Engineering physics/ matlab
Interaction of light with suspensions of particles
What is light?
• Light is: – A stream of photons (elementary quanta of electromagnetic
radiation traveling with the speed of light, c = 2.9979 x 108 m/s) – An electromagnetic wave (an electric wave and a magnetic wave
that generate each other as they propagate with the speed of light)
x
y
z
𝐸𝐸 𝑥𝑥, 𝑡𝑡 = 𝐸𝐸0 cos 𝜔𝜔𝑡𝑡 − 𝑘𝑘𝑥𝑥 + 𝜑𝜑
• 𝐸𝐸0 is amplitude of electric field • 𝜔𝜔 = 2𝜋𝜋𝜋𝜋 is cyclic frequency • 𝑘𝑘 = 2𝜋𝜋𝜋𝜋
𝜆𝜆0 is wavenumber
• 𝜑𝜑 is phase • 𝑛𝑛 is refractive index of material • 𝜆𝜆0 =
𝑐𝑐 𝜈𝜈
is wavelength in vacuum • 𝜖𝜖0 is vacuum permittivity
𝐼𝐼0 𝑥𝑥 = 𝜖𝜖0𝑐𝑐 𝐸𝐸2 𝑥𝑥, 𝑡𝑡 = 𝜖𝜖0𝑐𝑐𝐸𝐸0 2 cos2 𝜔𝜔𝑡𝑡 − 𝑘𝑘𝑥𝑥 + 𝜑𝜑
𝐼𝐼0 𝑥𝑥 = 1 2 𝜖𝜖0𝑐𝑐𝐸𝐸0
2time average
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What is light?
What light?
Types of interaction of light with particles:
• Particles dispersed in solution, random and dynamically changing arrangement (due to the Brownian motion)
• Scattering: – Photons change their direction, energy of light is re-irradiated by the
particles (usually with different intensity and direction)
– Elastic scattering (same wavelength / energy) – Inelastic scattering (different wavelength / energy) – [reflection, refraction, diffraction – also scattering, but on highly ordered
particles]
• Absorption: – Photons disappear, energy of light is transformed into other forms of
energy (heat, chemical reactions)
– Light may be re-emitted at different wavelength (fluorescence, phosphorescence)
• [Change in polarization of light]
Types of interaction of light with particles:
𝐼𝐼 = 𝐼𝐼0 � 𝑒𝑒−𝜏𝜏𝜏𝜏
𝐼𝐼 = 𝐼𝐼0 � 10−𝛼𝛼𝜏𝜏
absorption coefficient
• Empirical observation: – Intensity of light is reduced by either absorption or scattering (or both)
exponentially with the thickness of the material
Scattering:
Absorption:
turbidity
Measurement of scattering:
• mean intensity 𝐼𝐼 reflects molecular weight (or size) of the particles
• characteristic time 𝜏𝜏 of intensity fluctuations reflects diffusion coefficient of particles
circular cuvette
• Scattered light preserves information about the particles (e.g. size, shape)
Measurement of scattering:
• Nephelometers are used to detect light that is scattered at various angles
• Turbidimetry measures a reduction in light transmission due to particle formation
Example: • measuring turbidity of Hb solubility
assay for detecting presence (and measuring concentration) of HbS
• monitoring bacterial growth in suspensions
• timing clot formation in cuvettes
Example: • measuring concentration of
antibody-antigen complexes
Nephelometry:
• Three types of light scattering in particulate solutions:
– 𝜆𝜆 ≫ 𝑑𝑑, light scatters symmetrically around the particle; minimal scatter at 90° (Rayleigh theory)
– 𝜆𝜆 ≈ 𝑑𝑑, more light scatters in the forward direction than in other directions (Rayleigh–Debye theory)
– 𝜆𝜆 ≪ 𝑑𝑑, light scatters forward (Mie theory)
• Example – measurement of antigen–antibody reactions:
– Typical diameter of antigen–antibody complexes 𝑑𝑑 = 250–1500 nm
– Wavelength of light used for measurements 𝜆𝜆 = 320–650 nm
– Forward light scattering (Rayleigh–Debye) nephelometry
Why do particles scatter light?
