writing
1C - Colloquium Narcissister
Thursday, October 29 from 5:00-6:50PM Pacific Time
Barbara Kruger, Untitled (Questions), 1990/2018, on view October 20, 2018–November 2020 at The Geffen Contemporary at MOCA
The Re-organization of Space:
Perspectival Space, Light & the Power of Belief and
Feeling (more ways of seeing)
camera lucida camera obscura
HOCKNEY-FALCO THESIS - theory by artist David Hockney and physicist Charles M. Falco; posits that advances in realism and accuracy in the history of Western art since Renaissance were primarily the result of optical instruments such as the camera obscura, camera lucida, and curved mirrors, rather
than solely due to the development of artistic technique and skill
Dr. Matsaru Emoto
Giotto attributed, Basilica of Assisi, Saint Francis Expelling Devils, 13th century
Tim Noble & Sue Webster, HE/SHE (Diptych), 2004, welded scrap metal and light projectors
Cayetano Ferrer, Western Imports, interventions, photograph on cardboard, 2007-8
Roy Lichtenstein, House I, sculpture, 1996–8, National Gallery of Art Sculpture Garden
Perspective Linear
Atmospheric/Arial Subjective
Linear Perspective some basics
Linear perspective: concerns the position of the artists’ - and by extension, the viewers’s - eye, and assumes a fixed, ideal
position of artist/viewer. It assumes that the world - through the field of vision - is arranged for a single and omnipotent viewer.
STEPS: 1. establish a horizon line, eye level 2. place objects above/at/below that line; all relative to eye. 3. Use orthogonal lines to project objects in space
Horizon Line & Eye Level
Cone of Vision
Dividing a Rectangle
Horizon Line = Eye Level
the artist and the viewer have the same horizon line
Cone of Vision
The cone of vision is the visual region displayed by a drawing that relates to a person’s normal vision without their peripheral vision. In a nutshell, the cone of vision is the area of sight – or the angle of sight
objects viewed outside of the 60º cone of vision will be seen as distorted
this plane is parallel to the picture plane
horizon line and 1 vanishing point
horizon line and 2 vanishing points
horizon line and 3 vanishing points
Meindert Hobena, 1689, oil 40.75x55.2”
The Scream, 1893 Edvard Munch
Linear Perspective: 1-point 2-point 3-point
orthogonal linesONE
1-Point Perspective: front or back plane of subject is flat or parallel to the picture plane
Paul Klee, Phantom Perspective, 1920, watercolor & printing ink transfer, 9.5x12”
orthogonal lines
TWO
2-Point Perspective: One vertical edge is closest and all top and bottom edges recede & converge at left and/or right vanishing points. Viewing the leading edge instead of a flat plane so that
the geometric solid appears at an angle to line of sight.
Ed Ruscha, from the Standard Gas Station series, drawing, paintings, 1960s
Ed Ruscha, from the Standard Gas Station series, drawing, paintings, 1960s
Ed Ruscha, from the Standard Gas Station series, drawing, paintings, 1960s
Ed Ruscha, from the Standard Gas Station series, drawing, paintings, 1960s
3-Point Perspective: Vantage point is assumed far above or below subject, causing sides and top/bottom to converge to 3 Vantage Points. Viewing from an exaggerated position, worm or bird eye.
New Perspective/s with Photography and
Videography
new visual paradigms of ourselves & our environment though images - motion, light, position
new subjectivity; no consistent unified horizon or stability
Edward Muybridge, Handstand, 1883 photograph
Harold Edgerton, Bullet Piercing an Apple, 1964 photograph
Harold Edgerton, A 1936 picture of hummingbird expert May Rogers Webster with hummingbirds
Foreshortening Parts of an object are diminished so that they appear shorter
and narrower as they recede.
Andrea Mantegna, Lamentation Over the Dead Christ, 1480, tempera on canvas
Cheyenne Julien, Back Ache (2017). Oil and acrylic on canvas, 56 x 68 inches
Andrea Pozzo, Triumph of S. Ignazio, 1691-4
Subjective Perspective Of the imaginary, irrational, simultaneous multiple views, fanciful, some using mechanical devices
Pablo Picasso, Cafe a Royan, 1940, oil 97x130cm
Kay Sage, In The Third Sleep, 1944, oil 100x145cm
Sue Coe, President Ray Gun Takes a Hot Bath, 1984
Chiho Aoshima, Chinese Noodle Girl, 2000, ink jet print
Anamorphosis
a distorted projection requiring the viewer to occupy a specific
vantage point or angle, use special devices, or both, to view
a recognizable image
Hans Holbien the Younger, The Ambassadors, 1533
Kerry James Marshall, School of Beauty, School of Culture (2012)
Michel Gondry, Eternal Sunshine of the Spotless Mind (2004) - 1:40
Texture Actual, Implied
Texture: Surface character of a material that can be experienced through touch or the illusion of touch.
Actual texture has material volume (it’s real)
virtual or implied texture appears to have real texture, but is flat. It achieves the appearance of texture
through line, value, color.
