Exploring SDLCs: Methodology or Madness?
The Journal of Systems and Software 68 (2003) 199–215
www.elsevier.com/locate/jss
Bridging models across the software lifecycle
Nenad Medvidovic a,*, Paul Gr€uunbacher b, Alexander Egyed c, Barry W. Boehm a
a Computer Science Department, University of Southern California, Los Angeles, CA 90089-0781, USA b Systems Engineering and Automation, Johannes Kepler University Linz, 4040 Linz, Austria c Teknowledge Corporation, 4640 Admiralty Way, Suite 231, Los Angeles, CA 90292, USA
Received 23 December 2002; accepted 27 December 2002
Abstract
Numerous notations, methodologies, and tools exist to support software system modeling. While individual models help to
clarify certain system aspects, the large number and heterogeneity of models may ultimately hamper the ability of stakeholders to
communicate about a system. A major reason for this is the discontinuity of information across different models. In this paper, we
present an approach for dealing with that discontinuity. We introduce a set of ‘‘connectors’’ to bridge models, both within and
across the ‘‘upstream’’ activities in the software development lifecycle (specifically, requirements, architecture, and design). While
the details of these connectors are dependent upon the source and destination models, they share a number of underlying char-
acteristics. These characteristics can be used as a starting point in providing a general understanding of software model connectors.
We illustrate our approach by applying it to a system we have designed and implemented in collaboration with a third-party or-
ganization.
� 2003 Elsevier Inc. All rights reserved.
Keywords: Software model; Software requirements; Software architecture; Software design; Refinement; Traceability; Model connector
1. Introduction
Software engineering researchers and practitioners
have developed a plethora of models that focus on dif- ferent aspects of a software system. These models fall into
five general categories: domain, success, process, product,
and property models. Numerous notations, methodolo-
gies, and tools exist to support models in each category.
For example, within the last decade, the heightened in-
terest in software architectures has resulted in several
product and property models based on architecture de-
scription languages (ADLs), architectural styles, and their supporting toolsets (Medvidovic and Taylor, 2000;
Perry and Wolf, 1992; Shaw and Garlan, 1996).
Models are an indispensable tool in software devel-
opment. They help developers curb system complexity;
they also help the many stakeholders in a project convey
their concerns to other stakeholders in a manner that is
* Corresponding author.
E-mail addresses: [email protected] (N. Medvidovic), pg@sea.
uni-linz.ac.at (P. Gr€uunbacher), [email protected] (A. Egyed), boehm@
sunset.usc.edu (B.W. Boehm).
0164-1212/$ - see front matter � 2003 Elsevier Inc. All rights reserved.
doi:10.1016/S0164-1212(03)00063-3
understandable and that will ensure the proper treat-
ment of those concerns. However, the preponderance of
models actually renders the ultimate goal of develop-
ment––implementing dependable software––more diffi- cult in many ways. The reason for this is the
discontinuity of information across different models. For
example, a system�s requirements might be described
using use-case scenarios and entity-relationship dia-
grams, while its design may be captured in class, object,
collaboration, and activity diagrams. The problem,
then, is twofold:
1. ensuring the consistency of information across mod-
els describing the same artifact (e.g., a class instance
in object and collaboration diagrams in a design), and
2. ensuring the consistency of information across mod-
els describing different artifacts (e.g., use-cases in a
system�s requirements and classes in its design).
In both cases, each model provides (different) infor- mation in different ways, making it very difficult to es-
tablish any properties of the modeled phenomena as a
whole.
200 N. Medvidovic et al. / The Journal of Systems and Software 68 (2003) 199–215
In principle, this discontinuity among models can be
dealt with by employing synthesis and analysis. Synthe-
sis enables one to generate a new model (e.g., collabo-
ration diagram) from an existing model (e.g., class
diagram), while analysis provides mechanisms for en-
suring the preservation of certain properties across (in- dependently created) models. Software engineers
extensively employ both kinds of techniques. For ex-
ample, program compilation involves both the analysis
of the syntactic and semantic correctness of one model
(source code) and the synthesis of another model from it
(executable image).
Synthesis and analysis techniques span a spectrum
from manual to fully automated. Manual techniques tend to be error prone, while fully automated techniques are
often infeasible (Partsch and Steinbruggen, 1983). Fur-
thermore, in some cases one technique (e.g., analysis) is
easier to perform than another (synthesis). For this rea-
son, one typically must resort to using some combination
of synthesis and analysis techniques of varying degrees of
automation when ensuring inter-model consistency.
The focus of our previous work was on identifying and classifying different categories of models and pro-
viding support for specific models within each category
(e.g., requirements models (Boehm et al., 1998), archi-
tecture models (Medvidovic et al., 1999), and design
models (Egyed and Medvidovic, 2000)). This paper dis-
cusses a set of techniques we have developed to bridge the
information gap created by such heterogeneous models.
In many ways, we view the problem of bridging het- erogeneous models as similar to the one that has recently
generated much interest in the software architecture
community: a software architecture can be conceptual-
ized as a diagram consisting of ‘‘boxes,’’ representing
components, and ‘‘lines,’’ representing component rela-
tionships (i.e., connectors); while we may have a more
complete understanding of the components, many of the
critical properties of a software system are hidden within its connectors (Mehta et al., 2000; Shaw, 1993). Similarly,
the individual models produced during a software sys-
tem�s lifecycle comprise the ‘‘lifecycle architecture’’
boxes; the properties of these individual models are typ-
ically well understood. Much more challenging is the
problem of understanding and providing the necessary
support for the lines between the boxes, i.e., the model
‘‘connectors.’’ The work described in this paper focuses on model
connectors traditionally associated with the ‘‘upstream’’
activities in the software lifecycle: requirements, archi-
tecture, and design. In particular, we have devised a set
of techniques for bridging
1. requirements and architecture models,
2. architecture and design models, and 3. different design models, both at the same level and
across levels of abstraction.
As this paper will demonstrate, each of the three cases
introduces its own issues and challenges. Moreover, for
practical reasons, our investigation to date has focused
on a limited number of models. Nevertheless, we have
been able to successfully develop and combine a set of
model connectors that allow us to start with a high-level requirements negotiation and arrive at a low-level ap-
plication design in a principled manner. In the process,
we have developed a novel, light-weight technique for
transferring requirements into architectural decisions.
We have also introduced a model transformation
framework that supports multiple views of a system�s design.
The results outlined above are specific to our ap- proaches to requirements, architecture, and design
modeling. However, we have leveraged this experience,
along with existing literature on software model trans-
formations, to devise a set of shared principles we be-
lieve to be model-independent. In particular, we classify
the properties of model connectors and relationships
among individual elements of different models. We il-
lustrate these properties and relationships both via ex- amples drawn from our work and from well-understood
software transformation techniques (e.g. compilation).
The remainder of the paper is organized as follows.
Section 2 introduces the notion and properties of model
connectors. Section 3 outlines the example application
we will use for illustration throughout the paper. Sec-
tions 4–6 briefly introduce the requirements, architec-
ture, and design modeling approaches we developed in the past and used as the basis of this work, and then
provide in-depth discussions of the model connectors we
have developed for bridging them. Due to the scope of
our work and number of model connectors we have
developed, at times we are forced to omit some of the
techniques� details and convey their general flavor to the
reader instead. Section 7 revisits the general properties
of software model connectors we have identified and ties them to the examples discussed throughout the paper. A
discussion of related work and conclusions round out
the paper. It is important to note that our approach does
not assume any particular lifecycle model (e.g., waterfall
or spiral) or software development process. The se-
quential ordering of lifecycle activities implied by the
paper�s organization (Sections 4–6 in particular) was
adopted for presentation purposes only.
