Game Design and Development
Using the Project Assets, SceneManager, and Terrain Editor, import a model and create a new Scene.
1) Create a new BasicGame project.
2) Use a Blender file from blendswap.org or a jMonkey model file from the com.jme3 library. Import the file into the Project.
3) Add a new Scene and then link the imported model to the scene.
4) Add a Terrain to the scene. Change the texture of the Terrain. Modify the Terrain by raising and lower the terrain.
5) Add a Filter to the Scene, and then add two filter features (except Water).
6) Add a DirectLight source to the Scene.
What to Submit:
From the File menu, click Export Project. Use the naming convention LASTNAME_HOMEWORK2_CMSC325.zip.
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