Activity 2

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Chapter2.CustomerBehavior1.pptx

© 2018 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. 

© 2018 Cengage Learning.® May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. 

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Customer Behavior

© 2018 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. 

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Marketing Framework

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Discussion Question #1

Describe the process you used when you decided which college to attend.

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The Science of Consumer Behavior

There are known, reliable patterns that comprise consumer behavior, including:

The phases consumers go through when making a purchase

The different kinds of purchases that consumers make

How consumers sense and perceive, become motivated, form attitudes, and make decisions

The cultural differences that influence consumers

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The Purchase Process

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Pre-Purchase Phase

Customers recognize a need/desire

Some are heavily marketer influenced; some are not

e.g., Having trendy clothes vs. needing to eat

Customers search and evaluate products that address their need

e.g., Conduct online search, ask friends, etc.

Customers create a consideration set

All brands considered as candidates for purchase

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Discussion Questions #2

What need/desire drove you to consider “purchasing” college?

How did you search for information?

Which colleges were in your consideration set?

What criteria did you utilize to form this set?

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© 2018 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. 

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Purchase Phase

Customers narrow the consideration set

Customer may delay the purchase

Customer may decide not to purchase

Customers decide on retail channel  

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Post-Purchase Phase

Customers assess the purchase and the purchase process

Customers determine satisfaction

Did the customer get what he expected?

Customers’ level of satisfaction leads to

Repeat purchases

Negative or positive word of mouth

Product returns, etc.

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© 2018 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. 

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Discussion Questions #3

Are you satisfied with your college decision? Why or why not?

Could your level of satisfaction affect the college? If so, how?

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Who Utilizes the Purchase Process?

Business-to-Consumer (B2C) and Business-to-Business (B2B) both utilize the buying process

The amount of time spent on a stage depends upon what is being bought

A business customer is an agent buying something on behalf of an organization

e.g., Administrative assistants, operations department, etc.

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Three Types of Consumer Purchases (slide 1 of 2)

Convenience purchases

Low involvement; standard, frequently consumed goods or impulse purchase

Consumers don’t spend much time thinking or planning the purchase

Shopping purchases

Medium involvement; not as frequently purchased

Consumers spend time and effort prior to purchase

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Three Types of Consumer Purchases (slide 2 of 2)

Specialty purchases

High involvement; occasional purchases, often more expensive, require more thought

Customers put much effort into the purchase

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Types of Business Purchases

Straight rebuy

Low involvement; purchase what was purchased last time with little or no thought

Modified rebuy

Medium involvement; something about the purchase is altered requiring some thought

New buy

High involvement; purchase something that hasn’t been purchased before requiring much thought and planning

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Types of Purchases

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Low-Involvement Purchases

Low-involvement purchases

Have more price sensitivity

Use price discounts

Generally don’t generate word of mouth

Are usually distributed intensively

Marketers should focus on how to capture consumers’ attention

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High-Involvement Purchases

High-involvement purchases

Have less price sensitivity

Use brand communities and events

May generate word of mouth

Are usually distributed selectively

Marketers should focus on providing consumers with information

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Anatomy of a Grocery Store

Layout of a grocery store encourages purchases

Group similar products

Group complementary products

Place common purchases far from the entrance

Group products to form consideration sets

Place high-profit and impulse-purchase items at end of aisles and checkout lanes

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Sensation and Perception (slide 1 of 5)

Utilize senses to convey information

Consumers have selective attention; they block out what is not relevant

Visual: colors can convey

Product characteristics (white for freshness for toothpaste)

Brand identity (Tiffany’s aqua blue)

Meaning (affected by culture)

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© 2018 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. 

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Sensation and Perception (slide 2 of 5)

Hearing can

Increase spending

e.g., Quick tempo music = increased spending

Convey a brand

e.g., Harley-Davidson’s distinctive sound

Smell can

Get attention

e.g., Smelling the Cinnabon store

Allow product sampling

e.g., Perfume in magazines

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Sensation and Perception (slide 3 of 5)

Taste can

Distinguish one brand from another

e.g., Coke vs. Pepsi

Touch can

Convey brand imagery

e.g., Well-designed products compared to value designed products

e.g., Ergonomics, clean lines, simplicity, beauty, and sensual experiences

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Sensation and Perception (slide 4 of 5)

Subliminal advertising

An ad that is shown so quickly that is doesn’t meet the threshold of liminal recognition

Has been debunked by research

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Sensation and Perception (slide 5 of 5)

