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NetworkingandCommunication-IFSM3006384InformationSystemsinOrganizations2222.pdf

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Networking and Communication

Introduction

In the early days of computing, computers were seen as devices for making calculations,

storing data, and automating business processes. However, as the devices evolved, it

became apparent that many of the functions of telecommunications could be integrated

into the computer. During the 1980s, many organizations began combining their once-

separate telecommunications and information-systems departments into an information

technology, or IT, department. This ability for computers to communicate with one

another and, maybe more important, to facilitate communication between individuals and

groups, has been an important factor in the growth of computing over the past several

decades.

Computer networking really began in the 1960s with the birth of the internet, as we’ll see

below. However, while the internet and web were evolving, corporate networking was

also taking shape in the form of local area networks and client-server computing. In the

1990s, when the internet came of age, internet technologies began to pervade all areas of

an organization. Now, with the internet a global phenomenon, it would be unthinkable to

have a computer that did not include communications capabilities. This reading will review

the different technologies that have been put in place to enable this communications

revolution and a key information systems component, networking communication.

A Brief History of the Internet

In the Beginning: ARPANET

The story of the internet, and networking in general, can be traced back to the late 1950s.

The United States was in the depths of the Cold War with the USSR, and each nation

closely watched the other to determine which would gain a military or intelligence

advantage. In 1957, the Soviets surprised the US with the launch of Sputnik, propelling us

into the space age. In response to Sputnik, the US government created the Advanced

Learning Resource

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Research Projects Agency (ARPA), whose initial role was to ensure that the US was not

surprised again. It was from ARPA, now called Defense Advanced Research Projects

Agency (DARPA), that the internet first sprang.

ARPA was the center of computing research in the 1960s, but there was just one problem:

Many of the computers could not talk to each other. In 1968, ARPA sent out a request for

proposals for a communication technology that would allow different computers located

around the country to be integrated together into one network. Twelve companies

responded to the request, and a company named Bolt, Beranek, and Newman (BBN) won

the contract. They began work right away and were able to complete the job just one year

later: In September, 1969, the ARPANET was turned on. The first four nodes were at

UCLA, Stanford, MIT, and the University of Utah.

The Internet and the World Wide Web

Over the next decade, the ARPANET grew and gained popularity. During this time, other

networks also came into existence. Different organizations were connected to different

networks. This led to a problem: The networks could not talk to each other. Each network

used its own proprietary language, or protocol (see “An Internet Vocabulary Lesson” for

the definition), to send information back and forth. This problem was solved by the

invention of transmission control protocol/internet protocol (TCP/IP). TCP/IP was

designed to allow networks running on different protocols to have an intermediary

protocol that would allow them to communicate. As long as your network supported

TCP/IP, you could communicate with all of the other networks running TCP/IP. TCP/IP

quickly became the standard protocol and allowed networks to communicate with each

other. It is from this breakthrough that we first got the term internet, which simply means

“an interconnected network of networks.”

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An Internet Vocabulary Lesson

Networking communication is full of some very technical concepts based on some

simple principles. Learn the terms below, and you’ll be able to hold your own in a

conversation about the internet.

Packet: The fundamental unit of data transmitted over the internet. When a

device intends to send a message to another device (for example, your PC

sends a request to YouTube to open a video), it breaks the message down into

smaller pieces, called packets. Each packet has the sender’s address, the

destination address, a sequence number, and a piece of the overall message to

be sent.

Hub: A simple network device that connects other devices to the network and

sends packets to all the devices connected to it.

Bridge: A network device that connects two networks together and only

allows packets through that are needed.

Switch: A network device that connects multiple devices together and filters

packets based on their destination within the connected devices.

Router: A device that receives and analyzes packets and then routes them

toward their destination. In some cases, a router will send a packet to another

router; in other cases, it will send it directly to its destination.

