple, industry operators will likely continue to experience steady demand. Additionally, smartphones typically have a lifespan of one to two years, driven by new technological advancements of newer products. According to a survey conducted by Deloitte, only 31.0% of smartphone owners have had their phone for over two years in 2019 (latest available data). Therefore, consumers are consistently upgrading their smartphone devices during a relatively short period of time.

Consumer trends

Smartphone trends are constantly evolving and changing based on consumer demands.

Manufacturers are consistently improving the technology within the smartphone to improve battery life and increase speed. On top of this, the appearance and capabilities of smartphones have evolved. For example, they are now much thinner and sleeker as consumers trended away from bulky smartphones. Furthermore, with the proliferation of social media platforms, the camera and photo technology has been prioritized. The majority of industry operators have been very successful in marketing and retailing the latest smartphone models, which has contributed to the strong demand for industry products.

While per capita disposable income has increased, many smartphones, particularly those with the most recent technological advancements have become increasingly expensive. As a result, consumers have expressed concern over the exorbitant price points. To retain their consumer base, many retailers have introduced interest-free payment plans which have made expensive phones more affordable in the short-term. Furthermore, smartphones have increasingly become a consumer staple, as over 80.0% of Americans currently own a smartphone. Additionally, while younger demographics are more likely to own a smartphone, over 16.0% of adults over the age of 65 own a smartphone. As a result, industry products are relatively popular across all ages, further contributing to the large consumer base. The number of adults aged 20 to 64 are set to increase at an annualized rate of 0.2% over the five years to 2020, further benefiting operators.

Industry landscape

The industry is dominated by several companies, with the remaining industry revenue generated by smaller third-party retailers.

Despite the concentration within the industry, many smaller retailers and online operators are entering the industry as a result of the strong demand for industry products. Industry enterprises are set to increase at an annualized rate of 8.1% to 34,803 companies. The number of industry establishments are estimated to grow at a similar annualized rate of 7.7% during the same five-year period. Companies within this industry are expanding their operations to capture a broader consumer base. However, the number of employees is anticipated to grow at a slightly slower annualized rate of 4.8% to 592,385 individuals. The majority of growth in the industry has stemmed from an increase in online operators, which do not require as many employees as brick-and-mortar locations since they do not need employees working in the store. Similarly, wages are set to increase at an annualized rate of 4.4% to $7.8 billion over the five years to 2025. Operators prioritize hiring tech savvy employees that are able to successfully and efficiently answer questions regarding all aspects of the product. As a result of the intense price-based competition among retailers, and the increasing smartphone market saturation, profit is anticipated to fall slightly to 6.6% in 2025. To retain customers, operators have increasingly offered deals and promotions, which have eaten into profit.

Performance Outlook Data

Year

Revenue ($m)

IVA ($m)

Establishments (Units)

Enterprises (Units)

Employment (Units)

Exports ($m)

Imports ($m)

Wages ($m)

Domestic Demand ($m)

Number of mobile internet connections  (Million)

2020

85,568

13,004

40,558

23,577

467,650

N/A

N/A

6,271

N/A

334

2021

88,065

13,369

43,930

25,627

492,765

N/A

N/A

6,577

N/A

338

2022

90,377

13,715

47,325

27,695

516,827

N/A

N/A

6,868

N/A

341

2023

92,543

14,056

50,883

29,879

542,434

N/A

N/A

7,173

N/A

344

2024

94,625

14,392

55,105

32,485

569,400

N/A

N/A

7,491

N/A

345

2025

96,609

14,716

58,846

34,803

592,385

N/A

N/A

7,764

N/A

347

2026

98,534

15,023

62,358

36,986

613,069

N/A

N/A

8,012

N/A

347

Industry Life Cycle

The life cycle stage of this industry is    Growth

LIFE CYCLE REASONS

1. IVA is expected to grow at a faster rate than US GDP over the 10 years to 2025

1. The number of industry participants has grown and is expected to continue to grow over the next five years

1. The industry's products are constantly evolving as a result of new technological advancements

The Retail Market for Smartphones industry is anticipated to grow at a faster rate than the US economy over the 10 years to 2025. Industry value added (IVA), a measure of the industry's contribution to the overall economy, is set to increase at an annualized rate of 6.5% over the 10 years to 2025. Conversely, US GDP is estimated to increase at an annualized rate of 2.1% during the same 10-year period. Typically, an industry that is growing a faster rate than GDP is considered to be in the growth phase of its life cycle.

Over the five years to 2020, demand for smartphones has increased dramatically. New technological advancements and constant introduction of new smartphones have benefited industry sales. However, saturation within the smartphone market is likely going to increase, causing industry revenue growth to stabilize over the next five years. Additionally, many consumers opt to replace smartphones every one to two years as a result of the constant evolution of new features further suggest that this industry is in its growth stage.

The Retail Market for Smartphones

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Products & Markets

Supply Chain

Key Buying Industries

1st Tier

Consumers in the US

Consumer Electronics & Appliances Rental in the US

Public Administration in the US

2nd Tier

Consumer Electronics Stores in the US

Wireless Telecommunications Carriers in the US

Key Selling Industries

1st Tier

Computer Manufacturing in the US

Audio & Video Equipment Manufacturing in the US

Electrical Equipment Wholesaling in the US

2nd Tier

Electronic Part & Equipment Wholesaling in the US

TV & Appliance Wholesaling in the US

Computer & Packaged Software Wholesaling in the US

Products & Services

 

Apple Inc.'s iPhone

The iPhone is a line of smartphones firstly introduced in June 2007 by Apple Inc.

