write the Java code Nancy Carol
write the Java code for classes Team and Player as depicted in the following
UML diagram. Declare the classes in package com.myleague.reg. Provide an implementation of all
methods according to the given method names. You can use the class Random fromjava.util to
randomly pick a student (it has method nextInt(int maxNo) to return a number between 0 inclusive
and maxNo exclusive). If you use Random, make sure you add the appropriate statement to
enable the compiler to fmd its definition. Make sure your constructors make appropriate use of any
parameters. In addition, noTeams reflects the number of teams instantiated.
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