2. Connecting the software lifecycle
When we speak of models, diagrams, or views, we
mean any form of graphical or textual depiction that
describes the software system itself and/or decisions
about the system made along the way. Models may be described separately, but they are not independent of
one another. Models may be created individually and
N. Medvidovic et al. / The Journal of Systems and Software 68 (2003) 199–215 201
validated for syntactic and even semantic correctness
within a given context. However, models are interde-
pendent because they must somehow reflect the general
objectives of the software system under development.
Successful modeling thus requires more than generating
and validating individual models––it is also about en- suring the consistency of all models with the general
objectives of the software system.
This paper discusses ways of bridging information
across models. Connectors between models satisfy two
primary goals:
1. they are able to transform model information (a form
of model synthesis) or 2. they are able to compare model information (a form
of model analysis).
In both cases, model connectors maintain consistency
by helping to transform or compare the information two
or more models have in common. When we talk about
model transformation and comparison in the context of
this work, we really mean ‘‘inter-model’’ transformation and comparison, that is, transformation and compari-
son between separate models, diagrams, or views with
the primary goal of ensuring a common objective. Al-
though this paper discusses various instances of bridging
model information across the software lifecycle, we must
emphasize that the key contribution of this work is not
those instances, but rather their combined, collective
properties. The most generic property of a model con- nector is that it re-interprets information. Re-interpre-
tation is a fundamental requirement for model
connectors in order to baseline the relationships between
models to overcome syntactic and semantic differences
between them.
This paper will show that model connectors can have
very unique implementations. However, we will also
show that there are some common ways of categorizing their differences by using a set of properties. In partic-
ular, model connectors may be directional in that one
type of model can be transformed into another type of
model, but perhaps not vice versa; model connectors
may also only be partially automatable or reliable (i.e.,
‘‘trustworthy’’). We will discuss in this paper that some
of those properties apply to model connectors directly
whereas other properties apply to the modeling elements they bridge. For instance, modeling elements belonging
to different models may complement or outright con-
tradict one another. Sometimes, one modeling element
may relate to exactly one element in another model (1-
to-1 mapping); or the mappings may be more complex
(i.e., many-to-many mappings). In creating and vali-
dating model connectors, one has to define and analyze
these properties. As an illustration of these properties, the next section will introduce an example. The follow-
ing sections will then outline some connectors between
different models developed in the context of this exam-
ple. We will then revisit the general properties of model
connectors.
3. Example application
We use an example application to illustrate the con-
cepts introduced in this paper. The application is moti-
vated by the scenario we developed in the context of a
US Defense Advanced Research Project Agency
(DARPA) project demonstration and recently refined in
collaboration with a major US software development
organization. The scenario postulates a natural disaster that results in extensive material destruction and casu-
alties. In response to the situation, an international
humanitarian relief effort is initiated, causing several
challenges from a software engineering perspective.
These challenges include efficient routing and delivery of
large amounts of material aid; wide distribution of
participating personnel, equipment, and infrastructure;
rapid response to changing circumstances in the field; using existing software for tasks for which it was not
intended; and enabling the interoperation of numerous,
heterogeneous systems employed by the participating
countries.
We have performed a thorough requirements, archi-
tecture, and design modeling exercise to address these
concerns. We have also provided a partial implementa-
tion for the resulting system (referred to as ‘‘cargo router’’). This implementation is an extension of the
logistics applications discussed in Medvidovic et al.
(1999).
4. Software requirements model connectors
4.1. Modeling software requirements
During requirements engineering, the needs, expec-
tations, constraints, and goals of a project�s stakeholders
have to be gathered, communicated, and negotiated to
achieve a mutually satisfactory solution. We have de-
veloped the WinWin approach for collaborative re-
quirements negotiation and successfully applied it in
over 100 real-client projects (Boehm et al., 1998; Boehm et al., 2001). WinWin defines a model guiding the ne-
gotiation process: stakeholder objectives and goals are
expressed as win conditions; known constraints, prob-
lems, and conflicts among win conditions are captured as
issues; options describe possible alternative solutions to
overcome the issues; if a consensus is achieved among
stakeholders, agreements are created. We have re-
cently enhanced the WinWin approach and have used a COTS groupware environment as its implemen-
tation substrate (GroupSystems, 2001). The result,
202 N. Medvidovic et al. / The Journal of Systems and Software 68 (2003) 199–215
‘‘EasyWinWin,’’ supports brainstorming, categoriza-
tion, and prioritization of win conditions, identification
and resolution of conflicts, as well as collaborative
characterization of application domain properties (Bo-
ehm et al., 2001; Gr€uunbacher and Briggs, 2001).
A team of stakeholders used EasyWinWin to gather, negotiate, and elaborate requirements for the cargo
router system. In the first round of requirements nego-
tiation the team came up with 64 win conditions, which
provided a starting point for further negotiation and
architectural refinements. Fig. 1 shows a snapshot of the
EasyWinWin negotiation tool: WinWin artifacts are
organized in a tree and marked with artifact type and
stakeholder tags (top pane); a voting tool is used to aid the transformation of software requirements into an
architecture, as discussed in Section 4.2.
4.2. Requirements-to-architecture model connector
The relationship between a set of requirements, such
as those produced by an EasyWinWin negotiation, and
an effective architecture for the desired system is not readily obvious. Requirements largely describe the
problem to be solved (and constraints on its solution),
whereas architectures model a solution to the problem.
The terminology and concepts used to describe the two
also differ. For example, WinWin deals with win condi-
tions, issues, options, and agreements, while architectures
Fig. 1. EasyWinWin negotiation
deal with components, their interactions (i.e., software
connectors or buses), system topologies, and properties
(Shaw and Garlan, 1996). For these reasons, we have
investigated principled ways of relating requirements
and architecture models and defining a viable architec-
ture that addresses a given set of requirements. Unfor- tunately, the large semantic gap between high-level,
sometimes ambiguous requirements artifacts and the
more specific architectural artifacts (e.g., modeled in a
formal ADL) often does not allow one to establish
meaningful links between them. This section proposes a
model connector that remedies the problem and facili-
tates the bridging of the two models.
We have developed the Component, Bus, System, Property (CBSP) model connector that bridges re-
quirements and architectures. CBSP artifacts refine
WinWin�s artifacts into architectural decisions. CBSP is
a tool-aided, but highly human-intensive technique.
Software architects assess the win conditions for their
relevance to a system�s architecture: its components (i.e.,
processing and data elements (Perry and Wolf, 1992)),
buses (i.e., connectors; Shaw and Garlan, 1996), overall configuration (i.e., the system itself or a particular sub-
system), and their properties (e.g., reliability, perfor-
mance, and cost). If it is deemed architecturally relevant,
a win condition is refined into one or more artifacts in
the CBSP model connector. Each CBSP artifact thus
explicates an architectural concern and represents an
tree and CBSP vote views.