Since then, the company has released a variety of advanced models with new hardware and iOS operating system changes. The iPhone also introduced the App Store, which contains more than 2.2 million applications available, consisting of video games, references works, social network, organizational tools, among others. The first iPhone is deemed as a game-changer in the mobile phone industry, and is the most popular smartphone in the United States, with more than 2.2 billion iPhones sold around the world. The latest model introduced is the iPhone 11 Pro and 11 Pro Max in September 2019. In 2020, the iPhone is anticipated to account for 42.0% of Retail Market for Smartphones industry revenue.

Samsung Galaxy

The Samsung Galaxy is manufactured by Samsung Electronics Co.

Ltd. (Samsung) and released in June 2009. The product line includes high-end smartphones referred to as Samsung Galaxy S series and Samsung Galaxy Tab series, which are smart tablets. The line has recently introduced a series of smartwatches in 2018 named Samsung Galaxy Watch. Google LLC (Google) produced the Android operating system, which is what Samsung Galaxy devices use. Android enables optimal customization and includes the Google Play store, which has attracted a large audience over recent years. In 2020, the line of Samsung Galaxy smartphones is anticipated to account for 25.0% of industry revenue.

Other smartphones

In 2020, other smartphones are anticipated to account for a total of 33.0% of industry revenue.

Within this segment, LG, Motorola and Google Pixel have the highest share of the market. Google Pixel is estimated to account for 13.0% of industry revenue. Firstly, introduced in February 2016, Google Pixel is developed by Google and runs on either Android or Chrome OS operating system. Closely, LG's smartphones are anticipated to account for 12.0% of industry revenue. Lastly, Motorola and other lines of smartphones are anticipated to account for the remaining share of industry revenue at 8.0%.

Demand Determinants

The level of demand for the Retail Market of Smartphones industry is highly sensitive to changes in consumer confidence and disposable income.

As per capita disposable income increases, consumers are willing to shift to smartphones, which have a higher price tag than regular mobile phones. Also, as income and consumer spending increases, consumers will likely upgrade their phones to the newest models, which in turn increases industry revenue. In moments of economic downturns, smartphones and other electronics are considered a discretionary purchase. For this reason, consumers will likely stay with their old phones, buy secondhand products or delay the upgrade when they do not feel as comfortable in their financial situation or outlook.

Price also influences the level of demand. Newer models that include the latest technological innovations tend to have a higher price tag. Price conscious consumers may opt for an older model to save money. However, tech-savvy consumers that rely on their smartphones for work or their daily lives may demand the latest model of the smartphone to improve efficiency, which in turn increases industry revenue. The smartphones market has become increasingly saturated in recent years considering that most consumers already own a smartphone. Due to the increase in competition from different retailers, consumers will likely search for the best deal possible, increasing price competition within the industry.

Operators that have an e-commerce platform have also experienced a rise in demand as the percentage of services conducted online continues to increase. Consumers visit industry establishments to try the product, but tend to order it online to be delivered to their homes at their convenience. The rise in e-commerce has also benefited this market as most smartphone have access to the internet, where consumers are able to shop through their phones and through mobile applications.

Major Markets

 

Consumers aged 18 to 29 years old

An estimated 96.0% of consumers aged 18 to 29 own a smartphone, with 99.0% owning any cellphone according to Pew Research.

Consumers aged 18 to 29 were introduced to smartphones at a young age and have implemented them to their daily routines. As a result, this market segment is anticipated to account for the largest share of Retail Market for Smartphones industry revenue at 30.0% in 2020.

Consumers aged 30 to 49 years old

Consumers aged 30 to 49 are starting their careers or building a family, which may require the use of smartphones due to its efficiency and organizational tools.

Furthermore, consumers with children will likely purchase more than one phone since most children carry smartphones as a result of its perks, such as learning tools and video games applications. This market segment is anticipated to account for 28.8% of industry revenue.

Consumers aged 50 to 64 years old

Consumers aged 50 to 64 generally use smartphones as a way to simplify their daily lives, even though they are not as technologically invested as other age demographics.

Still, this demographic has the highest income levels, which in turn tend to purchase the latest models of smartphone and premium accessories, benefiting the industry. As a result, this market segment is anticipated to generate 24.7% of industry revenue.

Consumers aged over 65 years old

Consumers aged over 65 are less likely to switch their mobile phones to smartphones considering that they are less tech-savvy and need a longer time to get used to the new technology.

As a result, only 53.0% of consumers in this age demographic own a smartphone. This older demographic is usually in the retirement stage and need to be less active online. Also, social media and other applications are less popular. For this reason, this market segment only accounts for 16.5% of industry revenue.

Exports in this industry are    Low  and Steady

Imports in this industry are    Low   and Steady

The Retail Market for Smartphones industry does not participate in international trade, as trade figures are accounted for in the relevant upstream manufacturing industries. However, many of the products sold by industry operators are imported, and the manufacturing costs and exchange rates in the countries from which industry products are sourced heavily influence the prices of electronics and appliances. Additionally, larger retail operators have international operations and online operators, such as Amazon, ship products internationally.

Business Locations

 

The distribution of establishments in the Retail Market for Smartphones industry closely follows the US population spread. Industry operators typically want to be located in high foot traffic areas to attract a wider audience. As more consumers are exposed to industry establishments, demand for industry products will be stronger and industry revenue will increase. The regions with the highest concentration of industry establishments are the Southeast, Mid-Atlantic, Great Lakes and the West.

