English 100 Research Method and Overall Experience
Surname2
Professor
Course
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Technology-Social Aspect
Childnet International (2008): Young People and Social Networking Services http://www.digizen.org/socialnetworking/downloads/young_people_and_social_networking_services_full_report.pdf
The purpose of this article is to create a connection or partnership with other people in order to make internet safer for children or young people. The author argues that there is need to come up with strategies that ensures children and young people are positively using internets while taking precautions on potential risks involved. It is claimed that social networking are being misused by young people. Therefore, coming up with practices which guide young people on best way of using social media helps in improving both informal and formal context. There is need for collaboration and support on young people because they have the possibility of shaping world in the future. This document is very reliable as it comes up with strategies to ensure positive use of internet by young people and understanding role of internet. Alessandro Acquisti1 and Ralph Gross; Awareness, Information Sharing, and Privacy on the Facebook
Pre-proceedings version. Privacy Enhancing Technologies Workshop (PET), (2006): http://www.heinz.cmu.edu/~acquisti/papers/acquisti-gross-facebook-privacy-PET-final.pdf
The author claims that, over recent years online social networks have realised exponential growth. Many people have access to these online networks which they are using for both private and publicly. Online social networks such as Facebook may be used for communication purposes when want to deliver information. In this study, two individuals were examined. One individual who was exposed to community which used social networks frequently and another one without any exposure then their behaviour were observed. It was noted that individual exposed to social networks had ways in managing privacy while the other was not interested in such issues. This article is credible in examination of information exposed to social media and how people communicate information due to new technology. There is also evidence that improvement of technology has increased access of information especially in social media.
Isabela Granic, Adam Lobel, and Rutger C. M. E. Engels Radboud University Nijmegen: The Benefits of Playing Video Games (2014): https://www.apa.org/pubs/journals/releases/amp-a0034857.pdf
The author claims that playing internet games has been very common among young people especially at adolescent stage. However, psychologists have proved that continuous playing of these games has it associated impacts such addiction to internet, depression and violence. This article outlines that, it is crucial to consider both negative and positive effects of using watching or playing internet games. Over recent years these games have changed such that some of them have moral lessons not only to youths but also to adults. This article focuses more on benefits of playing or watching internet video or games such as socialization, motivational and emotional benefits. It is claimed that these games have psychological and social benefits such that young people will grow up knowing how to interact and mingle with their peers and adults. This article is very reliable in encouraging young people, motivating and inspiring them.