week 15- infotech
ITS 832 Chapter 19
eParticipation, Simulation Exercise and Leadership Training in Nigeria: Bridging the Digital Divide
Information Technology in a Global Economy
Professor Michael Solomon
Overview
• Introduction • Theoretical Framework • Application of eParticipation • Leadership Training in Nigeria • Conclusions
Introduction
• Digital divide • Access to information and communications technology (ICT) • Increasingly difficult for lagging countries
• eParticipation • Increasing utilization of ICT in eGovernance • Key to bridging the digital divide • Lagging countries need ICT capacity to support eParticipation
• Nigeria • Sample case • Leaders not well versed in technology • How can eParticipation and leadership training bridge the digital divide?
Theoretical Framework
• Theories of eParticipation capacity application • Structuration theory
• Structures are produced and altered as a result of human activity (i.e. as a response to needs)
• Institutional theory • Institutional environment influences existing structures by incorporating
innovative new ideas
• Actor-Network theory • Individuals are separate actors
• Relationships between actors are mapped, forming networks
• All influence • Principles • Practices
Application of eParticipation in Simulation Exercise
• Digital Opportunity Index (DOI) • ICT performance indicators
• eParticipation when applied to simulation exercises • Involve use of ICT as tools
• ICT tools in eParticipation include • Connection devices
• Visualization and engagement software
• Social media interaction
Leadership Training in Nigeria
• National Institute for Policy and Strategic Studies (NIPSS) • Nigerian leadership training institution • Government think tank
• Crisis Simulation Game • Players are briefed on theme, rules, roles, scenario • Study game theme was “political zoning”
• Nigerian application of eParticipation is basic • Less sophisticated than most other nations • Lagging behind generally • Personnel were eager to incorporate more advanced ICT
Conclusions
• Nigerian NIPSS Crisis Simulation Game • Case study for assessing digital divide
• Main conclusion: digital divide is a global problem • Not a local one • Must be addressed from the bottom up
• Recommendations • eParticipation must be more globally available • Less developed countries must prioritize move toward eGovernance • Citizens must be encouraged to engage in eParticipation • eParticipation, eGovernance, and eDemocracy legislation is beneficial at all
levels of government
• The UN should continue to improve programs that support eParticipation