IP Address: Every device that communicates on the internet, whether it is a

personal computer, a tablet, a smartphone, or anything else, is assigned a

unique identifying number called an Internet Protocol (IP) address. Historically,

the IP-address standard used has been IPv4 (version 4), which has the format

of four numbers between 0 and 255 separated by a period. For example, the

domain Saylor.org has the IP address of 107.23.196.166. The IPv4 standard

has a limit of 4,294,967,296 possible addresses. As the use of the internet has

proliferated, the number of IP addresses needed has grown to the point where

the use of IPv4 addresses will be exhausted. This has led to the new IPv6

standard. The IPv6 standard is formatted as eight groups of four hexadecimal

digits, such as 2001:0db8:85a3:0042:1000:8a2e:0370:7334. The IPv6

standard has a limit of 3.4×1038 possible addresses.

Domain name: If you had to try to remember the IP address of every web

server you wanted to access, the internet would not be nearly as easy to use.

A domain name is a human-friendly name for a device on the internet. These

names generally consist of a descriptive text followed by the top-level domain

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(TLD). For example, Wikipedia’s domain name is

wikipedia.org; wikipedia describes the organization and .org is the top-level

domain. In this case, the .org TLD is designed for nonprofit organizations.

Other well-known TLDs include .com, .net, and .gov.

DNS: DNS stands for domain name system, which acts as the directory on the

internet. When a request to access a device with a domain name is given, a

DNS server is queried. It returns the IP address of the device requested,

allowing for proper routing.

Packet-switching: When a packet is sent from one device out over the

internet, it does not follow a straight path to its destination. Instead, it is

passed from one router to another across the internet until it is reaches its

destination. In fact, sometimes two packets from the same message will take

different routes. Sometimes, packets will arrive at their destination out of

order. When this happens, the receiving device restores them to their proper

order.

Protocol: In computer networking, a protocol is the set of rules that allow two

(or more) devices to exchange information back and forth across the network.

Worldwide internet use over a 24-hour period

As we moved into the 1980s, computers were added to the internet at an increasing rate.

These computers were primarily from government, academic, and research organizations.

Much to the surprise of the engineers, the early popularity of the internet was driven by

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the use of electronic mail (see “Email Is the “Killer” App for the Internet” below).

Using the internet in these early days was not easy. In order to access information on

another server, you had to know how to type in the commands necessary to access it, as

well as know the name of that device. That all changed in 1990, when Tim Berners-Lee

introduced his World Wide Web project, which provided an easy way to navigate the

internet through the use of linked text (hypertext). The World Wide Web gained even

more steam with the release of the Mosaic browser in 1993, which allowed graphics and

text to be combined together as a way to present information and navigate the internet.

The Mosaic browser took off in popularity and was soon superseded by Netscape

Navigator, the first commercial web browser, in 1994. The internet and the World Wide

Web were now poised for growth.

The Dot-Com Bubble

In the 1980s and early 1990s, the internet was being managed by the National Science

Foundation (NSF). The NSF had restricted commercial ventures on the internet, which

meant that no one could buy or sell anything online. In 1991, the NSF transferred its role

to three other organizations, thus getting the US government out of direct control over

the internet and essentially opening up commerce online.

This new commercialization of the internet led to what is now known as the dot-com

bubble. A frenzy of investment in new dot-com companies took place in the late 1990s,

running up the stock market to new highs on a daily basis. This investment bubble was

driven by the fact that investors knew that online commerce would change everything.

Unfortunately, many of these new companies had poor business models and ended up

with little to show for all of the funds that were invested in them. In 2000 and 2001, the

bubble burst and many of these new companies went out of business. Many companies

also survived, including the still-thriving Amazon (started in 1994) and eBay (1995). After

the dot-com bubble burst, a new reality became clear: In order to succeed online, e-

business companies would need to develop real business models and show that they

could survive financially using this new technology.

Web 2.0

In the first few years of the World Wide Web, creating and putting up a website required

a specific set of knowledge: You had to know how to set up a server on the World Wide

Web, how to get a domain name, how to write web pages in HTML, and how to

troubleshoot various technical issues as they came up. Someone who did these jobs for a

website became known as a webmaster.

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As the web gained in popularity, it became more and more apparent that those who did

not have the skills to be a webmaster still wanted to create online content and have their

own piece of the web. This need was met with new technologies that provided a website

framework for those who wanted to put content online. Blogger and Wikipedia are

examples of these early Web 2.0 applications, which gave anyone with something to say a

place to go and say it, without the need for understanding HTML or web-server

technology.