N. Medvidovic et al. / The Journal of Systems and Software 68 (2003) 199–215 203
early architectural decision for the system. For example,
a win condition such as
W: The system should provide an interface to a Web
browser.
can be recast into a processing component CBSP
artifact
Cp: A Web browser should be used as a component in
the system.
and a bus CBSP artifact
B: A connector should be provided to ensure interoper-
ability with a third-party Web browser.
The CBSP dimensions include a set of general
architectural concerns that can be applied to systemat-
ically classify and refine requirements negotiation arti-
facts and to capture architectural tradeoff issues and options. There are six possible CBSP dimensions. They
are discussed below and illustrated with examples drawn
from the cargo router system negotiation.
(1) C: artifacts that describe or involve a Component in
an architecture. For example, the win condition.
W12: Allow customizable reports, generated on the
fly.
is refined into CBSP artifacts describing both pro-
cessing ðCpÞ and data ðCdÞ components Cp: Report generator component.
Cd: Data for report generation.
(2) B: artifacts that describe or imply a Bus. For exam-
ple
W30: The system should have interfaces to related
applications (vehicle management system, staff
availability).
can be refined into B: Connector to staff and vehicle management sys-
tems.
(3) S: artifacts that describe System-wide features or
features pertinent to a large subset of the system�s components and connectors. For example
W6: Capability to react to urgent cargo needs.
is refined into
S: The system should deploy automatic agents to
monitor and react to urgent cargo needs.
(4) CP: artifacts that describe or imply Component
Properties. For example
W44: Client UI should be accessible via a palm-top
or lap-top device.
is refined into
CP: The client UI component should be portable
and efficient to run on palm-top as well as lap-top
devices.
(5) BP: artifacts that describe or imply Bus Properties.
For example
W42: Integration of third-party components should
be enabled without shutting down the system.
is refined into
BP: Dynamic, robust connectors should be provided
to enable ‘‘on the fly’’ component addition and re-
moval.
(6) SP: artifacts that describe or imply System (or sub-
system) Properties. For example
W6: Operators must be promptly notified of subsys-
tem failures.
is refined into
SP: The system should support real-time communi-
cation and awareness.
During this process of refining requirements, a given
CBSP artifact may appear multiple times as a by-
product of different requirements. For example, in
the cargo router system requirements negotiation, two win conditions
W1: Optimize concurrent routing to increase speed
of high-priority cargo delivery.
and
W3: Support for different types of cargo.
result in the identification of a cargo data compo-
nent (see Fig. 2). Such redundancies are identified
and eliminated by the CBSP model connector, re- sulting in a minimal (intermediate) CBSP model.
During minimization, it is also possible to merge
multiple related CBSP artifacts and converge on a
single artifact. The minimal CBSP model thus allows
architects to maintain arbitrarily complex depen-
dencies between a system�s requirements and its ar-
chitecture.
We have developed tool support for identifying and
classifying the architectural relevance of win conditions
as part of the EasyWinWin environment (recall Fig. 1).
The CBSP dimensions are applied in a voting process
involving multiple experts (e.g., software architects, de-
velopers). The experts use the six criteria described above
to classify the architectural relevance of each win condi-
tion as unknown, not relevant, and partially, largely, or fully relevant. The voting results assist architects in fo-
cusing on the relevant subset of the system requirements.
The bottom pane of Fig. 1 shows a screenshot of the
voting tool. Shaded cells in the figure indicate large dis-
crepancies in votes among the experts and reflect po-
tentially confusing win conditions. These win conditions
must be discussed, and often re-framed, in order to avoid
costly errors and misunderstandings.
4.3. Application to the cargo router example
CBSP bridges the requirements and architecture
models by providing comprehensible views accessible
to both the requirements engineer and the software
architect. Fig. 2 shows an example of the use of CBSP;
it depicts the relationships between partial models taken from the cargo router case study. The Negotiation
Rationale View shows a set of WinWin artifacts. The
W1
Optimize concurrent routing to increase speed
of high-priority cargo delivery
W2 Support real-time communication from system to
vehicle
I1 Problem: In order to optimize concurrent routings, we need to
support bi-directional real- time communication
Support bi-directional real-time communication between
system and vehicle
<<replaces>>
W4
Optimizer Vehicle
Warehouse
One-Way Bus
Two-Way Bus
<<depends>>
Negotation Rationale View CBSP View
support for different types of cargoW3
real-time bi- direct.Cargo
Cargo Cargo types
CargoRouter
Optimizer
VehicleWarehouse
ServicesConn
ArtistConn
Artist
Clock
ClockConn
C2 Architectural View
Reporter
CommunicationConn
Port
Two-Way Bus
Cargo
Vehicle
Warehouse
<<depends>>
Minimal CBSP View
<<depends>>
<<extends>>
Cargo types
real-time bi- direct.<<extends>>
Optimizer
Fig. 2. Transforming a requirements model into an architectural model using the CBSP model connector (shown in the two middle diagrams). Grey
arrows indicate traceability links between model elements. As discussed further in Section 5.1, an architectural model cannot be directly derived from
a (minimal) CBSP model. However, the intermediate CBSP model maps to an architecture in a more obvious way than does a requirements model.
204 N. Medvidovic et al. / The Journal of Systems and Software 68 (2003) 199–215
Architectural View is a possible architecture for the
cargo router example further discussed in Section 5.
The CBSP model connector comprises two views: the
CBSP View, created by classifying and refining win
conditions, and the Minimal CBSP View, created by
eliminating replaced and merging related CBSP arti-
facts.
In the example shown in Fig. 2, win condition W1 was voted as being fully component relevant, largely bus
relevant, and largely bus property relevant. Win condi-
tions W2 and W4 were voted as being fully bus property
relevant (omitted from the diagram for simplicity) and
largely bus relevant. Finally, W3 was voted as being
largely component relevant. Upon further analysis, it is
revealed that W1 describes multiple architectural ele-
ments. The two middle diagrams in Fig. 2 show the re- sult of this process: W1 is eventually divided into several
components, a connector, and a connector property in
the minimal CBSP view.
5. Software architecture model connectors
5.1. Modeling software architectures
A minimal CBSP view suggests the key architectural
elements and their properties for an application. How-
ever, it does not provide guidance for achieving an ef-
fective topology of those architectural elements: the S
and SP categories of architectural decisions provide only
hints about the characteristics of the topology. Simi-
larly, in the course of architectural decomposition, the architect may discover that additional components and
connectors are needed that have not been identified
through requirements elicitation and refinement. For
these reasons, the architectural details suggested by
CBSP must be complemented with architectural design
principles.
There exists a large body of work on arriving at an
effective architecture for a given problem. Architectural
styles (Shaw and Garlan, 1996) provide rules that ex-
ploit recurring structural and interaction patterns across
a class of applications and/or domains. Domain-specific
software architectures (DSSA) and product-line archi-
tectures (Perry, 1998) provide generic, reusable archi-
tectural solutions (reference architectures) for a class of applications in a single domain and instantiate
those solutions to arrive at a specific application archi-
tecture. Finally, a large body of ADLs and their sup-
porting toolsets (Medvidovic and Taylor, 2000) allow
developers to model, analyze, and implement software
systems.
