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Educational Gerontology

ISSN: 0360-1277 (Print) 1521-0472 (Online) Journal homepage: https://www.tandfonline.com/loi/uedg20

Computer Training for Seniors: An Academic- Community Partnership

Martha J. Sanders , Beth O'Sullivan , Katherine DeBurra & Alesha Fedner

To cite this article: Martha J. Sanders , Beth O'Sullivan , Katherine DeBurra & Alesha Fedner (2013) Computer Training for Seniors: An Academic-Community Partnership, Educational Gerontology, 39:3, 179-193, DOI: 10.1080/03601277.2012.700816

To link to this article: https://doi.org/10.1080/03601277.2012.700816

Published online: 07 Jan 2013.

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Computer Training for Seniors: An Academic-Community Partnership

Martha J. Sanders

Beth O’Sullivan

Occupational Therapy Department, Easter Seals Rehabilitation Center of Greater Waterbury, Meriden, Connecticut, USA

Katherine DeBurra

Past Director, Madison Senior Center, Madison, Connecticut, USA

Alesha Fedner

Occupational Therapy, Quinnipiac University, Hamden, Connecticut, USA

Computer technology is integral to information retrieval, social communication, and social

interaction. However, only 47% of seniors aged 65 and older use computers. The purpose of this study was to determine the impact of a client-centered computer program on computer skills, atti-

tudes toward computer use, and generativity in novice senior computer users using a community-

based participatory research approach. Ninety-two (92) seniors were recruited from a local senior

center during the falls of 2008–2010; 62 seniors completed the study. Participants received four,

one-hour computer-training sessions from occupational therapy students as part of academic curri-

cula with ‘‘generative’’ homework between sessions. Seniors completed a basic screening to identify

personal goals and level of skills, and they completed the Attitudes Toward Computer Questionnaire

(ATCQ) and the Loyola Generativity Scale as pre- and posttests. Results indicated that 100% of seniors reached personal goals, there were significant increases in comfort at the computer and mea-

sures of generativity; however, few changes occurred in attitudinal measures of dehumanization and

control over computers. Implications for developing a sustainable, intergenerational computer train-

ing program focusing on skills, comfort at the computer, and generativity are discussed.

Computer technology has become integral to communication, social interaction, information

retrieval, and daily living tasks for most Americans. Older adults are increasingly using online

formats to compare healthcare benefits and prescription plans, access social services, and exam-

ine independent living options (Kaiser Family Foundation, 2005). Although computer use has

Address correspondence to Martha J. Sanders, Associate Professor, Quinnipiac University, 275 Mt. Carmel Ave.,

NH1-HSC, Hamden, CT 06518. E-mail: [email protected]

Educational Gerontology, 39: 179–193, 2013

Copyright # Taylor & Francis Group, LLC ISSN: 0360-1277 print / 1521-0472 online

DOI: 10.1080/03601277.2012.700816

Department of Occupational Therapy, Quinnipiac University, Hamden, Connecticut, USA

yet to directly impact wellbeing or quality of life (Sledgers, van Boxtel, & Jolles, 2008; White

et al., 2002), older adults find that computer use promotes a sense of personal control over life,

the ability to learn new things, and actively engage with others; these are benefits considered to

be key components of successful aging (Gatto & Tak, 2008; Rowe & Kahn, 1998). The meaning

that older adults attribute to computer use goes beyond the ability to perform daily tasks to

impact both self-esteem and self- respect (Aguilar, Boerema, & Harrison, 2010). Thus, studies

are examining ways to effectively teach seniors to use computers.

Computer use among older adults has steadily gained momentum over the last decade. A survey

by the American Association of Retired Persons ([AARP], 2009) found that nearly 60% of older adults aged 50 and older now use the computer regularly to e-mail friends (56%), find information (57%), purchase products (44%) and make travel arrangements (44%). A closer look reveals that 78% of adults aged 50–64 actively use the computer, while only 48% of seniors aged 65 and older go online. Nevertheless, this number represents a significant increase in older seniors’ use from

less than 2% in 1996 to 48% in 2009 (AARP, 2009; Fox, 2004; Kaiser Family Foundation, 2005). While daily tasks are increasingly computer-dependent, seniors report that computer training

is not convenient. Seniors are teaching themselves (38%), learning through work (23%), are being ‘‘shown’’ by friends or family members (29%), and only 9% are attending a class (AARP, 2009). Thus, resources for training seniors in computer technology are limited. This study

addressed two issues related to computer training for older adults: developing an effective com-

puter training program for seniors and developing resources to provide a sustainable computer

training program using an academic-community partnership.