The Southeast region holds the largest share of industry establishments at 24.2% and also accounts for the largest share of the US population. Florida, which accounts for 7.6% of establishments, holds the highest share of population and market presence in the region. Industry operators are also attracted to large cities due to the high rate of tourism and spending activity. The Mid-Atlantic region accounts for 17.2% of industry establishments, bolstered by New York, which accounts for 8.1% of establishments. Since New York has a higher disposable income than the national average, industry operators are attracted to the state.

The West accounts for 16.5% of industry establishments, with California alone accounting for 11.8% of establishments within the region. Lastly, Great Lakes follows with 14.7% of industry establishments. Large cities and areas with competitive colleges typically result in higher overall consumer spending.

 

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Competitive Landscape

Market Share Concentration

Concentration in this industry is    High

The Retail Market for Smartphones industry exhibits a high level of market share concentration. In 2020, the four largest operators in the industry are anticipated to account for 76.3% of industry revenue. Even so, market share has been decreasing over the five years to 2020 as industry operators expand operations abroad to reach untapped markets. Large industry operators are able to leverage their size and offer lower prices without affecting margins. Most retailers in this industry have favorable contracts with suppliers and manufacturers of smartphones that help them keep within the market price. Wireless carriers that participated in the industry usually offer homogeneous products and services. As a result, wireless carriers are more focused on offering plans, such as bundled and unlimited, to increase their subscriber base, which is one of their top competitive factors. Consumer electronics stores, such as Best Buy Co. Inc. (Best Buy) sell a wide variety of items apart from smartphones, which takes away a share of the market. Even so, Best Buy generates almost half its revenue from computing and mobile phones.

Key Success Factors

IBISWorld identifies 250 Key Success Factors for a business. The most important for this industry are:

Proximity to key markets: Industry stores should be located in well-populated areas and be easy to locate and access. Smaller operators should also consider locations with high foot traffic.

Ability to control stock on hand: Effective and efficient control of stock reduces inventory costs, increases stock turnover and prevents excess inventory build-up.

Attractive product presentation: The store layout and stock display should be clear and well-presented, even in an online store. Having appealing product displays can encourage product purchases and strengthen the company's image.

Having a good technical knowledge of the product: Smartphones are always evolving and companies aim to introduce the latest model. Retailers of smartphones must know how to operate the device and teach consumers to offer superior consumer experience.

Having links with suppliers: Products sold by this industry often have high brand recognition. Stores should have links with suppliers of such brands to generate high sales.

Cost Structure Benchmarks

 

Profit

Profit, measured as earnings before interest and taxes, varies among different smart phone retailers. For example, vertically integrated retailers such as Apple Inc. (Apple) and larger retailers such as Verizon Wireless and AT&T Inc. (AT&T) are able to achieve most cost savings. Conversely, smaller stores do not experience the same economies of scale and, therefore often have higher purchasing costs, which can lower their profit. Additionally, the constant technological innovation of smartphones enables operators to continue to charge higher prices for their products. For example, the newest iPhone that launched in the fall of 2019 currently retails for over $1,000.00. As a result, industry profit margins have increased from 7.0% in 2015 to 7.1% in 2020.

 

Wages

The industry is relatively labor-intensive as employees are needed to maintain store displays and fixtures and assist customers. Additionally, employees are required to have an extensive knowledge on different smartphone models to answer questions effectively and recommend products to customers based on their needs. As a result, wages account for 7.5% of industry revenue in 2020, up from 7.2% in 2015.

 

Purchases

Purchases are the largest expense for industry operators, accounting for 37.6% of industry revenue in 2020. High purchase costs are typical for retail industries because stores must maintain a significant volume of inventory to meet consumer demand. Retailers in this industry benefit from strong relationships with major smartphone manufacturers, such as Samsung Electronics Co. Ltd., Huawei and Apple. Additionally, equipment subsidies are extremely important to the industry, since they determine which retailers are permitted to sell specific smartphones. For example, previously AT&T had the exclusive rights to retail the Apple iPhone, which expired in 2010. The agreement improved AT&T's sales compared with other major wireless carriers.

 

Marketing

Marketing expenses are anticipated to account for 4.5% of industry revenue in 2020. Advertising is important to the industry because operators often engage in promotional campaigns and advertising, especially during the holiday season and when a new smartphone launches. Operators advertise via a range of media including TV, print and radio, in addition to targeted ads on social media platforms. For example, in 2019, Apple reported that selling, general and administrative costs, which include their advertising expenditure, accounted for 7.0% of total company revenue.

 

Depreciation

Depreciation costs are estimated to account for 0.6% of industry revenue in 2020 and include costs related to store displays, point-of-sale systems and cash registers.

 

Rent

Rent is estimated to account for 6.5% of industry revenue in 2020. Rent costs are high for many operators, specifically brick-and-mortar locations, since they tend to locate themselves in high-traffic areas to attract more customers. These areas typically have higher rental costs due to demand for retail spaces in those areas.

 

Utilities

Utilities are set to account for 0.6% of industry revenue in 2020 and include all costs associated with the up-keep of retail spaces, such as electricity and heat.

 

Other Costs

Other costs are estimated to account for the remaining 35.6% of industry revenue in 2020. This segment includes administrative and insurance costs, in addition to legal expenses and other miscellaneous costs.

Basis of Competition

Competition in this industry is    High   and the trend is  Increasing

 

Internal competition

Operators in the Retail Market for Smartphones industry compete with each other on the basis of price, product range, customer service, location and promotional activity.

Considering that the consumer electronics and phones market is characterized by frequent product introduction and rapid technological advancements, retailers must offer the latest models to attract tech-savvy consumers. Since many industry operators offer homogenous products and services, retailers compete through aggressive pricing and low-cost structures. Product service quality and reliability is also an important competitive factor. Retailers that offer the best-known smartphone brands that have a solid reputation are also able to attract a larger audience.