In our work to date, we have chosen to use archi-
tectural styles as guides in transforming the initial ar- chitectural decisions produced by the CBSP model
connector into an actual architecture. We have explored
the feasibility of composing CBSP artifacts into an ar-
chitecture according to the Pipe-and-Filter (Shaw and
Garlan, 1996), GenVoca (Batory and O�Malley, 1992),
Weaves (Gorlick and Razouk, 1991), and C2 (Medvi-
dovic et al., 1999) styles. An analysis of the key
requirements for the cargo router system (e.g., scale, distribution, evolvability, heterogeneity) suggested
Weaves and C2 as suitable styles. Since our software
architecture research is centered around C2 and we had
previously applied C2 in the design and implementation
of a logistics application, it became our primary choice,
as already foreshadowed in Fig. 2.
C2 provides a number of useful rules for high-level
system composition. A C2-style architecture consists of processing components, buses, and their configurations;
data components are treated implicitly, as attributes
of the processing components� interactions. For exam-
ple, in Fig. 2 Cargo is not explicitly represented in the
C2 architecture. C2 imposes a particular topological
order on the components and buses in an architecture:
N. Medvidovic et al. / The Journal of Systems and Software 68 (2003) 199–215 205
components may interact only via buses and may have
at most one bus on their top and one on their bottom
sides; as a side-effect, topologically adjacent components
may not directly interact. Furthermore, each component
is substrate-independent and may only have knowledge
of the components above it in the architecture. Based on the dependencies among the elements in the
minimal CBSP view, the rules of the C2 style allow us to
compose them into an architecture. For example, as
shown in Fig. 2, Optimizer depends on Vehicle and
Warehouse; C2�s substrate independence principle
mandates that Optimizer be placed below them in the
CargoRoute
Optimizer
Warehou
ServicesC
ArtistConn
Artist
Clock
ClockCon
Communication
Port
architecture CargoRouteSystem is { component_types {
component Port is extern {Port.c2;} component Artist is virtual {} ... }
connector_types { connector RegConn is {filter no_filter;} }
architectural_topology { component_instances {
aPort : Port; Display : Artist; ... }
connector_instances { ClockConn, ArtistConn : RegConn; ... }
connections { connector Clock Conn {
top SimClock; bottom aPort; }
connector ArtistConn { top Optim, Report, ServicesConn; bottom Display; }
... } } }
(a)
(b) (c
Fig. 3. (a) Architectural breakdown of the cargo routing system. (b) Partial ca
component type specified in C2SADEL. ‘‘�’’ denotes the value of a variabl
nality. C2SADEL uses a backslash to distinguish a keyword from an identifi
architecture. Since there are no direct dependencies be-
tween Vehicle and Warehouse, they may be adjacent.
Note that the same dependency relationship would have
different topological implications in a different style. For
example, GenVoca would require Optimizer to be above
the Vehicle and Warehouse components (while still al- lowing Vehicle and Warehouse to be at the same level).
Furthermore, unlike C2, GenVoca would allow direct
interactions among its components, without the inter-
vening connectors.
The C2 architecture of a subset of the cargo routing
application is shown in Fig. 3a. The Port, Vehicle, and
r
Vehiclese
onn
n
Reporter
Conn
component Port is subtype CargoRouteEntity (int \and beh) {
state { cargo : \set Shipment; selected : Integer; ... }
invariant { (cap >= 0) \and (cap <= max_cap); } interface {
prov ip_selshp: Select(sel : Integer); req ir_clktck: ClockTick(); ... }
operations { prov op_selshp: {
let num : Integer; pre num <= #cargo; post ~selected = num; }
req or_clktck: { let time : STATE_VARIABLE; post ~time = time + 1; }
... } map {
ip_selshp -> op_selshp (sel -> num); ir_clktck -> or_clktck (); ... }
}
)
rgo routing system architecture specified in C2SADEL. (c) Partial port
e after an operation has been performed, while ‘‘#’’ denotes set cardi-
er with the same name (e.g., ‘‘nset’’ versus ‘‘set’’).
Fig. 4. Partial rule set for transforming a C2SADEL model into a UML model. This rule set is implemented by the integration of DRADEL and
Rational Rose.
206 N. Medvidovic et al. / The Journal of Systems and Software 68 (2003) 199–215
Warehouse components maintain the state of the appli-
cation. Optimizer ensures the most efficient distribution
of vehicles at the delivery ports, assignment of cargo to
the vehicles, and routing of vehicles to the warehouses.
CargoRouter tracks the cargo during its delivery to a
warehouse, while Reporter allows progress tracking of
the system by a human operator. SystemClock provides
consistent time measurement to interested components. Finally, the Artist component renders the application�s user interface.
C2-style architectures are modeled in an ADL,
C2SADEL (Medvidovic et al., 1999). C2SADEL allows
modeling of component and connector types, which are
then instantiated and composed into a configuration. For
illustration, an excerpt of a C2SADEL model of the
cargo router architecture is shown in Fig. 3b, while a partial specification of the Port component type is given
in Fig. 3c. Such a specification is analyzed for consistency
by C2�s DRADEL environment (Medvidovic et al., 1999).
5.2. Architecture-to-design model connector
Based on the information provided in a C2SADEL
model of an architecture, DRADEL is capable of gen- erating a partial implementation of that architecture
(Medvidovic et al., 1999). However, many lower-level
issues needed to complete the implementation (e.g.,
specific data structures and algorithms) are not provided
at the architectural level. For that reason, the ‘‘outer
skeleton’’ of the application generated from the archi-
tectural model must be complemented with the details
typically provided through lower-level design activities. To ensure the traceability of design-level details to the
architecture and vice versa, we have developed a model
connector that synthesizes a design model from an ADL
model. We selected the Unified Modeling Language
(UML) (Booch et al., 1998) as the target design lan-
guage and conducted an in-depth study of the feasibility
of mapping several ADLs to UML (Medvidovic et al.,
2002). 1 Based on this earlier study, we have imple-
1 A more detailed overview of UML is given in Section 6.
mented a model connector between C2SADEL to UML.
The transformation results in an intermediate model
that is represented in UML, but reflects the structure,
details, and properties of the original architectural
model. 2 The model connector is defined by a set of rules
that ensure that every C2SADEL feature is transferred
into UML. A preliminary attempt at such a rule set
was discussed in Abi-Antoun and Medvidovic (1999). We have since refined and completed these rules. Ad-
ditionally, we have integrated DRADEL with the
Rational Rose UML modeling environment (Abi-
Antoun and Medvidovic, 1999), allowing fully auto-
mated synthesis of UML models from C2SADEL
architectures.
A small excerpt of the rule set comprising the model
connector between C2SADEL and UML models is shown in Fig. 4. It indicates that, for example, a C2
component is modeled in UML as a collection of ‘‘ste-
reotyped’’ UML elements (classes, operations, and at-
tributes). Stereo-types are an extension mechanism
provided by UML to enable modeling of constructs
(e.g., �C2-Component�) not originally envisioned by
UML�s designers. As demonstrated in Medvidovic et al.
(2002), the semantics of such constructs are specified formally using UML�s Object Constraint Language
(OCL), which is based on first-order predicate logic
(Booch et al., 1998).
5.3. Application to the cargo router example
The C2 architecture of the cargo router application is
mapped into several UML diagrams as indicated by the rules in Fig. 4. Each C2 component and connector is
mapped to a specific set of UML class diagrams, rep-
resenting its internal details as modeled in C2SADEL,
while the overall configuration is mapped to UML
component and object diagrams. Fig. 5 shows the syn-
thesized (partial) UML view of the cargo router archi-
2 We should note that the ADL and UML models are not entirely
isomorphic. Space limitations prevent us from further elaborating on
this issue here. Additional details can be found in Medvidovic et al.
