Assignment 3 - Case Study
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Chapter 3 Organizational Strategy and IT
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Comparing Cognizant and Tata
What is similar about the two firms?
Why are they organized differently?
Cognizant
Tata
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Both are IT consulting firms but have different business strategies.
Cognizant’s strategy: Complex relationship-based solutions; goal was “extremely close partnerships;” needed to be responsive enough to customers. Main problem: lack of necessary information flows between software engineers and client customer service managers. Adopted a matrix structure to allow functional managers to interact with business managers
Tata’s Focus: customer and revenue growth; Goal was to be nimble; adopted decentralized structure heavy on markets and strategic initiatives
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Figure 3.3 Organizational design variables.
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| Variable | Description | |
| Organizational variables | ||
| Decision rights | Authority to initiate, approve, implement, and control decisions necessary to plan and run the business | |
| Business processes | Ordered tasks to complete key business objectives | |
| Formal reporting relationships | Structure set up to coordinate organizational units | |
| Informal networks | Mechanism, such as ad hoc groups, to coordinate and transfer information outside formal reporting relationships. | |
| Control variables | ||
| Data | Facts collected, stored, and used by the organization | |
| Planning | Processes by which future direction is established, communicated, and implemented | |
| Performance measurement and evaluation | Measures to assess successful execution of plans then using the measures to improve the quality of work | |
| Incentives | Monetary and non-monetary devices to motivate behavior | |
| Cultural variables | ||
| Values | Implicit and explicit beliefs that underlie decisions and actions | |
| Locus | The span of culture: local, national, regional, etc. |
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Organizational Design
Different designs accomplish different goals
Decision rights will differ according to the design
Different reporting relationships and organizational structure will allocate decision rights in different ways
Four major organizational designs are:
Hierarchical
Flat
Matrix
Networked
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Hierarchical Organizational Structure
Orders go down and information goes up
IT provides communication/memory in both directions
Also known as a bureaucracy
First observed by Max Weber in the Catholic Church and German army and applied to early factories and offices
Features include
Unity of command (one boss for each person)
Span of control (measures the number of subordinates for each boss)
Clear lines of authority and reporting duties
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Flat Organizational Structure
Also known as horizontal organizational structure
Features:
Decentralized decision making
Less well-defined chain of command
Less clear decision rights
Few middle managers
IT glues together the organization
IT allows rapid response; supports internal communications
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Matrix Organization
Assigns employees to two or more supervisors to integrate multiple dimensions of a firm
Features:
Work is organized into small work teams
Allows organizations to concentrate on functions and purpose
IT reduces operating complexity and expense by allowing information to be easily shared among different managerial functions
Shortcomings:
Sometimes frustrating and confusing
Require frequent meetings
Information overload
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Networked Organizational Structure
Feel flat yet hierarchical
Work well in dynamic, unstable environments
Features:
Highly decentralized decision rights
Information systems replace hierarchical controls
Formal and informal communication networks connect everyone
Promote creativity and flexibility while maintaining operational process control
Extensive use of communication technologies and networks:
Allows coordination across functional boundaries
Enables quick and more accurate decision making
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The networked organization.
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| Hierarchical | Flat | Matrix | Networked | |
| Description Characteristics Type of Environment Best Supported Basis of Structuring Power Structure Key Tech. Supporting this | Bureaucratic w/ defined levels of management Division of labor specialization, unity of command Stable Certain Primary functional Centralized Mainframe, centralized data and processing | Decision-making pushed down to lowest level Informal roles; often small, young organizations Dynamic Uncertain Very loose Decentralized PCs | Workers assigned to 2 or more supervisors Dual reporting based on function/purpose Dynamic Uncertain Functions and purpose Distributed Networks | Formal/informal communication networks that connect all Known for flexibility and adaptability Dynamic Uncertain Networks Distributed Intranets and Internet |
Comparison of Organizational Structures
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Emerging Organizational Forms
Hybrid structure (differs throughout the organization)
New forms are beginning to emerge:
Adaptive Organization
Zero-Time Organization
Elastic Enterprise
What is common among those?
