CMGT/410: Project Planning And Implementation Wk 2 - Apply: Work Breakdown Structure [due Day 7] Wk 2 - Apply: Work Breakdown Structure

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CMGT410WEEK2MYHWBS.docx

CMGT/410 v20

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ABC/123 vX

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C:\Users\djshirey\OneDrive - University of Phoenix\F_Drive\Style Guides\UPX Logos\Horizontal format\UOPX_Sig_Hor_Black_Medium.pngWork Breakdown Structure (WBS)

Project estimate: 6 months, Manager Your Health Recreation and Wellness Intranet Project

1. Project Set-up - 43 days

1.1 Identify needed resources, quality standards, and application requirements - 3 days (project manager)

1.2 Define project goals - 2 days (project manager)

1.3 Designate workspace - 1 day (project manager)

1.4 Choose project team members - 5 days (project manager)

1.5 Write-up Project Proposal - 11 days (project manager)

1.6 Determine measurements for success/Milestones - 1 day (project manager/project sponsor)

1.7 Determine/Review App Options available to Employees - 2 days (project manager/programmer)

1.8 Determine compatibility requirements to company intranet - 4 days (programmer)

1.9 Design add-on feature for company Intranet site - 7 days (graphic designer)

1.10 Prepare Documentation: Scope, timeline, and budget, WBS, etc. - 7 days (project manager)

2. Sprint 1 - User Interface - 35 days

2.1 Select Sprint 1 User Stories - 1 day (project team)

2.2 Assign Sprint 1 User Stories - 1 day (project team)

2.3 Design User-friendly Interface - 8 days (graphic designer)

2.4 Create User-friendly Interface - 3 days (programmer)

2.5 Design sign-up page with drop-down menus for recreational programs sign-ups (soccer, softball, bowling, jogging, and walking) - 5 days (graphic designer)

2.6 Design Tracker to keep track of participation in health classes, events, recreational programs, app use, etc. - 4 days (graphic designer/programmer)

2.7 Test User-friendly Interface - 5 days (project team)

2.8 Correct issues in user interface - 8 days (programmer)

3. Sprint 2 – Reports - 8 days

3.1 Select Sprint 2 User Stories - 1 day (project team)

3.2 Assign User Stories - 1 day (project team)

3.3 Design Reports - 2 days (project manager)

3.4 Build Reports - 2 days (project manager)

3.5 Test Reports - 1 day (programmer)

3.6 Correct Report issues - 1 day (programmer)

4. Sprint 3 - Application Cross-Platform - 33 days

4.1 Select Sprint 3 User Stories - 1 day (project team)

4.2 Assign User Stories - 1 day (project team)

4.3 Modify design so app can work on employee mobile phones (Android & IOS) - 6 days (programmer)

4.4 Modify design so app can work on company intranet - 5 days (programmer)

4.5 Modify design so app can work on iPads and Android tablets - 7 days (programmer)

4.6 Build Cross Platform Modifications - 6 days (programmer)

4.7 Test Cross Platform Modifications - 4 days (programmer)

4.8 Make any needed corrections to Modifications - 3 days (programmer)

5. Project Completion - 26 days

5.1 Get Final Client Signatures - 2 days (project manager/approver)

5.2 Obtain Final Approvals - 5 days (project manager/approver)

5.3 Document Lessons Learned - 18 days (project manager)

5.4 Project Celebration - 1 day (project team/employees)

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