(2002).
Fig. 5. Synthesis of an intermediate UML model from the C2 architectural model shown in Fig. 3.
N. Medvidovic et al. / The Journal of Systems and Software 68 (2003) 199–215 207
tecture. All the details of the architecture represented
in C2SADEL are transferred into this intermediate
model.
6. Software design model connectors
6.1. Modeling software designs
Our support for software design leverages a large
body of mainstream design notations and methodolo-
gies, collected into the UML (Booch et al., 1998). UML
is a graphical language that provides a useful and ex-
tensible set of predefined constructs, it is semi-formally
defined, and it has substantial (and growing) tool sup-
port. UML allows designers to produce several models
of a software system via the supported diagrams: class,
object, collaboration, package, component, use-case,
statechart, activity, sequence, and deployment diagrams.
As discussed above, UML allows additional semantic
constraints to be placed on its modeling elements via
OCL.
Once the intermediate UML model is synthesized
from the architecture in the manner discussed in Section 5, that model must be further refined to address the
missing lower-level design issues, such as additional
processing and data elements, specific data structures,
and algorithms. This section discusses model connectors
we have developed to bridge related design models (e.g.,
class diagrams) at different levels of abstraction, as well
as different design models (e.g., class and statechart di-
agrams) at the same level of abstraction.
208 N. Medvidovic et al. / The Journal of Systems and Software 68 (2003) 199–215
6.2. Inter-design model connectors
In order to help bridge design models, we have de-
vised a set of design model connectors, accompanied by
a set of activities and techniques for identifying incon-
sistencies among the models in an automatable fashion. We refer to the model connectors, activities, and tech-
niques as a view integration framework (Egyed, 2000).
The view integration framework identifies and supports
two categories of design model transformations: design
refinement and design view transformations. Design re-
finement involves bridging between higher-level and
lower-level views, while design view transformations
provide bridges among different system views at the same level of abstraction.
As discussed above, UML supports a wide range of
diagrams to model a system. Our view integration
framework currently encompasses eight transformations
between models expressed in four different UML dia-
grams: class, object, sequence, and statechart diagrams.
Due to space constraints, we will discuss the general
principles of the view integration framework, but will only focus on the details of transformations across class
and object diagrams.
In our investigation of UML diagrams, we have
identified three major transformational dimensions (see
Fig. 6). Views can be seen as abstract or concrete, generic
or specific, and behavioral or structural (Egyed, 2000).
The abstract–concrete dimension was foreshadowed in
Section 5, where a C2 architecture was the abstract view and the generated UML model the concrete view. The
generic-specific dimension denotes the generality of
modeling information. For instance, a class diagram
naturally describes a relationship between classes that
must always hold, whereas an object diagram describes a
specific scenario. Finally, the behavior–structure dimen-
statechart view
object view
sequence view
class view
C2SADEL view
statechart view
object view
sequence view
class view
instance
type
behaviorstructure
concrete
abstract
Fig. 6. Design model connectors.
sion takes information about a system�s behavior to
infer its structure. For instance, test scenarios (which are
behavioral) depict interactions between objects (struc-
tural) and may thus be used to infer structure.
Manual management of design model connectors
across these three dimensions is often infeasible due to the complexity of the models. Two factors contribute to
the complexity: (1) the existence of model elements that
are only relevant to one view, but not to others (e.g.,
‘‘helper’’ classes such as theWarehouseCollection in Fig.
8d), and (2) the large number of interdependencies be-
tween model elements that must be traced and under-
stood (e.g., the grey arrows between elements in the four
models shown in Figs. 2, 5, 8, and 9). In order to control this complexity, we have developed a tool, UML/Ana-
lyzer (Egyed, 2000), that uses an abstraction technique
to eliminate helper classes. UML/Analyzer searches for
class and object patterns and replaces them with simpler,
more abstract patterns of the same type based on a set of
over 60 rules. An excerpt of UML/Analyzer�s rule set is
shown in Fig. 7.
For instance, to identify a mismatch in the class di- agram shown in Fig. 8d, we need to eliminate the helper
classes availableGoods and aSurplus that ‘‘obstruct’’ our
view of the relationship between aVehicle and aWare-
house. In this example, UML/Analyzer sees an aggre-
gation from aVehicle to availableGoods, followed by a
generalization (inheritance) from availableGoods to
aSurplus, which is, in turn, followed by an association
from aSurplus to aWarehouse (Fig. 8c). The tool then uses its abstraction rules to replace the class and rela-
tionship patterns. Further applying our abstraction rules
on the example, we end up finding an association rela-
tionship between aVehicle and aWarehouse (Fig. 8a).
This example is further discussed in Section 6.3.
6.3. Application to the cargo router example
As already discussed, we will focus on the application
of design model connectors to class and object views of
the cargo router system. We use the UML model pro-
duced by the transformation discussed in Section 5 as
our starting point. Fig. 9 shows an excerpt of the con-
sistency checking process in the context of cargo router
Fig. 7. Partial rule set used by UML/Analyzer to simplify class and
object diagrams. These rules have been created in collaboration with
the Rational Software Corporation. Rational also implemented our
abstraction method in a tool called Rose/Architect (Egyed and
Kruchten, 1999).
aVehicleaVehicleaVehicle aVehicleaWarehouse
Design Excerpt
aSurplus
availableGoods
aWarehouse
IM1IM2IM3
aSurplus
Potential Mismatch: Vehicle's ability to interact with aWarehouse violates
C2 behavior
aWarehouse
availableGoods
aWarehouse
aVehicleCollection
availableGoods
theCargoRouter
theWarehouseCollection
(a) (b) (c) (d)
Fig. 8. Series of intermediate models (from right to left) produced to identify behavioral mismatch.
Fig. 9. Use of an intermediate model to find a structural inconsistency between architecture and design models.
N. Medvidovic et al. / The Journal of Systems and Software 68 (2003) 199–215 209
(Egyed and Medvidovic, 2000). The figure depicts a
lower-level design (right side) and its intermediate ab-
straction produced by UML/Analyzer in the manner
outlined above (middle). The intermediate model can be
compared more easily with the original model (i.e., ar-
chitecture, shown on the left) to ensure consistency. For
example, the association relationship between CargoR-
outer and Vehicle in the middle diagram is in violation of the original architecture�s structure since no corre-
sponding link between the two can be found in the C2
architecture (left diagram).
Another potential mismatch between the two models
depicted in Fig. 9 is a result of C2�s rule that two to-
pologically adjacent components (e.g., Vehicle and
Warehouse) are not allowed to directly interact. The
intermediate model again helps to detect that mismatch
as shown in Fig. 8. The object aVehicle is part of avai-
lableGoods, which, in turn, is a child of aSurplus. Since
aSurplus can only access the object aWarehouse (part of
another component), it follows that it is possible for
Vehicle to interact with Warehouse––a violation of the
original architectural model.
7. Properties of model connectors
This paper has presented three classes of model
connectors needed at the ‘‘upstream’’ stages of the
210 N. Medvidovic et al. / The Journal of Systems and Software 68 (2003) 199–215
software lifecycle. Each of the three is different from the
others and, in this paper, they have been applied only on
our own modeling techniques. At the same time, the
model connectors share several characteristics we believe
to be more generally applicable (e.g., they all employ
intermediate models and a combination of synthesis and analysis). Explicating such characteristics will help
software researchers and practitioners to better under-
stand software model connectors; it will also potentially
help them in developing their own or adapting existing
techniques for bridging software models.
