human factors

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HFchapter1.ppt

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What is Human Factors?

  • The discovery and application of information about human behavior, abilities, and other characteristics to the design of tools, machines, systems, tasks, jobs, and environments for productive, safe, comfortable, and effective human use.

What is Human Factors?

  • Human Factors (HF) is the study of the interface between a man and a machine.
  • It is the intersection of engineering and psychology
  • HF compared to clinical psychology: HF is the study of the normative vs. the abnormal (clinical psychology)
  • Addresses physical, cognitive and emotional aspects of humans and how they interact with systems.

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Human Factors Psychology and Related Disciplines

  • Ergonomics
  • Human Factors Engineering
  • Engineering Psychology
  • Human-Machine Interaction
  • Cognitive Engineering
  • Industrial/Organizational Psychology

Fields involved in
Human Factors Design

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Focus of HF

  • Focuses on human beings and their interaction with products, equipment, facilities, procedures, and environments used in work and everyday living
  • Seeks to change the things people use and the environments in which they use these things to better match the capabilities, limitations, and needs of people
  • It’s a change in perspective:

“We must quit manning the equipment and start equipping the man.”

- U.S. Army General, Max Thurman

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Scope of Human Factors

Human Factors Research Journals

Human Factors

Proceedings of Human Factors and Ergonomics Society Annual Conference

Theoretical Issues in Ergonomic Science

Ergonomics

Applied Ergonomics

Human Factors and Aerospace Safety

The International Journal of Aviation Psychology

Human Performance

Transportation Research

IEEE

History of Human Factors

  • Emerged during World War II
  • Need for people to effectively operate sophisticated military systems
  • Early emphasis was on productivity and physiology
  • After WWII the discipline continued to grow to meet the challenge of non-military problems
  • Emphasis shifted to include other objectives, such as safer and healthier working environments and improvements in the quality of working life
  • HF boosted by space program, computers, home technology

Role of Human Factors

User-Centered Design

Systems designed to fit people (not vice-versa).

Reduces training time.

Minimizes human error.

Improves comfort, safety, and productivity

EHANCE PERFROMANCE, INCREASE SAFETY, INCREASE USER SATISFACTION

Objectives

  • Enhance the effectiveness and efficiency with which work and other activities are carried out
  • Enhance certain desirable human values, including
  • Improved safety
  • Reduced fatigue and stress
  • Increased comfort
  • Greater user acceptance
  • Increased job satisfaction
  • Improved quality of life

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Where do Human Factors Professionals Work?

  • Colleges and Universities
  • Military Research Facilities and Settings
  • IBM
  • Boeing and other aircraft manufacturers
  • American Airlines
  • Hewlett-Packard
  • Kodak
  • Yahoo!
  • Gateway

Approaches for Problem-Solving

  • Equipment Design – change physical equipment
  • Task Design – change how task is accomplished
  • Environmental Design – change features of the work environment such as temperature, lighting, sound
  • Training – change worker behavior by providing skills and teaching procedures
  • Selection – recognizes individual differences in ability to accomplish work

How do we account for Human factors in design

  • Best Option: Design for the human
  • Redesign tool/technology
  • Next Best Option: Incorporate safeguards and warnings
  • Redesign task/procedures
  • Change environment
  • Other Option: Provide training and selection for optimal performance
  • Worst Option: Ignore

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Human Factors Activities

  • Accident Investigation/Expert Witness
  • Simulation, Virtual Reality, & Training
  • Occupational/Public Health & Safety
  • Consumer Products
  • Basic & Applied Research

Accident Investigation

JAL 123

Tenerife

Simulation & Training
Submarine Training Simulators

Integrating HF into Medical Surgery Tool

DaVinici Robotic Surgery System

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Virtual Reality

Occupational Safety

Consumer Ergonomics

Examples of Human Factors Success in Commercial Product

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Research
Tactile Situation Awareness Suit

Design Considerations

  • Affordances
  • User Stereotypes/Expectancies
  • Stimulus-Response Compatibility
  • Cognitive Ability
  • Physical Ability
  • Anthropometry
  • Sensation & Perceptual Capabilities
  • User Preferences
  • Environment

Affordances: To give a clue
Refers to an attribute of an object that allows people to know how to use it
e.g. a mouse button invites pushing, a door handle affords pulling

Bathroom Blunder

Problem: Look & placement afford behaviors other than those intended

Affordances
Bathroom Blunder

Problem: Look & placement afford behaviors other than those intended

User Stereotypes/Expectancies
Butterfly Ballot-Palm Beach County, FL

Problem: Violates expectations of reading order & experience

User Stereotypes/Expectancies
The Sound of Music

Problem: Lack of spatial proximity

Stimulus-Response Compatibility
Why Isn’t My Food Getting Hot?

Problem: Lack of natural mapping from controls to burners

Stimulus-Response Compatibility
Suggested Solution

Stimulus Response Compatibility

Purposely intended to slow performance

Cognitive Ability

Cognitive Ability

Problem: Decision making under time stress

Physical Abilities

Exoskeleton suit increases strength when used properly

Anthropometry

Design for Average

Design for Extreme

Design for Adjustability

Sensation & Perceptual Capabilities
Red Light, Green Light, Stop!
Visual Complexity

Perceptual Illusions

User Preferences
The Beaten Path

Environment

G-forces/Weightlessness

Heat/Cold

Lighting

Noise/Vibration

Stress

Chemicals

Benefits from Human Factors

  • Personal benefits
  • Reduced design-induced operator error
  • Increased productivity
  • Increased safety
  • Improved satisfaction
  • System benefits
  • Increased reliability
  • Increased availability
  • Increased public safety
  • Cost
  • Lower staff, training, and life-cycle costs
  • Lower personnel turnover

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Human Factors must be considered from the beginning

Wiener’s Iron Law

  • If human factors work is done at the design phase, the cost is high, but paid only once.

BUT

  • If poor designs must be compensated for by training, the cost must be paid every day.

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Human Factors Application

This innovative office design improves

productivity and efficiency by 4.35%