STUDY DESIGNS AND OUTCOMES FOR COMPUTER TRAINING PROGRAM

A wide range of program designs exists for training older adults to use computers. Programs

range from class-based programs using structured software (Chu, Huber, Mastel-Smith, &

Cesario, 2009), to small group instruction (White et al., 2002), to individualized programs that

allow self-paced learning (Lagana, 2008). These training programs teach (minimally) basic com-

puter ‘‘literacy’’ or operations (mousing, computer hardware, word processing), e-mail, and

Internet use, among other applications. Such programs focus on achieving a certain level of flu-

ency in computer skills or the ability to access health-related information.

The format and duration for training programs also vary. White et al. (2002) provided 9 hours

of training (three, 2-hour sessions and three, 1-hour sessions held over a two-week period) in

classes of four to six participants with two seniors sharing a computer. Slegers et al. (2008)

offered 12 hours of training (three, 4-hour sessions over two weeks, using the last session for

testing) with follow-up activities completed over the course of five months for an intervention

group. Chu et al. (2009) provided computer training for 10 hours (2-hour sessions for five

weeks) in a group setting, focusing on health information searches. Finally, Lagana (2008)

offered a 12-hour training program (2-hour sessions for six weeks) in which participants

received individualized, instruction following a structured manual designed for senior users

(trainers encouraged to follow a manual closely). Trainers for programs included computer

instructors (Slegers et al., 2008); college graduates (White et al., 2002); a nurse and librarian

(Chu et al., 2009); and trained college research assistants (Lagana, 2008); all of whom received

basic training in teaching computer skills.

180 M. J. SANDERS ET AL.

Despite the variety of training formats, older adults have generally shown improved computer

skills upon completion of the programs. In addition, there is significant improvement in beha-

vioral measures such as self-efficacy, confidence, and attitudes toward computers. These factors

are important indicators of long-term adoption of computer technology (Czaja & Sharit, 1998;

Czaja et al., 2006; Hollis-Sawyer & Sterns, 1999; Morrell, Park, Mayhorn, & Kelley, 2000;

Morris & Venkatesh, 2000; Reed, Doty, & May, 2005). Such positive outcomes may reflect

the efforts of programs in tailoring instructional materials to the unique visual, motor, and

cognitive training needs of older adults.

INSTRUCTIONAL DESIGN AND OUTCOME MEASURES FOR COMPUTER PROGRAMS FOR OLDER ADULTS

Teaching-Learning Materials

Over the last decade, researchers have acknowledged the unique learning needs of older adults

particularly relevant to learning new technology (Fisk, Rogers, Charness, Czaja, & Sharit, 2009).

Morrell et al. (2000) found that simple computer instructions (as compared to expanded direc-

tions) minimized distracting information and enabled seniors to retain computer procedures and

make fewer performance errors. Hollis-Sawyer and Sterns (1999) found that personal goal set-

ting and feedback, when combined with praise, promoted higher levels of self-efficacy for older

adults than verbal praise alone. Bean and Laven (2003) and Puacz and Bradfield (2000) recom-

mended easy-to-read written materials (large, sanserif font), note-taking, and ample opportunity

to practice new concepts. Thus, recent training programs have incorporated these principles

along with strategies to encourage self-reliance (Chu et al., 2009); social reinforcement (Lagana,

2008); and training manuals with simple directions (Hollis-Sawyer, 1999; Morrell et al., 2000).

