Design thinking

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DesignThinkingPart2Prototype.html

Total points for Parts 1 & 2 of this assignment:

40 points

(You will upload both of these parts together to the same dropbox. See below) 

By this time, you have completed the first three phases of the Design Thinking process for innovation: Empathize, Define and Ideate. Now it’s time to choose converge on your best idea and make a prototype of it. 

 

According to the (Interaction Design Foundation ), a prototype is a simple experimental model of a proposed solution used to test or validate ideas, design assumptions and other aspects of its conceptualization quickly and cheaply, so that the designer/s involved can make appropriate refinements or possible changes in direction. Prototypes are not meant to function but rather to let users interact with them so as to provide feedback. Prototyping is a crucial part of iterative design processes, design thinking, and user-centered design.

Prototypes can take many forms, and just about the only thing in common the various forms have is that they are all tangible forms of your ideas.

Assignment: 

Choose your best idea and

  1. Make a 3D, physical model (prototype) of it.
  2. Write a detailed, 1/2 page explanation of how it would work. 
  3. Take photos of it 

Your prototype must be ABOUT THE SIZE OF A STANDARD TOASTER (about the size in the video below). Don't make it life-size, or very small. I recommend you use cardboard or boxboard (what cereal boxes are made of). You are welcome to add any other materials you like, but your model must clearly convey the working mechanism of your design. If you like, you may use a 3D drawing software to create your model.

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