A store's staff must also be knowledgeable in the function of technical products that they offer. Consumers that are switching from a mobile phone to a smartphone will likely seek out help in how to manage the device. Retailers that can teach consumers and offer extended warranties and repair services are able to gain a competitive advantage. Furthermore, a store's location and promotional activity influences the store's popularity and the number of potential customers. Operators that are located in high foot traffic areas are able to reach a wider audience. Also, by offering coupons, discounts and add-ons, the retailer can attract price conscious consumers.

External competition

The rise in tablets, smart watches and computers have diminished the need for the latest model of smartphones since technological innovation has enabled other devices to act as a phone with internet connection.

These devices serve as a competitive threat to the industry as consumers opt to buy these devices instead of smartphones since the price has become largely the same. International competitors are also penetrating the US market and taking a larger share of the market through aggressive marketing strategies and promotional activity.

Barriers to Entry

Barriers to Entry in this industry are    Medium   and the trend is  Steady

 

There are several barriers to entry in the Retail Market for Smartphones industry that new entrants might need to overcome. First, the high level of competition and concentration within the industry might make it hard for new entrants to succeed. Considering that branded smartphones, such as Apple Inc. (Apple)'s iPhone and Samsung Electronics Co. Ltd. Galaxy, are the most popular, consumers will go to retailers that offer these products. Direct-to-consumer manufacturers, such as Apple, have a clear advantage in the market. Large industry operators have an established relationship with their suppliers and a strong reputation with consumers, which enables them to attract a larger audience and keep inventories steady. Furthermore, these large operators benefit from economies of scale and are able to purchase a wide variety of merchandise at discounted prices, and pass the cost saving to consumers without hampering profit.

Since brand awareness is a high barrier to entry, smaller operators will likely need to include well-known branded products in their inventory to attract customers. Operators that are able to introduce the latest models first will likely experience higher demand than operators that fall behind. Considering new entrants need to establish relationships with suppliers, they will likely not be able to be upfront in product introduction.

Start-up costs are not as high for retailers, especially if it is an online store. Even so, new entrants must have enough inventory to operate efficiently and quality product displays so consumers will be attracted to the store. Wireless carriers that participated in the industry also make it harder for new entrants that do not offer these services since consumers go to these establishments as a one-stop shopping experience, where they can get telecommunication services and the equipment all in one place.

Barriers to Entry Checklist

Competition

High

 

Concentration

High

 

Life Cycle Stage

Growth

 

Technology Change

Medium

 

Regulation & Policy

Light

 

Industry Assistance

Low

 

Industry Globalization

Globalization in this industry is    Low   and the trend is  Steady

 

The Retail Market for Smartphones industry in the United States is largely dominated by domestic operators. Globalization measures foreign activity and the presence of foreign operators in the domestic market. For this reason, globalization level is low as most participants earn most of their revenue from domestic operations. However, larger industry operators have international operations in Canada, China, Europe and Mexico.

The level of globalization is increasing. Apple Inc. (Apple), for example, has international operations and sales outside the United States represent the majority of the company's total net sales. Also, a majority of Apple's supply chain and its manufacturing and assembly facilities are located outside the United States. Most smartphones are manufactured abroad but brought back to the United States to be directly distributed to US consumers. Conversely, wireless carriers, such as AT&T Inc. and Verizon Wireless, operate domestically since they are tied to the domestic telecommunications industry.

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Major Companies

Major Players

Apple Inc.

Market Share: 28.8%

Founded in 1977, Apple Inc. (Apple) designs, manufactures and markets smartphones, computers, tablets, accessories and other related products and services. Some of the company's products consist of the iPhone, Mac, iPad and wearables, home and other accessories, such as AirPods, Apple TV and Apple Watch. Apple mainly serves the consumer, small- and mid-sized business, education, enterprise and government markets. The company's reportable segments are based on geographic location and consist of Americas, Europe, Greater China, Japan and Rest of Asia Pacific. In 2019, the company generated 39.3% of sales in the United States (latest data available). Overall, Apple generated a total of $260.2 billion in revenue and employed 137,000 people in 2019.

The company relies heavily on research and development for its market position and future growth since the constant introduction to new and updated products and services are central to the company's business strategy. The company has a direct sales force, which serves consumers directly through its retail and online stores, and indirect distribution channels, such as third-party cellular network carriers, wholesalers, retailers and resellers. However, the company relies more on indirect distribution channels, which generate 69.0% of total net sales. The direct sales force is the only relevant to the Retail Market for Smartphones industry. The company has expanded and focused its e-commerce platforms as online sales increase at rapid pace over the five years to 2020.

Financial performance

Over the five years to 2020, Apple's industry-relevant revenue has been increasing at an annualized rate of 11.8% to $24.6 billion. The company generated a total of $142.4 billion in iPhone sales in 2019, 40.0% of which sold in the United States. The company has focused on introducing new models of iPhones every year, keeping sales growing as consumers updated their old iPhones. In September 2019, the company introduced the latest models: the iPhone 11, iPhone 11 Pro and the iPhone Pro Max. Considering that the company is always introducing new products with higher price tags, company profit has grown during the period an annualized 6.0%.