A critique of computer training programs for seniors is that most programs follow a standard

skills-based, hierarchical curriculum that builds upon knowledge without assessing older adults’

existing skills. Further, computer learning activities are not always meaningful to older adults

and do not tap into their motivations (Kim, 2008; Mayhorn, Stronge, McClaughlin, & Rogers,

2004). Mayhorn et al. suggested a systems approach to computer training. It starts with a needs

assessment of older adults’ current skills and personal goals, followed by development of train-

ing materials around these goals, and organized in units of increasing complexity. Additionally,

Mayhorn et al. suggested small class sizes organized by similar skill levels and experience in

order to enhance learning.

Style of Teaching

Finally, Redsell, and Nycyk (2010) examined factors that contributed to successful retention of

seniors in a qualitative study of seniors who had successfully completed a computer training

program. Researchers found that positive tutor-teacher relationships and a style of teaching that

focused on meeting seniors’ goals were common themes related to retention. Strong tutor-

teacher relationships were promoted by tutor qualities such as patience, willingness to repeat

content, and consistent support.

COMPUTER TRAINING ACADEMIC COMMUNITY PARTNERSHIP 181

COMMUNITY-BASED PARTICIPATORY RESEARCH AND PILOT STUDY

While outcomes from research studies are positive, challenges still exist in the availability of

community programs that are affordable, relevant, and convenient for seniors (Redsell & Nycyk,

2010). In order to meet community needs for long-term sustainability, a pilot community based

participatory research (CBPR) study was developed between a community senior center and an

academic program (occupational therapy). The pilot program was designed to examine the effec-

tiveness of a computer training program delivered by occupational therapy students as part of an

older adult wellness fieldwork experience. The program was developed jointly between senior

center personnel, senior members, and university faculty. The computer training class was

originally suggested by the senior center director when approached about developing an inter-

generational, community-based experience.

The pilot program consisted of two, two-hour individual sessions in which older adults ident-

ified specific goals for the two week class and identified one or more tasks they would like to

accomplish during the training program. Participants completed the Attitudes Toward Computers

Questionnaire, the Loyola Generativity Scale, and a computer questionnaire as pre- and posttest

measures of skills, attitudes, and generativity. Quantitative findings revealed significant improve-

ments in attitudes and comfort, but no change in self-efficacy (possibly because baseline measures

were high) and grievances about the length of the questionnaires. The program had no positive

impact on generativity; in some cases, raw scores decreased from pre-to posttest. While meaning-

ful relationships were developed, seniors did not perceive generative opportunities (passing along

information to university students) in the context of learning technology from the students.

Feedback from the pilot sample of 30 older adults revealed that a two-hour session was too

long for novice seniors (they could only absorb limited amount of material). They needed more

practice in using new, discrete skills (such as mousing and site navigation) prior to gaining new

skills. Students trainers found that seniors’ learning was not hierarchical; they had ‘‘pockets’’ of

computer knowledge, yet gaps in the ‘‘big picture.’’ Therefore, instruction did not follow typical

class-based models.

Based on feedback, the program was modified to four, one-hour sessions using homework to

practice key skills learned each week. Short modules were developed to close gaps in knowledge,

and handouts were available for over 10 content areas. Finally, a generative homework assign-

ment was developed, in which older adults typed out ‘‘life lesson learned’’ or poignant messages

they wanted to share with their occupational therapy (OT) student trainers. The life lessons were

shared beginning with the second week to promote a sharing of life lessons beyond technology.

RESEARCH PURPOSE

The purpose of this study was to investigate the efficacy of a client-centered computer training

program at improving computer skills and attitudes toward computer use in senior citizens. The

following was the research question: How does a computer program by university students

impact computer skills, attitudes toward computer use, and generativity in novice senior com-

puter users? Computer skills referred to participants’ self-identified goals. Attitudes toward the

computer included comfort (feelings of comfort using the computer), control over computers (the

belief that people control computers), and dehumanization (the belief that computers are

182 M. J. SANDERS ET AL.

degrading) (Jay & Willis, 1992). Two aspects of generativity were addressed: feeling productive

and creative, and passing along knowledge to younger generations (McAdams & de St.

Aubin, 1992).

