Over the past few decades, use of electronics in adults and children has been intensive hand has proved to be both beneficial and disastrous to the current and future generations. Parents allow children to freely access mobile phones, televisions and tablets freely not necessarily for calling or messaging but for video playing and watching videos without their supervision. According to Ronaldo (2016), some parents allow their children to play video games because it keeps them busy and engaged. However, researchers and scientist claim that some video games and video clips content has great effect on the child’s social, physical and mental health.
Priyanka (2016) claims that when children play or watch violent videos, they develop an aggressive and rebellious behavior. She argues that most video games and video clips are violent where the violent characters are always rewarded or praised for their actions. Since children cannot differentiate between a good and a bad habit, they copy what is praised. As a result, the children try to experiment what they see or hear in the videos with other children and as they continue watching the violent videos and experimenting, aggressiveness slowly develops into a behavior. In addition, they pick bad habits like smoking; stealing and drug abuse from the videos because they learn that being rebellious and being a “bad boy or bad girl” gives one prestige and attracts the necessary attention from the society if their parents are too busy for them.
Yasser (2016) also claims that children who watch videos or play video games for a long period tend to be anti-social. The children spend the time they would be playing and socializing with other children for video playing and watching videos. As a result, they do not develop the social skills, which helps one to socialize and relate positively with people in their childhood. They also learn to isolate themselves from people, which affect their adulthood.
According to Manuel et al (2018), videos have negative effect on children cognitive development. The authors claim that some video games could lead to depression in children if they try a game more than once without succeeding to proceed to the next level. This may cause sleeplessness if they are competing with other children. As a result they perform poorly academically because they consumes the time they could have spent reading and revising school materials playing video games.
Yasser (2016) adds that when the children are exposed to extreme stress and anxiety because of playing video games, they can suffer from neurosis. He also claims that there are people who send videos to children in the internet with an intention of luring and taking advantage of children. Most of the materials sent are pornographic and play a great role in encouraging children to engage in premarital sex and sexual abuse at a young age.