 

Apple Inc. (US industry-specific segment) - financial performance*

Year

Revenue ($m)

Growth (% change)

Operating Income ($m)

Growth (% change)

2015

14097.0

N/C

4296.4

N/C

2016

11991.9

-14.9

3338.0

-22.3

2017

14354.0

19.7

3841.2

15.1

2018

17654.8

23.0

4712.8

22.7

2019

21826.5

23.6

5363.2

13.8

2020*

24630.6

12.8

5755.5

7.3

Source: Annual report and IBISWorld

Note: Estimates*

Verizon Wireless

Market Share: 21.2%

Verizon Wireless (Verizon) operates under Verizon Communications and provides wireless communication products and services across the United States. The company serves individual consumers in addition to business and government customers. The company generated a total of $91.7 billion in operating revenue in 2018 (latest data available). Accounts within this segment include customers with unlimited plans, shared data plans and corporate plans.

Verizon's strategy revolves around maintaining the loyalty of high-quality retail postpaid customers and bringing their consumers new and innovative ways of using wireless services. Smartphones, tablets and other connected devices, such as smart watches and wearables, are likely to continue to grow as companies introduce new models and technological advancements. However, due to the high penetration of smartphones, this will reduce the opportunity for new phone connection growth in the industry. The company's unlimited plan matched with a high-quality network has been the main reason customers are attracted to Verizon.

Financial performance

Over the five years to 2020, Verizon's industry-relevant revenue has increased at an annualized rate of 7.3% to $18.1 billion. The increase in revenue has been partly due to the introduction of devices with higher price tags considering that units sold have been stagnating as the market reaches maturity. However, due to increased competition from other wireless carriers that introduce plans with lower rates, profit has decreased during the period.

 

Verizon Wireless (US industry-specific segment) - financial performance*

Year

Revenue ($m)

Growth (% change)

Operating Income ($m)

Growth (% change)

2015

12743.8

N/C

3201.0

N/C

2016

13379.2

5.0

3106.3

-3.0

2017

14582.3

9.0

3173.1

2.2

2018

17583.8

20.6

2993.5

-5.7

2019

16845.3

-4.2

2097.3

-29.9

2020*

18123.9

7.6

1906.4

-9.1

Source: Annual report and IBISWorld

Note: Estimates*

AT&T Inc.

Market Share: 15.4%

AT&T Inc. (AT&T) participates in the Retail Market for Smartphones industry through its Communications reportable segment, which accounts for 84.0% of total segment operating revenue. The Communications segments provides services in the United States across three business units: Mobility, Entertainment Group and Business Wireline. The Mobility unit provides nationwide wireless service and equipment, including smartphones. AT&T Mobility generated a total of $71.3 billion in 2018 (latest data available), in which $16.4 billion came from equipment sales. An estimated 96.0% of wireless subscribers used smartphones in 2018, a number that has been increasing over the five years to 2020.

The sale of higher-priced devices has resulted in an increase in equipment revenue. However, equipment revenue can be unpredictable as consumers are choosing to upgrade their devices less frequently or bring their own devices from another retailer. Also, as the wireless industry has matured, the company has increasingly focused on offering innovative services in bundled product offerings with their broadband services. As a result, the company offers a wide variety of plans, including unlimited and bundled services, in addition to equipment installment programs.

Financial performance

AT&T's industry-relevant revenue is anticipated to increase at an annualized rate of 4.7% to $13.2 billion over the five years to 2020. The company has high consumer retention rates due to the lower price rate offered through bundled programs that encourage consumers to upgrade their smartphones and attract consumers from other carriers. Even as the wireless industry matures, consumers are still switching toward smartphones considering the multiple payment options wireless carriers are offering to attract a larger market. Profit, measured as earnings before interest and taxes, has also increased during the period as a result newer models of smartphones that come at a higher price tag. As consumers continue to upgrade to the latest models, profit will continue to expand.

 

AT&T Inc. (US industry-specific segment) - financial performance*

Year

Revenue ($m)

Growth (% change)

Operating Income ($m)

Growth (% change)

2015

$10,443

N/C

$2,805.71

N/C

2016

$10,264

-1.7

$2,933.21

4.5

2017

$10,340

0.7

$2,938.71

0.2

2018

$12,965

25.4

$3,947.52

34.3

2019

$12,511

-3.5

$3,938.75

-0.2

2020*

$13,165.02

5.2

$3,997.96

1.5

Source: Annual report and IBISWorld

Note: Estimates*

Best Buy Co. Inc.

Market Share: 10.9%

Best Buy Co. Inc. (Best Buy) is a consumer electronics, home office products, entertainment software and appliances retailer that also offers related services. The company is headquartered in Richfield, MN, and currently operates 1,187 stores worldwide with more than 125,000 employees. The company consists of two reportable segments: domestic and international, in which the domestic segment accounts for almost 92.0% of total revenue. In 2019, the company generated a total of $42.9 billion in revenue.

The company generates the majority of its revenue from the computing and mobile phones product segment, which accounts for an estimated 44.0% of domestic revenue. This product segment includes computers, tablets, mobile phones, smartwatches, among other related accessories. Furthermore, Best Buy announced in 2018 that it would close all of its 250 Best Buy Mobile standalone stores considering that smartphone sales matured and the company did not deem the stores profitable. As a result, the company has decided to shift its strategy toward investing in its big-box stores to enhance consumer experience.

Financial performance

Overall, Best Buy's industry-relevant revenue has been increasing at an annualized rate of 2.3% to $9.4 billion over the five years to 2020 as the company continues to introduce the latest models and updates of smartphones. Best Buy's economies of scale have benefited the company by enabling it to offer lower prices and increase promotional activity without hampering profit to compete with other retailers. Profit, measured as earnings before interest and taxes, has also been increasing during the period as the company has enhanced relationships with key suppliers, such as Samsung Electronics Co. Ltd.