METHOD

Study Design

CBPR involves participation of community stakeholders in all phases of research in order to

develop new knowledge and programs that ultimately improve the lives of community members

(Zoellner, Hill, Zynda, Sample, & Yadrick, 2012). Thus, the training and program components

were jointly developed and managed to promote future training programs at the senior center.

The senior center performed the marketing, recruitment, and scheduling of participants as part

of senior center activity offerings. The university provided the assessments, training, and training

manuals (Please see Table 1 for specific delineation of roles). In line with the joint agreement

and the institutional review board ethical requirements, the university provided computer pro-

gramming to novice computer users, whether or not the seniors ultimately wanted to complete

the research program or assessments (pre-=posttest). Further, the university students trained seniors who signed up for multiple sessions, even though they would not be eligible for involve-

ment in the research study beyond one session.

Participants

Participants were recruited through the senior citizen newsletter and a poster on the bulletin

board at the senior center. Inclusion criteria for participation in the program was fluency in

TABLE 1

Shared Research Responsibilities between Senior Center and University

Task Senior centers University

Marketing Paid for advertisement

Sent out newsletters

Posted bulletin in Senior Center

Designed advertisement

Helped with newsletter content

Wrote article for local newspaper

Recruitment Sent newsletter

Posted training schedule

Personal invitation

Word of mouth

Developed inclusion criteria for participation

Scheduling Scheduled participants at appropriate times

around resources (computers, transportation)

Identified available time slots for training

Outcome measures

and analysis

Developed demographic and program evaluation

measures

Tracked absences and drop-outs

Offered qualitative feedback

Identified quantitative outcome measures

Conducted pre- and posttests

Analyzed quantitative data

Training program Offered assistance when needed Developed training programs

Provided students and faculty trainers

Applied theory

to practice

Provided practical understanding of senior

operations for students

Faculty and students collaboratively

identified linkages to theory

COMPUTER TRAINING ACADEMIC COMMUNITY PARTNERSHIP 183

the English language, willingness to commit to full participation in the computer training

program, access to a computer (at home, at work, or in the community), and limited or no

experience with computers.

Instruments

A demographic questionnaire was developed to identify participant background information

(age, education, gender, level of experience) and personal goals for the training. Three scales

in the Attitudes Toward Computer Questionnaire (ATCQ) were used to examine changes in per-

ceptions of comfort, control over computers, and dehumanization, that resulted from the training

(Jay & Willis, 1992). Each ordinal scale had five to six questions scored on a five-point Likert

scale (strongly disagree to strongly agree). Chronbach’s alpha coefficients were reported as comfort (.63), control (.54), and dehumanization (.82) in a comparable sample of community

dwelling older adults (Jay & Willis, 1992).

The Loyola Generativity Scale (LGS) was used to address the opportunity for generative

experiences between the seniors and the occupational therapy trainers as a result of the inter-

generational computer training (McAdams & de St. Aubin, 1992). Two dimensions of genera-

tivity were used for the purposes of this study: passing skills on to younger generations and

being creative=productive. The scale consists of six questions with items rated on a four-point Likert-type scale that reflected the frequency of expressing commitment or concern related to

the statement: (1) the item never applies, (2) occasionally or seldom applies, (3) applies fairly

often, and (4) applies very often. Chronbach’s alpha coefficients were calculated on samples

of adults as .83, suggesting that the scale has high internal consistency for this population.

Test-retest reliability over a three-week period was .73, suggesting moderately high stability

(McAdams & de St. Aubin, 1992).

Data Collection and Intervention

Data Collection

Data was collected during the fall semesters of 2008–2010 as part of an occupational therapy field-

work experience for occupational therapy students. Ninety-two older adults were recruited to par-

ticipate in a computer training program (approximately 30 each year). The senior center director

organized recruitment efforts by placing an advertisement in the senior center newsletter and on

the bulletin board at the senior center. Seniors completed the demographic questionnaire, the Atti-

tudes toward Computers Questionnaire, and the Loyola Generativity Questionnaire prior to begin-

ning the training program and upon completion of four weeks of training. Seniors also indicated the

degree to which they met their personal goals, and they offered feedback on the program content.

