kinesiology
Teacher: Henschel
Grade Level: Kindergarten
Skill: Sounds, Stops, and Starts
CA Standards
1.1 Travel within a large group, without bumping into others or falling, while using locomotor skills.
1.2 Travel forward and sideways while changing direction quickly in response to a signal.
Objectives :
1. Demonstrate comprehension of teacher commands during a PE class
2. Perform sudden stops, starts and direction changes in response to sound
3. Demonstrate five forms of locomotion including walking, running, skipping, hopping, jumping
Equipment Needed :
1. Gymnasium activity area 3. Hula Hoops (12)
2. Whistle 4. Music/Speaker
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Time Activity
3 min Introductory Activity
Musical Hoops – when music plays class moves about the floor, when music stops each student must have at least one foot inside of a hoop (hoops are scattered flat on floor)
10 min Fitness Activity
· Students will line up on one line and run around the perimeter of gym floor, stopping each time they reach the same spot on the floor
· Students will enter a “push-up” position and perform various activities including pointing to a friend, lifting one leg, and clapping
· Students will sit and perform a modified hurdlers stretch
20 min Lesson Focus Activity
· Teacher will demo freeze position, discuss weight transfer and balance
· Freeze position - in anticipation of changing directions, students will freeze when they hear the teacher blow the whistle, bounce the basketball, or shout a command
· Accelerating out of the “freeze” position – also on command or sound
· Students work across the gym line to line as group and individually on command.
Teaching points – dropping body weight; planting outside foot; controlling body speed
10 min Game Activity
Toe to Toe - move about the floor using various forms of locomotion; at the blow of whistle find a partner and stand toe to toe with that person (only one foot needs to contact the partner).
Whistle Mixer - move about the floor using various forms of locomotion; at the blow of whistle they must find and form groups of the number of whistle blasts and stand toe to toe in their groups. Any person who does not find a group sits down in the “time-out station” in the center of the floor. Game will restart at teacher’s discretion.