GSP 315 part B project AI programming
1. Create an Entity Generator Class - This class should: 2. Create an Entity Manager – The Entity Manager should: 3. The program should have the ability to create more entities during run time. 4. The program should contain a Message Dispatcher that will sort messages based upon dispatch time, and deliver messages to AI entities at the appropriate time. 5. Each entity should have message-handling capabilities – should have the ability to: 7. AI entities should have the following states. 8. The program should run for a total of one minute. 9. Upon completion of program, the following statistics should be displayed. 10. Messaging should be used to tell entity to change state. 11. Send output to the screen upon the completion of each state. This output should state: 12. The project should be created using a graphical API (DirectX, DarkGDK, etc) and should give visual confirmation of the AI entities moving from states. |
12 years ago
50
- what year was the assertive community developed in montreal
- What are some of the Pennsylvania statutes that apply to my assigment
- Journal Questions
- Date General Journal Debit Credit Jan. 8 ...
- FIN 534 Paper
- 4+4
- What are the factors of 5005?
- I need all of this done
- how to graph and color x+5y>- <-- that line goes under the >-8
- What is data? What is sampling? Explain the importance of sampling from a managerial perspective. Provide examples. Please repond to this main question with 300 Words min. Respond to one more student post with 200 mi