Intervention Training Program

The computer training program consisted of four, one-hour sessions, held one time a week for

four weeks. Each senior received one-to-one training sessions delivered by an occupational

therapy student involved in a community wellness fieldwork experience focusing on healthy

184 M. J. SANDERS ET AL.

older adults. Occupational therapy students had received academic training in task analysis,

interview techniques, client-centered programming, and background in community-based sys-

tems. They received no formal training in teaching computer use. Key elements of the program

are provided in Figure 1.

At the first session, seniors completed the initial interview, pretest, and a basic skills screen-

ing (i.e., type a grocery list, create a file name, save to a folder, e-mail a friend) so that OT stu-

dent trainers could determine seniors’ current strengths, weaknesses, and areas of knowledge and

knowledge gaps. Seniors specified the tasks they chose to complete within the four-week time

period and any other personal goals for the sessions. OT student trainers completed a task analy-

sis for seniors’ personal goals and ‘‘backward chained’’ the tasks. They did this to discover what

skills the seniors currently had and which skills they needed to develop in order to attain their

goals. For example, a common, request was to ‘‘e-mail my grandchildren.’’ While some seniors

knew how to access the Internet, many did not have an e-mail address, familiarity with navi-

gation, or the word processing skills to compose a letter.

Functionally-based modules were developed for common tasks and then modified for each

senior’s needs. Examples of modules were beginning word processing (writing letters, saving),

advanced word processing (newsletters, cards), setting up e-mail, and searching Internet health

websites, Microsoft Publisher, or Microsoft Excel skills. Seniors received handouts for the con-

tent covered, and also wrote out directions in their own words. Each senior had homework every

week. Between week two and week three, seniors were asked to type out a life lesson learned as

a generative message to share with their OT student trainers.

Data Analysis

Data were analyzed descriptively for demographic information using SPSS Version 18.0. Quan-

titative data from pretests and posttests were analyzed using paired sample t tests. Open-ended

FIGURE 1 Key Elements of Computer Training Program.

COMPUTER TRAINING ACADEMIC COMMUNITY PARTNERSHIP 185

questions from the interview were analyzed categorically according to common themes that

emerged from the data.

RESULTS

Demographics

Personal Background

A sample of 92 older adults participated in the study; 62 older adults fully completed the

four-week course for a response rate of 66.7%. Reasons for drop-outs were doctors’ appoint- ments, moving south for the winter, not feeling well, and having completed goals. The mean

age of the sample was 74.42 (range 57–89 years) with 22.6% males (n¼ 14) and 75.8% females (n¼ 47). Participants were married and living with a spouse (45.2%, n¼ 28); widowed (24.2%, n¼ 15); and divorced or single (35.5%, n¼ 2). Close to 55% (n¼ 34) of the sample lived with a spouse, with relatives, or lived in a retirement community, while at least 32.3% (n¼ 20) lived alone. (See Table 2 for specific data). Almost 63% (n¼ 39) of the sample stated that they drove themselves to the computer sessions (the other 37% [23] of the sample did not respond to this question). The sample was highly educated in that over 80% of the sample had completed post-high school education including a two-year college or trade school (25.8%, n¼ 16); a four-year college (22.6%, n¼ 14)’ and post college or master’s degree (27.5%, n¼ 17). Most participants reported being retired (80.6%, n¼ 50).

Computer Use

All seniors reported being novice computer users, although actual experience varied. Close to

76% (n¼ 47) owned their own computer (desktops and laptops), although 34% (n¼ 21) stated they had no computer experience. Of the remaining 66% who stated having experience (n¼ 41), 8.1% said they used the computer less than once a week, 9.7% used the computer one-to-two times per week, 5% said that they used the computer three-to-five times a week, 34% (34%, n¼ 21) said that they used the computer daily. When asked what they used the computer for, the majority of the seniors answered that they use it for leisure (40.3%, n¼ 25) or paid work (12.9%, n¼ 8) for those still working. The common locations for use were at home (55%) or in the community (12%) (library or senior center) (see Table 3).