Starting in the early 2000s, Web 2.0 applications began a second bubble of optimism and

investment. It seemed that everyone wanted their own blog or photo-sharing site. Here

are some of the companies that came of age during this time: MySpace (2003),

Photobucket (2003), Flickr (2004), Facebook (2004), WordPress (2005), Tumblr (2006),

and Twitter (2006). The ultimate indication that Web 2.0 had taken hold was when Time

magazine named “You” its “Person of the Year” in 2006.

Email is the "Killer" App for the Internet

When the personal computer was created, it was a great little toy for technology

hobbyists and armchair programmers. As soon as the spreadsheet was invented,

however, businesses took notice, and the rest is history. The spreadsheet was the

killer app for the personal computer: people bought PCs just so they could run

spreadsheets.

The internet was originally designed as a way for scientists and researchers to share

information and computing power among themselves. However, as soon as

electronic mail was invented, it began driving demand for the internet. This wasn’t

what the developers had in mind, but it turned out that people connecting to people

was the killer app for the internet.

We are seeing this again today with social networks, specifically Facebook. Many

who weren’t convinced to have an online presence now feel left out without a

Facebook account. The connections made between people using Web 2.0

applications like Facebook on their personal computer or smartphone is driving

growth yet again.

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The Internet and the World Wide Web Are Not the Same Thing

Many times, the terms “internet” and “World Wide Web,” or even just “the web,” are

used interchangeably. But really, they are not the same thing at all. The internet is

an interconnected network of networks. Many services run across the internet:

electronic mail, voice and video, file transfers, and, yes, the World Wide Web.

The World Wide Web is simply one piece of the internet. It is made up of web

servers that have HTML pages that are being viewed on devices with web browsers.

It is really that simple.

The Growth of Broadband

In the early days of the internet, most access was done via a modem over an analog

telephone line. A modem (short for “modulator-demodulator”) was connected to the

incoming phone line and a computer in order to connect you to a network. Speeds were

measured in bits-per-second (bps), with speeds growing from 1200 bps to 56,000 bps

over the years. Connection to the internet via these modems is called dial-up access. Dial-

up was very inconvenient because it tied up the phone line. As the web became more and

more interactive, dial-up also hindered usage, as users wanted to transfer more and more

data. As a point of reference, downloading a typical 3.5 mb song would take 24 minutes at

1200 bps and 2 minutes at 28,800 bps.

A broadband connection is defined as one that has speeds of at least 256,000 bps,

though most connections today are much faster, measured in millions of bits per second

(megabits or mbps) or even billions (gigabits). For the home user, a broadband connection

is usually accomplished via the cable television lines or phone lines (DSL). Both cable and

DSL have similar prices and speeds, though each individual may find that one is better

than the other for their specific area. Speeds for cable and DSL can vary during different

times of the day or week, depending upon how much data traffic is being used. In more

remote areas, where cable and phone companies do not provide access, home internet

connections can be made via satellite. The average home broadband speed is anywhere

between 3 mbps and 30 mbps. At 10 mbps, downloading a typical 3.5 mb song would

take less than a second. For businesses who require more bandwidth and reliability,

telecommunications companies can provide other options, such as T1 and T3 lines.

Broadband access is important because it impacts how the internet is used. When a

community has access to broadband, it people can interact more online and increases the

usage of digital tools overall. Access to broadband is now considered a basic human right

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by the United Nations, as declared in their 2011 statement:

“Broadband technologies are fundamentally transforming the way we live,” the

Broadband Commission for Digital Development, set up last year by the UN

Educational Scientific and Cultural Organization (UNESCO) and the UN

International Telecommunications Union (ITU), said in issuing “The Broadband

Challenge” at a leadership summit in Geneva.

“It is vital that no one be excluded from the new global knowledge societies we

are building. We believe that communication is not just a human need—it is a

right.”

Wireless Networking

Today we are used to being able to access the internet wherever we go. Our smartphones

can access the internet; Starbucks provides wireless “hotspots” for our laptops or tablets.

These wireless technologies have made internet access more convenient and have made

devices such as tablets and laptops much more functional. Let’s examine a few of these

wireless technologies.