 

Best Buy Co. Inc. (US industry-specific segment) - financial performance*

Year

Revenue ($m)

Growth (% change)

Operating Income ($m)

Growth (% change)

2015

8364.0

N/C

364.6

N/C

2016

8155.8

-2.5

396.9

8.9

2017

8699.0

6.7

394.2

-0.7

2018

8646.9

-0.6

395.3

0.3

2019

9142.6

5.7

463.9

17.4

2020*

9355.2

2.3

493.8

6.4

Source: Annual report and IBISWorld

Note: Estimates*

Other Companies

Samsung Electronics Co. Ltd.

 

Samsung Electronics Co. Ltd. (Samsung) is a South Korean electronics company employing more than 300,000 people. It is one of the world's largest manufacturer of consumer electronics and semiconductors by sales. In 2018 (latest data available), the company generated $221.6 billion in revenue. Samsung manufactures a wide range of electronic components, such as chips, image sensors, semiconductors and flash memory devices. Also, the company is one of the largest manufacturers of mobile phones and smartphones, in which the Samsung Galaxy remains a top competitor in the smartphone industry. Samsung's Information technology and Mobile communications (IM) business unit includes mobile phones, communication systems and computers. Considering that Samsung largely retails through third-party retailers and wholesaling in the United States, its direct-to-consumer market is not has developed as other companies participating in the industry. Even so, the company has manufacturing facilities and offices across 46 US states and employs 20,000 people. Samsung also operates four stores in the United States located in New York and California to compete with larger consumer electronics retailers. Since the company is mainly dedicated to manufacturing, most of its revenue is not considered industry-relevant since the company's direct-to-consumer and retail business is not as supported.

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Operating Conditions

 

Capital Intensity

The level of capital intensity is    Low

 

The Retail Market for Smartphones industry has a low level of capital intensity. IBISWorld estimates that, for every $1.00 spent on wages, industry operators will spend $0.09 on capital investments. Capital investment is mainly related to fixtures and fittings, point-of-sale (POS) systems and cash registers. Some operators invest in high-end displays to protect their inventory and most capital investments are spent when operators open new locations.

Over the five years to 2020, capital intensity has increased slightly as more operators invest in technology to improve efficiency in their stores. For example, Apple Inc. has invested in mobile processing attachments that turn employees' smartphones into cash registers, which enables a faster check-out. However, this industry remains relatively labor-intensive, as store employees main job requirement is assisting customers and setting up store displays.

Technology & Systems

Potential Disruptive Innovation: Factors Driving Threat of Change

 

The Retail Market for Smartphones industry has not been disrupted by technological advancements.

Conversely, the rise of e-commerce has benefited industry operators tremendously by enabling them to reach a wide audience without opening a store. Furthermore, many operators have implemented a program where consumers are permitted to return a used product for store credit or an upgrade in the device. This promotes consumers to continue to upgrade their phones to the latest model, which keeps demand for smartphones steady and increases customer loyalty. As more consumers feel more comfortable online, industry operators will continue to increase their digital marketing efforts.

The level of technology change is    Medium

 

The Retail Market for Smartphones industry has a moderate level of technology change considering the most industry operators rely on e-commerce platforms and websites.

Consumers are increasingly buying smartphones and other consumer electronics online, which in turn incentivizes operators to keep tab of the latest software and technological innovations to implement to their online stores, including increasing payment options and product display.

Most technological advancements in the industry have benefited industry operators as they are able to manage their operations and inventory more efficiently. Automated inventory equipment, computerized point of sale (POS) equipment, among others, have helped industry operators to control more effectively their merchandise, distribution, sales and stock. Barcode scanning has also increased labor productivity and reduces errors along the supply chain.

Another beneficial technological advancement has been radio frequency identification (RFID), which provides real-time information about the inventory, which is especially important for retail industries. RFID tracks products from a chip that has been inserted in the product at the manufacturing stage and are monitored by a radio frequency receiver. The chip releases signals from when the product leaves the assembly line to when it leaves the store. As a result, RFID reduces shoplifting, paperwork errors and supplier fraud and improves efficiency. Closed-circuit TV cameras, source tagging, signature-capture technology (this is used at the POS terminal for credit card transactions) and fingerprint-scanning systems that verify customer identities are other theft-prevention advancements used by retailers.

Revenue Volatility

The level of volatility is    Medium

 

 

The Retail Market for Smartphones industry has displayed a moderate level of revenue volatility over the five years to 2020.

Since smartphones are largely discretionary since they are on the higher-end of cellphones, demand is influenced by variations in consumer confidence and disposable income. However, the smartphone industry has grown rapidly in the last decade, with 81.0% of US adults owning a smartphone in 2019, up from 35.0% in 2011 according to the Pew Research Center. As a result, demand for industry products increased quickly during a short period of time, contributing to the volatility in the industry. Consequently, industry revenue increased as much as 25.5% in 2017 and as little as 3.5% in 2020. However, as the smartphone becomes even more commonplace, volatility will likely subside. Furthermore, the constant introduction of new smartphones and the relatively short replacement cycle, will also contribute to decreasing volatility.

Regulation & Policy

The level of regulation is    Light   and the trend is  Steady

The Retail Market for Smartphones industry has a low and steady level of government regulations.

However, wireless carriers that participate in the industry tend to have a higher level of regulation and have to comply with the Federal Communications Commission (FCC). Furthermore, industry operators that operate online and have a wide delivery system have to be prepared for tightened vehicle emission standards due to environmental concerns, which can in turn increase delivery costs.

