Calculus Based Assignment
Intro
| © 2015 Sean M. Cordry and Walsters State Community College |
initial h
final h
Simulation
| This is simulated data, showing a random initial drop height (h_i) and it's corresponding bounce height (h_f). | ||||||||||||||||||||
| On the next worksheet, you'll enter your own data. | ||||||||||||||||||||
| The letter "e" stands for the coefficient of restitution. | ||||||||||||||||||||
| Press "F9," and then you can see a new set of simulated data. | ||||||||||||||||||||
| Descriptive Statistics | ||||||||||||||||||||
| h_i | h_f | e | Average | 0.8642 | center | bin | freq | |||||||||||||
| 1 | 0.699 | 0.505 | 0.850 | Median | 0.8724 | 1 | 0.61 | 0.6 | 0 | s.d. select | % select | |||||||||
| 2 | 0.459 | 0.345 | 0.867 | 2 | 0.63 | 0.62 | 0 | s.d. off | 0 | 0 | 0 | s.d. display | % contains | |||||||
| 3 | 0.999 | 0.719 | 0.849 | Max | 0.9077 | 3 | 0.65 | 0.64 | 0 | 1 s.d. | 0.0254 | 0 | 0 | 0.0761550934 | 99.7 | |||||
| 4 | 0.961 | 0.674 | 0.837 | Min | 0.8112 | 4 | 0.67 | 0.66 | 0 | 2 s.d. | 0.0507700623 | 0 | 0 | |||||||
| 5 | 0.95 | 0.746 | 0.886 | 5 | 0.69 | 0.68 | 0 | 3 s.d. | 0.0761550934 | 0.0761550934 | 99.7 | |||||||||
| 6 | 0.832 | 0.585 | 0.838 | Standard Deviation | 0.0254 | 6 | 0.71 | 0.7 | 0 | |||||||||||
| 7 | 0.544 | 0.448 | 0.908 | Standard Error | 0.0051 | 7 | 0.73 | 0.72 | 0 | |||||||||||
| 8 | 0.48 | 0.376 | 0.885 | 8 | 0.75 | 0.74 | 0 | |||||||||||||
| 9 | 0.738 | 0.568 | 0.877 | How do these values relate to what is happening in the histogram? | 9 | 0.77 | 0.76 | 0 | ||||||||||||
| 10 | 0.389 | 0.305 | 0.885 | 10 | 0.79 | 0.78 | 0 | |||||||||||||
| 11 | 0.845 | 0.606 | 0.847 | 11 | 0.81 | 0.8 | 1 | |||||||||||||
| 12 | 0.321 | 0.224 | 0.836 | 12 | 0.83 | 0.82 | 6 | |||||||||||||
| 13 | 0.854 | 0.602 | 0.840 | 13 | 0.85 | 0.84 | 3 | |||||||||||||
| 14 | 0.461 | 0.359 | 0.882 | 14 | 0.87 | 0.86 | 7 | |||||||||||||
| 15 | 0.981 | 0.645 | 0.811 | 15 | 0.89 | 0.88 | 7 | |||||||||||||
| 16 | 0.776 | 0.592 | 0.873 | 16 | 0.91 | 0.9 | 1 | |||||||||||||
| 17 | 0.57 | 0.434 | 0.872 | 17 | 0.93 | 0.92 | 0 | |||||||||||||
| 18 | 0.818 | 0.650 | 0.892 | 18 | 0.95 | 0.94 | 0 | |||||||||||||
| 19 | 0.763 | 0.520 | 0.825 | 19 | 0.97 | 0.96 | 0 | |||||||||||||
| 20 | 0.837 | 0.667 | 0.893 | 20 | 0.99 | 0.98 | 0 | |||||||||||||
| 21 | 0.531 | 0.426 | 0.896 | |||||||||||||||||
| 22 | 0.59 | 0.454 | 0.877 | |||||||||||||||||
| 23 | 0.655 | 0.457 | 0.835 | |||||||||||||||||
| 24 | 0.931 | 0.706 | 0.871 | |||||||||||||||||
| 25 | 0.694 | 0.530 | 0.874 | Select Standard Deviation Display | Reported Value for CoF | |||||||||||||||
| CoF is | 0.8642 | ± | 0.0051 | |||||||||||||||||
| 3 s.d. | (avgerage value) | (standard error) | ||||||||||||||||||
| Contains | ||||||||||||||||||||
| 99.7 | % | |||||||||||||||||||
| of data points | ||||||||||||||||||||
| Simulated Data | ||||||||||||||||||||
| © 2015 Sean M. Cordry and Walsters State Community College | ||||||||||||||||||||
Simulated Distribution of CoR Data
CoF Frequency 0.61 0.63 0.65 0.67 0.69 0.71 0.73 0.75 0.77 0.79 0.81 0.83 0.85 0.87 0.89 0.91 0.93 0.95 0.97 0.99 0 0 0 0 0 0 0 0 0 0 1 6 3 7 7 1 0 0 0 0 Average Value 0.86418827589028369 14 Standard Deviation Display 7.6155093422405173E-2 7.6155093422405173E-2 0.86418827589028369 7Notice that more often than not, the spread in the simulated data resembles a "normal" distribution -- like the one shown here. This is the result of random errors in measurements. Pick the number of standard deviations that you would like to display on your graph, and compare them to the "normal" distribution. (Look for the black horizontal bar.)