Flexible, agile, responsive configurations over time
React to changing needs
Use of IT and networks to enable these configurations
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New Options
Social networks – used for:
Finding experts
Getting to know colleagues
Seeing who has relevant experience for projects across functions and geography
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INFORMATION TECHNOLOGY AND MANAGEMENT CONTROL SYSTEMS
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IT Changes Management Functions
IT changes the way managers:
Monitor: new ways to track performance and behavior
Evaluate: easier to understand progress and performance
Provide Feedback: rapid feedback possible
Compensate & Reward: team-based efforts can be evaluated and complex formulas used
Control Processes: easier to
Collect data
Analyze
Communicate results
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Management Control
IS profoundly affect control
People & processes are monitored in ways that were not possible only a decade ago.
IS play important roles in management control processes
Data collection
Evaluation
Communication
IS play important roles in planning
Can provide the necessary data
Can evaluate scenarios
Can provide analysis and simulation tools
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IS and Culture
Culture is a shared set of values and beliefs”
It may be held by a group, organization, profession, industry, and/or nation.
AKA “collective programming of the mind”
Culture has:
Observable artifacts
Espoused values
Assumptions
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Data and Information Systems
IS can streamline data collection through monitoring
IS can provide analysis tools for that data
Types of data include
Keystrokes
How long each task takes
Who is contacted during the task
Specific data passing through the process
Large data stores can be created
Behavioral issues can result
Stress from monitoring, especially if it seems not to fit the task
Deliberate delaying, distorting or falsifying collected data
Employees should know what is collected and how it is used
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Performance Measurement, Evaluation, and IS
Analytics tools have proliferated, perhaps leading to information overload
Often it is less threatening/more welcomed to provide feedback for performance improvement than for rewards/compensation
Incentives and goals need to be carefully administered
Reward for short call duration? You’ll get short calls and perhaps unhappy customers
Reward for customer satisfaction? You’ll get happier customers but perhaps calls that are significantly longer than necessary
Be careful with incentives; you will get what you reward
IS can easily apply complex formulas and track performance
Multi-dimensional goals (e.g., 50% on efficiency + 50% on satisfaction)
If most work is done on teams, team performance needs to be added
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Impacts of Culture on IT
Culture is a “collective programming of the mind” involving “shared values and beliefs”
Culture can:
Color the development of IS
Affect technology adoption/diffusion
Influence system use and outcomes
Impact management practices
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Layers of Culture
Observable artifacts – most visible layer
For example, dress, acronyms, awards, stories, rituals
Espoused values: explicitly stated preferred values
For example: “we have a good work-life balance”
Enacted values: reflected in actual behavior, sometimes inconsistent with espoused values
For example “we have a good work-life balance” but require 12-hour work days plus weekends
Assumptions – deepest layer – unobservable; taken for granted
For example, “respect the customer”
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Levels of Culture and IT
In business, culture is often applied at the following levels:
Nations
Organizations
Work groups
Sometimes IS developers and clients can have a clash in culture
Clients might want fast turnaround and convenience
Developers might want slower, more deliberate approach, for stability and control
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Levels of Culture
From Leidner and Kayworth, 2006
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NATIONAL CULTURE: GLOBE Cultural Dimensions
Uncertainty avoidance
Power distance
Societal collectivism
In-group collectivism
General egalitarianism
Assertiveness
Future orientation
Performance orientation
Humane orientation
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How are IT and Culture Linked?
IT supports cross-cultural communication
People need to be aware of cultural differences when communicating
This awareness will lead to:
Better listening and understanding (correctly framed messages)
Searching for a solution that will be accepted widely
Reduced conflict
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Application to IS Training Investments
Peretz & Rosenblatt found that cultural dimensions impact training.
Higher training investments were found by firms in countries with:
Low power distance (Germanic countries, Anglo-American countries, Netherlands, Israel)
Future orientation (some Asian countries)
High uncertainty avoidance (some Hispanic countries, Japan, South Korea, Israel, Russia)
Lower investments were found in firms from countries with
High power distance (some Asian, Latin American, and Middle Eastern countries)
Why? Perhaps to maintain power differences
Short-term orientation (some Anglo-American countries)
Low uncertainty avoidance (the UK, Ireland, Hong Kong, and Singapore)
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Summary
After you have listened to this lecture and read Chapter 3 of your text
Go to Discussion Board 4 and answer the discussion prompt
Finally complete Quiz 3
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