NEW PRODUCT MANAGEMENT

profileqwertyuioppoiuy
CHAP1105.ppt

Chapter 5
Finding and Solving Customers’ Problems

*

Problem-Based Concept Generation

Figure 5.1

*

Problem Analysis: General Procedure

1. Determine product or activity category for study.

2. Identify heavy users.

3. Gather set of problems associated with product category.

  • Avoid “omniscient proximity” -- rate importance of benefits and levels of satisfaction.

4. Sort and rank the problems according to severity or importance.

*

Gathering the Problems

  • Internal records (routine contacts with customers).
  • Direct inputs from technical and marketing departments.
  • Problem analysis with customers (ask them what are the problems with the current product, not what they want).

Problem Analysis Applied to the Smartphone

  • Keeping the unit clean.
  • Breaks when I drop it.
  • Battery doesn’t stay charged long enough.
  • Finding it in dark.
  • Battery dies in mid-conversation.
  • Who “out there” hears me?
  • Dropped calls.
  • Looking up numbers.
  • Voice fades in and out.
  • Hard to hold.
  • Health risks?
  • Can’t cradle between ear and shoulder.
  • Disruptive instrument.
  • Can’t see facial/body language.
  • Rings too loud/too soft.
  • Wrong numbers.
  • Fear of what ringing might be for.
  • Difficulty in looking up numbers.

Figure 5.2

*

The Bothersomeness Technique of Scoring Problems

Figure 5.3

*

List of pet owners' problems:

A

Problem Occurs

Frequently

B

Problem is

Bothersome

A x B

Need constant feeding

98%

21%

.21

Get fleas

78

53

.41

Shed hairs

70

46

.32

Make noise

66

25

.17

Have unwanted babies

44

48

.21

Problem Analysis: Sources and Methodologies

  • Experts
  • Published Sources
  • Contacts with Your Business Customers or Consumers
  • Interviewing
  • Focus groups
  • Observation of product in use
  • Role playing

*

Example of Problem Analysis: Dyson’s Air Multiplier Fan

  • Conventional fan problems:
  • Spinning blades chop airflow
  • Hard to clean
  • Blades can be dangerous to children
  • Fan tips over
  • Energy inefficient
  • Air Multiplier: bladeless (uses technology adapted from hand dryers), and attractively designed.
  • Airstream is smooth and danger is eliminated
  • Low center of gravity eliminates tipping
  • Much more effective and efficient cooling
  • No blades to clean

*

Typical Questions for Problem Analysis Focus Groups

  • What is the real problem here – what if the product category did not exist?
  • What are current attitudes and behaviors of focus group members toward the product category?
  • What product attributes and benefits do the focus group members want?
  • What are their dissatisfactions, problems, and unfilled needs?
  • What changes occurring in their lifestyles are relevant to the product category?

*

Observation and Role Playing in Problem Analysis

  • Carmakers send their designers out to parking lots to watch people and how they interact with their cars (Ford called this “gorilla research”).
  • Honda got insights as to how large the passenger compartments of their SUVs should be by observing U.S. families.
  • Bausch and Lomb generated ideas on making contact lenses more comfortable by getting pairs of executives to act out skits in which they played the eyeball and the contact lens.

*

Problem Analysis in Action

  • Toyota pickups were perceived as too small for North American tastes. Redesigned with a V8 engine and a much roomier passenger compartment.
  • Domino’s Pizza, for years known for average quality but fast delivery, found that taste was frequently mentioned as a problem in focus groups. Intense product development led to a better pizza which is Domino’s new competitive position.

*

Scenario Analysis

  • “Extending” vs. “leaping”
  • Using seed trends for an “extend“ scenario
  • Techniques:
  • Follow “trend people”/”trend areas”
  • “Hot products”
  • Prediction of technological changeover
  • Cross-impact analysis

*

Relevance Tree Form of Dynamic Leap Scenario

Figure 5.4

*

Wild Card Events and
Their Consequences

  • No-Carbon Policy: Global warming may cause governments to put high taxes on fossil fuels, shifting demand to alternative sources of energy. This changes the allocation of R&D investment toward alternative energy, possibly causes new “energy-rich” nations to emerge, and ultimately may lead to a cleaner environment for everyone.
  • Altruism Outbreak: This is the “random acts of kindness” movement – solve social problems rather than leaving it up to the government. Schools and other institutions will revive due to community actions, and perhaps inner cities would be revitalized.
  • Cold Fusion: If a developing country perfects free energy, it becomes prosperous overnight. It gains further advantages by becoming an energy exporter.

Figure 5.6

*

Solving the Problem

  • Group Creativity Methods/Brainstorming
  • Principles of Brainstorming:
  • Deferral of Judgment
  • Quantity Breeds Quality
  • Rules for a Brainstorming Session:
  • No criticism allowed.
  • Freewheeling -- the wilder the better.
  • Nothing should slow the session down.
  • Combination and improvement of ideas.

*

Brainstorming Techniques

  • Brainstorming circle
  • Reverse brainstorming
  • Tear-down
  • Phillips 66 groups (buzz groups)
  • Delphi method

*

Electronic Brainstorming

  • Supported by GSS (group support systems) software.
  • Overcomes many drawbacks of brainstorming (only one can talk at a time, fear of contributing, “social loafing”).
  • Participants sit at networked terminals.
  • Contributions are projected on screen, and also recorded (so no errors are made in transcription).
  • Can be done over multiple sites via computer linkups or videoconferencing.
  • Can handle larger size groups (into the hundreds).

*

Online Communities

  • Any group that interacts using online social networking or a similar medium.
  • Open online communities (Facebook)
  • Lead user communities (tivocommunity.com)
  • Firm-organized communities (J&J’s babycenter.com)
  • Private online communities set up by service providers like MarketTools (under 500 members)
  • Proprietary online communities (thousands of members that statistically represent a target market)

*

Use of Online Communities

  • Listen to the voice of the customer
  • Monitor public communities and blogs to spot new trends and opportunities
  • Establish rapport with customers and enable customer support
  • Build emotional bonds with the customer

*

Online Community in Action: Del Monte Pet Food Division

  • Working with MarketTools, analyzed data from millions of blogs, forums, and message boards,
  • Identified biggest concerns of pet owners.
  • Identified new customer segment (“Dogs Are People, Too”)
  • Created invitation-only online community to encourage customer innovation (500 consumers)
  • Community generated and refined ideas for new breakfast product.
  • New product, Sausage Breakfast Bites, launched in half the normal time.

*

Drawbacks to Online Communities

  • They are hard work
  • Costly and time consuming (hire moderators and facilitators)
  • Takes time for the community to mature
  • Organizing the content so it is easy for the members to find
  • Member privacy, confidentiality, content ownership, and other legal issues

*

List of pet owners' problems:

A

Problem Occurs

Frequently

B

Problem is

Bothersome

A x B

Need constant feeding

98%

21%

.21

Get fleas

78

53

.41

Shed hairs

70

46

.32

Make noise

66

25

.17

Have unwanted babies

44

48

.21