In this section, we discuss several properties of model
connectors we have identified to date. We illustrate each
property with examples drawn from the model connec- tors discussed earlier in the paper. The properties can be
organized in two major categories:
• Properties relevant to a model connector as a whole.
The identified properties are purpose, directionality,
automatability, and reliability.
• Properties relevant to the relationships between indi-
vidual elements of the involved models. These specify the nature of traceability links between the elements.
7.1. Purpose
Models are transformed to achieve certain objectives
during development. The transformation purpose de-
scribes the underlying intent behind a model transfor-
mation. Examples of purposes are refinement, mismatch detection, or the creation of a stakeholder-specific (e.g.,
user) view.
A single model connector often serves several pur-
poses. For example, the main purpose of the CBSP
model connector is the refinement of WinWin require-
ments negotiation artifacts into architectural elements.
CBSP also supports analysis indirectly, by capturing
architectural trade-offs and mismatches revealed in the process of architectural modeling. Problems detected
during architectural modeling and simulation can be
captured as CBSP architectural decisions, such as
S: Three seconds system response time not possible due
to limited network bandwidth.
7.2. Directionality
We can distinguish between unidirectional and bi-
directional model connectors. Unidirectional connectors
allow transformation in one direction only. For exam- ple, in Section 6 (Fig. 6) we discussed a unidirectional
connector that allows derivation of a model�s structural
view from its behavioral view. Another common model
connector that is typically unidirectional is compilation:
it is difficult to derive source code from a compiled
image. Another example is CBSP. While it allows feed-
back from architecture modeling to requirements ne-
gotiation via the traceability links it maintains (recall
Fig. 2), CBSP currently does not make any specific
provisions for actually traversing those links, leaving the
task to humans and external tools.
Bi-directional model connectors establish a ‘‘two-way bridge’’ between two models. An example of a bi-di-
rectional connector is the bridge between C2SADEL
and UML: the mapping between a C2SADEL model
and the UML model initially generated by the trans-
formation discussed in Section 5 is objective.
7.3. Reliability
Reliability describes the degree of confidence in a
model connector. Reliability depends on the rules that
can be established to guide the application of a model
connector. We distinguish between informal, semi-for-
mal, and formal rules. While model connectors in the
later stages of the lifecycle (e.g., compilation) are typi-
cally based on formal rules, connectors that are em-
ployed early in the process (e.g., CBSP) depend on heuristics.
For example, transforming a requirements model
into an architecture model is heavily influenced by the
ambiguity and imprecision of natural language and
cannot be considered highly reliable. We have tried to
mitigate that in CBSP via guided, expert-based refine-
ments of negotiation results and guidelines for analyzing
the vote spread of the experts (recall discussion of Fig. 1). The higher degree of formalization of architectural
and design models typically renders a model connector
between them more reliable. At the same time, in our
particular approach to bridging architectures and de-
signs, we faced the problem that several aspects of UML
semantics remain informal. DRADEL, Medvidovic et
al. (1999) has tried to address this issue by placing for-
mal constraints, specified in OCL, on UML modeling elements (recall Section 5).
7.4. Automation
This property describes the degree to which tools
support the rules guiding a model connector. We dis-
tinguish between manual, semi-automated, and fully
automated support.
To a large extent, the degree of automation depends
upon the level of formality of the involved models. For
example, the derivation of CBSP artifacts from (infor-
mal) requirements is semi-automated using EasyWin- Win. On the other hand, the comparatively higher
degree of design formalization allows one to build fully
automated model connectors between design models.
For example, UML/Analyzer (Egyed, 2000) automati-
cally synthesizes intermediate models during a trans-
formation. These intermediate models are then used to
N. Medvidovic et al. / The Journal of Systems and Software 68 (2003) 199–215 211
detect structural and behavioral inconsistencies by em-
ploying automated comparison (i.e., analysis) tech-
niques. As it can be seen in the context of Fig. 8, a series
of intermediate models may be generated by a single
model connector.
7.5. Element relationship properties
The properties discussed thus far characterized model
connectors as a whole. We now turn our attention to properties of the relationships between individual ele-
ments of different models.
7.5.1. Qualifier
Elements from two models related by a model con-
nector can be unrelated, complementary, redundant, or
contradictory. Model connectors use various mecha-
nisms to identify and/or make use of these types of re- lationships, as indicated by the following examples.
• Unrelated: If no relationship is established between
two model elements by a model connector, we regard
these elements as unrelated. This happens if certain
elements of the source model are not refined or the
target model deals with different concerns. For exam-
ple, the CBSP voting process emphasizes architec- tural relevance, helping the architect to focus on the
most relevant subset of the negotiation results and
to ignore unrelated artifacts (e.g., a development
schedule win condition may have no bearing on a
component property CBSP artifact).
• Complementary: If a model element completes infor-
mation provided by another model element we de-
note that relationship as complementary. For example, the services a C2 component requires are ex-
plicit, first-class constructs in C2SADEL and are used
as the basis of architectural analysis. In the UML
model, these services become a part of system docu-
mentation, intended as a guide to the designer.
• Redundant: A single model element is often used in
multiple models. Relationships among different oc-
currences of such an element can be qualified as re- dundant. For example, VehicleComponent is
represented in the architecture diagram, as well as
the object and component UML diagrams in Fig. 5.
Such redundancy is unavoidable when a model con-
nector�s source and target models have overlapping
concerns. At the same time, the redundancy presents
a problem in that changes in one such view must al-
ways be propagated to all other views. • Contradictory: The relationship of two or more ele-
ments is contradictory if it is impossible for (some
subset of) the model properties that depend upon
the elements to be valid simultaneously. For example,
the architectural model in Fig. 9 indicates that no in-
teraction relationship may exist between Vehicle and
CargoRouter, which is contradicted by the design
model.
7.5.2. Cardinality
In addition to the qualifier, the cardinality of the
relationship between model elements has to be identi- fied. We can distinguish the following relationships.
Examples of each relationship can be found in Fig. 2.
• Transmute: One element of the source model is re-
lated to exactly one element in the destination model.
An example is a win condition that is related to ex-
actly one component in an architecture.
• Diverge: One element of the source model relates to multiple elements in the destination model. An exam-
ple is a win condition that is refined into a component
and a connector in an architecture.
• Converge: Multiple elements of the source model are
related to one element in the destination model. Ex-
amples are several win conditions that converge into
one component in an architecture.
7.6. Summary
The table shows the model connectors discussed in
Sections 4.2, 5.2, and 6.2, together with their properties
presented in this Section 2 and revisited above. De-
scribing model connectors in such a way serves several
purposes:
1. it helps to better understand existing software devel-
opment methodologies by characterizing the transi-
tions between the various modeling approaches used,
2. it assists in identifying ‘‘missing links’’ inside method-
ologies, and
3. provides a roadmap for methodology developers who
want to improve their approaches or need to adapt a
methodology to specific needs (automation, high reli- ability, and so on).
