BSBMKW507 Interpret Market Trends and Developments

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Module_9.ppt

Analyzing the ICT Market : Technology and Trends and the Impact of Technology on the Market

Carlo M. Rossotto, Tim Kelly
Cairo, March 10, 2009

Technology Trends and the ICT Market

Main Technology Trends Affecting the ICT Sector

Broadband

Wireless Technologies

Convergence

Handsets

Digital Content

How technology is affecting the ICT industry

Revenues and Industry Structure

Business Model

Firm Specialization

Product Differentiation

Technology Trends and the ICT Market

Main Technology Trends Affecting the ICT Sector

Broadband

Wireless Technologies

Convergence

Handsets

Digital Content

Main Technology Trends in ICT

Source: Pyramid Research.

Main Technology Trends in ICT

Source: Pyramid Research.

Note: shared throughput

Technology Trends and the ICT Market

Wireless Technologies: main trends

  • Trend 1. Growth of 3G+

3G+ users to increase at a 38% CAGR from 2008 to 2013 and to account for 46% of all 5.9Bn mobile subscriptions in 2013 (Pyramid Research)

  • Trend 2. Fixed wireless for development

31 African countries have deployed CDMA2000 1X Networks (ITU)

833,000 customers of W-CDMA in Africa (GSM Association)

  • Trend 3. Wireless broadband for development

EVDO growth in Africa

Source: ITU

Country

Operator

Download Speed

Monthly Subscription (US$)

Nigeria

Starcomms

300-600 kbps

124

Rwanda

Rwandatel

400-700 kbps

62

Morocco

Wana

128-1000 kbps

24

Sudan

Canar

Up to 2 Mbps

29

Angola

Movicel

Up to 1 Mbps

257

CREATING OPPORTUNITY

In the Czech

Republic alone, fixed wireless providers using technologies such as CDMA

450 accounted for roughly 34% of all broadband connections in the country (OECD)

Technology Trends and the ICT Market

Convergence

  • Convergence across technologies: multiple platforms are consolidating into a single IP-based platform, allowing voice, data and video consumption. The same digital content can be accessed and delivered across multiple platforms.

  • Convergence across services: bundles of services, double-play and triple-play (Orange, for example, reported that 11% of its ADSL subscribers were also triple-play subscribers in 2007, up from 2.7% in 2005, Pyramid Research).

  • Convergence across devices: Multiservice connectivity on a single end-user device. Dual-mode (WLAN-mobile) handsets and 3G-embedded computing devices has expanded over the past two years.

Operators still look at the bottom line when

they consider diversify across technologies and services

CREATING OPPORTUNITY

Technology Trends and the ICT Market

Broadband-enabled devices

Dual-mode (WLAN-mobile) Devices

PCs with embedded 3G capabilities

(50% of laptops by 2010; Pyramid Research)

iPhone and Blackberry

Smartphone unit sales globally to grow at a CAGR of 17%, or nearly three times as fast as the total handset market, to reach 313m in 2013. Smartphones from 8% of total handsets in 2008 to 18% of total handsets in 2013 (Pyramid Research)

Technology Trends and the ICT Market

Digital content

Source: OECD 2007

Technology Trends and the ICT Market

Digital content and Internet traffic

Global consumer Internet traffic 2005-11 in million terabytes/month

Source: OECD 2007

Chart1

2005 2005 2005 2005
2007 2007 2007 2007
2009 2009 2009 2009
2011 2011 2011 2011
P2P
Internet video (PC, TV, communication)
Web, Email, FTP
Online games
558296
61625
313960
66703
1035436
394704
596195
129833
1909560
1209078
1085506
242784
3300395
2297140
1889500
376528

Broadband technologies

Access Technology Peak Throughput (Download), (Mbps) Range (Km) Access Technology Peak Throughput (Download), (Mbps) Range (Km)
ADSL 8 3 FTTP (BPON-ATM) 622 20
ADSL 2+ 24 1.5 FTTP (BPON-Ethernet) 1250 20
WiFi 54 0.1 FTTP (GPON-Ethernet/GEM) 1244 20
WiMax 75 50 FTTP (GPON-Ethernet/ATM) 2488 20
VDSL 100 0.4

Broadband technologies

ADSL ADSL
ADSL 2+ ADSL 2+
WiFi WiFi
WiMax WiMax
VDSL VDSL
Peak Throughput (Download), (Mbps)
Range (Km)
Broadband Technologies I : Throughput and Range
8
3
24
1.5
54
0.1
75
50
100
0.4

ENVO

FTTP (BPON-ATM) FTTP (BPON-ATM)
FTTP (BPON-Ethernet) FTTP (BPON-Ethernet)
FTTP (GPON-Ethernet/GEM) FTTP (GPON-Ethernet/GEM)
FTTP (GPON-Ethernet/ATM) FTTP (GPON-Ethernet/ATM)
&A
Page &P
Peak Throughput (Download), (Mbps)
Range (Km)
Mbps
Km
Broadband Technologies II : Throughput and Range
622
20
1250
20
1244
20
2488
20

OECD Digital Content

Country Operator Download Speed Monthly Subscription (US$)
Nigeria Starcomms 300-600 kbps 124
Rwanda Rwandatel 400-700 kbps 62
Morocco Wana 128-1000 kbps 24
Sudan Canar Up to 2 Mbps 29
Angola Movicel Up to 1 Mbps 257