Regulations relevant to the retail sector very by state since they have enacted their own antitrust laws to ensure fair prices, quality and choices to the public. Industry operators must also comply with Fair Labor Standards Act and other governing laws regarding minimum wage, overtime, working conditions. Operators must also comply with the provisions of the Americans with Disabilities Act of 1990, in which stores must be accessible to customers with disabilities.

Industry operators that have an e-commerce platform must comply with the tax imposed depending on the state. Previously, online retailers were only required to collect sales tax if a business had a physical location in the state the purchase was made in. However, on June 21, 2018, the United States Supreme Court fundamentally altered e-commerce sales tax regulations in its South Dakota v. Wayfair Inc. decision. As a result, states are permitted to enact legislation requiring online retailers to collect state sales taxes on their online sales even if they do not have a physical presence.

Industry Assistance

The level of industry assistance is    Low   and the trend is  Steady

The Retail Market for Smartphones industry does not receive assistance from the government.

Even though tariffs are applicable to goods supplied by this industry, trade is recorded at the manufacturing level and tariffs have already been imposed before the product reaches the retail level. In other words, retail operators purchase goods from importers, wholesalers and, in some cases, manufacturers after the tariff has been applied. However, a change in the tariff rate of a good can alter where the good is purchased from and change the purchase price. Furthermore, the purchase price of the good can be altered at the retail level if the tariffs declines since the cost savings can be passed on to consumers, and vice versa.

There are no industry associations that provide assistance at the smartphone level. However, the Consumer Technology Association (CTA) educates consumers about public policy and provides networking opportunities to its members.

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Key Statistics

Industry Data

Year

Revenue ($m)

IVA ($m)

Establishments (Units)

Enterprises (Units)

Employment (Units)

Exports ($m)

Imports ($m)

Wages ($m)

Domestic Demand ($m)

Number of mobile internet connections (Million)

2011

27,500

4,026

11,218

6,683

160,202

N/A

N/A

1,950

N/A

142

2012

33,700

4,272

15,540

8,996

209,357

N/A

N/A

2,491

N/A

170

2013

42,960

6,185

18,756

10,754

247,880

N/A

N/A

3,176

N/A

197

2014

48,870

7,601

21,342

12,422

278,048

N/A

N/A

3,413

N/A

240

2015

52,920

7,821

23,282

13,418

267,209

N/A

N/A

3,804

N/A

273

2016

55,000

9,130

22,763

13,160

285,213

N/A

N/A

3,828

N/A

299

2017

69,000

10,465

28,493

16,443

353,461

N/A

N/A

4,807

N/A

311

2018

79,100

12,050

33,018

19,048

406,984

N/A

N/A

5,523

N/A

321

2019

82,652

12,569

37,033

21,450

439,843

N/A

N/A

5,929

N/A

328

2020

85,568

13,004

40,558

23,577

467,650

N/A

N/A

6,271

N/A

334

2021

88,065

13,369

43,930

25,627

492,765

N/A

N/A

6,577

N/A

338

2022

90,377

13,715

47,325

27,695

516,827

N/A

N/A

6,868

N/A

341

2023

92,543

14,056

50,883

29,879

542,434

N/A

N/A

7,173

N/A

344

2024

94,625

14,392

55,105

32,485

569,400

N/A

N/A

7,491

N/A

345

2025

96,609

14,716

58,846

34,803

592,385

N/A

N/A

7,764

N/A

347

Annual Change

Year

Revenue (%)

IVA (%)

Establishments (%)

Enterprises (%)

Employment (%)

Exports (%)

Imports (%)

Wages (%)

Domestic Demand (%)

Number of mobile internet connections (%)

2011

52.8

43.1

55.5

54.4

60.0

N/A

N/A

49.1

N/A

45.5

2012

22.5

6.08

38.5

34.6

30.7

N/A

N/A

27.7

N/A

19.9

2013

27.5

44.8

20.7

19.5

18.4

N/A

N/A

27.5

N/A

16.0

2014

13.8

22.9

13.8

15.5

12.2

N/A

N/A

7.47

N/A

21.6

2015

8.28

2.88

9.09

8.01

-3.90

N/A

N/A

11.4

N/A

13.9

2016

3.93

16.7

-2.23

-1.93

6.73

N/A

N/A

0.62

N/A

9.51

2017

25.4

14.6

25.2

24.9

23.9

N/A

N/A

25.6

N/A

3.80

2018

14.6

15.1

15.9

15.8

15.1

N/A

N/A

14.9

N/A

3.30

2019

4.49

4.30

12.2

12.6

8.07

N/A

N/A

7.35

N/A

2.28

2020

3.52

3.45

9.51

9.91

6.32

N/A

N/A

5.76

N/A

1.69

2021

2.91

2.80

8.31

8.69

5.37

N/A

N/A

4.87

N/A

1.25

2022

2.62

2.58

7.72

8.06

4.88

N/A

N/A

4.43

N/A

0.92

2023

2.39

2.48

7.51

7.88

4.95

N/A

N/A

4.44

N/A

0.68

2024

2.24

2.39

8.29

8.72

4.97

N/A

N/A

4.42

N/A

0.50

2025

2.09

2.24

6.78

7.13

4.03

N/A

N/A

3.64

N/A

0.36

Key Ratios

Year

IVA/Revenue (%)

Imports/ Demand (%)

Exports/ Revenue (%)

Revenue per Employee ($'000)

Wages/ Revenue (%)

Employees per estab. (Units)

Average Wage  ($)