Computer Skill Acquisition

Outcomes for computer skill acquisition were based on participants’ abilities to meet their own

stated goals. One hundred percent of participants in the study stated that they successfully

reached their goals. Common goals included learning basic information about the computer

(hardware, navigation, 23%); gaining confidence in basic computer tasks (saving simple lists, recipes, or notes, 9%); creating projects using Word, Excel, or PowerPoint (i.e., For Sale signs, holiday cards, 15%); and most commonly, the ability to access the Internet to send=receive

186 M. J. SANDERS ET AL.

e-mail, search for information, or purchase items (45%). About 8% of the subjects wanted to know how to upload photos to the computer and send them to family and friends.

Attitudes toward Computer Use

Comfort Using Computers

After four weeks of training, there was a significant increase in measures of comfort at the com-

puter (see Table 4). Participants felt more comfortable with computers (p¼ .000), improved their confidence in using computers (p¼ .000), felt less nervous (p¼ .05), and trended toward feeling less ‘‘dumb’’ while using computers (p¼ .06). Participants did not significantly change in their perceptions that computers are generally confusing.

TABLE 2

Demographic Characteristics of the Sample

Variable Response Percent (%) n

Gender Male 22.6 14

Female 75.8 47

Did not respond 1.6 1

Marital status Married 45.2 28

Divorced 11.3 7

Widowed 24.2 15

Single 11.3 7

Did not respond 8.1 5

Living situation Living with spouse 45.2 28

Living with relatives 8.1 5

Living alone 32.3 20

Living in a retirement community 1.6 1

Did not respond 12.9 8

Employment status Retired 80.6 50

Full time 6.5 4

Part time 0.0 0

Did not respond 12.9 8

Transportation Drive myself 62.9 39

Driven by family or friend 1.6 1

Take senior bus 0.0 0

Take public transportation 0.0 0

Did not respond 35.5 22

Level of education completed High school 21.0 13

2-yr. college or trade school 25.8 16

4-yr. college 22.6 14

Post 4-yr. college 6.5 4

Master’s degree 21.0 13

Other 1.6 1

Did not respond 1.6 1

Note. The total n for Table is 62 unless otherwise indicated.

COMPUTER TRAINING ACADEMIC COMMUNITY PARTNERSHIP 187

Perception of Control over Computers

Overall, there was no significant change in seniors’ perceptions of having control over com-

puters. Table 5 shows that most of the participants showed high levels of agreement at baseline

that humans were smarter than computers (3.69=4.00), had control over computers (3.63=4.00), and that the world will not be run by computers. Continued changes in a positive direction were

nonsignificant. Participants did show a significant change in disagreement that ‘‘our lives would

TABLE 3

Computer Use and Experience for the Sample

Variable Response Percent (%) n

Experience Leisure 40.3 25

Volunteer 0.0 0

Paid work 12.9 8

Leisure and paid work=volunteer 8.1 5

Other 4.8 3

Did not respond 33.9 21

Location Home 54.8 34

Work 1.6 1

Senior center 3.2 2

Library 8.1 5

Relatives 1.6 1

Multiple 17.7 11

Other 0.0 0

Did not respond 12.9 8

Ownership No 22.6 14

Yes 75.8 47

Did not respond 1.6 1

Type of computer Desktop only 41.9 26

Laptop only 29.0 18

Both 8.1 5

Did not respond 21.0 13

Note. In some cases, percentages do not add up to 100% depending how numbers were rounded off.

TABLE 4

Comfort at the Computer

Variable Mean pre=post Sig. (p value)

I feel comfortable with computers 2.85, 3.59 .000

Computers make me nervous 3.07, 2.79 .057

I don’t feel confident about my ability to use a computer 3.58, 2.83 .000

Computers are confusing 3.68, 3.51 .280

Computers make me feel dumb 3.10, 2.73 .066

Note. Scale 1¼Strongly disagree, 2¼Disagree, 3¼Neither, 4¼Agree, 5¼Strongly agree.

188 M. J. SANDERS ET AL.

be controlled by computers’’ (p< .03). Clearly, most seniors believed that they are, or could be, in control of the computers.