8. Related work
The work described in this paper is related to several
areas of research covering requirements, architecture,
and design modeling and transformation. Our model
connector between requirements and architectures was
applied to WinWin, an example of a class of techniques
that focus on capturing requirements, their tradeoffs,
and their refinements in a structured, but not always formal manner (Chung et al., 1999; Dardenne et al.,
1993; Kazman et al., 1999; Mullery, 1979; Robertson
and Robertson, 1999). For this reason, even though we
have developed and applied our CBSP approach spe-
cifically in the context of WinWin, we believe CBSP to
be more generally applicable.
Model connector properties
Inter-model properties Inter-model element properties
Elements of inter-
mediate model
Purpose Directionality Reliability Degree of
automation
Qualifier Cardinality
CBSP (requirements-to-architecture)
Cp, Cd, B, S, CP,
BP, SP (see Fig. 2)
Refine requirements
into architecture; enable backward
traceability between
architecture and re-
quirements
Unidirectional Informal (based on
expert judgement)
Semi-automated in
EasyWinWin groupware environ-
ment
Unrelated, comple-
mentary, redun- dant, contradictory
Transmute, diverge,
converge
C2SADEL to UML (architecture-to-design)
Class, Class Op.,
�C2-component� class, etc. (see Fig.
4)
Ensure traceability
of design-level de-
tails to the architec-
ture and vice versa
Bi-directional Formal Fully via the DRA-
DEL to Rational
Rosee Interface
Complementary, re-
dundant
Typically transmute
Class model abstractor (inter-design)
Classes of interme-
diate models (see
Fig. 8)
Identify behavioral
mismatch; ‘‘zoom
out’’ to reduce
complexity
Unidirectional Formal rules and
heuristics
Fully via UML/An-
alyzer
Complementary, re-
dundant, contradic-
tory, unrelated
Transmute, con-
verge
2 1 2
N . M ed vid o vic
et a l. / T h e J o u rn a l o f S y stem
s a n d S o ftw
a re 6 8 ( 2 0 0 3 ) 1 9 9 – 2 1 5
N. Medvidovic et al. / The Journal of Systems and Software 68 (2003) 199–215 213
The refinement of requirements into architecture and
design is often discussed in the context of requirements
capture. Generally, those discussions focus on processes
(e.g., Robertson and Robertson, 1999), but not autom-
atable techniques. Our work on refining requirements
extends such a process with a structured transformation technique and tool support. A handful of other ap-
proaches exist that, at least in principle, also enable
automated refinement of requirements. However, those
approaches are predicated on a more formal treatment
of requirements artifacts (e.g., Nuseibeh et al., 1994)
than a technique such as WinWin would allow.
A key issue in transforming requirements into archi-
tecture and design is effectively tracing development decisions across modeling artifacts. Researchers have
recognized the difficulties in capturing such traces
(Gieszl, 1992; Gotel and Finkelstein, 1994). Gotel and
Finkelstein (1994) suggest a formal approach for en-
suring the traceability of requirements during develop-
ment. Our approach is less formal, but captures
extensive trace information throughout the development
process, thus satisfying many of the traceability needs defined in Gieszl (1992) and Gotel and Finkelstein
(1994).
Software architecture researchers have studied the
issue of refining an architecture into a design. An ap-
proach representative of the state-of-the-art in this area
is SADL (Moriconi et al., 1995). SADL incrementally
transforms an architecture across levels of abstraction
using a series of refinement maps, which must satisfy a correctness-preserving criterion. While powerful, this
transformation technique can be overly stringent (Gar-
lan, 1996). It sacrifices design flexibility to a notion of
(absolute) correctness. Furthermore, formally proving
the relative correctness of architectures at different re-
finement levels may prove impractical for large archi-
tectures and numbers of levels.
Different elements of our model connectors between architectural and UML models can be found in existing
work. Cheng et al. (1995) enable transformations by
converting models into a formal environment (e.g., al-
gebraic specification) to allow precise reasoning. Like-
wise, our approach, defines C2 architectures in UML via
formal OCL constraints to allow precise reasoning. Al-
though a formal approach to transformation has a
number of advantages, we have found that it is not al- ways suitable or practical. Several of our design model
connectors are therefore based on diagrammatic trans-
formations of UML analogous to Khriss et al. (1998)
and Koskimies et al. (1998). In fact, we adopted as one
of our inter-design model connectors the approach for
transforming sequence diagrams to statecharts intro-
duced by Koskimies et al. (1998).
The work described in this paper also relates to the field of transformational programming (Bauer et al.,
1989; Liu et al., 1992; Partsch and Steinbruggen, 1983).
The main differences between transformational pro-
gramming and model connectors are in their degrees of
automation and scale. Transformational programming
is fully automated, though its applicability has been
demonstrated primarily on small, well defined problems
(Partsch and Steinbruggen, 1983). Our approach, on the other hand, can be characterized only as semi-auto-
mated; however, we have applied it on larger problems
and a more heterogeneous set of models, representative
of real development situations.
9. Discussion and conclusion
In this paper, we have discussed a set of model con-
nectors whose ultimate goal is to facilitate the consistent
transformation of a system�s requirements into its im-
plementation. We believe that this is an important
contribution in that our approach provides some novel
solutions to a difficult problem, studied extensively by
software engineering researchers. For example, the
CBSP model connector provides a good balance of the structure and flexibility needed to address the problem
of deriving an effective architecture from a system�s re-
quirements. System quality requirements in particular
tend to drive the choice of architecture (Kazman et al.,
1999); at the same time, the ‘‘optimal’’ architecture if
often a discontinuous function of the required quality
level. Highly formal approaches are typically unable to
adequately deal with this discontinuity, while the col- laborative CBSP approach can handle it more readily.
CBSP addresses the issue by involving experts in a
voting process to determine the architectural relevance
of negotiation artifacts and to identify incomplete and
inconsistent requirements.
Another contribution of this paper lies in its identi-
fication of a set of underlying principles needed to en-
able a series of model connectors: all connectors discussed in this paper rely on the use of intermediate
models, the coupling of analysis and synthesis of varying
degrees of automation, and a set of shared properties
(recall Section 7). While we have developed and applied
these principles in the context of specific require-
ments, architecture, and design modeling approaches,
we have taken special care to ensure their broader ap-
plicability. Thus, for example, the CBSP approach does not depend on the use of WinWin, but can instead be
applied to a wide range of requirements model artifacts.
Similarly, we have already applied our ADL-to-UML
model connector to several ADLs (Medvidovic et al.,
2002). Other well understood software model connec-
tors also appear to adhere to these principles. For ex-
ample, compilation is a fully automated, typically
unidirectional, highly reliable synthesis model connec- tor whose intermediate models include abstract syntax
trees.
214 N. Medvidovic et al. / The Journal of Systems and Software 68 (2003) 199–215
Our work in this arena continues along several di-
mensions. The MBASE approach and its support for
multiple model categories is used as the conceptual in-
tegration platform for this work. We also integrating the
tool support provided by EasyWinWin, DRADEL, and
UML/Analyzer to facilitate easier development and implementation of model connectors; we intend to le-
verage all three tools� existing interfaces to Rational
Rose to this end. We are also investigating additional
model connectors that will, in particular, allow the use
of multiple ADLs to enable architectural modeling of
different system characteristics. Finally, we are exploring
the suitability of open hypertext engines (Anderson,
1999) for automatically maintaining the numerous traceability links produced by our model connectors, a
task our work to date has not supported.