2011

14.6

N/A

N/A

172

7.09

14.3

12,173

2012

12.7

N/A

N/A

161

7.39

13.5

11,896

2013

14.4

N/A

N/A

173

7.39

13.2

12,811

2014

15.6

N/A

N/A

176

6.98

13.0

12,275

2015

14.8

N/A

N/A

198

7.19

11.5

14,236

2016

16.6

N/A

N/A

193

6.96

12.5

13,421

2017

15.2

N/A

N/A

195

6.97

12.4

13,599

2018

15.2

N/A

N/A

194

6.98

12.3

13,570

2019

15.2

N/A

N/A

188

7.17

11.9

13,480

2020

15.2

N/A

N/A

183

7.33

11.5

13,409

2021

15.2

N/A

N/A

179

7.47

11.2

13,347

2022

15.2

N/A

N/A

175

7.60

10.9

13,289

2023

15.2

N/A

N/A

171

7.75

10.7

13,224

2024

15.2

N/A

N/A

166

7.92

10.3

13,156

2025

15.2

N/A

N/A

163

8.04

10.1

13,107

Industry Financial Ratios

None available.

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Additional Resources

Additional Resources

Consumer Technology Association http://www.cta.tech

Bureau of Labor Statistics http://www.bls.gov

Electronic Frontier Foundation http://www.eff.org

Industry Jargon

POINT OF SALE (POS) A system used at checkout in retail stores using computers and cash registers to capture transaction data at the time and place of sale.

RADIO FREQUENCY IDENTIFICATION (RFID) A technology that tracks products from the time they leave the assembly line to the time they leave the store by releasing continuous signals from a chip.

SMARTPHONE A mobile phone that offers advanced PC-like capabilities.

Glossary

BARRIERS TO ENTRY High barriers to entry mean that new companies struggle to enter an industry, while low barriers mean it is easy for new companies to enter an industry.

CAPITAL INTENSITY Compares the amount of money spent on capital (plant, machinery and equipment) with that spent on labor. IBISWorld uses the ratio of depreciation to wages as a proxy for capital intensity. High capital intensity is more than $0.333 of capital to $1 of labor; medium is $0.125 to $0.333 of capital to $1 of labor; low is less than $0.125 of capital for every $1 of labor.

CONSTANT PRICES The dollar figures in the Key Statistics table, including forecasts, are adjusted for inflation using the current year (i.e. year published) as the base year. This removes the impact of changes in the purchasing power of the dollar, leaving only the "real" growth or decline in industry metrics. The inflation adjustments in IBISWorld’s reports are made using the US Bureau of Economic Analysis’ implicit GDP price deflator.

DOMESTIC DEMAND Spending on industry goods and services within the United States, regardless of their country of origin. It is derived by adding imports to industry revenue, and then subtracting exports.

EMPLOYMENT The number of permanent, part-time, temporary and seasonal employees, working proprietors, partners, managers and executives within the industry.

ENTERPRISE A division that is separately managed and keeps management accounts. Each enterprise consists of one or more establishments that are under common ownership or control.

ESTABLISHMENT The smallest type of accounting unit within an enterprise, an establishment is a single physical location where business is conducted or where services or industrial operations are performed. Multiple establishments under common control make up an enterprise.

EXPORTS Total value of industry goods and services sold by US companies to customers abroad.

IMPORTS Total value of industry goods and services brought in from foreign countries to be sold in the United States.

INDUSTRY CONCENTRATION An indicator of the dominance of the top four players in an industry. Concentration is considered high if the top players account for more than 70% of industry revenue. Medium is 40% to 70% of industry revenue. Low is less than 40%.

INDUSTRY REVENUE The total sales of industry goods and services (exclusive of excise and sales tax); subsidies on production; all other operating income from outside the firm (such as commission income, repair and service income, and rent, leasing and hiring income); and capital work done by rental or lease. Receipts from interest royalties, dividends and the sale of fixed tangible assets are excluded.

INDUSTRY VALUE ADDED (IVA) The market value of goods and services produced by the industry minus the cost of goods and services used in production. IVA is also described as the industry's contribution to GDP, or profit plus wages and depreciation.

INTERNATIONAL TRADE The level of international trade is determined by ratios of exports to revenue and imports to domestic demand. For exports/revenue: low is less than 5%, medium is 5% to 20%, and high is more than 20%. Imports/domestic demand: low is less than 5%, medium is 5% to 35%, and high is more than 35%.

LIFE CYCLE All industries go through periods of growth, maturity and decline. IBISWorld determines an industry's life cycle by considering its growth rate (measured by IVA) compared with GDP; the growth rate of the number of establishments; the amount of change the industry's products are undergoing; the rate of technological change; and the level of customer acceptance of industry products and services.

NONEMPLOYING ESTABLISHMENT Businesses with no paid employment or payroll, also known as nonemployers. These are mostly set up by self-employed individuals.

PROFIT IBISWorld uses earnings before interest and tax (EBIT) as an indicator of a company’s profitability. It is calculated as revenue minus expenses, excluding interest and tax.

REGIONS West | CA, NV, OR, WA, HI, AK Great Lakes | OH, IN, IL, WI, MI Mid-Atlantic | NY, NJ, PA, DE, MD New England | ME, NH, VT, MA, CT, RI Plains | MN, IA, MO, KS, NE, SD, ND Rocky Mountains | CO, UT, WY, ID, MT Southeast | VA, WV, KY, TN, AR, LA, MS, AL, GA, FL, SC, NC Southwest | OK, TX, NM, AZ

VOLATILITY The level of volatility is determined by averaging the absolute change in revenue in each of the past five years. Volatility levels: very high is more than ±20%; high volatility is ±10% to ±20%; moderate volatility is ±3% to ±10%; and low volatility is less than ±3%.

WAGES The gross total wages and salaries of all employees in the industry. The cost of benefits is also included in this figure.

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