Chinese stone relief with dragon design, Ming Dynasty (14-15 century), Dayton Art Institute
Dennis Hollingsworth, Chandelier Mosque, 2012, oil, 60”x48”
CJ Hendry
Tauba Auerbach, Untitled Fold Painting, 2010, acrylic,
60x45”
Jennifer Bolande, Plywood Curtain, 2010, digitally printed fabric installed in empty storefronts
Value Using Shading, Light, Tone to Produce Lights and
Darks
Value: The relative degree of light and dark. (such as articulated with lighting and shading)
Value: Atmospheric Perspective
Atmospheric (also called Arial) Perspective: Based on the optical effect caused by light being absorbed and
reflected by the atmosphere (dust + moisture); this mist is most dense at Earth’s surface, where it scatters light and distant tones lose contrast;
blue penetrates mist most easily. The illusion of deep space by lightening values, softening details and textures, reducing value
contrasts and neutralizing colors in objects as they recede.
Agnes Pelton, California Landscape Near Pasadena, 1930, oil 25x30”
Value • Shading • Chiaroscuro
(Italian for light- dark)
• Light Value: The relative degree of light and dark. (such as articulated with lighting and shading). Value creates dimension
David Hockney, Banana, 1970, crayon 17x14”; Tom of Finland, unknown title and date, graphite and charcoal c.1975
Patrick Lee, Deadly Friends (Eva), 2013, Graphite on paper, 40 x 30
inches, 101.6 x 76.2 cm
Caravaggio, Victorious Amor, 1601-2, oil 154x110cm
Sharon Lockhart, Goshogaoka Girls Basketball Team detail, 1997, c-print
32x98”
Catherine Opie, Football Landscape #9 (Crenshaw vs Jefferson), 2007, photograph
Dioramas
Lori Nix, Living Room, 2013; Tent Revival, 1999
Liz Hickok, San Francisco in Jello: View from Alcatraz, c-print, c. 2009
James Casebere, Yellow Hallway #2, 2001, c-print (photo), 71x89”
Thomas Demand, Kontrollraum/Control Room, c-print, 2011
Thomas Demand, Clearing, 2003, photograph
supplies needed this week: pencils paper ruler
eraser camera or phone camera
This week:
Warm Up: Perspective Drawing - Make two drawings on 18x24” piece of paper (can divide the paper in half) - in both 1 and 2 point perspective. Draw a simple box, as in the examples, or, if you are familiar with perspective, you may draw from life: find an interesting interior or exterior space and/or use simple objects!
Project: Natural Light Photography Project
1. Locate an interesting place and observe its natural light. Outside is recommended, with an object close to you and one at a distance. 2. Pick 4 times during a day when the light on this spot will change significantly based on time of day, for example dawn, high noon, late afternoon and twilight. 3. Take a picture (phone photo is fine for this) from exactly the same spot, at the same scale, with the same composition at each time marker. 4. Save these photos as jpegs and upload them to a shared document as directed by your TA, so you can observe them as a group.
Objective: To observe and capture the way natural light creates ever changing “local color” on real objects in the real world.
Think of shooting an object not just landscape
Design the composition, put some thought into it
Label your jpegs, NAME AND TIME OF DAY
Take notes in notebook about how it feels to do the project, the subjectivity of it
This is a project about NOTICING THINGS
Ka-bang Lauron, Fall 2018
**Incidentally, Storke Tower is in 3-pt perspective!
1-POINT PERSPECTIVE
How to How to
1-POINT PERSPECTIVE
*one vanishing point
2-POINT PERSPECTIVE *two vanishing points
How to video
1-POINT PERSPECTIVE
1. Draw a horizon line. The horizon line is a horizontal line that will represent eye level in the scene. Use a ruler!
2. Place a vanishing point on the horizon line. The vanishing point is going to be the point at which you draw the box back towards.
3. Draw the closest side of the box, anywhere in relation to the horizon - below, above, on.
1-POINT PERSPECTIVE
4. Connect the appropriate corners to the vanishing point, creating orthogonal lines
5. End the form, picking a logical place to end the cube. *Notice how these final lines in the back are parallel to their coinciding lines in the front. The verticals (orange) are vertical in both the front and rear of the box. The horizontal lines (blue) are horizontal in both the front and the rear of the box.
6. Draw bunch of boxes around/on your horizon line! Then, when you/if you want to erase the orthogonal lines, you will have perspectivally accurate boxes!
2-POINT PERSPECTIVE1. Establish your horizon line and two vanishing points. Place your vanishing points as far apart as possible and both points need to be drawn on the horizon line. Label the points LVP for Left Vanishing Point and RVP for Right Vanishing Point
2-POINT PERSPECTIVE
RVPLVP
2-POINT PERSPECTIVE 2. Draw the closest corner of the box. This is nothing more than a vertical line. Again, it can be above, below, or one the horizon line.
2-POINT PERSPECTIVE
3. To create the front side of the box, connect the top and bottom ends of your vertical line to your LVP
*make sure your lines actually connect to the VP, unlike this diagram
2-POINT PERSPECTIVE
4. Decide how far back this box extends. Pick a distance and end the side with a vertical line. Remember that all vertical lines in this drawing will be
parallel to each other.
5. Repeat the same procedure for the other side of the box.
6. The top of the box can be drawn by connecting the remaining top corners to their appropriate vanishing points.
7. Make a bunch of boxes - above, below, and on horizon line!