Order 1079275: Entrepreneurship - opportunity analysis video game industry in Australia
APRIL / MAY 2018 | acuity
BRIEFING FIVE FACTS
5THINGS YOU DIDN’T KNOW ABOUT... 1 China is the world’s leading video game market, with estimated 2017 sales of US$32.5 billion.* The US is second at US$25.4 billion.*
2 2017 worldwide video game sales reached US$78.6 billion* – almost twice the global movie box office revenue.
5Driven by Chinese smartphone users, phone-based game revenue grew to US$35.2 billion*
in 2017. Android phones lead outside Eastern Europe and Latin America.
4 3
Global game revenue is estimated to be growing at
more than 9% a year**, which is faster than any other consumer media segment.
Australians spent A$602 million*** on game console hardware and accessories in 2017. Of Australia’s 24.5 million people, 4.02 million* own a game controller of some type.
THE VIDEO GAME INDUSTRY
* Estimate from Newzoo. ** Estimate from McKinsey & Co.*** Estimate from NPD Group Australia
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