Acknowledgements
This material is partly based upon work supported by
the National Science Foundation under grant no. CCR-
9985441. Effort also sponsored by the Defense Ad-
vanced Research Projects Agency, Rome Laboratory,
Air Force Materiel Command, USAF under agreement
nos. F30602-99-1-0524, F30602-00-C-0200, F30602-00- C-0218, and F30602-00-2-0615. The US Government is
authorized to reproduce and distribute reprints for
Governmental purposes not-withstanding any copyright
annotation thereon. The views and conclusions con-
tained herein are those of the authors and should not be
interpreted as necessarily representing the official poli-
cies or endorsements, either expressed or implied, of the
Defense Advanced Research Projects Agency, Rome Laboratory or the US Government. Paul Gr€uunbacher
was supported by a grant from the Austrian Science
Fund (1999/J 1764 ‘‘Collaborative Requirements Ne-
gotiation Aids’’).
References
Abi-Antoun, M., Medvidovic, N., 1999. Enabling the refinement of a
software architecture into a design, UML�99, October.
Anderson, K.M., 1999. Supporting software engineering with open
hypermedia. In: ACM Computing Surveys� Electronic Symposium
on Hypermedia, December.
Batory, D., O�Malley, S., 1992. The design and implementation of
hierarchical software systems with reusable components. ACM
Transactions on Software Engineering and Methodology.
Bauer, F.L., Moller, B., Partsch, H., Pepper, P., 1989. Formal program
construction by transformations––computer-aided, intuition-
guided programming. IEEE Transactions on Software Engineer-
ing 15 (2).
Boehm, B., Egyed, A., Kwan, J., Port, D., Shah, A., Madachy, R.,
1998. Using the WinWin spiral model: a case study. IEEE
Computer 7, 33–44.
Boehm, B., Gr€uunbacher, P., Briggs, B., 2001. Developing groupware
for requirements negotiation: lessons learned. IEEE Software, 46–
55.
Booch, G., Jacobson, I., Rumbaugh, J., 1998. The Unified Modeling
Language User Guide. Addison-Wesley.
Cheng, B.H.C., Wang, E.Y., Bourdeau, R.H., Richter, H.A., 1995.
Bridging the gap between informal and formal approaches to
software development. Software Engineering Research Forum.
Chung, L., Gross, D., Yu, E., 1999. Architectural design to meet
stakeholder requirements. In: Donohoe, P. (Ed.), Software
Architecture. Kluwer Academic Publishers.
Dardenne, A., Fickas, S., van Lamsweerde, A., 1993. Goal-directed
concept acquisition in requirement elicitation. In: 6th Interna-
tional Workshop on Software Specification and Design (IWSSD
6), October.
Egyed, A., 2000. Heterogeneous view integration and its automation.
Ph.D. Dissertation. University of Southern California, August.
Egyed, A., Kruchten, P., 1999. Rose/architect: a tool to visualize
architecture. In: Proceedings of the Hawaii International Confer-
ence on System Sciences, January.
Egyed, A., Medvidovic, N., 2000. A formal approach to heterogeneous
software modeling. In: Conference on the Fundamental Aspects of
Software Engineering, March.
Garlan, D., 1996. Style-based refinement for software architecture.
In: Proceedings of the Second International Software Architec-
ture Workshop (ISAW-2), San Francisco, CA, October, pp. 72–
75.
Gieszl, L.R., 1992. Traceability for integration. In: 2nd International
Conference on Systems Integration, pp. 220–228.
Gotel, O.C.Z., Finkelstein, C.W., 1994. An analysis of the require-
ments traceability problem. In: First International Conference on
Requirements Engineering, pp. 94–101.
Gorlick, M.M., Razouk, R.R., 1991. Using weaves for software
construction and analysis, ICSE 13, Austin, TX, May.
http://www.groupsystems.com/.
Gr€uunbacher, P., Briggs, B., 2001. Surfacing tacit knowledge in
requirements negotiation: experiences using EasyWinWin. In:
Proceedings of the Hawaii International Conference on System
Sciences. IEEE Computer Society.
Kazman, R., Barbacci, M., Klein, M., Carriere, S.J., Woods, S.G.,
1999. Experience with performing architecture tradeoff analysis,
ICSE�99, Los Angeles, CA, May.
Khriss, I., Elkoutbi, M., Keller, R., 1998. Automating the synthesis of
UML statechart diagrams from multiple collaboration diagrams,
UML�98, June.
Koskimies, K., Systa, T., Tuomi, J., Mannisto, T., 1998. Automated
support for modelling OO software. IEEE Software.
Liu, J., Traynor, O., Krieg-Bruckner, B., 1992. Knowledge-based
transformational programming. In: Fourth International Confer-
ence on Software Engineering and Knowledge Engineering.
Mehta, N.R., Medvidovic, N., Phadke, S., 2000. Towards a taxonomy
of software connectors, ICSE 2000, June.
Medvidovic, N., Rosenblum, D.S., Taylor, R.N., 1999. A language
and environment for architecture-based software development
and evolution, ICSE�99, May.
Medvidovic, N., Rosenblum, D.S., Redmiles, D.F., Robbins, J.E.,
2002. Modeling software architectures in the unified modeling
language. ACM Transactions on Software Engineering and
Methodology 11 (1), 2–57.
Medvidovic, N., Taylor, R.N., 2000. A classification and comparison
framework for software architecture description languages. IEEE
Transactions on Software Engineering 26 (1).
Moriconi, M., Qian, X., Riemenschneider, R.A., 1995. Correct
architecture refinement. IEEE Transactions on Software Engi-
neering 21 (4), 356–372.
Mullery, G., 1979. CORE: A method for controlled requirements
specification, ICSE 4, Munich, Germany, September.
N. Medvidovic et al. / The Journal of Systems and Software 68 (2003) 199–215 215
Nuseibeh, B., Kramer, J., Finkelstein, A., 1994. A framework for
expressing the relationships between multiple views in require-
ments specification. IEEE Transactions on Software Engineering.
Partsch, H., Steinbruggen, R., 1983. Program transformation systems.
ACM Computing Surveys 15 (3).
Perry, D.E., 1998. Generic descriptions for product line architectures.
In: 2nd International Workshop on Development and Evolution
of Software Architectures for Product Families (ARES II), Spain,
February.
Perry, D.E., Wolf, A.L., 1992. Foundations for the study of software
architectures. Software Engineering Notes.
Robertson, S., Robertson, J., 1999. Mastering the Requirements
Process. Addison-Wesley.
Shaw, M., 1993. Procedure calls are the assembly language of software
interconnection: connectors deserve first-class status. In: Proceed-
ings of the Workshop on Studies of Software Design.
Shaw, M., Garlan, D., 1996. Software Architecture: Perspectives on an
Emerging Discipline. Prentice Hall.
- Bridging models across the software lifecycle
- Introduction
- Connecting the software lifecycle
- Example application
- Software requirements model connectors
- Modeling software requirements
- Requirements-to-architecture model connector
- Application to the cargo router example
- Software architecture model connectors
- Modeling software architectures
- Architecture-to-design model connector
- Application to the cargo router example
- Software design model connectors
- Modeling software designs
- Inter-design model connectors
- Application to the cargo router example
- Properties of model connectors
- Purpose
- Directionality
- Reliability
- Automation
- Element relationship properties
- Qualifier
- Cardinality
- Summary
- Related work
- Discussion and conclusion
- Acknowledgements
- References