More Stuff
To report an actual result, we give the average value and say "plus-or-minus" the standard error. The value of the standard error is equal to the value of the standard deviation divided by the square-root of the number of data points.
Your Data
| This worksheet page is for your data. | ||||||||||||||||||||
| If you are getting coefficients that are less than 0.6, you will need to find a harder surface or a bouncier ball. | ||||||||||||||||||||
| Be sure to vary your drop height. | ||||||||||||||||||||
| (Just copy this histogram into your report. You don't need the data table.) | ||||||||||||||||||||
| Descriptive Statistics | ||||||||||||||||||||
| h_i | h_f | e | Average | 0.0000 | center | bin | freq | |||||||||||||
| 1 | 1 | 0.000 | 0.000 | Median | 0.0000 | 1 | 0.61 | 0.6 | 25 | s.d. select | % select | |||||||||
| 2 | 1 | 0.000 | 0.000 | 2 | 0.63 | 0.62 | 0 | s.d. off | 0 | 0 | 0 | s.d. display | % contains | |||||||
| 3 | 1 | 0.000 | 0.000 | Max | 0.0000 | 3 | 0.65 | 0.64 | 0 | 1 s.d. | 0.0000 | 0 | 0 | 0 | 0 | |||||
| 4 | 1 | 0.000 | 0.000 | Min | 0.0000 | 4 | 0.67 | 0.66 | 0 | 2 s.d. | 0 | 0 | 0 | |||||||
| 5 | 1 | 0.000 | 0.000 | 5 | 0.69 | 0.68 | 0 | 3 s.d. | 0 | 0 | 0 | |||||||||
| 6 | 1 | 0.000 | 0.000 | Standard Deviation | 0.0000 | 6 | 0.71 | 0.7 | 0 | |||||||||||
| 7 | 1 | 0.000 | 0.000 | Standard Error | 0.0000 | 7 | 0.73 | 0.72 | 0 | |||||||||||
| 8 | 1 | 0.000 | 0.000 | 8 | 0.75 | 0.74 | 0 | |||||||||||||
| 9 | 1 | 0.000 | 0.000 | Select Standard Deviation Display | 9 | 0.77 | 0.76 | 0 | ||||||||||||
| 10 | 1 | 0.000 | 0.000 | 10 | 0.79 | 0.78 | 0 | |||||||||||||
| 11 | 1 | 0.000 | 0.000 | s.d. off | 11 | 0.81 | 0.8 | 0 | ||||||||||||
| 12 | 1 | 0.000 | 0.000 | 12 | 0.83 | 0.82 | 0 | |||||||||||||
| 13 | 1 | 0.000 | 0.000 | 13 | 0.85 | 0.84 | 0 | |||||||||||||
| 14 | 1 | 0.000 | 0.000 | 14 | 0.87 | 0.86 | 0 | |||||||||||||
| 15 | 1 | 0.000 | 0.000 | 15 | 0.89 | 0.88 | 0 | |||||||||||||
| 16 | 1 | 0.000 | 0.000 | 16 | 0.91 | 0.9 | 0 | |||||||||||||
| 17 | 1 | 0.000 | 0.000 | 17 | 0.93 | 0.92 | 0 | |||||||||||||
| 18 | 1 | 0.000 | 0.000 | 18 | 0.95 | 0.94 | 0 | |||||||||||||
| 19 | 1 | 0.000 | 0.000 | 19 | 0.97 | 0.96 | 0 | |||||||||||||
| 20 | 1 | 0.000 | 0.000 | 20 | 0.99 | 0.98 | 0 | |||||||||||||
| 21 | 1 | 0.000 | 0.000 | |||||||||||||||||
| 22 | 1 | 0.000 | 0.000 | |||||||||||||||||
| 23 | 1 | 0.000 | 0.000 | |||||||||||||||||
| 24 | 1 | 0.000 | 0.000 | |||||||||||||||||
| 25 | 1 | 0.000 | 0.000 | |||||||||||||||||
| © 2015 Sean M. Cordry and Walsters State Community College | ||||||||||||||||||||
Distribution of CoR Data -- Fall 2021
CoF Frequency 0.61 0.63 0.65 0.67 0.69 0.71 0.73 0.75 0.77 0.79 0.81 0.83 0.85 0.87 0.89 0.91 0.93 0.95 0.97 0.99 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Average Value 0 14 Standard Deviation Display 0 0 0 7Lavf54.59.106
Ball drop edit v1.mp4
The Coefficient of Restitution
The coefficient of restitution is a quantity that relates before- and after- speeds regarding a collision. It’s related to the word “restore,” and it works like this.