Wi-Fi

Wi-Fi is a technology that takes an internet signal and converts it into radio waves. These

radio waves can be picked up within a radius of approximately 65 feet by devices with a

wireless adapter. Several Wi-Fi specifications have been developed over the years,

starting with 802.11b in 1999, followed by the 802.11g specification in 2003, and

802.11n in 2009. Each new specification improved the speed and range of Wi-Fi, allowing

for more uses. One of the primary places where Wi-Fi is being used is in the home. Home

users are purchasing Wi-Fi routers, connecting them to their broadband connections, and

then connecting multiple devices via Wi-Fi.

Mobile Network

As the cell phone has evolved into the smartphone, the desire for internet access on these

devices has led to data networks being included as part of the mobile phone network.

While internet connections were technically available earlier, it was really with the release

of the 3G networks in 2001 (2002 in the US) that smartphones and other cellular devices

could access data from the internet. This new capability drove the market for new and

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more powerful smartphones, such as the iPhone, introduced in 2007. In 2011, wireless

carriers began offering 4G data speeds, giving the cellular networks the same speeds that

customers were used to getting via their home connection.

Why Doesn’t My Cell Phone Work When I Travel Abroad?

As mobile phone technologies have evolved, providers in different countries have

chosen different communication standards for their mobile phone networks. In the

United States, both of the two competing standards exist: Global System for Mobile

Communications (GSM; used by AT&T and T-Mobile) and Code-Division Multiple

Access (CDMA; used by the other major carriers). Each standard has its pros and

cons, but the bottom line is that phones using one standard cannot easily switch to

the other. In the United States, this is not a big deal because mobile networks exist

to support both standards. But when you travel to other countries, you will find that

most of them use GSM networks, with the one big exception being Japan, which has

standardized on CDMA. It is possible for a mobile phone using one type of network

to switch to the other type of network by switching out the SIM card, which

controls your access to the mobile network. However, this will not work in all cases.

If you are traveling abroad, it is always best to consult with your mobile provider to

determine the best way to access a mobile network.

Bluetooth

While Bluetooth is not generally used to connect a device to the internet, it is an

important wireless technology that has enabled many functionalities that are used every

day. When created in 1994 by Ericsson, it was intended to replace wired connections

between devices. Today, it is the standard method for connecting nearby devices

wirelessly. Bluetooth has a range of approximately 300 feet and consumes very little

power, making it an excellent choice for a variety of purposes. Some applications of

Bluetooth include connecting a printer to a personal computer, connecting a mobile

phone and headset, connecting a wireless keyboard and mouse to a computer, and

connecting a remote for a presentation made on a personal computer.

VoIP

A growing class of data being transferred over the internet is voice data. A protocol called

voice over IP (VoIP) enables sounds to be converted to a digital format for transmission

over the internet and then recreated at the other end. By using many existing

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technologies and software, voice communication over the internet is now available to

anyone with a browser (think Skype, Google Hangouts). Beyond this, many companies are

now offering VoIP-based telephone service for business and home use.

Organizational Networking

LAN and WAN

Local and Wide Area Networks

Scope of business networks

While the internet was evolving and creating a way for organizations to connect to each

other and the world, another revolution was taking place inside organizations. The

proliferation of personal computers inside organizations led to the need to share

resources such as printers, scanners, and data. Organizations solved this problem through

the creation of local area networks (LANs), which allowed computers to connect to each

other and to peripherals. These same networks also allowed personal computers to hook

up to legacy mainframe computers.

An LAN is (by definition) a local network, usually operating in the same building or on the

same campus. When an organization needed to provide a network over a wider area (with

locations in different cities or states, for example), they would build a wide area network

(WAN).

Client-Server

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The personal computer originally was used as a stand-alone computing device. A program

was installed on the computer and then used to do word processing or number crunching.

However, with the advent of networking and LANs, computers could work together to

solve problems. Higher-end computers were installed as servers, and users on the local

network could run applications and share information among departments and

organizations. This is called client-server computing.

Intranet

Just as organizations set up websites to provide global access to information about their

business, they also set up internal web pages to provide information about the

organization to the employees. This internal set of web pages is called an intranet. Web

pages on the intranet are not accessible to those outside the company; in fact, those

pages would come up as “not found” if an employee tried to access them from outside the

company’s network.