Sheet4

OECD Information Technology Outlook: 2008 - OECD © 2008 - ISBN 9789264055537
Chapter 5
Version 1 - Last updated: 07-Oct-2008
Chapter 5.Digital content in transition
Table 5.1. Market size and growth, 2007 or latest available year
Global revenues (offline + online) USD 37.5 billion USD 84 billion USD 30 billion USD 445 billion
Growth of market (offline + online) 19% (2006-07) 4% (2006-07) -6% (2006-07) 5% (2006-07)
Global online revenues USD 6.5 billion Marginal USD 4.7 billion USD 31 billion
Increasingly all new games are Internet-enabled
Growth of online market 28% (2006-07) >100% (2006-07) 27% (2006-2007) 28% (2006-07)
Share of online in total 17% but increasingly all new games are Internet-enabled Marginal 16% 7.50%
(under 1% in most markets)
Unauthorised downloading of online content and its impact Low for Internet-enabled games but growing quickly Medium and growing High n.a.

Sheet5

Sheet6

Technology Trends and the ICT Market

Digital Content and User Created Content

Blogs

Wikis

Photo-sharing

Podcasting

Social Network Sites

Virtual Worlds

File-Sharing P2P

How Technology is affecting the Industry

Revenues and Industry Structure: A fast-changing picture

  • PSTN revenues sharply down. less in global PSTN revenue down $103bn in 2013 than in 2008 (Pyramid)
  • Mobile subscriber growth rates decelerating in most regions, with penetration rates hovering around the 80-120% range (CAGR of 8% for mobile subscriptions in 2008-2013) (Pyramid)
  • Fixed and mobile broadband lines to increase threefold between 2008 and 2013, from 964m to 3.3bn (Pyramid)
  • Internet access will generate nearly 55% of total fixed revenue in 2013.
  • Mobile data to grow at a 16% CAGR from 2008 to 2013, making up 34% of global mobile revenue in 2013.
  • Revenue per fixed broadband line, currently at an average of $33, are to decline (CAGR of -5%). FTTx has highest ARPS — 2X cable or DSL in 2008

Source: Pyramid Research

Revenues and Industry Structure: A fast-changing picture

  • Egypt is the seventh fastest growing broadband market in the world, with over 30% compounded growth rate
  • Ten fastest growing broadband markets are in Asia, MNA, Latin America and Africa
  • Operators boasting the highest data ARPS are those with the highest percentage of subscribers using 3G-enabled devices.
  • Messaging revenues (email, SMS and MMS) were 58% of mobile data revenues in 2008 (projected 44% in 2013)
  • Web access was 21% of mobile data revenues in 2008 (projected 28% in 2013)
  • The rest is applications : music (high growth rate), games, graphic, ringtones…
  • Source: Pyramid Research

How Technology is affecting the Industry

How Technology is affecting the Industry

Digital content development and on-line business models

  • Advertisement (e.g. 99% of Google revenues)
  • Voluntary donations (e.g. blogs)
  • Pay-per-view and pay-per-item (e.g. IPTV model)
  • Licensing content to third parties
  • Online sales (e.g. portals Amazon, eBay)
  • Sale of user data, clickstream analysis

Technology Trends and the ICT Market

  • Convergence may destroy as much value as it creates by bringing in new sources of revenue (Pyramid)
  • Bundles, access to digital content and advertisement are key to the evolving business models
  • Bundles:
  • fixed offers: bundles are key to customer acquisition and customer retention
  • mobile offers: increase data usage and ARPS.

Technology Trends and the ICT Market

  • How are firms reacting:
  • New services
  • Organisational restructuring
  • Mergers and Acquisitions
  • Firm Specialisation
  • New Entry

Data Revenues as a % of total mobile revenues

05101520253035

2007

2008

2009

2010

2011

2012

2013

0

0.5

1

1.5

2

2.5

3

3.5

2005200720092011

P2P

Internet video (PC, TV,

communication)

Web, Email, FTP

Online games

Broadband Technologies I : Throughput and Range

0

20

40

60

80

100

120

ADSLADSL 2+WiFiWiMaxVDSL

Peak Throughput

(Download), (Mbps)

Range (Km)

Computer and video games

1

Film and video

2

Music

3

Advertising

4

Global revenues (offline + online)USD 37.5 billionUSD 84 billionUSD 30 billionUSD 445 billion

Growth of market (offline + online)19% (2006-07)4% (2006-07)-6% (2006-07)5% (2006-07)

USD 6.5 billion

Increasingly all new games are

Internet-enabled

Growth of online market28% (2006-07)>100% (2006-07)27% (2006-2007)28% (2006-07)

Marginal

(under 1% in most markets)

Low for Internet-enabled games but

growing quickly

(i.e. ”server piracy”)

Share of online in total17% but increasingly all new games

are Internet-enabled

16%7.50%

Global online revenuesMarginalUSD 4.7 billionUSD 31 billion

Unauthorised downloading of

online content and its impact

Medium and growingHighn.a.

Broadband Technologies II : Throughput and Range

0

500

1000

1500

2000

2500

3000

FTTP (BPON-ATM)FTTP (BPON-

Ethernet)

FTTP (GPON-

Ethernet/GEM)

FTTP (GPON-

Ethernet/ATM)

Mbps

0

5

10

15

20

25

Km

Peak Throughput

(Download), (Mbps)

Range (Km)