Dehumanization

The computer training program resulted in no significant changes in the broader perception of

dehumanization—the feeling that computers are degrading to individuals and to society (see Table 6). The majority of the sample indicated that they were ‘‘neutral’’ to ‘‘disagree’’ that com-

puters turn people into just another number, that the use of computers lowers our standard of

living, that computers control too much of our world today, or that computers are dehumanizing.

Thus, participants’ overall appreciation for the human-computer interaction, the value of com-

puters, and humans’ abilities to dominate computers was less strong than their perceptions that

they could control computers.

Measure of Generativity

Two aspects of generativity improved as a result of the computer training: feeling productive= creative, and passing along knowledge to others (see Table 7). With the introduction of gener-

ative homework and ensuing discussion between student trainers and older learners, significant

changes occurred in seniors’ perceptions of feeling they had important skills to teach others

(p< .002) and feeling that they were productive individuals (p< .016). There was a nonsignifi- cant trend in creativity after the computer training (p< .086). No other measures of generativity were statistically significant.

TABLE 5

Control at the Computer

Variable Mean pre=post Sig. (p value)

Computers are making the jobs done by humans less important 2.71, 2.61 .523

Our world will never be completely run by computers 3.63, 3.71 .608

People are smarter than computers 3.69, 3.49 .073

People will always be in control of computers 3.63, 3.68 .762

Soon our lives will be controlled by computers 2.85, 2.56 .032

Note. Scale: 1¼Strongly disagree, 2¼Disagree, 3¼Neither, 4¼Agree, 5¼Strongly agree.

TABLE 6

Dehumanization of the Computer

Variable Mean pre=post Sig. (p value)

Computers turn people into just another number 2.95, 2.64 .091

The use of computers is lowering our standard of living 2.17, 1.95 .107

Computers control too much of our world today 2.95, 2.77 .173

Computers are dehumanizing 2.60, 2.53 .596

Note. 1¼Strongly disagree, 2¼Disagree, 3¼Neither, 4¼Agree, Mean 5¼ Strongly agree.

COMPUTER TRAINING ACADEMIC COMMUNITY PARTNERSHIP 189

DISCUSSION

This study examined the impact of a four-week client-centered training program on the computer

skills, attitudes, and generativity in 92 novice senior computer users; occupational therapy stu-

dent trainers were used to provide individual training. Sixty-two seniors completed the study for

a response rate of 67%. One-hundred percent of the seniors improved skills by reaching self- identified goals; seniors significantly increased comfort at the computer and measures of

generativity related to feeling productive=creative and having important skills to pass along. However, they did not significantly change in most measures of perceiving control over com-

puter (possibly due to high baseline measures) or perceiving that computers are dehumanizing.

Computer Training Approach

This computer training program included the best practice features outlined by Mayhorn et al.

(2004) including personal goal setting, individualized training, a nonthreatening environment,

and short teaching modules. These features appeared to enable seniors’ acquisition of computer

skills in a relatively short duration of time utilizing homework performed during the week. The train-

ing was provided by occupational therapy college students who had skills in interviewing and task

analysis, but no formal computer training. It was found that seniors’ skills could improve through a

four-hour program using young adult trainers not specifically trained to teach computer skills. This

suggests that, for novice computer users, a short duration of time can be effective in enabling seniors

to acquire a limited set of practical, task-specific skills and feel more comfortable at the computer.

Clearly, a short-term program may not be long enough to impact seniors’ broad perceptions

of computers as dehumanizing. Czaja and Sharit (1998) found that older adults’ perceptions of

computers as less dehumanizing changed after 25 hours of training on simulated data inquiry and

accounting tasks exercises. Seniors in this study may have needed more time to explore and

appreciate the value of broader applications (Aguilar et al., 2010).

Community-Based Participatory Research Approach

The community based participatory research approach was unique to this computer training

study. The senior center-university collaboration was intended to promote a sustainable

TABLE 7

Results of Generativity

Variable Mean pre=post Sig. (p value)

I try to pass along the knowledge I have gained through my experiences 3.18, 3.05 .613

I think I would like the work of a teacher 2.15, 2.40 .309

I try to be creative in most things that I do 2.94, 3.27 .086

I have important skills that I try to teach others 2.09, 2.70 .002

Other people say that I am a very productive person 2.61, 3.10 .016

People come to me for advice 2.67, 2.85 .351

Note. Scale 1¼Strongly disagree, 2¼Disagree, 3¼Neither, 4¼Agree, 5¼Strongly agree.