Electric dipole moment: 𝜇𝜇 = 𝑑𝑑𝑄𝑄
Particles become induced dipoles under influence of external electric field:
𝜇𝜇 = 𝛼𝛼𝜖𝜖0𝐸𝐸 𝛼𝛼 is polarizability of the particle 𝜖𝜖0 is vacuum permittivity
(if 𝐸𝐸 is not very strong)
�⃗�𝜇 = �𝑟𝑟𝜌𝜌 𝑟𝑟 𝑑𝑑𝑑𝑑
Induced electric dipole moment for particles suspended in a medium:
𝜇𝜇 = 𝛼𝛼𝑝𝑝𝑝𝑝𝑝𝑝𝑝𝑝𝑝𝑝𝑐𝑐𝑝𝑝𝑝𝑝 − 𝛼𝛼𝑚𝑚𝑝𝑝𝑚𝑚𝑝𝑝𝑚𝑚𝑚𝑚 𝜖𝜖0𝐸𝐸
(vacuum)
(medium)
x
y
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Why do particles scatter light?
𝐸𝐸 𝑥𝑥, 𝑡𝑡 = 𝐸𝐸0 cos 𝜔𝜔𝑡𝑡 − 𝑘𝑘𝑥𝑥
Particle becomes oscillating dipole…
𝜇𝜇 = 𝜇𝜇 𝑡𝑡 = 𝛼𝛼𝐸𝐸 = 𝛼𝛼𝐸𝐸0 cos 𝜔𝜔𝑡𝑡 − 𝑘𝑘𝑥𝑥
…and oscillating dipole emits electromagnetic radiation in all directions!
(position of the particle)
(light polarized in XZ-plane)
Why do particles scatter light?
𝐸𝐸𝑠𝑠,1 𝑟𝑟 = 𝐸𝐸0 𝜋𝜋𝛼𝛼 sin 𝜙𝜙 𝑟𝑟𝜆𝜆2
cos 𝜔𝜔𝑡𝑡 − 𝑘𝑘𝑟𝑟 𝐸𝐸 𝑥𝑥, 𝑡𝑡 = 𝐸𝐸0 cos 𝜔𝜔𝑡𝑡 − 𝑘𝑘𝑥𝑥
𝜇𝜇 𝑡𝑡 = 𝛼𝛼𝐸𝐸0 cos 𝜔𝜔𝑡𝑡 − 𝑘𝑘𝑥𝑥
𝐼𝐼𝑠𝑠,1 𝑟𝑟 = 𝜖𝜖0𝑐𝑐 𝐸𝐸𝑠𝑠,1 2 𝑟𝑟 =
1 2 𝜖𝜖0𝑐𝑐𝐸𝐸0
2 𝜋𝜋 2𝛼𝛼2 sin2 𝜙𝜙 𝑟𝑟2𝜆𝜆4
= 𝐼𝐼0 𝜋𝜋2𝛼𝛼2 sin2 𝜙𝜙
𝑟𝑟2𝜆𝜆4
Intensity of scattered light Intensity of incoming light
𝜙𝜙 = 90° (XY-plane) 𝐼𝐼𝑠𝑠,1 𝑟𝑟 = 𝐼𝐼0
𝜋𝜋2𝛼𝛼2
𝑟𝑟2𝜆𝜆4
Why do particles scatter light?
(incident light no longer polarized)
𝐼𝐼𝑠𝑠,1 𝑟𝑟 = 𝐼𝐼0 𝜋𝜋2𝛼𝛼2
𝑟𝑟2𝜆𝜆4 1 + cos2 𝜃𝜃
2
Average over all polarizations in YZ-plane:
Riding into the Sunset:
Intensity of scattered light for blue (𝜆𝜆 = 480nm) >4 times larger than for red (𝜆𝜆 = 690nm)
𝐼𝐼𝑠𝑠~ = 𝐼𝐼0 𝜆𝜆4
Additional Reading:
• https://www.olympus-lifescience.com/en/microscope- resource/primer/lightandcolor/
Homework assignment:
• Mandatory (last assignment):
— Homework #6 – due on Wednesday, 12/5, 11:59pm
• Extra credit:
— Super Project “Cells in Wells” – due on Monday, 12/10, at 11:59pm
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