Suppose that a racquetball hits a wall going 50 m/s, but when it bounces away from the wall, it’s only going 40 m/s. The ball’s speed does not experience full “restitution” after the impact, but only an 80% restitution level. (40/50 = 80%) If your racquet ball partner steps in front of your shot, blocking the ball with his left butt-cheek, then the restitution of the collision might only be 20%, so the ball would glance from the gluteal muscle at 10 m/s.
The amount of restitution in any collision depends on the types of objects involved. Today, we’ll be measuring the coefficient of restitution of bouncy rubber ball, which will be done by letting the ball bounce and measuring how high it goes.
Right now, you don’t need to know the theory behind this – this Excel program will do the math for us. We’re interested in seeing how data “smears” out in the real world. Each time you drop the ball from a certain height ( hi )and record the bounce height ( hf ), the program will calculate a value of the coefficient of restitution ( e ). When you measure your height values, make sure that you always measure to the bottom of the ball.
Check out the video (above and to the right) so that you have an idea of what’s going on.
Since this is a real experiment, the value of e will not be consistent: there will be a variety of numbers around some average value. An important number to tell us how “blurry” or how “spread-out” our data is a number called the standard deviation of the mean – or just “standard deviation” – or just “s.d.” – or just “.”
What to do next:
1. Take a look at the simulation tab. It’s “job” is to help you understand the randomness that can occur in actual experiments. Make sure you understand the relationship between the average and the standard deviation.
2. Construct a similar apparatus with your ball and meterstick. Take two pictures of your apparatus: One with your face in the shot and one with the apparatus in action. (The pics are for security purposes – to make sure that everyone does their own work.)
3. Drop the ball from various heights twenty-five times and record the corresponding bounce heights.
4. Answer the questions on the Lab Report about your results and turn them into the Dropbox in eLearn.
Note: You can click on the cells in the next two tabs, but you can only alter some of the info. On the Simulation tab, you can only select the number of standard deviations for the graph to illustrate. On the Your Data tab, you can also enter you data.
The Coefficient of Restitution
The coefficient of restitution is a quantity that relates before - and after- speeds regarding a collision. It’s related to the
word “restore,” and it works like this.
Suppose that a racquetball hits a wall going 50 m/s, but when it bounces away from the wall, it’s only
going 40 m/s. The ball’s speed does not experience full “restitution” after the impact, but only an 80%
restitution level. (40/50 = 80%) If your racquet ball partner steps in front of your shot, blocking the ball
with his left butt-cheek, then the restitution of the col lision might only be 20%, so the ball would glance
from the gluteal muscle at 10 m/s.
The amount of restitution in any collision depends on the types of objects involved. Today, we’ll be measuring the
coefficient of restitution of bouncy rubber ball, which will be done by letting the ball bounce and measuring how high it
goes.
Right now, you don’t need to know the theory behind this – this Excel program will do the math for us. We’re interested
in seeing how data “smears” out in the real world. Each time yo u drop the ball from a certain height ( h
i
)and record the
bounce height (h
f
), the program will calculate a value of the coefficient of restitution ( e). When you measure your height
values, make sure that you always measure to the bottom of the ball.
Check out the video (above and to the right) so that you have an idea of what’s going on.
Since this is a real experiment, the value of e will not be consistent: there will be a variety of numbers around some
average value. An important number to tell us how “bl urry” or how “spread-out” our data is a number called the
standard deviation of the mean – or just “standard deviation” – or just “s.d.” – or just “.”
What to do next:
1. Take a look at the simulation tab. It’s “job” is to help you understand the randomness that can occur in actual
experiments. Make sure you understand the relationship between the average and the standard deviation.
2. Construct a similar apparatus with your ball and meterstick. Take two pictures of your apparatus: One with your face in
the shot and one with the apparatus in action. (The pics are for security p urposes – to make sure that everyone does
their own work.)
3. Drop the ball from various heights twenty-five times and record the corresponding bounce heights.
4. Answer the questions on the Lab Report about your results and turn them in to the Dropbox in eLearn.
Note: You can click on the cells in the next two tabs, but you can only alter so me of the info. On the Simulation tab, you can
only select the number of standard deviations for the graph to illustrate. On the Your Data tab, you can also enter you data.
Lavf54.59.106
Ball drop edit v1.mp4