190 M. J. SANDERS ET AL.

computer training program in the community that could reciprocally provide computer training

resources for the senior center, while providing community-based experiences for students. Only

through CBPR could a computer program be developed around seniors’ needs, current senior

programs, scheduling, transportation, and space availability at the senior center (Zoellner

et al., 2012). This programming goal was met, empowering the senior center with resources

to offer technology-based programs without direct costs to the center. The training program

has continued for over six years, training over 180 seniors, thus meeting many of the identified

barriers to computer training for seniors (Gatto & Tak, 2008). Results suggest that effective pro-

grams may be implemented through institutions such as college, high-schools, technical schools,

or even young adult organizations.

However, CBPR has realistic limitations that may have impacted the study. For example, lack

of clarity in inclusion criteria between university and schedulers may have limited the number of

potential study participants (i.e., some seniors were signed up for two sessions and, thus, took

the spot of another senior novice); and, the importance of seniors completing the entire four

weeks (in order to complete the study posttest) may not have been emphasized by schedulers.

Finally, similar to other CBPR studies, there was not a control group due to the participatory

nature of the study and the desire to teach as many seniors as possible (Farag et al., 2010). How-

ever, the benefits of developing a realistic and sustainable program may outweigh the impact on

research outcomes.

Generativity

Generativity has been considered critical to older adult development for maintaining feelings of

productivity, avoiding stagnation, and passing along a life legacy. Generative experiences have

historically occurred through work, family, and community experiences. However, recent stu-

dies suggest that differences in intergenerational communication and the high value placed on

technology may be devaluing traditional generative experiences (de St. Aubin, McAdams, &

Kim, 2003). In fact, de St. Aubin et al. describe a ‘‘generativity crisis’’ in which the entire

process of generativity may be in transition.

This study found that the inclusion of generative homework did appear to impact generativity

outcomes; seniors acknowledged their own life-long skills and wisdom regardless of their lim-

ited technical savvy. This finding was different than the pilot study that showed negative

changes in generativity when the interaction between seniors and student tutors was related to

computer use only. These findings suggest that directed programming to promote older adults’

sharing life experiences with younger trainers can promote generativity. While peer mentoring is

considered to be the ideal for teaching content, an intergenerational model offers the additional

opportunities for resource development and intergenerational sharing (Freddolino, Lee, Law, &

Ho, 2010).

Implications for Future Programming

Computer training for seniors is a worldwide concern, with numerous research models

developed internationally (Aguilar et al., 2010; Freddolino et al., 2010; White et al., 2002).

While seniors now appear to acknowledge the importance of computer skills, professional

COMPUTER TRAINING ACADEMIC COMMUNITY PARTNERSHIP 191

training programs for seniors are often too challenging, costly, and inconvenient. This study out-

lined key features of a short-term program that became integral to university coursework and

senior center programming. The results have global implications for developing computer skills

in seniors using short-term training programs. Such a model would appear to be feasible in any

region where universities and surrounding communities develop partnerships that are mutually

beneficial.

Limitations

The results of the study cannot be generalized to other groups of senior centers due to the limita-

tions and quasiexperimental nature of the study. This study was nonrandomized, performed at

one senior center, without a control group. The participants may have been a self-selected group

who were more motivated to learn about computers than other adults. Further, occupational ther-

apy students may have been more patient with seniors and skilled at task analysis than other

young adult trainers. Nevertheless, the results and process may enable others to develop

programs to promote successful outcomes as well.

CONCLUSIONS

This computer training study for older adults utilized a CBPR approach to develop a sustainable

computer training program using occupational therapy students as trainers. The study showed

significant increases in older adults’ computer skills, comfort at the computer, and perceptions

of generativity in this short-term program. It relied on client-centered goal-setting, individual

instruction, and generative homework using best practices for training. This study may serve

as a model for both skill and resource development for student learners and seniors through

senior centers and university collaboration.

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