CLA2 Presentation - MIS

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Week5-slides.pdf

BUS 530 - MANAGING INFORMATION SYSTEMS & TECHNOLOGY

Week 5 –05/28/2020

Agenda

• Welcome

• Chapter 8: Collaborating with Technology

• Chapter 9: Knowledge Management and E-Learning

• ICTs transform collaboration and open

opportunities for interaction

• Virtual environments reproduce some

face-to-face aspects and add new

features

Copyright © 2015 Pearson Education, Inc. Chapter 8 - 3

Introduction

Chapter 8 - 4

Collaborative Technologies

• Address book and contact management

• Calendaring and time management

Email

Chapter 8 - 5

• Share information and coordinate

activities

• Moderators, posters, and readers

Copyright © 2015 Pearson Education, Inc. Chapter 8 - 6

Discussion Forums

• Presence awareness

• Text messaging

Copyright © 2015 Pearson Education, Inc. Chapter 8 - 7

Instant Messaging

Group Decision Support Systems

• Face-to-face group meetings

• Anonymous contributions

Chapter 8 - 8

Web Conferencing

• Live meetings via the Internet

• Can include real-time video, chat, and

presentations

Chapter 8 - 9

Interactive Video

• Chats for collaboration

• Telepresence

Chapter 8 - 10

• Shared documents, lists, and

information

• Document library

Copyright © 2015 Pearson Education, Inc. Chapter 8 - 11

Shared Workspaces

• Ongoing commentary, images, and links

• Some blogs are personal hobbies, and

others are online magazines

• Organizations use blogs to build knowledge,

and for marketing and communications

Copyright © 2015 Pearson Education, Inc. Chapter 8 - 12

Blogs

• Users add and edit interlinked pages

• Organizations use wikis to centralize

documents and store knowledge

• Wikipedia

Copyright © 2015 Pearson Education, Inc.

Chapter 8 - 13

Wikis

• Facebook

• Nodes

• Knowledge sharing

Social Networking

Chapter 8 - 14

• Short posts

• Users can "follow" other users

• Twitter

Copyright © 2015 Pearson Education, Inc. Chapter 8 - 15

Microblogging

• Graphical environment

• Second Life

• Business conferences and meetings

Virtual Worlds

Chapter 8 - 16

• Context indicators

• Universal dashboards

Copyright © 2015 Pearson Education, Inc. Chapter 8 - 17

Unified Communications

Copyright © 2015 Pearson Education, Inc. Chapter 8 - 18

Psychological Characteristics

• People form impressions using social

categories

• Miscalculations are common online

• Social media provide photos and ability

to view network

Copyright © 2015 Pearson Education, Inc. Chapter 8 - 19

Managing Online Impressions

• Group norms

• Disinhibition

• Status equalization

• Trust

Copyright © 2015 Pearson Education, Inc. Chapter 8 - 20

Group Dynamics

Copyright © 2015 Pearson Education, Inc. Chapter 8 - 21

Making Virtual Teams Work

1. Intellectual capital

2. Knowledge management

3. Human behavior

4. E-learning

5. Learning management system

6. Corporate vs. educational

Copyright © 2015 Pearson Education, Inc. Chapter 9 - 22

Learning Objectives

• Collective knowledge

• Asset for production

• Distinguishes successful organizations

Copyright © 2015 Pearson Education, Inc. Chapter 9 - 23

Intellectual Capital

Copyright © 2015 Pearson Education, Inc. Chapter 9 - 24

Types of Intellectual Capital

• Explicit knowledge

• Tacit knowledge

Copyright © 2015 Pearson Education, Inc. Chapter 9 - 25

Types of Knowledge

Copyright © 2015 Pearson Education, Inc. Chapter 9 - 26

Knowledge Management

• Expert location

systems

• Social network

analysis

Locate Sources

Chapter 9 - 27

• Build knowledge base

• Strategies for tacit knowledge

Copyright © 2015 Pearson Education, Inc. Chapter 9 - 28

Capture Knowledge

• Organizing and sharing strategies

• Valuation strategies

Organize, Share, and Value Knowledge

Chapter 9 - 29Copyright © 2015 Pearson Education, Inc.

• Employee perspective

• Self-interest

Copyright © 2015 Pearson Education, Inc. Chapter 9 - 30

Human Element

• Influence sharing

• Unintended consequences

• Guidelines

Copyright © 2015 Pearson Education, Inc. Chapter 9 - 31

Incentives

• Complicated technology

• Content

• Lack of content

Copyright © 2015 Pearson Education, Inc. Chapter 9 - 32

Content Issues

• Web with meaning

• Resource description framework

• Futuristic scenarios

Copyright © 2015 Pearson Education, Inc. Chapter 9 - 33

Semantic Web

Copyright © 2015 Pearson Education, Inc. Chapter 9 - 34

Practical Tips

E-Learning

• Self-paced

• Instructor-led

• Hybrid

Chapter 9 - 35Copyright © 2015 Pearson Education, Inc.

• Subject matter expert

• Instructional designer

• Project sponsor

• Project manager

Copyright © 2015 Pearson Education, Inc. Chapter 9 - 36

Course Development

• Narrated presentations

• Interactive presentations

• Screen captures

• Simulations

Copyright © 2015 Pearson Education, Inc. Chapter 9 - 37

Content-Authoring Tools

• Learning objects, assessments, and

standards

• Social learning platforms

Copyright © 2015 Pearson Education, Inc. Chapter 9 - 38

Learning Management Systems

Copyright © 2015 Pearson Education, Inc. Chapter 9 - 39

E-Learning in Education

Case Study Questions

• How data, information and knowledge management related, bring example?

• What is E-learning and how related to the knowledge Management

• Why E-learning not enough?

• How knowledge Management different from business area and education area?

• How Technology Collaborative technology effect in Knowledge Management

• What is Knowledge Management? And how knowledge management different from technology Management?