Extranet

Sometimes an organization wants to be able to collaborate with its customers or suppliers

while at the same time maintaining the security of being inside its own network. In cases

like this, a company may want to create an extranet, which is a part of the company’s

network that can be made available securely to those outside of the company. Extranets

can be used to allow customers to log in and check the status of their orders, or for

suppliers to check their customers’ inventory levels.

Sometimes, an organization will need to allow someone who is not located physically

within its internal network to gain access. This access can be provided by a virtual private

network (VPN). VPNs will be discussed further in the reading, Information Systems

Security.

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Microsoft’s SharePoint Powers the Intranet

As organizations begin to see the power of collaboration between their employees,

they often look for solutions that will allow them to leverage their intranet to enable

more collaboration. Since most companies use Microsoft products for much of their

computing, it is only natural that they have looked to Microsoft to provide a

solution. This solution is Microsoft’s SharePoint.

SharePoint provides a communication and collaboration platform that integrates

seamlessly with Microsoft’s Office suite of applications. Using SharePoint,

employees can share a document and edit it together—no more emailing that Word

document to everyone for review. Projects and documents can be managed

collaboratively across the organization. Corporate documents are indexed and made

available for search. No more asking around for that procedures document—now

you just search for it in SharePoint. For organizations looking to add a social

networking component to their intranet, Microsoft offers Yammer, which can be

used by itself or integrated into SharePoint.

Cloud Computing

The universal availability of the internet combined with increases in processing power and

data-storage capacity have made cloud computing a viable option for many companies.

Using cloud computing, companies or individuals can contract to store data on storage

devices somewhere on the internet. Applications can be “rented” as needed, giving a

company the ability to quickly deploy new applications. You can read about cloud

computing in more detail in the reading Software.

Metcalfe’s Law

Just as Moore’s Law describes how computing power is increasing over time,

Metcalfe’s Law describes the power of networking. Specifically, Metcalfe’s Law

states that the value of a telecommunications network is proportional to the

square of the number of connected users of the system. Think about it this way: If

none of your friends were on Facebook, would you spend much time there? If no

one else at your school or place of work had email, would it be very useful to you?

Metcalfe’s Law tries to quantify this value.

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Summary

The networking revolution has completely changed how the computer is used. Today, no

one would imagine using a computer that was not connected to one or more networks.

The development of the internet and World Wide Web, combined with wireless access,

has made information available at our fingertips. The Web 2.0 revolution has made us all

authors of web content. As networking technology has matured, the use of internet

technologies has become a standard for every type of organization. The use of intranets

and extranets has allowed organizations to deploy functionality to employees and

business partners alike, increasing efficiencies and improving communications. Cloud

computing has truly made information available everywhere and has serious implications

for the role of the IT department.

Study Questions

1. What were the first four locations hooked up to the internet (ARPANET)?

2. What does the term packet mean?

3. Which came first, the internet or the World Wide Web?

4. What was revolutionary about Web 2.0?

5. What was the so-called killer app for the internet?

6. What makes a connection a broadband connection?

7. What does the term VoIP mean?

8. What is a LAN?

9. What is the difference between an intranet and an extranet?

10. What is Metcalfe’s Law?

References

United Nations, United Nations News Center. (2011). UN sets goal of bringing broadband

to half developing world’s people by 2015. Retrieved from

http://www.un.org/apps/news/story.asp?Cr=broadband&NewsID=40191#.Ut7JOmTTk1J

Licenses and Attributions

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Chapter 5: Networking and Communication

(https://www.saylor.org/site/textbooks/Information%20Systems%20for%20Business%20

and%20Beyond.pdf) from Information Systems for Business and Beyond by David T.

Bourgeois is available under a Creative Commons Attribution 3.0 Unported

(https://creativecommons.org/licenses/by/3.0/) license. © 2014, David T. Bourgeois.

UMGC has modified this work and it is available under the original license.

© 2022 University of Maryland Global Campus

All links to external sites were verified at the time of publication. UMGC is not responsible for the validity or integrity

of information located at external sites.