non-funtioning prototype,report
HS2031 Human Computer Interaction Assignment 2 Page 1 of 5
Assessment Details and Submission Guidelines
Trimester T2 2019
Unit Code HS2031
Unit Title Human Computer Interaction (HCI)
Assessment
Type
Group Assignment
Assessment
Title
HCI - Heuristic evaluation plan for a university learning management system
Purpose of the
assessment
(with ULO
Mapping)
Students will be able to:
c. Demonstrate skills in designing and evaluating interactive systems and web- based applications
d. Apply knowledge of theoretical foundations of HCI to practical situations
Weight 20% of the total assessments
Total Marks 100% scaled to 20%
Word limit 2000-2500 words
Due Date Week 10
Submission
Guidelines All work must be submitted on Blackboard by the due date along with a completed
Assignment Cover Page.
The assignment must be in MS Word format, 1.5 spacing, 11-pt Calibri (Body) font and 2 cm margins on all four sides of your page with appropriate section headings.
Reference sources must be cited in the text of the report, and listed appropriately at the
end in a reference list using Harvard or IEEE referencing style.
HOLMES
INSTITUTE
FACULTY OF
HIGHER
EDUCATION
UNDERGRADUATE
PROGRAM
HS2031 Human Computer Interaction Assignment 2 Page 2 of 5
Assignment 2 Specification
The purpose of the report is to provide a heuristic evaluation plan for university learning management
system. In this group assignment (maximum 5 students) you are required to produce a non-functioning
prototype, usability analysis and heuristic evaluation plan for an organisation, in the format of a report
(2000-2500 words) documenting your design rationale.
All members must contribute equally to the assignment and the walkthrough. Non-attendance at the
walkthrough will mean a mark of ZERO is awarded to the group member.
Many Universities in Australia and the world are using learning management systems (LMS) such as
Blackboard and Moodel. As an HCI specialist team you have been requested to propose the user interface
design modifications for the LMS Blackboard of our university HOLMES institute.
1. Perform a user analysis. You must have a clear view of the users of this system. Consider that not
everyone is comfortable with the technology. For example, you need to deal with user variation
such as age or language skills.
2. Perform a task analysis to identify the tasks the potential users will perform, and in what order.
3. Consolidate your findings from your user and task analysis and propose a design and specify
system requirements to realise the recommended interface. For example, the number of items to
display, the screen size, what colours, how many different screens to display, the devices to you,
the physical design.
4. Develop a low-fidelity (paper) prototype (a minimum of 4 screens). Based on the above
requirements, develop a preliminary design of the user interface. At this stage, the prototype is
basically a medium to support your initial concept and ideas. For example, the prototype should
show where the relevant button locations, how much information would be presented on each
screen etc. Low- fidelity prototyping is mainly to allow designers to produce alternative designs
expediently without having to go into depth or functionality. Think of low-fidelity prototyping as
the 5D tool for: design, draft, decide, discard and do-over.
5. Perform an interim evaluation of your design by creating a method of feedback and asking 3-4
potential users (e.g. friends, family members, classmates, etc.) to complete the feedback for your
low-fidelity paper prototype. Carry out the evaluation according to prescribed methods found in
the textbook (Shneiderman & Plaisant, 2017) or from other scholarly sources. Use appropriate
survey techniques. Analyse the data you have collected from the user evaluation and note down
any recommendations as to how you could refine and improve on your initial design.
HS2031 Human Computer Interaction Assignment 2 Page 3 of 5
6. Based on the user test feedback and recommendations develop a high-fidelity prototype. The high-
fidelity prototype should be an online mock-up of your proposal and should demonstrate some
navigation, although it does not need to work as a complete interface. A minimum of 4 screens
should be produced in correspondence to your storyboard. The high-fidelity prototype must be
computer based and any software is acceptable including PowerPoint, storyboarding, etc.
7. Create an evaluation plan with recommendations on the tools and methods you intend to use to
evaluate the usability of your interface.
Upon the completion of the task, you are to required provide a formal report to document the tasks and
the outcome of your efforts undertaken for the project. Remember, this report is intended for your
employers and as such be professionally formatted and presented. Your report will support the viability
of your interface and as such needs to convince your employer that your interface design is satisfactory
and that it meets user acceptance test.
REPORT STRUCTURE:
In your report please follow the below structure:
1. Introduction – State the purpose and objectives of the report.
2. Discussion – Build your arguments into a cohesive thread, presenting your observations and
findings that you have collated.
3. Recommendation – This is the section where you present your recommendations.
4. Conclusion – Summarise your findings, consolidating and drawing attention to the main points
of the report.
5. References. (a minimum of 10 references)
HS2031 Human Computer Interaction Assignment 2 Page 4 of 5
Marking criteria
Marking criteria Weighting
Analysis – User Analysis and Task Analysis 15% Design - Interface Design specification 15%
Prototype – Low-fidelity Prototype and High-fidelity 15%
Evaluation – Interim Evaluation and Proposed evaluation Plan for the final implementation
20%
Report - Professionally formatted document including appropriate sections, references and bibliography
20%
Walkthrough - Professionally organised, good timing, pitch and presentation style, appropriate content
15%
TOTAL Weight for this assignment marking: 100 (Total of 100 marks to be scaled to 20% of actual marks for this unit)
100%
HS2031 Human Computer Interaction Assignment 2 Page 5 of 5
Marking Rubrics
Grades Excellent Very Good Good Satisfactory Unsatisfactory
Introduction
/20
Demonstrated
excellent
ability to think
critically and
sourced
reference
material
appropriately
Demonstrated
very good
ability to think
critically but
did not source
reference
material
appropriately
Demonstrate
d good
ability to think
critically and
sourced
reference
material
appropriately
Demonstrated
satisfactory
ability to think
critically and
did not source
reference
material
appropriately
Did not
demonstrate
ability to think
critically and did
not source
reference material
appropriately
Discussion
/40
Demonstrated
excellent
ability to think
critically and
sourced
reference
material
appropriately
Demonstrated
excellent
ability to think
critically but
did not source
reference
material
appropriately
Demonstrate
d ability to
think critically
and sourced
reference
material
appropriately
Demonstrated
ability to think
critically and
did not source
reference
material
appropriately
Did not
demonstrate
ability to think
critically and did
not source
reference material
appropriately
Recommendation
/20
Logic is clear
and easy to
follow with
strong
arguments
Consistency
logical and
convincing
Mostly
consistent
logical and
convincing
Adequate
cohesion and
conviction
Argument is
confused and
disjointed
Conclusion
/10
All elements
are present
and very well integrated.
Components
present with
good cohesive
Components
present and
mostly well integrated
Most
components
present
Proposal lacks
structure.
Harvard or IEEE
Reference style
/10
Clear styles
with excellent
source of
references.
Clear
referencing
style
Generally
good
referencing
style
Sometimes
clear
referencing
style
Lacks consistency
with many errors