Graphic design homework
Who will become the winner of the most innovative designer in history for 2018? Each student must select two people from our required textbook, the first one should be your top choice and then a back up in case there’s a duplicate. Select based upon who you feel could win the most innovative designer in history contest. DO NOT EMAIL ANY OF THE DELIVERABLES TO ME. YOU WILL TURN THEM IN AT THE BEGINNING OF CLASS. Here’s the breakdown and due dates:
Class 3: two required names from the book are due. You will be giving me your top name first. It’s first come, first serve. If you person has been selected, use your back-up name.
Class 5: A one page persuasive essay and a highlights page are due about your designer. Highlight page: Create a one-page “highlight” sheet listing the innovative acts performed by the designer. What is meant by a one-page highlight sheet? Think one page with six or seven bullet points only listing the innovations created in his/her lifetime. Nothing mundane or boring such as “Frank Lloyd Wright was an architect; he was born in Wisconsin, etc.” NO!!! This is a one-page highlight sheet of the designer’s innovative works. We will be voting in round one based upon the highlight sheets. Here’s an example: If the designer was Francois-Ambroise Didot, one bullet point might be: The Didot point system of 72 points to the French inch became the standard unit of type measurement which is what we use today as an inch standard for typesetting and signage.
Class 6, 7, 8: Round 1 voting begins. Your highlight sheet will be used to help MAKE decisions on the vote. Those who win the vote move on to the next bracket. Those who are eliminated will be turning in assignments to me. You each will have two minutes, if needed, to speak. Do not read from the highlights sheet. The voters will have this in their hands.
Class 18, 19: Round 2 voting begins. In order to avoid the exact same arguments used in the first round students are to create and design a symbol/image to represent their designer. The symbol can be any image or visual representation of innovation as it relates to that particular designer. For example, a student draws a pentagram at different depths and with different shapes representing Michael Beruit from Pentagram—a design studio for which he was a founding partner and has work spanning 50 years in all industries. Be creative. The image/symbol is not to be accompanied by any words. Make the symbol/im- age powerful/dramatic in order to get the votes. Students will have the opportunity to stand up for a couple of minutes and formally share their rationale for the symbol they selected. Those whose designer is no longer in the running, you will be turning in your symbol/image to me. The image/symbol is not be a collage of their work. Be creative.
Class 24: Round 3 voting begins. Use any visual, audio, kinesthetic (2-5 minute video/ You-Tube clips, etc.) that may help your designer advance to the next round. This is the last argument to get in the finals. The information you present can have a tremendous impact on any given designer moving on (especially this late) in the tournament. Please make sure you have excellent material to have incredible impact on late round match-ups! Those student’s whose designer is no longer in the running, you will be turning in your information to me.
WHO’S THE MOST INNOVATIVE DESIGNER Date Assigned: Class 1
Due Date: THROUGHOUT THE SEMESTER
Total Days to Work on Project: SEVERAL
Class 28: Final round of voting! THE FINAL TWO. Complete the following statement: _______________ must win the 2018 Most Innovated Design tournament because…
This is the last moment for you to put everything you have learned into your own words and make a final impassioned plea for their designer. Any student who wishes to read his/her statement/paper to the class may do so. Once everyone has had the chance to defend his or her papers, there will be an open forum for one final debate. Once the debate comes to a logical conclusion, we will prepare for the final vote.
PERSUASIVE WRITING ESSAY: What is a persuasive essay? Persuasive writing utilizes logic and reason to show that one idea is more legitimate than another idea. It attempts to persuade a reader to adopt a certain point of view or to take a particular action. The argument must al- ways use sound reasoning and solid evidence by stating facts, giving logical reasons, using examples, and quoting experts.
When planning a persuasive essay, follow these steps: 1. Know the purpose of your essay. To prove your designer is the most in-
novative. 2. Analyze your audience. Your audience is neutral, or disagrees with your
position. You have to convince them otherwise. 3. Research your topic. A persuasive essay must provide specific and con-
vincing evidence. It is necessary to go beyond your own knowledge and experience. You will need to go to the library or interview people who are experts on your topic. Be well informed about your topic. To add to your knowledge of a topic, read thoroughly about it, using legitimate sources. Take notes.
4. Structure your essay. Decide what evidence you will include and in what order you will present the evidence. Remember to consider your purpose, your audience, and you topic. Support your position with evidence. Remember that your evidence must appeal to reason.
5. Remember that if you don’t provide evidence, your argument won’t be as persuasive.
6. Start with a clear topic sentence that introduces the main point of your paragraph. Make your evidence clear and precise. Use facts as your evidence. Consider how your body paragraphs flow together.
7. Go to the writing center. Have them document you were there.
Paper mandatories: Must use times new roman, 10 point type, single spaced, 1 page minimum to persuade. Name and class at the top. Biblio’s on the last page.
RUBRICS PERSUASIVE PAPER
Grading Opportunities A B C D F Organization The introduction is inviting, states
the goal or thesis, and provides an overview of the issue. Information is presented in a logical order and maintains the interest of the audience. The conclusion strongly states a personal opinion.
The introduction includes the goal or thesis and provides an overview of the issue. Information is pre- sented in a logical order but does not always maintain the interest of the audience. A conclusion states a personal opinion.
The introduction includes the main goal or thesis. Most information is presented in a logical order. A con- clusion is included, but it does not clearly state a personal opinion.
There is no clear introduc- tion, structure, or conclu- sion.
No evidence.
Goal or Thesis There is one goal or thesis that strongly and clearly states a personal opinion and identifies the issue.
There is one goal or thesis that states a personal opinion and identifies the issue.
A personal opinion is not clearly stated. There is little reference to the issue.
The personal opinion is not easily understood. There is little or no reference to the issue.
No evidence.
Reasons and Support Three or more excellent reasons are stated with good support. It is evident that a lot of thought and research was put into this assignment.
Three or more reasons are stated, but the arguments are somewhat weak in places.
Two reasons are made but with weak arguments.
Arguments are weak or missing. Less than two reasons are made.
No evidence.
Attention to Audience Argument demonstrates a clear understanding of the potential audience and anticipates counter- arguments.
Argument demonstrates a clear understanding of the potential audience.
Argument demonstrates some understanding of the potential audience.
Argument does not seem to target any particular audience.
No evidence.
Grammar, Mechanics, & Spelling
There are no errors in grammar, mechanics, and/or spelling.
There are few errors in grammar, mechanics, and/or spelling, but they do not interfere with under- standing.
There are several errors in gram- mar, mechanics, and/or spelling.
There are numerous errors in grammar, mechanics, and/or spelling.
No evidence.
Highlights Sheet Has all the required elements of 6+ bullet points of their most innova- tive designer.
No evidence.
SYMBOL
Grading Opportunities 5 Points 0 Points Design Creative concept which dem-
onstrates the strength of the designer.
Concept isn’t well thought out and only reuses the original work(s) of the designer instead of creating a new symbol/image from their work. Or is missing.
Reasoning Reasoning clearly demonstrates the choices made for the new symbol/image.
No clear reasoning or it wasn’t developed. Or is missing.
VIDEO/AUDIO/KINESTHETIC
Grading Opportunities 5 Points 0 Points Time The information presented was in
the allotted time and was useful. Missing.
Reasoning Reasoning clearly demonstrates the selection.
No clear reasoning or it wasn’t developed.