Term Paper: Crowdsourcing
Term Paper: Crowdsourcing
- Examine the invention and growth of crowdsourcing in the field of interface design.
- Describe the impact that crowdsourcing has had on the field of interface design.
- Analyze and discuss at least three (3) benefits of incorporating crowdsourcing in a design project.
- Analyze and discuss at least three (3) challenges of incorporating crowdsourcing in a design project.
- Propose a solution for generating interest in your design project from an online community.
- Suggest a solution for evaluating the skill set and quality of the code submitted by potentially unknown users.
- Describe how crowdsourcing may affect the budget and timeline of a design project.
- Assess crowdsourcing in regard to the legal, societal, and ethical issues it raises, and suggest methods to alleviate these concerns.
- Use at least five (5) quality resources in this assignment. Note: Wikipedia and similar Websites do not qualify as quality resources.
- Be typed, double spaced, using Times New Roman font (size 12), with one-inch margins on all sides; citations and references must follow APA or school-specific format. Check with your professor for any additional instructions.
- Include a cover page containing the title of the assignment, the student’s name, the professor’s name, the course title, and the date. The cover page and the reference page are not included in the required assignment page length.
- Compare and contrast the design and development processes in HCI.
- Describe legal, societal, and ethical issues in HCI design.
- Describe the inherent design issues across HCI environments.
- Analyze and evaluate interface design models.
- Use technology and information resources to research issues in human-computer interaction.
- Write clearly and concisely about HCI topics using proper writing mechanics and technical style conventions.
Points: 200 | Term Paper: Crowdsourcing | |||
Criteria | Unacceptable Below 70% F | Fair 70-79% C | Proficient 80-89% B | Exemplary 90-100% A |
1. Examine the invention and growth of crowdsourcing in the field of interface design. Weight: 10% | Did not submit or incompletely examined the invention and growth of crowdsourcing in the field of interface design. | Partially examined the invention and growth of crowdsourcing in the field of interface design. | Satisfactorily examined the invention and growth of crowdsourcing in the field of interface design. | Thoroughly examined the invention and growth of crowdsourcing in the field of interface design. |
2. Describe the impact that crowdsourcing has had on the field of interface design. | Did not submit or incompletely described the impact that crowdsourcing has had on the field of interface design. | Partially described the impact that crowdsourcing has had on the field of interface design. | Satisfactorily described the impact that crowdsourcing has had on the field of interface design. | Thoroughly described the impact that crowdsourcing has had on the field of interface design. |
3. Analyze and discuss at least three (3) benefits of incorporating crowdsourcing in a design project. Weight: 10% | Did not submit or incompletely analyzed and discussed at least three (3) benefits of incorporating crowdsourcing in a design project. | Partially analyzed and discussed at least three (3) benefits of incorporating crowdsourcing in a design project. | Satisfactorily analyzed and discussed at least three (3) benefits of incorporating crowdsourcing in a design project. | Thoroughly analyzed and discussed at least three (3) benefits of incorporating crowdsourcing in a design project. |
4. Analyze and discuss at least three (3) challenges of incorporating crowdsourcing in a design project. Weight: 10% | Did not submit or incompletely analyzed and discussed at least three (3) challenges of incorporating crowdsourcing in a design project. | Partially analyzed and discussed at least three (3) challenges of incorporating crowdsourcing in a design project. | Satisfactorily analyzed and discussed at least three (3) challenges of incorporating crowdsourcing in a design project. | Thoroughly analyzed and discussed at least three (3) challenges of incorporating crowdsourcing in a design project. |
5. Propose a solution for generating interest in your design project from an online community. Weight: 10% | Did not submit or incompletely proposed a solution for generating interest in your design project from an online community. | Partially proposed a solution for generating interest in your design project from an online community. | Satisfactorily proposed a solution for generating interest in your design project from an online community. | Thoroughly proposed a solution for generating interest in your design project from an online community. |
6. Suggest a solution for evaluating the skill set and quality of the code submitted by potentially unknown users. Weight: 10% | Did not submit or incompletely suggested a solution for evaluating the skill set and quality of the code submitted by potentially unknown users. | Partially suggested a solution for evaluating the skill set and quality of the code submitted by potentially unknown users. | Satisfactorily suggested a solution for evaluating the skill set and quality of the code submitted by potentially unknown users. | Thoroughly suggested a solution for evaluating the skill set and quality of the code submitted by potentially unknown users. |
7. Describe how crowdsourcing may affect the budget and timeline of a design project. Weight: 10% | Did not submit or incompletely described how crowdsourcing may affect the budget and timeline of a design project. | Partially described how crowdsourcing may affect the budget and timeline of a design project. | Satisfactorily described how crowdsourcing may affect the budget and timeline of a design project. | Thoroughly described how crowdsourcing may affect the budget and timeline of a design project. |
8. Assess crowdsourcing in regard to the legal, societal, and ethical issues it raises, and suggest methods to alleviate these concerns. Weight: 15% | Did not submit or incompletely assessed crowdsourcing in regard to the legal, societal, and ethical issues it raises and did not submit or incompletely suggested methods to alleviate these concerns. | Partially assessed crowdsourcing in regard to the legal, societal, and ethical issues it raises and partially suggested methods to alleviate these concerns. | Satisfactorily assessed crowdsourcing in regard to the legal, societal, and ethical issues it raises and satisfactorily suggested methods to alleviate these concerns. | Thoroughly assessed crowdsourcing in regard to the legal, societal, and ethical issues it raises and thoroughly suggested methods to alleviate these concerns. |
9. 5 references Weight: 5% | No references provided | Does not meet the required number of references; some or all references poor quality choices. | Meets number of required references; all references high quality choices. | Exceeds number of required references; all references high quality choices. |
10. Clarity, writing mechanics, and formatting requirements Weight: 10% | More than 6 errors present | 5-6 errors present | 3-4 errors present | 0-2 errors present |
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