Concept Questions - History & Systems

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Neobehaviorism-class.pptx

Neobehaviorism

Observationism (Bridgman): language of science needs to be objective & precise

Rid science of “pseudoproblems”

A concept is the same as the set of operations or procedures by which it is determined

Operational Definition

Determines validity

Neobehaviorism

Purposive Behaviorism: study of overt behaviors with goal-directed behavior

Behavior is due to intention of achieving a goal or a means to an end (only interested in overt behavior)

Learning Theory: repeated performance strengthens the learned relationship between environment & expectations

Not reinforcement

Edward Tolman

Intervening Variables: Unobserved, inferred factors within an organism that are the real determinants of behavior

Occurs between the independent variable and the response (S-O-R Psychology)

These factors can be described in relation to empirical variables that we can measure

Tolman, cont.

Create a theory of behavior based on Pavlov

Principles of Behavior (1943)

Hypothetico-Deductive Method: theories should be developed which establish testable hypotheses

Law of Primary Reinforcement: when S-R relationship is followed by a reduction in need, the probability increases the same stimulus will evoke the same response later

Clark Hull

Drives

Primary drive: innate biological need states

Secondary drive: situations or environmental stimuli with reduction of primary drives

Habit Strength: greater number of reinforcements encountered, the stronger the association between them

Hull, etc.

Revitalization of Watson’s behaviorism

“Empty-organism” approach: belief that humans are controlled by forces in the environment

Operant Conditioning: behavior is emitted from an organism

Law of Acquisition: strength of an operant behavior is increased when reinforced

B.F. Skinner

Reinforcement Schedules: partial reinforcement is stronger than continuous

Interval: certain amount of time passes between reinforcements

Ratio: reinforcement occurs after a certain number of time the behavior occurs

Fixed and random types

Extinction is more difficult

Skinner, cont.

Fixed: the same Variable: different
Interval: Amount of time between reinforcements
Ratio: Number of times behavior occurs

Fixed: the same Variable: different
Interval: Amount of time between reinforcements Fixed interval: Reinforcements given after a fixed amount of time (e.g. pets knowing when it’s time to eat)
Ratio: Number of times behavior occurs

Fixed: the same Variable: different
Interval: Amount of time between reinforcements Fixed interval: Reinforcements given after a fixed amount of time (e.g. pets knowing when it’s time to eat) Variable interval: the amount of time between reinforcements varies (e.g. fishing)
Ratio: Number of times behavior occurs

Fixed: the same Variable: different
Interval: Amount of time between reinforcements Fixed interval: Reinforcements given after a fixed amount of time (e.g. pets knowing when it’s time to eat) Variable interval: the amount of time between reinforcements varies (e.g. fishing)
Ratio: Number of times behavior occurs Fixed ratio: the behavior must occur a set number of times (e.g. pay based on each 10 products made on an assembly line)

Fixed: the same Variable: different
Interval: Amount of time between reinforcements Fixed interval: Reinforcements given after a fixed amount of time (e.g. pets knowing when it’s time to eat) Variable interval: the amount of time between reinforcements varies (e.g. fishing)
Ratio: Number of times behavior occurs Fixed ratio: the behavior must occur a set number of times (e.g. pay based on each 10 products made on an assembly line) Variable ratio: behaviors are rewarded an average number of times but on an unpredictable basis (e.g. slot machines)

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