Mere exposure

Repeated exposure to an ad brings familiarity and a positive feeling

Perceptual fluency

Customers may pay the most attention to the content of a message

However, the colors, font, etc. make a brand impression as well

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Learning, Memory, and Emotions

Sensory and perceptual impressions can become brand associations

Learning is the process by which associations get past the sensory and perception stages into short-term memory and then, with repetition and elaboration, into long-term memory

Classical and operant conditioning

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Classical Conditioning (slide 1 of 2)

Pavlov’s dogs

Stage 1: a dog drools at sight of food

Stage 2: a dog doesn’t respond to a bell

Stage 3: ringing a bell while placing food in front of the dog elicits drool

Stage 4 (occurs over time): a bell rung in front of the dog elicits drool

A similar process can be used in advertising and jingles

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Classical Conditioning (slide 2 of 2)

Companies may have negative brand associations in customers’ memories

Some companies change names to help create new associations

e.g., Philip Morris is now Altria

e.g., ValuJet is now AirTran

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Discussion Question #4

Use classical conditioning theory to explain this advertisement.

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Operant Conditioning

Skinner used pigeons to show that learning occurs by positively reinforcing behavior

Fixed ratio reward: reward is given every time or every 4th time, etc.

Variable ratio reward: reward timing varies unpredictably

Subject will engage in the behavior more often if rewarded on the variable schedule

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Discussion Questions #5

Discuss how a deli could utilize operant conditioning to design a loyalty program under

fixed ratio reward, and

variable ratio reward

Which reward ratio do you think would be more effective and why?

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Motivation: Hierarchy of Needs

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Maslow’s Hierarchy of Needs (slide 1 of 2)

Maslow suggests that people must have their basic needs met before moving on to more abstract needs

Marketers may identify their product with one of Maslow’s needs

e.g., Volvo and safety needs

Many brands are associated with a sense of belonging, social acceptance, and respect

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© 2018 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. 

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Maslow’s Hierarchy of Needs (slide 2 of 2)

Marketers may identify products with aspiration groups

Marketers may offer an extended brand line for customers at different levels in Maslow’s hierarchy

e.g., Mercedes has a lower-end C model, then upward to E, S, and finally CL models

Marketers use hierarchy for positioning

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Distinguishing Motivations

Utilitarian vs. hedonic

e.g., Suit for interviews vs. Armani suit

Conformity vs. individuality

May vary over lifetime or in different situations

Risk seeking vs. risk averse

Risk tolerance may vary with product knowledge

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Attitudes and Decision Making

Attitudes and decision making influence whether consumers

Will buy a brand

Repeatedly purchase it

Become loyal

Recommend it to others, etc.

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What Are Attitudes?

Attitudes are a mix of beliefs and importance weights

Beliefs

e.g., I think Sprite has caffeine

Importance

e.g., I think having caffeine is important

Customer may differ on both importance and beliefs

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Decision Making (slide 1 of 3)

Decision making:

With a few choices, consumers easily compare brands to make decision

With many choices, consumers use two stages:

Stage 1: Determine consideration set

Stage 2: Compare brands to make a purchase decision

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Decision Making (slide 2 of 3)

Stage 1

Non-compensatory method: if a brand doesn’t have important attributes, it is cut

Lexicographic method: compare all brands on most important attribute; cut brands that don’t have it; move on to next important attribute and compare and cut, etc.

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Decision Making (slide 3 of 3)

Stage 2: Compare brands in detail

Compensatory model (cost/benefits)

One excellent attribute can compensate for a poor attribute

Some websites aid this process by allowing users to view a side-by-side comparison of attributes

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Cultural Differences

Socio-cultural differences influence consumers and produce shopping patterns

Social class

e.g., Old-monied people seek exclusivity; nouveaus indulge in conspicuous consumption

Age

e.g., Young people buy furniture; as they get older they buy diapers and minivans; then college and finally healthcare

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Discussion Question #6

How can a marketer capitalize on the Baby Boomer segment?

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© 2018 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. 

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Managerial Recap (slide 1 of 2)

Three major phases of consumption

Pre-purchase, purchase, post-purchase

Three major classes of purchases

B2C: convenience, shopping, specialty

B2B: straight rebuy, modified rebuy, new buy

Involvement determines class

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Managerial Recap (slide 2 of 2)

How do consumers think?

Sensing and perceiving information that is learned and stored in memory

Motivations help marketers understand what consumers are seeking to satisfy

Attitudes and decision making are subject to influence by good information and biases

Social norms define consumers

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